TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Bomber moved from Saipan to 111 Sea Zone
2 Fighters moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Tank moved from Kiangsi to Kwangtung
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Fighter moved from Formosa to Kwangtung
2 Infantrys moved from Kyushu to 84 Sea Zone
1 Artillery moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
4 Fighters moved from 88 Sea Zone to 74 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Yap to Ulithi
3 Tanks moved from Davao to 107 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines, 3 Tanks and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Tanks moved from 111 Sea Zone to Celebes
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
2 Infantrys moved from Chubu to 85 Sea Zone
1 Artillery moved from Tohoku to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 3 Infantrys moved from 107 Sea Zone to Jilolo
1 Transport moved from 88 Sea Zone to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ponape
2 Fighters moved from Rongelap to Ponape
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Elite and 1 Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports
Dutch defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Mindanao
Yamamoto attack with 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Mindanao, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Jilolo
Yamamoto attack with 1 Artillery and 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jilolo, round 2 : 2/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 74 Sea Zone
Yamamoto attack with 4 Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 4 Fighters in 74 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Transport in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Yamamoto lost in 74 Sea Zone
Yamamoto roll dice for 3 Fighters in 74 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Transport in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 74 Sea Zone
Yamamoto win with 3 Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Transport
Battle in Ponape
Yamamoto attack with 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry and 2 Tanks
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in Celebes
Yamamoto attack with 3 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Celebes, round 2 : 2/3 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Celebes
Yamamoto win, taking Celebes from Dutch with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
3 Fighters could not land in 74 Sea Zone and were removed
1 Bomber moved from 111 Sea Zone to Davao
1 Bomber moved from Kwajalein to Davao
1 Carrier moved from 88 Sea Zone to 102 Sea Zone
2 Fighters moved from Ponape to 102 Sea Zone
1 Battleship and 1 Carrier moved from 88 Sea Zone to 102 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Tokyo to Chubu
1 Fighter moved from Kwangtung to Kwangsi
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to Yap: 2 Fighters
EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 2 Fighters
EDIT: Adding units owned by Americans to 74 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
1 ArmoredCar, 2 Artillerys and 1 Elite placed in Davao
1 B.Transport and 1 Carrier placed in 85 Sea Zone
1 Fighter placed in 85 Sea Zone
3 ArmoredCars and 2 Artillerys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 3.00
Americans regular : -0.67
French regular : 0.17
Dutch regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Infantry moved from Suiyuan to Shansi
1 Fighter moved from Shensi to Shansi
1 Infantry moved from Ningsia to Suiyuan
3 Infantrys and 2 Tanks moved from Gobi Altai to South Gobi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from C.Sinkiang to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in South Gobi
Chinese attack with 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys and 2 Tanks in South Gobi, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese roll dice for 2 Infantrys and 2 Tanks in South Gobi, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Kirin to Khabarovsk
1 Tank moved from Vladivostok to Khabarovsk
3 Infantrys and 5 Tanks moved from Heilungchiang to Chita
3 Artillerys moved from Kwangsi to Hunan
Hisaichi take Hunan from Chinese
2 Infantrys moved from Kwangsi to Hunan
2 Artillerys moved from Hong Kong to Kwangtung
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Manila
Hisaichi take Manila from Americans
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines moved from 92 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Tank moved from Shanghai to Kweichow
Hisaichi take Kweichow from Chinese
1 Artillery moved from Shanghai to Anhwei
1 Fighter moved from Peking to Chita
1 Bomber moved from Formosa to Shansi
2 ArmoredCars moved from Changchun to Khabarovsk
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 B.Transport, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Fighter, 3 Infantrys and 5 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 1 Fighter, 3 Infantrys and 5 Tanks in Chita, round 2 : 2/9 hits, 3.33 expected hits
Russians roll dice for 1 Tank in Chita, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Artillery and 1 Bomber in Shansi, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Khabarovsk, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 106 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
Dutch defend with 1 Destroyer
Hisaichi roll dice for 4 Submarines in 106 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 106 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Dutch roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Destroyer owned by the Dutch lost in 106 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Non Combat Move - Hisaichi
1 Bomber moved from Shansi to Kwangtung
1 Infantry moved from Changchun to Kirin
1 Fighter moved from Chita to Hulunbuir
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
3 Mech.Infs placed in Kwangsi
3 Infantrys placed in Peking
1 B.Transport placed in 84 Sea Zone
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from Dover to Netherlands
1 Destroyer moved from 8 Sea Zone to 4 Sea Zone
2 Infantrys moved from Greenland to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
2 Infantrys moved from 3 Sea Zone to Iceland
1 Infantry moved from Nubia to New Valley
2 Tanks moved from Nubia to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
1 Fighter moved from Italian East Africa to Darfur
2 Tanks moved from N.Saudi Arabia to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Lower Egypt to Cairo
1 Artillery and 2 Infantrys moved from Mozambique to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery and 1 Infantry moved from Burma to S.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Tanks moved from Assam to S.Thailand
3 Infantrys moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Assam to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
1 Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from Rajputana to Baluchistan
1 Infantry moved from Amazon to Colombia
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Kiska
1 Tank moved from British Columbia to Alaska
1 Infantry moved from British Columbia to Yukon
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Fighter moved from Cairo to Darfur
Purchase Units - British
British buy 1 Adv.Fighter, 2 Carriers, 1 Factory, 7 Infantrys, 1 Mech.Inf, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Iceland
British attack with 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys in Iceland, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
Neutral win with no units remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Munster
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in W.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Darfur
British attack with 3 Fighters, 3 Infantrys and 2 Tanks
Italians defend with 2 Artillerys and 3 Infantrys
British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 2 : 2/8 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits
2 Infantrys owned by the Italians lost in Darfur
British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 3 : 3/8 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 2 Artillerys and 3 Infantrys
Casualties for British: 1 Infantry
Battle in 110 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 0.83 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the British lost in 110 Sea Zone
1 Fighter owned by the British retreated
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is -15
Casualties for British: 1 Destroyer and 1 Submarine
Battle in 107 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Submarine and 2 Transports
British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the British lost in 107 Sea Zone
Yamamoto win with 1 Submarine and 1 Transport remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Transport
Casualties for British: 1 Submarine
Battle in S.Thailand
British attack with 1 Artillery, 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 4/4 hits, 1.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Netherlands
British attack with 1 Bomber and 2 Infantrys
Germans defend with 1 ArmoredCar
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - British
1 Bomber moved from Netherlands to London
1 Fighter moved from Darfur to Cairo
1 Fighter moved from Darfur to Italian East Africa
1 Fighter moved from Darfur to French Equatorial Africa
1 Fighter moved from Greenland to 21 Sea Zone
3 Fighters moved from Northern Ireland to 21 Sea Zone
2 Destroyers and 1 Submarine moved from 57 Sea Zone to 59 Sea Zone
1 Fighter moved from 110 Sea Zone to Malaya
1 Bomber moved from London to Dover
Place Units - British
2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone
1 Submarine placed in 18 Sea Zone
British undo move 2.
British undo move 1.
2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone
1 Factory placed in N.Saudi Arabia
1 Adv.Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
1 Submarine placed in 59 Sea Zone
4 Infantrys placed in Delhi
Turn Complete - British
British collect 110 PUs; end with 110 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from Lombok to Java
1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South Australia
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Thai defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Java, round 2 : 2/8 hits, 2.67 expected hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Java, round 3 : 4/6 hits, 2.33 expected hits
Thai roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 2 Artillerys and 2 Infantrys
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
1 Transport placed in 122 Sea Zone
1 Infantry and 1 Marine placed in Broome
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 107 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 1 Fighter
Yamamoto defend with 1 Submarine and 1 Transport
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 107 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 1 Fighter
Yamamoto defend with 1 Submarine and 1 Transport
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Transport remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Fighter
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
2 Infantrys moved from Tampere to Oulu
1 Infantry and 1 Tank moved from Tampere to Kotka
1 Fighter moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Infantry and 1 Tank
Russians defend with 1 Tank
Finns roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Kotka, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns lost in Kotka
1 Tank owned by the Finns retreated to Tampere
Russians win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Finns: 1 Infantry
Battle in Oulu
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Tank
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Tank
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 8 PUs; end with 8 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
3 Infantrys moved from Bucharest to W.Romania
2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
3 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from East And South Borneo to British Borneo
Thai take British Borneo from British
2 Infantrys moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 Artillery and 2 Tanks
Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Fighter owned by the Thai retreated
British win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Thai: 3 Infantrys
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Elite, 4 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Tank moved from E.Mexico to 100 Sea Zone
1 Infantry moved from E.Mexico to 100 Sea Zone
2 Infantrys moved from Central America to 100 Sea Zone
2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to N.Chile
