L20 cyanight(axis) vs farmboy(Allies+16) BM3.3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales
            1 bomber moved from Russia to Novgorod
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Philippines
                Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Northwest Persia to India
            3 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Wake Island to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            3 carriers moved from 21 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Russia to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Korea
            1 transport placed in 80 Sea Zone
            1 infantry and 1 marine placed in Iraq
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.67
    Germans AA : 0.83
    Germans regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from India to Sumatra
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales
            1 bomber moved from Russia to Novgorod
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Philippines
                Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Sumatra to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Northwest Persia to India
            3 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Wake Island to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            3 carriers moved from 21 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Russia to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Korea
            1 transport placed in 80 Sea Zone
            1 infantry and 1 marine placed in Iraq
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
            Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 artilleries and 22 infantry moved from Burma to Yunnan
            1 bomber moved from Russia to Novgorod
    
        Combat - British
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 3 artilleries and 22 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 22 infantry in Yunnan, round 2 : 6/25 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            3 aaGuns moved from Burma to Yunnan
            3 infantry moved from India to West India
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Burma to Persia
            1 fighter moved from India to Persia
            1 tactical_bomber moved from Egypt to Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 aaGun moved from Iraq to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
            2 marines moved from Norway to 112 Sea Zone
            2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Novgorod to Norway
            3 fighters moved from Russia to Norway
            1 infantry moved from Iraq to Persia
            5 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.33
    Germans AA : 0.67
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    note the comment below

  • '14 Customizer

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Ukraine to Bryansk
            1 bomber moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 2 bombers
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour and 2 bombers in Bryansk, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour and 2 bombers in Bryansk, round 3 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Bryansk to Sikang
            3 armour, 1 fighter and 12 mech_infantrys moved from Caucasus to Sikang
            1 mech_infantry moved from Timguska to Shensi
            1 artillery moved from Southern France to Northern Italy
            1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    won’t finish this for a bit, but wanted to check if the sub would fight?

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from 55 Sea Zone to 22 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 fighters moved from 55 Sea Zone to Philippines
            1 fighter moved from 55 Sea Zone to Philippines
            2 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Northwest Persia to Persia
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3
            ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from 55 Sea Zone to 22 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 fighters moved from 55 Sea Zone to Philippines
            1 fighter moved from 55 Sea Zone to Philippines
            2 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Northwest Persia to Persia
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3
            ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I assumed you wouldn’t submerge since there was no real way I could hit your sub if it fought.

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 1.00
    Germans regular : -1.83
    

    Savegame


  • @cyanight I forgot to do 2 other combats. I reloaded the file and then forgot to reset the combats. I will edit the results from the combats above in the file below.

  • '14 Customizer

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters and 3 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Removing units owned by Germans from Belarus: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Archangel: 1 artillery
            EDIT: Removing units owned by Germans from Karelia: 1 infantry
            EDIT: Removing units owned by Americans from Finland: 1 infantry
            EDIT: Changing ownership of Finland from Americans to Germans
            EDIT: Removing units owned by Germans from Novgorod: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Finland: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Changing ownership of Yenisey from Russians to Germans
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
            EDIT: Turning off Edit Mode
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            5 bombers moved from Western Germany to Sikang
            22 armour, 3 fighters, 34 mech_infantrys and 4 tactical_bombers moved from Caucasus to Sikang
    
        Place Units - Germans
            1 armour, 7 infantry and 2 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Italians
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            13 artilleries moved from Tambov to Bryansk
            2 infantry moved from Tambov to Rostov
            1 armour moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            7 infantry moved from Russia to Bryansk
            64 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 13 artilleries and 71 infantry
                Italians defend with 1 armour
                    Russians roll dice for 13 artilleries and 71 infantry in Bryansk, round 2 : 20/84 hits, 18.33 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 13 artilleries and 71 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 1 armour, 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Persia
            3 aaGuns moved from Tambov to Bryansk
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Germans regular : 0.67
    Russians regular : 2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    one sec. Forgot the pacific side units.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Italians
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            13 artilleries moved from Tambov to Bryansk
            2 infantry moved from Tambov to Rostov
            1 armour moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            7 infantry moved from Russia to Bryansk
            64 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 13 artilleries and 71 infantry
                Italians defend with 1 armour
                    Russians roll dice for 13 artilleries and 71 infantry in Bryansk, round 2 : 20/84 hits, 18.33 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 13 artilleries and 71 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 1 armour, 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Persia
            3 aaGuns moved from Tambov to Bryansk
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Germans regular : 0.67
    Russians regular : 2.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            6 fighters and 3 tactical_bombers moved from Western Australia to New South Wales
            2 bombers moved from Western Australia to New South Wales
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            4 fighters moved from 62 Sea Zone to New South Wales
            4 tactical_bombers moved from 62 Sea Zone to New South Wales
            3 bombers moved from Japan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Queensland
            Battle in Shan State
                Japanese attack with 3 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Queensland from ANZAC, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in New South Wales, round 2 : 15/21 hits, 11.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 2 : 3/7 hits, 2.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 artillery owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales
                Japanese destroys 12PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            10 fighters moved from New South Wales to 54 Sea Zone
            1 bomber moved from New South Wales to Western Australia
            1 bomber moved from New South Wales to Western Australia
            5 tactical_bombers moved from New South Wales to Western Australia
            1 fighter moved from 56 Sea Zone to Western Australia
            1 tactical_bomber moved from 56 Sea Zone to Western Australia
            1 carrier moved from 56 Sea Zone to 54 Sea Zone
            4 carriers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 transport moved from 56 Sea Zone to 54 Sea Zone
            3 bombers moved from Shan State to French Indo China
            11 mech_infantrys moved from Hunan to French Indo China
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            4 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 fighters placed in Japan
            3 fighters placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,2,4,1,5
            Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    ANZAC AA : -1.00
    ANZAC regular : 0.50
    UK_Pacific regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Iraq to 80 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 38 Sea Zone
            2 infantry and 1 marine moved from 38 Sea Zone to Shan State
            1 fighter moved from 39 Sea Zone to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from 35 Sea Zone to Shan State
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 55 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Japanese
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Borneo
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 3 fighters, 2 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 marine in Shan State, round 2 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            1 fighter moved from Shan State to 44 Sea Zone
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to Burma
            4 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 22 Sea Zone to 6 Sea Zone
            2 carriers moved from 22 Sea Zone to 44 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
            2 fighters moved from 55 Sea Zone to 44 Sea Zone
            2 fighters moved from Borneo to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 fighter moved from Gibraltar to Mexico
            3 fighters moved from Norway to Urals
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            3 carriers placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Iraq
            1 artillery and 2 infantry placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            Americans collect 70 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Iraq to 80 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 38 Sea Zone
            2 infantry and 1 marine moved from 38 Sea Zone to Shan State
            1 fighter moved from 39 Sea Zone to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from 35 Sea Zone to Shan State
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 55 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Japanese
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Borneo
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 3 fighters, 2 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 marine in Shan State, round 2 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            1 fighter moved from Shan State to 44 Sea Zone
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to Burma
            4 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 22 Sea Zone to 6 Sea Zone
            2 carriers moved from 22 Sea Zone to 44 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
            2 fighters moved from 55 Sea Zone to 44 Sea Zone
            2 fighters moved from Borneo to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 fighter moved from Gibraltar to Mexico
            3 fighters moved from Norway to Urals
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            3 carriers placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Iraq
            1 artillery and 2 infantry placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            Americans collect 70 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - British
            Battle in Java
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Persia to India
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 armour and 4 mech_infantrys moved from Eastern Persia to India
            3 infantry moved from West India to India
            1 artillery and 2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
            3 aaGuns, 3 artilleries and 21 infantry moved from Yunnan to Burma
            4 fighters moved from Norway to Urals
            1 bomber moved from Norway to Russia
            1 mech_infantry moved from Libya to Alexandria
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 marines moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to Mexico
            2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            6 artilleries, 7 infantry and 2 marines moved from Persia to Eastern Persia
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            2 marines moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            3 fighters placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    British fighters on US carrier in 91

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