TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 unit repaired.
3 Artillerys and 2 Infantrys moved from Hunan to Hupeh
2 ArmoredCars and 1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Kirin to Heilungchiang
3 Infantrys moved from Peking to Shantung
2 Tanks moved from Anhwei to Hupeh
1 Artillery moved from Anhwei to Hupeh
3 Mech.Infs moved from Kwangsi to S.Thailand
5 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 Artillerys moved from Kwangtung to 92 Sea Zone
4 ArmoredCars, 2 Artillerys and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Battleship, 1 Carrier, 3 Destroyers and 4 Submarines moved from 106 Sea Zone to 110 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 ArmoredCar moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
4 ArmoredCars and 2 Artillerys moved from 110 Sea Zone to Sumatra
1 Bomber moved from Kwangtung to S.Thailand
2 Fighters moved from 106 Sea Zone to Sumatra
1 ArmoredCar moved from Hong Kong to Hunan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 B.Transports, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 1 Bomber and 3 Mech.Infs
British defend with 2 Tanks
Hisaichi roll dice for 1 Bomber and 3 Mech.Infs in S.Thailand, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 Tanks in S.Thailand, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in S.Thailand
Hisaichi roll dice for 1 Bomber and 3 Mech.Infs in S.Thailand, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Mech.Inf owned by the Hisaichi lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for British: 2 Tanks
Casualties for Hisaichi: 1 Mech.Inf
Battle in Sumatra
Hisaichi attack with 4 ArmoredCars, 2 Artillerys and 2 Fighters
Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 2 Fighters in Sumatra, round 2 : 2/8 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra
Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 2 Fighters in Sumatra, round 3 : 3/8 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 4 ArmoredCars, 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 12
Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry
Battle in Hupeh
Hisaichi attack with 4 Artillerys, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 5/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Sumatra to 110 Sea Zone
2 Infantrys moved from Changchun to Kirin
1 Bomber moved from S.Thailand to West Borneo
Place Units - Hisaichi
1 Artillery and 2 Infantrys placed in Kwangsi
1 Artillery and 2 Infantrys placed in Peking
6 ArmoredCars placed in Hong Kong
3 Infantrys and 1 Mech.Inf placed in Changchun
2 B.Transports placed in 84 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hulunbuir: 1 Fighter
EDIT: Adding units owned by Hisaichi to Chita: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Dutch regular : -1.67
British regular : -0.50
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
British loses 0 PUs for violating Icelands neutrality.
1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 10 Sea Zone
1 Infantry moved from 10 Sea Zone to Iceland
British take Iceland from Neutral
1 Destroyer moved from 4 Sea Zone to 21 Sea Zone
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
4 Fighters moved from 21 Sea Zone to 22 Sea Zone
1 Infantry and 1 Tank moved from Manchester to 21 Sea Zone
2 Infantrys moved from Dover to 21 Sea Zone
2 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
1 Infantry moved from 21 Sea Zone to Netherlands
1 Bomber moved from Dover to Netherlands
1 Infantry moved from Darfur to Kufra
British take Kufra from Italians
1 Tank moved from Darfur to Hun
British take Hun from Italians
1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
2 Artillerys, 2 Infantrys and 2 Tanks moved from W.Iran to E.Iran
1 Fighter moved from Italian East Africa to Cairo
1 Fighter moved from French Equatorial Africa to Cairo
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from Rhodesia to Belgian Congo
1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from Colombia to Central America
2 Tanks moved from Munster to Northern Ireland
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Transports moved from 65 Sea Zone to 64 Sea Zone
2 Destroyers, 2 Submarines and 1 Transport moved from 59 Sea Zone to 64 Sea Zone
1 Cruiser and 2 Transports moved from 58 Sea Zone to 64 Sea Zone
1 Infantry moved from Assam to Burma
4 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
1 Tank moved from Darfur to Italian East Africa
1 Infantry moved from New Valley to Mersa Matruh
British take Mersa Matruh from Italians
1 Infantry moved from Darfur to New Valley
1 Cruiser moved from 57 Sea Zone to 59 Sea Zone
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Tank moved from Yukon to 74 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 17 Infantrys, 2 Mech.Infs, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in E.Iran
British attack with 3 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 5/8 hits, 3.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 4/4 hits, 1.50 expected hits
1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for British: 2 Artillerys and 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in 22 Sea Zone
British attack with 4 Fighters and 1 Submarine
Germans defend with 1 Destroyer
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 22 Sea Zone
British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Battle in Belgian Congo
British attack with 1 Artillery and 3 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 5 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 6 : 3/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Netherlands
British attack with 1 Bomber, 3 Infantrys and 1 Tank
Germans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Netherlands
British roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Netherlands, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - British
1 Bomber moved from Netherlands to Dover
4 Fighters moved from 22 Sea Zone to 21 Sea Zone
Place Units - British
2 Artillerys placed in Manchester
1 Submarine and 1 Transport placed in 21 Sea Zone
1 Adv.Fighter placed in Wales
1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo
British undo move 4.
2 Mech.Infs placed in Cape Town
1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Cairo
2 ArmoredCars placed in N.Saudi Arabia
2 ArmoredCars and 1 Tank placed in W.Iran
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 Infantry placed in Wales
Turn Complete - British
British collect 119 PUs; end with 119 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Infantrys moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 2 Tanks moved from Java to Sumatra
1 Submarine moved from 67 Sea Zone to 107 Sea Zone
1 Submarine moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Flores
1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Hollandia
2 Destroyers moved from 67 Sea Zone to 107 Sea Zone
1 Fighter moved from 67 Sea Zone to Sumatra
1 Fighter moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys moved from South Australia to Western Australia
2 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
Hisaichi defend with 4 ArmoredCars and 2 Artillerys
Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Sumatra, round 2 : 3/5 hits, 2.00 expected hits
Hisaichi roll dice for 4 ArmoredCars and 2 Artillerys in Sumatra, round 2 : 2/6 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 3 ArmoredCars owned by the Hisaichi lost in Sumatra
Anzac roll dice for 1 Fighter and 2 Tanks in Sumatra, round 3 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Sumatra
Anzac roll dice for 2 Tanks in Sumatra, round 4 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
2 Tanks owned by the Anzac lost in Sumatra
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -8
Casualties for Anzac: 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
Casualties for Hisaichi: 4 ArmoredCars
Battle in 107 Sea Zone
Anzac attack with 2 Destroyers, 1 Fighter and 2 Submarines
Yamamoto defend with 1 Carrier, 1 Fighter and 2 T.Boats
Anzac roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 2 Destroyers and 1 Fighter in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Carrier, 1 Fighter and 1 T.Boat in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 Destroyer owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 2 Submarines in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 Carrier owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 1 Destroyer and 1 Fighter in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Fighter in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 19
Casualties for Yamamoto: 1 Carrier, 1 Fighter and 2 T.Boats
Casualties for Anzac: 1 Destroyer and 1 Submarine
Battle in Hollandia
Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 2 : 3/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 107 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Cruiser, 1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Elite and 2 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Soembawa to Lombok
1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
1 Fighter moved from Tampere to Oulu
1 Elite moved from Helsinki to Tampere
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 3 Infantrys
Finns roll dice for 1 Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 3 Infantrys in Oulu, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Oulu
1 Fighter owned by the Finns retreated
1 Infantry owned by the Finns retreated to Tampere
Russians win with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for Finns: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
Place Units - Finns
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
3 Infantrys moved from W.Romania to Croatia
1 Mech.Inf moved from Bucharest to Croatia
1 Fighter moved from Bucharest to Croatia
1 Infantry moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Donetsk
3 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Croatia
Romanians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Croatia, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Croatia, round 3 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Croatia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Croatia to E.Romania
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Elite moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
Thai take Mindoro from Americans
1 Fighter moved from Bangkok to Lombok
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.50 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 3 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai, 1 Fighter owned by the Thai and 1 Infantry owned by the Dutch lost in Lombok
Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Elite owned by the Thai lost in Lombok
Thai win, taking Lombok from Dutch with 1 Artillery remaining. Battle score for attacker is -9
Casualties for Thai: 1 Elite, 1 Fighter and 2 Infantrys
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines moved from 104 Sea Zone to 108 Sea Zone
1 Artillery and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia
1 Tank moved from Cuba to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica
1 Infantry and 1 Tank moved from Galapagos to 119 Sea Zone
1 Transport moved from 119 Sea Zone to 100 Sea Zone
1 Tank moved from Central America to 100 Sea Zone
1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago
1 Artillery, 2 Infantrys and 1 Tank moved from N.Chile to Santiago
1 Fighter moved from Peru to Santiago
1 Artillery and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery and 2 Infantrys moved from 26 Sea Zone to Venezuela
3 Bombers moved from Suriname to Venezuela
1 Fighter moved from Kamchatka to 84 Sea Zone
2 ArmoredCars moved from Washington to South Atlantic USA
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 4 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Americans roll dice for 2 Submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Battleship, 3 Carriers, 3 Destroyers and 6 Fighters in 108 Sea Zone, round 2 : 6/13 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 108 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone
Americans roll dice for 2 Submarines in 108 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 108 Sea Zone
Americans roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters in 108 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 Carrier, 2 Fighters and 2 Submarines
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Jamaica
Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans lost in Jamaica
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in 84 Sea Zone
Americans attack with 1 Fighter
Hisaichi defend with 2 B.Transports
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 1 Fighter in 84 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 16
Casualties for Hisaichi: 2 B.Transports
Battle in Santiago
Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Santiago : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Santiago, round 2 : 5/8 hits, 2.83 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Santiago, round 3 : 4/5 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Venezuela
Americans attack with 1 Artillery, 3 Bombers and 2 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Bombers and 2 Infantrys in Venezuela, round 2 : 4/6 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Artillery, 3 Bombers and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
3 Bombers moved from Venezuela to Suriname
1 Fighter moved from Santiago to N.Chile
1 Fighter moved from 84 Sea Zone to Kamchatka
Place Units - Americans
1 Artillery and 1 Elite placed in Alaska
1 Cruiser placed in 71 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport placed in 98 Sea Zone
1 Artillery and 2 Infantrys placed in South Atlantic USA
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 5.
1 Adv.Fighter and 1 Infantry placed in Colombia
1 Factory placed in Peru
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Mech.Infs moved from Bavaria to Netherlands
2 Stukas moved from Hamburg to Netherlands
1 ArmoredCar and 12 Tanks moved from Paris to Belgium
2 Infantrys moved from Hamburg to Netherlands
4 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
2 Tanks moved from Danzig to 23 Sea Zone
2 Infantrys moved from Danzig to 23 Sea Zone
2 Artillerys, 2 Infantrys, 2 Tanks and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from East Prussia to 24 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
2 Artillerys, 5 Infantrys and 2 Tanks moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Latvia to Estonia
Germans take Estonia from Russians
1 Infantry moved from East Prussia to Lithuania
2 Infantrys moved from Brest to Minsk
2 Fighters moved from 23 Sea Zone to Netherlands
3 ArmoredCars moved from Krakow to Minsk
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Minsk
2 ArmoredCars moved from Warsaw to Minsk
2 ArmoredCars moved from Warsaw to Minsk
1 Infantry moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
2 Tanks moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
2 Infantrys moved from S.Tunisia to Tripoli
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
2 Transports moved from 47 Sea Zone to 44 Sea Zone
Purchase Units - Germans
Germans buy 12 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas
British defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas in Netherlands, round 2 : 3/8 hits, 3.00 expected hits
British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the British and 2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 9
Casualties for British: 2 Infantrys and 1 Tank
Battle in Belgium
Germans attack with 1 ArmoredCar and 12 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar and 12 Tanks in Belgium, round 2 : 5/13 hits, 6.33 expected hits
Neutral roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 12 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Minsk
Germans attack with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks in Minsk, round 2 : 7/17 hits, 5.67 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Artillery moved from Bohemia to Krakow
2 Fighters moved from Netherlands to 23 Sea Zone
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
2 Stukas moved from Netherlands to Hamburg
1 Infantry moved from Paris to Normandy
1 Artillery moved from Paris to Normandy
Place Units - Germans
1 Factory placed in Krakow
2 Artillerys and 2 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Artillerys and 3 Infantrys placed in Hamburg
1 Artillery and 4 Infantrys placed in Bohemia
3 Infantrys placed in Bavaria
12 ArmoredCars, 1 Fighter and 1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 102 PUs; end with 102 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
3 Artillerys, 3 Infantrys and 12 Tanks moved from Kursk to Minsk
1 Infantry moved from Novgorod to Minsk
2 Adv.Fighters and 2 Fighters moved from Leningrad to Minsk
1 Infantry moved from Leningrad to Novgorod
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Moscow to Donetsk
2 Infantrys moved from Rostov to Kursk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Arkhangelsk to S.Karelia
2 Artillerys and 2 Infantrys moved from Finnmark to Nordland
1 Tank moved from Kotka to Lapland
1 Infantry moved from Oulu to Kotka
1 Infantry moved from Oulu to N.Karelia
3 Tanks moved from Arkhangelsk to Leningrad
2 Infantrys moved from Tashkent to Chimkent
1 Artillery and 1 Infantry moved from Kuybyshev to Saratov
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Okhotsk to Ayan
3 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Elite and 1 Infantry moved from Sibirsky to Evenkia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Georgia to Rostov
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 3 Bunkers, 3 HeavyTanks, 20 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Nordland
Russians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 2 Artillerys and 2 Infantrys in Nordland, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Russians loses 0 PUs for violating Nordlands neutrality.
Russians win, taking Nordland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Minsk
Russians attack with 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 4 Infantrys and 12 Tanks
Germans defend with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 4 Infantrys and 12 Tanks in Minsk, round 2 : 12/23 hits, 9.83 expected hits
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks in Minsk, round 2 : 3/17 hits, 4.50 expected hits
9 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 1 Infantry and 12 Tanks in Minsk, round 3 : 7/20 hits, 9.00 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Minsk, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 12 Tanks remaining. Battle score for attacker is 54
Casualties for Russians: 4 Infantrys
Casualties for Germans: 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Non Combat Move - Russians
2 Adv.Fighters and 2 Fighters moved from Minsk to Leningrad
1 Bomber moved from Donetsk to Yaroslavl
Place Units - Russians
1 Bunker placed in Kursk
1 Bunker placed in Leningrad
1 Bunker placed in N.Buryat Mongolia
1 Adv.Fighter, 1 HeavyTank and 2 Infantrys placed in Leningrad
Russians undo move 4.
1 Adv.Fighter, 2 HeavyTanks and 1 Infantry placed in Leningrad
1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
5 Infantrys and 1 Mech.Inf placed in Sibirsky
3 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
4 Artillerys moved from Greece to 48 Sea Zone
4 Artillerys and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
4 Artillerys moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Tank moved from Greece to Bulgaria
2 Fighters moved from Rome to Bulgaria
2 Artillerys moved from Greece to 51 Sea Zone
2 Artillerys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys moved from 56 Sea Zone to Lower Egypt
1 Carrier, 1 Destroyer and 2 Fighters moved from 48 Sea Zone to 56 Sea Zone
2 ArmoredCars moved from Rome to 46 Sea Zone
2 ArmoredCars, 1 Destroyer and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from 51 Sea Zone to Mersa Matruh
4 ArmoredCars moved from Tunis to S.Algeria
Purchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 HeavyTank, 3 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 ArmoredCars in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Fighters and 1 Tank
Russians defend with 2 Infantrys
Italians roll dice for 2 Fighters and 1 Tank in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from Bulgaria to Greece
1 Infantry moved from Lombardy to Tuscany
Place Units - Italians
1 HeavyTank and 1 Tank placed in Tripoli
4 ArmoredCars placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
1 Destroyer and 2 Transports placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Transport moved from 2 Sea Zone to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Infantry moved from Baffin to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from Nubia to Italian East Africa
1 Infantry moved from Darfur to Nubia
1 Infantry moved from Palestine to Syria
1 Infantry moved from Syria to Palestine
1 Fighter moved from Dover to Finnmark
1 Infantry moved from Colombia to Central America
Purchase Units - French
French buy 2 Artillerys, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
2 Artillerys placed in Italian East Africa
1 Infantry placed in Italian East Africa
1 Infantry placed in Syria
Turn Complete - French
French collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 ArmoredCars moved from N.French Indochina to 92 Sea Zone
1 Infantry moved from N.French Indochina to 92 Sea Zone
3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
