L20 BM3 Dawg (allies+18) vs Majikforce (axis)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer and 1 submarine
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Italians regular : -1.00
    ANZAC regular : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            7 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 armour moved from Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            4 infantry moved from Bessarabia to Ukraine
            1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 cruiser, 1 fighter and 5 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 1 cruiser, 2 destroyers and 2 submarines
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
            Battle in Ukraine
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Baltic States to Western Ukraine
            2 aaGuns, 5 armour, 3 artilleries, 9 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 5 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from 91 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from France to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
            1 submarine placed in 105 Sea Zone
            Germans undo move 2.
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.33
    Germans regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            2 fighters moved from Bryansk to Belarus
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Belarus, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 2 fighters and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                2 fighters owned by the Russians retreated
                Germans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Belarus to Russia
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            2 armour moved from Bryansk to Vologda
            3 aaGuns moved from Bryansk to Russia
            4 artilleries and 30 infantry moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 armour, 2 artilleries and 7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.00
    Russians regular : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 armour moved from Yunnan to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries and 3 infantry moved from Yunnan to Burma
            1 armour moved from Hunan to Burma
            2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to India
            2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Siberia from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 3/9 hits, 1.50 expected hits
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 13/19 hits, 9.67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 13 infantry in India, round 2 : 6/17 hits, 5.67 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 3 : 7/13 hits, 7.50 expected hits
                    UK_Pacific roll dice for 4 artilleries and 3 infantry in India, round 3 : 1/7 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 4 artilleries owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
                Casualties for British: 3 aaGuns, 4 artilleries and 13 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Burma, round 2 : 3/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            4 tactical_bombers moved from India to Yunnan
            3 fighters moved from India to Yunnan
            2 bombers moved from India to Yunnan
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Yunnan to Anhwe
            2 mech_infantrys moved from Hunan to Jehol
            10 infantry moved from Anhwe to Jehol
            1 aaGun moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            3 fighters and 4 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    British AA : 1.50
    UK_Pacific regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to Caroline Islands
            1 bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Algeria, round 2 : 2/10 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            Americans undo move 3.
            1 transport placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Chahar, round 2 : 3/20 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to Caroline Islands
            1 bomber moved from Midway to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Algeria, round 2 : 2/10 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            Americans undo move 3.
            1 transport placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Chahar, round 2 : 3/20 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 transport moved from 86 Sea Zone to 85 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 bomber in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 98 Sea Zone
                British attack with 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians submerged
                    British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 tactical_bombers moved from 98 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Alexandria to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 armour moved from Eastern Persia to Persia
            1 aaGun moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Italians regular : 0.00
    Japanese regular : 0.67
    Neutral_Axis regular : -0.33
    British regular : -1.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 aaGuns and 4 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Southern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from Greece to 97 Sea Zone
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            2 artilleries and 1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Western Ukraine to Smolensk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Belarus to Bryansk
            10 armour, 8 artilleries, 23 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 11 armour, 8 artilleries, 23 infantry and 19 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 19 mech_infantrys in Bryansk, round 2 : 21/61 hits, 16.50 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries, 23 infantry and 19 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Belarus
            1 tactical_bomber moved from Smolensk to Belarus
            1 infantry moved from Baltic States to Belarus
            6 infantry moved from Novgorod to Belarus
            3 aaGuns moved from Western Ukraine to Bryansk
            8 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            2 artilleries moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            3 armour placed in Novgorod
            8 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
            5 infantry moved from Timguska to Kansu
            3 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 armour, 1 carrier, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 armour moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Sikang
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to 6 Sea Zone
            2 bombers moved from Yunnan to Japan
            2 mech_infantrys moved from Jehol to Shantung
            1 artillery and 1 mech_infantry moved from Anhwe to Shantung
            1 aaGun moved from Kiangsu to Shantung
            5 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            10 infantry moved from Jehol to Shantung
            1 armour and 2 mech_infantrys moved from French Indo China to Hunan
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports moved from 39 Sea Zone to 38 Sea Zone
            2 artilleries and 3 infantry moved from Burma to 38 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 38 Sea Zone to 37 Sea Zone
            3 artilleries moved from 37 Sea Zone to Malaya
            3 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Burma to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 fighters and 3 tactical_bombers moved from Yunnan to Shantung
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
            3 infantry placed in India
            1 carrier and 2 fighters placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Libya
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 submarine and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers and 1 fighter moved from Caroline Islands to Queensland
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Libya
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 submarine and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers and 1 fighter moved from Caroline Islands to Queensland
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Egypt
            1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
            2 armour, 2 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 bomber moved from 98 Sea Zone to Egypt
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            1 airfield and 1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.33
    British regular : -1.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Italians
            Battle in Morocco
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 4 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Southern France to Southern Italy
            2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 artilleries and 1 marine moved from 92 Sea Zone to Morocco
            1 bomber moved from 104 Sea Zone to Western Germany
    
        Place Units - Italians
            2 submarines placed in 93 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 mech_infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 4
  • 11
  • 16
  • 26
  • 71
  • 68
  • 49
Axis & Allies Boardgaming Custom Painted Miniatures

60

Online

17.4k

Users

39.9k

Topics

1.7m

Posts