1 Artillery, 1 Infantry and 1 Tank moved from Peru to N.Chile
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Infantry and 1 Tank moved from 119 Sea Zone to Galapagos
1 Tank moved from Hispaniola to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba
1 Infantry moved from South Central USA to South Atlantic USA
1 Bomber moved from Amazon to 29 Sea Zone
2 Bombers moved from French Guiana to 29 Sea Zone
1 Fighter moved from French Guiana to N.Chile
2 Transports moved from 80 Sea Zone to 71 Sea Zone
1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Yukon to Alaska
1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Battleship, 3 Carriers, 2 Destroyers and 5 Fighters moved from 98 Sea Zone to 104 Sea Zone
1 Fighter moved from Palmyra to 104 Sea Zone
1 Fighter moved from Kamchatka to 84 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
1 Tank moved from W.Mexico to Central America
3 Infantrys moved from Northeast USA to South Atlantic USA
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Factorys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 84 Sea Zone
Americans attack with 1 Fighter
Hisaichi defend with 1 B.Transport
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 B.Transport
Battle in 29 Sea Zone
Americans attack with 3 Bombers
Germans defend with 3 Submarines
Americans roll dice for 3 Bombers in 29 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
3 Submarines owned by the Germans lost in 29 Sea Zone
Americans win with 3 Bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 Submarines
Battle in N.Chile
Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 2 : 1/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in N.Chile
Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 3 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Galapagos
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from N.Chile to Peru
3 Bombers moved from 29 Sea Zone to Suriname
1 Fighter moved from 84 Sea Zone to Kamchatka
Place Units - Americans
1 Factory placed in Alaska
1 Factory placed in Colombia
1 B.Transport placed in 26 Sea Zone
2 Artillerys placed in South Atlantic USA
2 ArmoredCars placed in Washington
1 B.Transport, 1 Battleship and 1 Destroyer placed in 98 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Tank moved from Burgundy to Orleanais
Germans take Orleanais from French
1 Tank moved from Orleanais to Paris
1 Artillery, 5 Infantrys and 5 Tanks moved from Burgundy to Paris
1 Artillery and 2 Infantrys moved from Picardy to Normandy
1 ArmoredCar and 6 Tanks moved from Picardy to Paris
1 ArmoredCar and 1 Artillery moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Netherlands
4 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Artillerys moved from Hamburg to 23 Sea Zone
1 Artillery moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
4 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad
4 Artillerys, 5 Infantrys and 1 Tank moved from Latvia to Leningrad
3 Fighters moved from Danzig to Leningrad
1 Bomber moved from Hamburg to Leningrad
1 Infantry moved from Brest to Kiev
Germans take Kiev from Russians
1 Infantry moved from Lithuania to Minsk
1 Artillery moved from Brest to Minsk
2 Tanks moved from S.Tunisia to N.Algeria
2 Infantrys moved from Tripoli to S.Tunisia
2 Stukas moved from Lorraine to Netherlands
Purchase Units - Germans
Germans buy 6 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas
British defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Factory, 1 Fighter, 9 Infantrys and 3 Tanks
Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/22 hits, 7.50 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 9 Infantrys and 3 Tanks in Leningrad, round 2 : 10/17 hits, 7.00 expected hits
6 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 3 : 3/12 hits, 4.50 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks in Leningrad, round 3 : 6/11 hits, 5.00 expected hits
3 Infantrys owned by the Russians and 6 Artillerys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 4 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter and 3 Tanks in Leningrad, round 4 : 6/8 hits, 4.00 expected hits
1 Elite owned by the Russians, 2 Fighters owned by the Germans, 2 Artillerys owned by the Germans, 1 Tank owned by the Germans and 1 Bomber owned by the Germans lost in Leningrad
Russians win with 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -74
Casualties for Germans: 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank
Casualties for Russians: 1 Elite and 9 Infantrys
Battle in Normandy
Germans attack with 1 Artillery and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Paris
Germans attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks in Paris, round 2 : 5/19 hits, 7.67 expected hits
French roll dice for 1 Artillery and 7 Infantrys in Paris, round 2 : 2/8 hits, 2.67 expected hits
2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris
Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 12 Tanks in Paris, round 3 : 7/17 hits, 7.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Paris, round 3 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris
Germans captures 44PUs while taking French capital
Germans win, taking Paris from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 12 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 4 Infantrys
Casualties for French: 1 Artillery and 7 Infantrys
Non Combat Move - Germans
2 Artillerys and 4 Infantrys moved from Krakow to Brest
2 Tanks moved from Warsaw to Brest
5 Infantrys moved from East Prussia to Latvia
4 Infantrys moved from Danzig to East Prussia
2 Infantrys moved from Pomerania to Danzig
1 Artillery moved from Pomerania to Danzig
2 Tanks moved from Bohemia to Danzig
2 ArmoredCars moved from Bohemia to Brest
1 Infantry moved from Bohemia to Krakow
3 ArmoredCars moved from Bavaria to Krakow
2 Stukas moved from Netherlands to Hamburg
2 Transports moved from 44 Sea Zone to 47 Sea Zone
Place Units - Germans
4 ArmoredCars placed in Warsaw
1 Carrier placed in 23 Sea Zone
2 Fighters placed in 23 Sea Zone
1 Artillery and 2 Infantrys placed in Hamburg
2 ArmoredCars, 1 Artillery and 2 Tanks placed in Bohemia
2 Mech.Infs placed in Bavaria
Turn Complete - Germans
Germans collect 101 PUs; end with 145 PUs
Combat Hit Differential Summary :
French regular : 0.00
Russians regular : 6.67
Germans regular : -6.00
Russians AA : 0.33
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 units repaired.
3 Infantrys moved from N.Karelia to Oulu
1 Adv.Fighter moved from Leningrad to Oulu
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
1 Infantry moved from Kursk to Donetsk
1 Bomber moved from Kursk to Kiev
1 Fighter moved from Kursk to Minsk
10 Tanks moved from Moscow to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Tank moved from Yaroslavl to Leningrad
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Kuybyshev
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Irkutsk to N.Buryat Mongolia
2 Tanks moved from Ulan Bator to N.Buryat Mongolia
2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Kursk to Minsk
1 Fighter moved from Leningrad to Minsk
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Ulan Bator to S.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Zhigansk to Olyokminsk
2 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Kolyma to Okhotsk
2 Tanks moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Oulu
Russians attack with 1 Adv.Fighter and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 3 : 0/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 4 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Finnmark
Russians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Russians loses 0 PUs for violating Finnmarks neutrality.
Russians win, taking Finnmark from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Minsk
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
2 Fighters moved from Minsk to Leningrad
1 Bomber moved from Kiev to Moscow
1 Adv.Fighter moved from Oulu to Leningrad
Place Units - Russians
1 Adv.Fighter placed in Kursk
Russians undo move 1.
1 Adv.Fighter placed in Leningrad
2 Artillerys and 1 Infantry placed in Kursk
2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Sibirsky
3 Infantrys placed in Georgia
1 Infantry and 3 Tanks placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Leningrad
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 1 Carrier, 1 Fighter, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys, 1 Fighter and 2 Infantrys moved from 48 Sea Zone to Greece
3 Artillerys and 2 Infantrys moved from Bulgaria to Greece
1 Infantry moved from Crete to 51 Sea Zone
2 Artillerys moved from Crete to 51 Sea Zone
1 Elite moved from Crete to 51 Sea Zone
3 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 1 Tank moved from Campania to 48 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Tank moved from 48 Sea Zone to Greece
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys, 1 Battleship, 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
4 Infantrys and 4 Tanks moved from Mersa Matruh to Lower Egypt
4 ArmoredCars moved from Tunis to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 Tank moved from Languedoc to Aquitaine
Italians take Aquitaine from French
1 Tank moved from Aquitaine to Brittany
Italians take Brittany from French
1 Tank moved from Rome to 46 Sea Zone
1 Tank moved from 46 Sea Zone to N.Tunisia
Purchase Units - Italians
Italians buy 6 ArmoredCars, 1 Destroyer, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 6 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Neutral roll AA dice in Greece : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Italians lost in Greece
Italians roll dice for 6 Artillerys, 4 Infantrys and 1 Tank in Greece, round 2 : 4/11 hits, 3.83 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits, 2.67 expected hits
4 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece
Italians roll dice for 6 Artillerys and 1 Tank in Greece, round 3 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 0/3 hits, 1.33 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 6 Artillerys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Italians: 1 Fighter and 4 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in Lower Egypt
Italians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/12 hits, 4.17 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from El Agheila to 48 Sea Zone
1 Fighter moved from Lombardy to 48 Sea Zone
1 Infantry moved from Provence to Lombardy
1 Fighter moved from Lombardy to S.Algeria
1 Fighter moved from N.Algeria to S.Algeria
Place Units - Italians
1 Factory placed in Tripoli
4 ArmoredCars placed in Tunis
2 ArmoredCars and 2 Fighters placed in Rome
1 Destroyer placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Neutral AA : 0.83
British regular : -0.33
Neutral regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Kordofan to Nubia
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Syria to Palestine
1 Transport moved from 3 Sea Zone to 2 Sea Zone
1 Infantry moved from Keewatin to Baffin
1 Infantry moved from Churchill to Keewatin
1 Infantry moved from Amazon to Colombia
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Wales to Dover
Non Combat Move - French
Turn Complete - French
French collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Tanks moved from Celebes to 111 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
2 Bombers moved from Davao to Banjarmasin
1 ArmoredCar moved from Davao to Samar
Yamamoto take Samar from Americans
3 ArmoredCars moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
3 ArmoredCars and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Tank moved from Kwangtung to N.French Indochina
2 Transports moved from 92 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia
4 Fighters moved from 108 Sea Zone to Hollandia
2 Fighters moved from Yap to Hollandia
Purchase Units - Yamamoto
Yamamoto buy 8 ArmoredCars, 2 Artillerys, 1 Battleship and 1 Destroyer; Remaining resources: 3 PUs;
Combat - Yamamoto
Battle in Hollandia
Yamamoto attack with 1 Artillery, 6 Fighters and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Factory, 10 Infantrys and 1 Tank
Dutch roll AA dice in Banjarmasin : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/10 hits, 4.17 expected hits
Dutch roll dice for 9 Infantrys and 1 Tank in Banjarmasin, round 2 : 5/10 hits, 3.50 expected hits
1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 3 : 4/5 hits, 2.67 expected hits
Dutch roll dice for 7 Infantrys and 1 Tank in Banjarmasin, round 3 : 0/8 hits, 2.83 expected hits
4 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 4 : 1/5 hits, 2.67 expected hits
Dutch roll dice for 3 Infantrys and 1 Tank in Banjarmasin, round 4 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 5 : 4/5 hits, 2.67 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 5 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto captures 21PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 2 Bombers and 1 Tank remaining. Battle score for attacker is -7
Casualties for Dutch: 10 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
2 Bombers moved from Banjarmasin to West Borneo
2 Fighters moved from Hollandia to Celebes
4 Fighters moved from Hollandia to 108 Sea Zone
1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Kwangsi to 110 Sea Zone
Place Units - Yamamoto
2 ArmoredCars and 2 Artillerys placed in Davao
6 ArmoredCars placed in Tokyo
1 Battleship and 1 Destroyer placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 97 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Lanchow to Szechwan
2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks moved from Hupeh to Shansi
1 Artillery and 2 Infantrys moved from Lanchow to Shensi
2 Tanks moved from South Gobi to Shansi
1 Infantry moved from South Gobi to Suiyuan
1 Infantry moved from Suiyuan to Shansi
2 ArmoredCars moved from Hsining to Ningsia
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from South Gobi to Ningsia
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to W.Qinghai
4 Mech.Infs moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Shansi, round 2 : 4/10 hits, 3.83 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
Place Units - Chinese
3 Infantrys and 3 Mech.Infs placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Round: 5
Purchase Units - Dutch
Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Tank moved from Hollandia to West Papua
1 Infantry moved from Merauke to West Papua
3 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Bunker placed in Sumatra
2 Infantrys and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Round: 8
Purchase Units - Americans
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
6 infantry moved from Canada to SZ 2
6 infantry and 3 transports moved from SZ 2 to SZ 16
4 transports moved from SZ 16 to SZ 2
7 infantry moved from United States of America to Canada
2 artilleries and 4 infantry moved from Piedmont to Venice
2 infantry moved from Marseilles to Burgundy
2 infantry moved from Lorraine to Belgium
6 infantry moved from SZ 16 to Marseilles
6 infantry moved from Marseilles to Piedmont
2 infantry moved from SZ 17 to Piedmont
2 infantry moved from Tunisia to Libya
Combat Move - Americans
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Sinkiang
3 infantry moved from Kazakh S.S.R. to Sinkiang
2 infantry, 1 submarine and 1 transport moved from North Sea Zone to Karelia Sea Zone
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Sinkiang
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
2 fighters owned by the Russians retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
12 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
4 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
3 armour placed in Russia
2 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Russians undo move 3.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Round: 3
Combat Move - French
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
2 ArmoredCars moved from Syria to Lower Egypt
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery moved from Azores to 17 Sea Zone
1 Artillery, 1 Destroyer and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery moved from 31 Sea Zone to W.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Artillery and 1 Infantry moved from Orleanais to Normandy
1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Tank
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Thai: 1 Tank
Non Combat Move - French
Turn Complete - French
French collect 37 PUs; end with 37 PUs
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Round: 19
Purchase Units - Hisaichi
Hisaichi buy 7 Infantrys; Remaining resources: 1 PUs;
Place Units - Hisaichi
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 8 PUs; end with 9 PUs