2 Fighters moved from Celebes to Malaya
1 Bomber moved from West Borneo to 110 Sea Zone
1 Bomber moved from West Borneo to Malaya
1 Bomber moved from 110 Sea Zone to Malaya
1 Destroyer, 2 Submarines and 3 Transports moved from 110 Sea Zone to 107 Sea Zone
4 ArmoredCars moved from Tokyo to 85 Sea Zone
1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports
Anzac defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 107 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Anzac lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 15
Casualties for Anzac: 1 Destroyer and 1 Submarine
Battle in Malaya
Yamamoto attack with 3 ArmoredCars, 2 Bombers, 3 Fighters, 1 Infantry and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank
British roll AA dice in Malaya : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 ArmoredCars, 2 Bombers, 3 Fighters, 1 Infantry and 1 Tank in Malaya, round 2 : 4/10 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in Malaya, round 2 : 2/13 hits, 4.83 expected hits
1 Infantry owned by the Yamamoto, 3 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 2 ArmoredCars, 2 Bombers, 3 Fighters and 1 Tank in Malaya, round 3 : 5/8 hits, 3.50 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 3 : 5/10 hits, 3.83 expected hits
5 Infantrys owned by the British, 1 Tank owned by the Yamamoto, 2 Fighters owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Malaya
2 Bombers owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
British win with 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank remaining. Battle score for attacker is -19
Casualties for Yamamoto: 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank
Casualties for British: 8 Infantrys
Non Combat Move - Yamamoto
2 Bombers moved from Malaya to Banjarmasin
1 Fighter moved from Malaya to 110 Sea Zone
4 ArmoredCars and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
4 ArmoredCars moved from 107 Sea Zone to Davao
Place Units - Yamamoto
1 Carrier and 1 Destroyer placed in 107 Sea Zone
2 Fighters placed in 107 Sea Zone
2 Artillerys and 2 Elites placed in Banjarmasin
2 Artillerys and 2 Infantrys placed in Tokyo
1 Battleship, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Anzac regular : -0.33
British AA : -0.83
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Chahar
1 Fighter moved from Shensi to Chahar
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
2 Artillerys and 4 Tanks moved from Shansi to Hupeh
1 Infantry moved from Szechwan to Hupeh
3 Infantrys moved from Lanchow to Szechwan
2 ArmoredCars and 4 Mech.Infs moved from Ningsia to Hupeh
4 Infantrys moved from Ningsia to Suiyuan
1 Marine moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Lanchow
3 Mech.Infs moved from Hsining to Szechwan
3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 4 Artillerys, 1 Infantry and 2 Tanks
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Hupeh, round 2 : 5/16 hits, 6.00 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/7 hits, 2.67 expected hits
1 Infantry owned by the Hisaichi, 4 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 4 Tanks in Hupeh, round 3 : 3/15 hits, 5.67 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 26
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 4 Artillerys, 1 Infantry and 2 Tanks
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Shensi
Place Units - Chinese
5 Infantrys and 1 Marine placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Tank moved from West Borneo to 110 Sea Zone
1 Artillery moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya
2 Fighters moved from 110 Sea Zone to Malaya
2 Mech.Infs moved from S.Thailand to Malaya
1 ArmoredCar moved from Palawan to 106 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 ArmoredCar moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry and 1 Tank moved from Manila to 106 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
3 Destroyers and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kwangsi to Hunan
1 Artillery moved from Kwangsi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Anhwei to Hunan
3 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Peking to Shantung
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Infantrys moved from Kirin to Khabarovsk
1 Mech.Inf moved from Changchun to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Fighter moved from Chita to Ayan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
1 Fighter owned by the Hisaichi retreated
Russians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi retreated to Peking
Chinese win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Malaya
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British lost in Malaya
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.33 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 2 : 3/4 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 2 Fighters, 2 Mech.Infs and 2 Tanks in Malaya, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 Fighter in Malaya, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 2 Fighters, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 17
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Malaya to 110 Sea Zone
1 Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Bunker placed in Chita
1 Artillery and 2 Infantrys placed in Peking
1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery and 5 Infantrys placed in Changchun
2 Artillerys placed in Kwangsi
6 ArmoredCars placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
British AA : -0.33
Russians regular : 1.17
British regular : 0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Pomerania
1 Transport moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from Iceland to 10 Sea Zone
1 Infantry, 1 T.Boat and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Bomber moved from Dover to 23 Sea Zone
1 Adv.Fighter moved from Wales to 23 Sea Zone
1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Fighter moved from 21 Sea Zone to Leningrad
2 Adv.Fighters, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Kufra to El Agheila
British take El Agheila from Germans
1 Infantry moved from New Valley to Mersa Matruh
1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Tank moved from Ghadames to Hun
1 Tank moved from Italian East Africa to Lower Egypt
1 Artillery and 2 Infantrys moved from Belgian Congo to Angola
2 Mech.Infs moved from Cape Town to Angola
1 Infantry moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Dublin to 18 Sea Zone
1 Tank moved from Northern Ireland to 18 Sea Zone
1 Tank moved from Northern Ireland to Manchester
1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Manchester
1 Infantry moved from Central America to E.Mexico
1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports moved from 64 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys moved from Assam to 60 Sea Zone
1 Cruiser, 2 Destroyers, 10 Infantrys, 2 Submarines and 5 Transports moved from 60 Sea Zone to 65 Sea Zone
10 Infantrys moved from 65 Sea Zone to Sumatra
1 Infantry moved from Bombay to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 64 Sea Zone
1 Infantry moved from 64 Sea Zone to Ceylon
4 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry moved from British Columbia to Yukon
2 ArmoredCars and 1 Tank moved from W.Iran to Adana
2 Tanks moved from E.Iran to Adana
1 Artillery and 1 Infantry moved from E.Iran to W.Iran
2 ArmoredCars moved from N.Saudi Arabia to Lower Egypt
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 22 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks
Italians defend with 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/24 hits, 6.50 expected hits
Italians roll dice for 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 9/18 hits, 6.67 expected hits
1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 5 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 4/15 hits, 5.00 expected hits
Italians roll dice for 8 Artillerys and 4 Tanks in Lower Egypt, round 3 : 5/12 hits, 4.67 expected hits
4 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 4 : 3/10 hits, 4.00 expected hits
Italians roll dice for 4 Artillerys and 4 Tanks in Lower Egypt, round 4 : 3/8 hits, 3.33 expected hits
2 ArmoredCars owned by the British, 3 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Tanks in Lower Egypt, round 5 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 5 : 3/5 hits, 2.33 expected hits
3 Fighters owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 3 Tanks in Lower Egypt, round 6 : 2/4 hits, 2.00 expected hits
Italians roll dice for 3 Tanks in Lower Egypt, round 6 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 2 Tanks in Lower Egypt, round 7 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is -6
Casualties for British: 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 1 Tank
Casualties for Italians: 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
Battle in Mersa Matruh
British attack with 1 Adv.Fighter and 1 Infantry
Italians defend with 1 ArmoredCar
British roll dice for 1 Adv.Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in 23 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 3 Submarines and 2 Transports
Germans defend with 1 Carrier, 1 Destroyer and 2 Fighters
British roll dice for 3 Submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters and 2 Transports in 23 Sea Zone, round 2 : 3/10 hits, 3.83 expected hits
Germans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 23 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
2 Fighters owned by the Germans, 1 Destroyer owned by the Germans and 1 Carrier owned by the Germans lost in 23 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 3 Submarines and 2 Transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 Carrier, 1 Destroyer and 2 Fighters
Battle in Pomerania
Battle in Sumatra
British attack with 10 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 10 Infantrys in Sumatra, round 2 : 3/10 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
British win, taking Pomerania from Germans, taking Sumatra from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Adana
British attack with 2 ArmoredCars and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 3 : 3/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
British loses 0 PUs for violating Adanas neutrality.
British win, taking Adana from Neutral with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 ArmoredCar
Battle in Angola
British attack with 1 Artillery, 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Adv.Fighter moved from Lower Egypt to Cairo
1 Adv.Fighter moved from Mersa Matruh to Cairo
1 Bomber moved from 23 Sea Zone to Dover
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 23 Sea Zone: 1 Infantry and 2 Transports
EDIT: Adding units owned by British to 23 Sea Zone: 2 Transports
EDIT: Adding units owned by British to Danzig: 1 Infantry
EDIT: Changing ownership of Danzig from Germans to British
EDIT: Turning off Edit Mode
2 ArmoredCars, 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
2 ArmoredCars placed in N.Saudi Arabia
3 Mech.Infs placed in W.Iran
1 Carrier placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Wales
1 Infantry placed in Manchester
British undo move 2.
2 ArmoredCars placed in Vancouver
1 Infantry placed in Vancouver
2 Infantrys placed in N.Saudi Arabia
Turn Complete - British
British collect 123 PUs; end with 123 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to Merauke
1 Infantry moved from Port Moresby to West Papua
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Elite and 2 Infantrys moved from Townsville to 113 Sea Zone
1 Elite, 2 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys moved from Flores to Soembawa
1 Elite, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Elite, 1 Fighter and 6 Infantrys
Thai defend with 1 Artillery
Anzac roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Elite, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
1 Fighter moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to Merauke
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 2
Combat Move - Chinese
1 Artillery moved from Kwangsi to N.French Indochina
1 Tank moved from Kwangsi to N.French Indochina
1 Infantry moved from Kweichow to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
1 Tank moved from Hupeh to Anhwei
1 Artillery and 2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Shensi to Anhwei
1 Infantry moved from Kwangsi to N.French Indochina
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Anhwei
2 Infantrys owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in N.French Indochina
Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in N.French Indochina
Chinese win, taking N.French Indochina from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Battle in Shansi
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry and 1 Tank moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Shensi
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 AAGun moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Vologda
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 3 infantry moved from Western Ukraine to Bryansk
11 artilleries and 14 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Round: 7
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
4 Infantrys and 1 Tank moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
1 Fighter moved from 23 Sea Zone to Lapland
1 Adv.Fighter moved from 23 Sea Zone to Lapland
1 Artillery moved from Kiev to Minsk
1 Elite moved from Kiev to Minsk
1 Infantry moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Minsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lapland
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank
Russians defend with 4 Artillerys and 3 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits
Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Germans lost in Lapland
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits
Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Russians: 4 Artillerys and 3 Infantrys
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Brest to Lithuania
1 Artillery and 1 Elite moved from Brest to Vinnytsia
1 Fighter and 1 Stuka moved from Minsk to Brest
1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Artillery moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Vinnytsia to Kiev
3 Infantrys moved from Bohemia to Krakow
1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone
1 Adv.Fighter moved from Normandy to 23 Sea Zone
3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony
1 Infantry moved from Belgium to Netherlands
1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium
1 Artillery and 1 Elite moved from Bavaria to Bohemia
Place Units - Germans
1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone
1 T.Boat placed in 22 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
4 Infantrys placed in Vinnytsia
2 ArmoredCars and 3 Tanks placed in Bohemia
4 Infantrys placed in Rhine
1 Infantry placed in Hamburg
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs