TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Artillery moved from Murmansk to Lapland
1 Infantry moved from N.Karelia to Lapland
1 Tank moved from Oulu to Lapland
1 Infantry moved from Tampere to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from Kotka to Vyborg
Purchase Units - Finns
Finns buy 2 Elites, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 4 Infantrys and 1 Tank
Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Finns roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland
Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -9
Casualties for Finns: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Vyborg
Finns attack with 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Tampere to Kotka
Place Units - Finns
1 Transport placed in 24 Sea Zone
2 Elites and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
1 Fighter moved from Bucharest to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Bulgaria
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Bulgaria
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Romanians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to E.Romania
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Fighter moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 AAGun and 2 Artillerys
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 2 Artillerys in Malaya, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Malaya
Thai roll dice for 1 Fighter and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 2 Artillerys
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
1 Submarine, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17
Thai regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Destroyer and 1 Transport moved from 104 Sea Zone to 88 Sea Zone
EDIT: 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
EDIT: 1 Destroyer and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
EDIT: 2 Infantrys moved from Johnston to Midway
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters, 1 Artillery, 1 Carrier, 2 Destroyers, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to Wake
1 Artillery and 3 Infantrys moved from 88 Sea Zone to Midway
2 Fighters moved from Jaluit to Wake
1 Fighter moved from San Francisco to 88 Sea Zone
1 Fighter moved from Southwest USA to 88 Sea Zone
1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
2 Carriers, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
3 Fighters moved from 104 Sea Zone to West Papua
1 Bomber moved from Jaluit to West Papua
1 Bomber moved from Northwest USA to Kamchatka
1 Infantry moved from South Central USA to 25 Sea Zone
1 Artillery moved from E.Mexico to 25 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Galapagos
1 Bomber moved from Colombia to Galapagos
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
1 Artillery moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
2 Infantrys moved from Central America to Colombia
1 Tank moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
3 Tanks moved from W.Mexico to Central America
3 Infantrys moved from Northeast USA to South Central USA
Purchase Units - Americans
Americans buy 5 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Galapagos
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 2 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 3 : 2/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Wake
Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Americans
2 Adv.Fighters and 2 Fighters moved from Wake to 88 Sea Zone
1 Bomber moved from Galapagos to Johnston
1 Infantry moved from Northwest USA to British Columbia
1 AAGun moved from San Francisco to Southwest USA
1 AAGun moved from Southwest USA to Northwest USA
Place Units - Americans
2 Carriers placed in 98 Sea Zone
1 Adv.Fighter placed in 98 Sea Zone
1 B.Transport placed in 83 Sea Zone
4 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Bomber moved from Krakow to 56 Sea Zone
1 Artillery and 1 Infantry moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to Bulgaria
1 Artillery and 2 Infantrys moved from E.Romania to Odessa
1 Fighter moved from East Prussia to 6 Sea Zone
1 Infantry moved from Picardy to Normandy
1 Infantry moved from Burgundy to Orleanais
1 Infantry moved from Burgundy to Languedoc
2 Infantrys moved from Burgundy to Paris
3 Infantrys moved from Picardy to Paris
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery and 3 Infantrys moved from Middle Norrland to Upper Norrland
1 ArmoredCar and 1 Infantry moved from Oslo to Nordland
5 Infantrys moved from Danzig to Brest
1 Artillery, 1 Infantry and 4 Tanks moved from Warsaw to Brest
1 Artillery moved from Krakow to Brest
1 ArmoredCar and 1 Tank moved from Provence to 44 Sea Zone
1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 ArmoredCar and 1 Tank moved from 46 Sea Zone to Corsica
1 ArmoredCar and 1 Tank moved from Provence to Languedoc
1 Submarine moved from 42 Sea Zone to 46 Sea Zone
1 Tank moved from N.Algeria to N.Tunisia
1 ArmoredCar and 1 Artillery moved from Burgundy to Orleanais
1 ArmoredCar moved from Picardy to Normandy
5 ArmoredCars moved from Belgium to Paris
1 Infantry moved from Belgium to Netherlands
1 Artillery moved from Burgundy to Paris
5 Tanks moved from Picardy to Paris
1 Tank moved from East Prussia to Brest
1 ArmoredCar moved from Picardy to Normandy
1 ArmoredCar moved from Picardy to Paris
5 Tanks moved from Burgundy to Paris
2 Stukas moved from Rhine to Netherlands
2 Mech.Infs moved from Bavaria to Paris
1 Mech.Inf moved from Bavaria to Netherlands
4 Mech.Infs moved from Rhine to Netherlands
1 Tank moved from Burgundy to Languedoc
1 Tank moved from Burgundy to Paris
1 Tank moved from Picardy to Netherlands
1 Tank moved from Picardy to Paris
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 8 ArmoredCars, 1 Carrier, 1 Factory, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Brest, round 2 : 6/13 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Languedoc
Germans attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
French defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Languedoc, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 2 Infantrys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for French: 2 Infantrys
Battle in 6 Sea Zone
Germans attack with 1 Fighter
Russians defend with 1 Transport
Germans roll dice for 1 Fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Transport in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 6 Sea Zone
Germans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in Netherlands
Germans attack with 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 2 : 0/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 3 : 2/8 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
Germans roll dice for 4 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 4 : 4/7 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Mech.Infs, 2 Stukas and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry and 2 Mech.Infs
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in 56 Sea Zone
Germans attack with 1 Bomber
British defend with 1 Carrier
Germans roll dice for 1 Bomber in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Carrier in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 56 Sea Zone
Germans win with 1 Bomber remaining. Battle score for attacker is 14
Casualties for British: 1 Carrier
Battle in Nordland
Germans attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Nordland
Germans roll dice for 1 ArmoredCar in Nordland, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Nordland, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Upper Norrland
Germans attack with 1 Artillery and 3 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 1 Artillery and 3 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Upper Norrland
Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Lapland
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Orleanais
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 2 ArmoredCars and 1 Infantry
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Bulgaria
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Corsica
Germans attack with 1 ArmoredCar and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 3 : 2/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Odessa
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Germans win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks
British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 16 Infantrys
Germans roll dice for 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 10/26 hits, 10.33 expected hits
French roll dice for 1 Artillery and 17 Infantrys in Paris, round 2 : 4/18 hits, 6.00 expected hits
4 Infantrys owned by the Germans, 9 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
Germans roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 7/22 hits, 9.33 expected hits
French roll dice for 1 Artillery and 7 Infantrys in Paris, round 3 : 2/8 hits, 2.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 7 Infantrys owned by the French lost in Paris
Germans roll dice for 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 9/20 hits, 8.67 expected hits
French roll dice for 1 Artillery in Paris, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Paris
Germans captures 48PUs while taking French capital
Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 24
Casualties for Germans: 1 ArmoredCar and 5 Infantrys
Casualties for British: 1 Infantry
Casualties for French: 1 Artillery and 16 Infantrys
Non Combat Move - Germans
2 Stukas moved from Netherlands to Danzig
1 AAGun moved from Belgium to Netherlands
1 AAGun moved from Oulu to Kotka
1 Fighter moved from 6 Sea Zone to Murmansk
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Pomerania to Danzig
3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery moved from W.Romania to E.Romania
2 Infantrys moved from Pomerania to Danzig
1 AAGun moved from Burgundy to Lorraine
1 Bomber moved from 56 Sea Zone to Crete
Place Units - Germans
1 Factory placed in Krakow
4 ArmoredCars placed in Warsaw
4 ArmoredCars and 1 Tank placed in Bohemia
3 Infantrys placed in Danzig
1 Carrier and 1 Transport placed in 23 Sea Zone
1 Adv.Fighter placed in 23 Sea Zone
3 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from 46 Sea Zone: 1 Transport
EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 115 PUs; end with 163 PUs
Combat Hit Differential Summary :
French regular : -4.00
Russians regular : -0.50
Germans regular : 1.17
British regular : -0.50
Neutral regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
2 Fighters moved from Leningrad to Vyborg
1 Infantry moved from Latvia to East Prussia
1 Infantry moved from Lithuania to East Prussia
1 Bomber moved from Kiev to Lithuania
1 Bomber moved from Lithuania to East Prussia
1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 24 Infantrys, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in East Prussia
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Tank moved from Ayan to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 AAGun, 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Khatanga
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
1 Mot.Inf moved from Sverdlovsk to Evenkia
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
1 Infantry and 1 Tank moved from 54 Sea Zone to Crimea
1 AAGun, 1 Artillery and 1 Elite moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
1 Tank moved from Stalingrad to Kursk
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Kursk to Minsk
1 Tank moved from Kiev to Kursk
1 Artillery moved from Tula to Kursk
1 Infantry moved from Penza to Rostov
1 Tank moved from Moscow to Kursk
7 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Yaroslavl
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Arkhangelsk to Leningrad
2 Fighters moved from Vyborg to Leningrad
1 Bomber moved from East Prussia to Kursk
1 Infantry moved from Estonia to Latvia
1 Artillery and 2 Infantrys moved from Leningrad to Novgorod
1 AAGun, 1 Artillery and 2 Infantrys moved from Astrakhan to Georgia
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Artillery moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Mot.Inf moved from Sverdlovsk to Gorky
Place Units - Russians
1 Artillery and 3 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
2 Infantrys placed in Tashkent
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
Russians undo move 6.
1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
1 Adv.Fighter, 1 Infantry and 2 Mot.Infs placed in Sverdlovsk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
3 Destroyers and 2 Submarines moved from 51 Sea Zone to 55 Sea Zone
2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
1 Tank moved from Greece to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
2 Artillerys, 1 Battleship, 1 Cruiser, 6 Infantrys, 3 Tanks and 5 Transports moved from 51 Sea Zone to 56 Sea Zone
3 Artillerys, 7 Infantrys and 3 Tanks moved from 56 Sea Zone to Cairo
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry and 1 Tank moved from Kufra to Darfur
2 Bombers moved from Tunis to Darfur
1 Bomber moved from Rome to Darfur
2 Fighters moved from Tobruk to New Valley
3 Fighters moved from Tobruk to 55 Sea Zone
Purchase Units - Italians
Italians buy 1 Factory, 6 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cairo
Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks
Italians roll dice for 1 Battleship and 1 Cruiser in Cairo, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Cairo, round 2 : 8/13 hits, 4.17 expected hits
British roll dice for 1 Adv.Fighter, 6 Infantrys and 3 Tanks in Cairo, round 2 : 4/10 hits, 4.17 expected hits
2 Tanks owned by the British, 4 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Cairo
Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Cairo, round 3 : 3/9 hits, 3.50 expected hits
British roll dice for 1 Adv.Fighter and 1 Tank in Cairo, round 3 : 2/2 hits, 1.17 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
Italians win, taking Cairo from British with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 25
Casualties for Italians: 6 Infantrys
Casualties for British: 1 Adv.Fighter, 6 Infantrys and 3 Tanks
Battle in Darfur
Italians attack with 3 Bombers, 1 Infantry and 1 Tank
British defend with 1 Artillery, 1 Infantry and 1 Tank
Italians roll dice for 3 Bombers, 1 Infantry and 1 Tank in Darfur, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians roll dice for 3 Bombers and 1 Tank in Darfur, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Bombers and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Battle in 55 Sea Zone
Italians attack with 3 Destroyers, 3 Fighters and 2 Submarines
British defend with 1 Cruiser, 1 Destroyer and 1 Transport
Italians roll dice for 3 Destroyers, 3 Fighters and 2 Submarines in 55 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Italians, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 55 Sea Zone
Italians win with 3 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 Submarine
Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport
Battle in New Valley
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
3 Bombers moved from Darfur to Kufra
1 Fighter moved from New Valley to Kufra
1 Fighter moved from New Valley to Mersa Matruh
3 Fighters moved from 55 Sea Zone to Mersa Matruh
1 Elite moved from Rome to Campania
1 Artillery and 1 Infantry moved from Lombardy to Tuscany
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
2 ArmoredCars moved from Tunis to S.Algeria
Place Units - Italians
1 Factory placed in Greece
1 Transport placed in 46 Sea Zone
4 Mech.Infs placed in Tunis
6 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Adding units owned by Italians to Kufra: 1 Fighter
EDIT: Removing units owned by Italians from Mersa Matruh: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Carrier moved from 1 Sea Zone to 2 Sea Zone
1 Fighter moved from 1 Sea Zone to 2 Sea Zone
1 Fighter moved from Scotland to 2 Sea Zone
1 Transport moved from 2 Sea Zone to 1 Sea Zone
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
2 Infantrys moved from 2 Sea Zone to Greenland
1 Transport moved from 26 Sea Zone to 7 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
3 Infantrys moved from French Equatorial Africa to Darfur
1 Submarine moved from 62 Sea Zone to 68 Sea Zone
1 Submarine moved from 68 Sea Zone to 40 Sea Zone
Combat - French
Battle in Darfur
French attack with 3 Infantrys
Italians defend with 1 Tank
French roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Darfur
1 Infantry retreated to French Equatorial Africa
Italians win with 1 Tank remaining. Battle score for attacker is -4
Casualties for French: 2 Infantrys
Non Combat Move - French
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Destroyer moved from 8 Sea Zone to 2 Sea Zone
Turn Complete - French
French collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Submarine moved from 102 Sea Zone to 109 Sea Zone
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
1 Artillery moved from Truk to Ponape
2 Fighters moved from 102 Sea Zone to 109 Sea Zone
2 Fighters moved from 102 Sea Zone to 108 Sea Zone
2 Fighters moved from 102 Sea Zone to Ponape
1 Tank moved from British Borneo to West Borneo
Yamamoto take West Borneo from Dutch
1 Tank moved from West Borneo to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 Infantry and 1 Tank moved from British Borneo to East And South Borneo
2 Infantrys and 3 Tanks moved from Kwangsi to N.French Indochina
1 Tank moved from S.French Indochina to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 2 Fighters
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Tank in Ponape, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Ponape
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Tank
Battle in 109 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Anzac defend with 1 Submarine and 1 Transport
Yamamoto roll dice for 2 Fighters and 1 Submarine in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Anzac and 1 Submarine owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Submarine and 1 Transport
Battle in N.French Indochina
Yamamoto attack with 2 Infantrys and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 4 Tanks in N.French Indochina, round 2 : 3/6 hits, 2.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters and 1 Submarine in 108 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in 108 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Anzac: 1 Destroyer
Non Combat Move - Yamamoto
1 Carrier moved from 102 Sea Zone to 85 Sea Zone
2 Fighters moved from Ponape to 85 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Elite moved from Davao to 107 Sea Zone
1 Tank moved from Jilolo to 107 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Elite and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Artillery moved from Samar to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from Guam to 94 Sea Zone
2 Infantrys moved from Guam to 94 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 94 Sea Zone to 111 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Battleship and 1 Carrier moved from 102 Sea Zone to 107 Sea Zone
2 Fighters moved from 108 Sea Zone to 107 Sea Zone
1 Battleship moved from 102 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone
1 Carrier and 1 Destroyer moved from 102 Sea Zone to 85 Sea Zone
2 Fighters moved from 109 Sea Zone to 85 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Davao
1 Fighter moved from Kwangsi to Mindanao
Place Units - Yamamoto
1 Bomber and 2 Infantrys placed in Kwangsi
1 Transport placed in 107 Sea Zone
1 Artillery, 1 Bomber and 1 Infantry placed in Davao
Yamamoto undo move 2.
Yamamoto undo move 2.
1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Elite placed in Davao
1 Adv.Fighter and 1 Transport placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Tokyo
Yamamoto undo move 4.
Yamamoto undo move 1.
Yamamoto undo move 1.
Yamamoto undo move 1.
2 Bombers placed in Tokyo
1 Artillery and 1 Elite placed in Davao
1 Transport placed in 107 Sea Zone
1 Artillery placed in Davao
3 Infantrys placed in Kwangsi
2 Adv.Fighters and 2 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 94 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 T.Boat
EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Artillery
EDIT: Adding units owned by Yamamoto to Kwangtung: 1 Artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
EDIT: Adding units owned by Yamamoto to Tokyo: 1 Infantry
EDIT: Adding units owned by Yamamoto to Kwangsi: 1 Fighter
EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Anhwei to Shantung
1 Artillery, 3 Infantrys and 3 Tanks moved from Shansi to Shantung
1 Fighter moved from Shensi to Shantung
2 Bombers moved from Hsining to Shantung
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
1 Infantry moved from Chahar to Shantung
1 Tank moved from N.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
1 Tank moved from S.French Indochina to N.Thailand
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks
Hisaichi defend with 2 Artillerys, 1 Elite, 1 Factory, 4 Infantrys and 2 Tanks
Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks in Shantung, round 2 : 6/13 hits, 5.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Shantung, round 2 : 3/9 hits, 3.33 expected hits
1 Elite owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys and 3 Tanks in Shantung, round 3 : 4/10 hits, 4.50 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Shantung, round 3 : 1/3 hits, 1.33 expected hits
2 Tanks owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Artillerys, 2 Bombers, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
Non Combat Move - Chinese
2 Bombers moved from Shantung to Shansi
1 Fighter moved from Shantung to Shansi
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Shansi
1 AAGun moved from Lanchow to Shensi
2 Tanks moved from Lanchow to Shansi
1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 7 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
1 AAGun moved from W.Qinghai to Hsining
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Research Technology - Communists
Communists spend 5 on tech rolls
Combat Move - Communists
1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
5 cavalrys moved from Krasnoyarsk to Vologda
1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
1 conscript moved from Khabarovsk to Aldan
6 conscripts and 3 field_guns moved from Yakutsk to Aldan
1 field_gun moved from Buryatia to Bratsk
1 fighter moved from Aldan to Novosibirsk
1 field_gun moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Novosibirsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 conscript moved from Tiksi to Bratsk
5 cavalrys moved from Krasnoyarsk to Vologda
1 cavalry moved from Krasnoyarsk to Vologda
Purchase Units - Communists
Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Vologda
Communists attack with 12 cavalrys and 1 conscript
Russia defend with 1 conscript and 1 trench
Units damaged: 1 trench owned by the Russia
Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 conscript and 1 trench
Casualties for Communists: 1 conscript
Battle in Novosibirsk
Communists attack with 1 fighter and 1 infantry
Russia defend with 1 conscript
Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter moved from Novosibirsk to Bratsk
Place Units - Communists
4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 39 PUs; end with 39 PUs
Territory Summary for Communists :
Aldan : 1 flag, 7 conscripts and 3 field_guns
Amur : 1 flag
Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
Buryatia : 1 flag
Chita : 1 flag
Evenkia : 1 flag
Irkutsk : 1 flag, 1 Factory
Khabarovsk : 1 flag, 1 conscript
Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
Norilsk : 1 flag
Novosibirsk : 1 flag, 1 infantry
Sakhe : 1 flag, 1 conscript
Tiksi : 1 flag
Vologda : 1 flag, 12 cavalrys
Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from 96 Sea Zone to Greece
3 tactical_bombers moved from Gibraltar to Central United States
4 fighters moved from Eastern United States to Central United States
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry moved from 88 Sea Zone to Suriname
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 infantry placed in Greece
1 airfield and 7 fighters placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
4 artilleries, 11 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Persia
4 artilleries and 39 infantry moved from India to Burma
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 4 artilleries, 11 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Northwest Persia, round 2 : 6/16 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries and 39 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 4 artilleries and 39 infantry in Burma, round 2 : 10/43 hits, 8.50 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 39 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
6 mech_infantrys moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Iraq
3 carriers moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 91 Sea Zone to Central United States
2 fighters moved from Gibraltar to Central United States
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.33
British regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 2 fighters and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 2 : 4/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 3 : 2/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.00
Germans regular : -1.83
British regular : 1.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs