@Avner scramble?
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to 118 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Gorky to Komi Germans take Komi from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 11 armour and 11 mech_infantrys moved from Rostov to Southern Caucasus 2 bombers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries moved from Germany to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Southern Belarus to Leningrad 1 submarine moved from 94 Sea Zone to 86 Sea Zone 1 aaGun, 7 artilleries and 25 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Eastern Poland to Northern Belarus 8 infantry moved from Poland to Baltic States 1 armour moved from Ukraine to Western Ukraine 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 2 artilleries moved from Western Germany to France 2 armour and 2 mech_infantrys moved from Germany to Western Germany 1 artillery and 1 infantry moved from Romania to Bulgaria 4 armour and 4 mech_infantrys moved from Romania to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGun moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Southern France to France 1 fighter moved from Normandy Bordeaux to Western Germany 3 tactical_bombers moved from France to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 fighter and 6 infantry placed in Germany 1 armour, 6 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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Please move the AA that was in W. Germany to Germany. Thanks.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to 118 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Gorky to Komi Germans take Komi from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 11 armour and 11 mech_infantrys moved from Rostov to Southern Caucasus 2 bombers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries moved from Germany to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Southern Belarus to Leningrad 1 submarine moved from 94 Sea Zone to 86 Sea Zone 1 aaGun, 7 artilleries and 25 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Eastern Poland to Northern Belarus 8 infantry moved from Poland to Baltic States 1 armour moved from Ukraine to Western Ukraine 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 2 artilleries moved from Western Germany to France 2 armour and 2 mech_infantrys moved from Germany to Western Germany 1 artillery and 1 infantry moved from Romania to Bulgaria 4 armour and 4 mech_infantrys moved from Romania to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGun moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Southern France to France 1 fighter moved from Normandy Bordeaux to Western Germany 3 tactical_bombers moved from France to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 fighter and 6 infantry placed in Germany 1 armour, 6 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
Please move the AA that was in W. Germany to Germany. Thanks.
done and attached
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Komi 1 infantry moved from Samara to Komi 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 fighter and 1 tactical_bomber moved from Russia to Komi 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 mech_infantry moved from Urals to Northern Caucasus Russians take Northern Caucasus from Germans
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Komi 1 infantry moved from Samara to Komi 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 fighter and 1 tactical_bomber moved from Russia to Komi 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 mech_infantry moved from Urals to Northern Caucasus Russians take Northern Caucasus from Germans Combat - Russians Battle in Stalingrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Komi Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Komi Russians win, taking Komi from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Komi to Russia 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Kansu to Tsinghai 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 4 artilleries moved from Russia to Samara 5 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 2 aaGuns and 1 infantry moved from Russia to Samara 7 armour and 3 mech_infantrys moved from Russia to Kursk Place Units - Russians 2 mech_infantrys placed in Urals 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.00
Territory Summary for Russians :
Komi : 2 infantry Southern Belarus : 1 infantry Smolensk : 1 infantry Yakut S.S.R. : 1 infantry Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 39 infantry and 2 tactical_bombers Kursk : 7 armour and 3 mech_infantrys Samara : 2 aaGuns, 5 artilleries and 35 infantry Ukraine : 1 infantry Urals : 1 factory_minor and 3 mech_infantrys Gorky : 1 infantry Vologda : 1 infantry Yenisey : 2 aaGuns and 9 infantry Northern Caucasus : 1 mech_infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 infantry Tsinghai : 3 infantry Inner Mongolia : 3 infantry Buyant-Uhaa : 1 flag 128 Sea Zone : 1 submarine Tsagaan Olom : 1 flag Central Mongolia : 1 flag Ulaanbaatar : 1 flag Dzavhan : 1 flag
Production/PUs Summary :
Germans : 53 / 84 Russians : 30 / 35 Japanese : 62 / 74 Americans : 50 / 70 Chinese : 7 / 7 British : 33 / 41 UK_Pacific : 7 / 11 Italians : 14 / 20 ANZAC : 17 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 12 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Yunnan to Burma 2 armour, 3 artilleries, 1 marine and 2 mech_infantrys moved from Shan State to Burma 1 fighter moved from Malaya to 42 Sea Zone 1 bomber moved from Malaya to 59 Sea Zone 1 submarine moved from 132 Sea Zone to 43 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 132 Sea Zone to Java 4 fighters and 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangtung to Burma 2 bombers moved from Kwangtung to Honan 1 tactical_bomber moved from Jehol to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Honan 1 fighter moved from Jehol to Honan 1 fighter moved from Japan to 9 Sea Zone 1 armour, 1 artillery and 7 infantry moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 9 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 38 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 6/10 hits, 5.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 7 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 7 infantry in Yakut S.S.R., round 2 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 armour, 4 artilleries, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/14 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Honan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Burma 4 carriers and 3 transports moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from Java to 38 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 bomber moved from 59 Sea Zone to Malaya 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from Honan to Kwangtung 1 fighter and 1 tactical_bomber moved from Honan to Kiangsu 1 infantry moved from Jehol to Shansi 1 artillery moved from Jehol to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Sakha to Buryatia 1 artillery and 1 infantry moved from Northern Manchuria to Buryatia 2 infantry moved from Amur to Buryatia 1 marine moved from Sakha to Amur 1 fighter moved from 9 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Jehol Place Units - Japanese 1 artillery and 1 infantry placed in Malaya 1 infantry placed in Kwangtung 2 submarines placed in 21 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Malaya 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : 0.67 ANZAC regular : -1.00 Russians regular : -0.33
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Did not scramble UK-Pac fighter and tac to defend Burma, because there was a 100% chance of a Japanese victory any way.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:15:46 PM
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 112 Sea Zone to 107 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 107 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 6 fighters and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 107 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 43 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 112 Sea Zone to 107 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 107 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 6 fighters and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 107 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 5/14 hits, 5.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 4 carriers, 2 destroyers and 4 submarines moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 6 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Suriname 4 fighters moved from 55 Sea Zone to Queensland 3 carriers and 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 Japanese regular : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery, 3 infantry and 3 marines Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Gibraltar : 1 armour, 1 infantry and 2 mech_infantrys United Kingdom : 1 aaGun and 1 infantry Queensland : 1 aaGun, 1 artillery, 4 fighters and 1 infantry Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry 43 Sea Zone : 1 submarine 93 Sea Zone : 5 carriers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 8 transports 32 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports 108 Sea Zone : 1 submarine 11 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport 27 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine 55 Sea Zone : 1 submarine Suriname : 1 bomber
Production/PUs Summary :
Germans : 52 / 84 Russians : 29 / 35 Japanese : 68 / 76 Americans : 51 / 72 Chinese : 6 / 7 British : 33 / 41 UK_Pacific : 6 / 11 Italians : 14 / 20 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 112 Sea Zone to 107 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 107 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 6 fighters and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 107 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 5/14 hits, 5.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 4 carriers, 2 destroyers and 4 submarines moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 6 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Suriname 4 fighters moved from 55 Sea Zone to Queensland 3 carriers and 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 Japanese regular : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery, 3 infantry and 3 marines Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Gibraltar : 1 armour, 1 infantry and 2 mech_infantrys United Kingdom : 1 aaGun and 1 infantry Queensland : 1 aaGun, 1 artillery, 4 fighters and 1 infantry Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry 43 Sea Zone : 1 submarine 93 Sea Zone : 5 carriers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 8 transports 32 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports 108 Sea Zone : 1 submarine 11 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport 27 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine 55 Sea Zone : 1 submarine Suriname : 1 bomber
Production/PUs Summary :
Germans : 52 / 84 Russians : 29 / 35 Japanese : 68 / 76 Americans : 51 / 72 Chinese : 6 / 7 British : 33 / 41 UK_Pacific : 6 / 11 Italians : 14 / 20 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Inner Mongolia to Honan
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Inner Mongolia to Honan Combat - Chinese Chinese creates battle in territory Hopei Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Hopei from Japanese, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
Territory Summary for Chinese :
Hopei : 1 infantry Honan : 2 infantry Inner Mongolia : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 52 / 84 Russians : 29 / 35 Japanese : 66 / 76 Americans : 51 / 72 Chinese : 8 / 9 British : 33 / 41 UK_Pacific : 6 / 11 Italians : 14 / 20 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: British round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Combat Move - British 1 marine moved from Trans-Jordan to 100 Sea Zone 2 artilleries moved from Alexandria to 100 Sea Zone 1 armour moved from Egypt to 100 Sea Zone 3 infantry moved from Alexandria to 100 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 94 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 4 infantry moved from United Kingdom to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Egypt to Algeria 1 bomber moved from United Kingdom to Algeria 1 battleship, 3 cruisers and 1 marine moved from 100 Sea Zone to 96 Sea Zone 4 fighters moved from 100 Sea Zone to Algeria 1 battleship, 3 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 112 Sea Zone to 107 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 107 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to Gibraltar 6 fighters and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 107 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 5/14 hits, 5.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 4 carriers, 2 destroyers and 4 submarines moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 6 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Suriname 4 fighters moved from 55 Sea Zone to Queensland 3 carriers and 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Inner Mongolia to Honan Combat - Chinese Chinese creates battle in territory Hopei Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Hopei from Japanese, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Trans-Jordan to 100 Sea Zone 2 artilleries moved from Alexandria to 100 Sea Zone 1 armour moved from Egypt to 100 Sea Zone 3 infantry moved from Alexandria to 100 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 94 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 4 infantry moved from United Kingdom to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Egypt to Algeria 1 bomber moved from United Kingdom to Algeria 1 battleship, 3 cruisers and 1 marine moved from 100 Sea Zone to 96 Sea Zone 4 fighters moved from 100 Sea Zone to Algeria 1 battleship, 3 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria Combat - British Battle in Algeria British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 marine and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 1 battleship and 3 cruisers in Algeria, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 marine and 1 tactical_bomber in Algeria, round 2 : 6/17 hits, 6.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.67 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Germans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 3 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from 100 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 aaGun, 1 armour and 3 infantry moved from Trans-Jordan to Egypt 3 carriers, 2 destroyers and 2 submarines moved from 100 Sea Zone to 94 Sea Zone 2 carriers and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber moved from Eastern India to Central India Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 1.00 Japanese regular : -0.67 British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery, 3 infantry and 3 marines Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Aleutian Islands : 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Hopei : 1 infantry Honan : 2 infantry Inner Mongolia : 1 fighter and 4 infantry Gibraltar : 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys United Kingdom : 6 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry Malta : 1 airfield Eastern India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Central India : 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber Libya : 1 flag Tobruk : 1 flag Queensland : 1 aaGun, 1 artillery, 4 fighters and 1 infantry Tunisia : 1 flag, 1 infantry Algeria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 marine French Madagascar : 1 flag Morocco : 1 flag, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys 94 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Northwest Persia : 1 flag, 1 mech_infantry Southern Persia : 1 flag 43 Sea Zone : 1 submarine 93 Sea Zone : 5 carriers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 8 transports 32 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports 109 Sea Zone : 1 flag 108 Sea Zone : 1 submarine 11 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine 55 Sea Zone : 1 submarine Suriname : 1 bomber
Production/PUs Summary :
Germans : 52 / 84 Russians : 29 / 35 Japanese : 66 / 76 Americans : 51 / 72 Chinese : 8 / 9 British : 35 / 41 UK_Pacific : 6 / 9 Italians : 12 / 20 ANZAC : 14 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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@artofwar1947 I didn’t think you would have wanted the jpn to fight the usa ss. if so you can roll it and edit it.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from France to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 55 Sea Zone to 27 Sea Zone 2 fighters moved from New South Wales to Queensland 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from Baluchistan to Central India Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry Egypt : 1 infantry Central India : 1 infantry Ethiopia : 1 flag South Australia : 1 artillery and 2 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 destroyer 93 Sea Zone : 1 fighter Iraq : 1 flag Dutch New Guinea : 1 flag 27 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 52 / 84 Russians : 29 / 35 Japanese : 66 / 76 Americans : 51 / 72 Chinese : 8 / 9 British : 35 / 41 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 7 mech_infantrys moved from Southern Caucasus to Northwest Persia 3 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Leningrad to Vologda 1 infantry moved from Northern Belarus to Southern Belarus 1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 4 artilleries and 12 infantry moved from Northern Belarus to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Novgorod, round 2 : 5/18 hits, 4.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 7 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 7 armour and 7 mech_infantrys in Northwest Persia, round 2 : 7/14 hits, 5.83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Vyborg to Vologda 1 armour moved from Western Ukraine to Eastern Poland 8 infantry moved from Baltic States to Eastern Poland 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Germany to Western Germany 3 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia 1 armour and 1 mech_infantry moved from Germany to Yugoslavia 3 armour and 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Germany to Poland 1 infantry moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad Place Units - Germans 1 factory_minor placed in Southern Caucasus 1 infantry placed in Normandy Bordeaux 2 armour and 2 mech_infantrys placed in Western Germany 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.17 British regular : -0.33