L20 cyanight(axis) vs farmboy(Allies+16) BM3.3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New Zealand to South Australia
            2 fighters moved from New South Wales to South Australia
            2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in South Australia
                ANZAC attack with 5 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking 22 Sea Zone from Japanese, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            5 fighters moved from South Australia to Queensland
            2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 21 Sea Zone
            2 submarines moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 55 Sea Zone
            2 fighters moved from India to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            7 armour moved from Western Germany to Denmark
            1 infantry moved from Smolensk to Vologda
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Belarus to Smolensk
            3 mech_infantrys moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 7 armour, 1 infantry and 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Denmark, round 2 : 6/11 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 7 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vologda
                Germans attack with 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Denmark
            2 fighters moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from France to Denmark
            10 mech_infantrys moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            33 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            22 armour moved from Bryansk to Caucasus
            5 artilleries moved from Bryansk to Belarus
            15 infantry moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            3 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
            1 fighter moved from 113 Sea Zone to Western Germany
            1 infantry moved from Bryansk to Belarus
            3 aaGuns moved from Bryansk to Belarus
            1 aaGun moved from Karelia to Novgorod
    
        Place Units - Germans
            5 bombers placed in Western Germany
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 47 PUs (2 lost to blockades); end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.33
    Germans regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            7 artilleries moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            5 artilleries moved from Russia to Tambov
            17 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            17 infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Urals
            1 armour moved from Russia to Tambov
            7 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Tambov
                Russians attack with 1 armour, 13 artilleries and 48 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 13 artilleries and 48 infantry in Tambov, round 2 : 11/62 hits, 15.00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 armour, 13 artilleries and 48 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
                Russians win, taking Urals from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            3 aaGuns moved from Russia to Tambov
            19 infantry moved from Russia to Tambov
    
        Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Italians regular : -1.50
    Germans regular : -0.33
    Russians regular : -2.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    one sec. Forgot an nCM

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            7 artilleries moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            5 artilleries moved from Russia to Tambov
            17 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            17 infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Urals
            1 armour moved from Russia to Tambov
            7 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Tambov
                Russians attack with 1 armour, 13 artilleries and 48 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 13 artilleries and 48 infantry in Tambov, round 2 : 11/62 hits, 15.00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 armour, 13 artilleries and 48 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
                Russians win, taking Urals from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            3 aaGuns moved from Russia to Tambov
            19 infantry moved from Russia to Tambov
    
        Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Italians regular : -1.50
    Germans regular : -0.33
    Russians regular : -2.83
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            2 cruisers moved from 61 Sea Zone to 62 Sea Zone
            2 battleships moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            3 carriers moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
            2 bombers moved from Java to New South Wales
            3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to South Australia
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @cyanight Scramble Orders for 54

  • '23 '22 '21 '20 '19 '18 '17

    no scramble

  • '14 Customizer

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            2 cruisers moved from 61 Sea Zone to 62 Sea Zone
            2 battleships moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            3 carriers moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
            2 bombers moved from Java to New South Wales
            3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to South Australia
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 submarines
                2 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New South Wales
                Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 armour, 1 factory_minor, 1 fighter and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 armour and 1 fighter in New South Wales, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
                Japanese captures 16PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 fighter
            Battle in South Australia
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in South Australia, round 2 : 4/4 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in South Australia
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from South Australia to Western Australia
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
            3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            2 bombers moved from New South Wales to Western Australia
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 carrier moved from 36 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            3 fighters moved from French Indo China to Western Australia
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Shensi to Anhwe
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Shan State to French Indo China
            2 infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 bombers placed in French Indo China
            Japanese undo move 1.
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 bombers and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 11 mech_infantrys
            EDIT: Adding units owned by Japanese to Hunan: 11 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,3,2,4,6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,5,1,3,1,2
            Japanese collect 50 PUs (18 lost to blockades); end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.50
    ANZAC regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales
            1 bomber moved from Russia to Novgorod
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    will assume no scramble in 6 but posting just in case.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales
            1 bomber moved from Russia to Novgorod
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Philippines
                Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Northwest Persia to India
            3 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Wake Island to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            3 carriers moved from 21 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Russia to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Korea
            1 transport placed in 80 Sea Zone
            1 infantry and 1 marine placed in Iraq
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.67
    Germans AA : 0.83
    Germans regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales
            1 bomber moved from Russia to Novgorod
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Philippines
                Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Northwest Persia to India
            3 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Wake Island to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            3 carriers moved from 21 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Russia to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Korea
            1 transport placed in 80 Sea Zone
            1 infantry and 1 marine placed in Iraq
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 artilleries and 22 infantry moved from Burma to Yunnan
            1 bomber moved from Russia to Novgorod
    
        Combat - British
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 3 artilleries and 22 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 22 infantry in Yunnan, round 2 : 6/25 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            3 aaGuns moved from Burma to Yunnan
            3 infantry moved from India to West India
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Burma to Persia
            1 fighter moved from India to Persia
            1 tactical_bomber moved from Egypt to Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 aaGun moved from Iraq to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
            2 marines moved from Norway to 112 Sea Zone
            2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Novgorod to Norway
            3 fighters moved from Russia to Norway
            1 infantry moved from Iraq to Persia
            5 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.33
    Germans AA : 0.67
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    note the comment below

  • '14 Customizer

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Ukraine to Bryansk
            1 bomber moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 2 bombers
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour and 2 bombers in Bryansk, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour and 2 bombers in Bryansk, round 3 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Bryansk to Sikang
            3 armour, 1 fighter and 12 mech_infantrys moved from Caucasus to Sikang
            1 mech_infantry moved from Timguska to Shensi
            1 artillery moved from Southern France to Northern Italy
            1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    won’t finish this for a bit, but wanted to check if the sub would fight?

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from 55 Sea Zone to 22 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 fighters moved from 55 Sea Zone to Philippines
            1 fighter moved from 55 Sea Zone to Philippines
            2 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Northwest Persia to Persia
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3
            ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from 55 Sea Zone to 22 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 fighters moved from 55 Sea Zone to Philippines
            1 fighter moved from 55 Sea Zone to Philippines
            2 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Northwest Persia to Persia
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3
            ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I assumed you wouldn’t submerge since there was no real way I could hit your sub if it fought.

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