@Jacob16 ok. any luck with the dicey function?
L20 cyanight(axis) vs farmboy(Allies+16) BM3.3
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Northwest Persia to Russia 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 armour moved from Caucasus to Bryansk 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from French Indo China to Yunnan 1 bomber moved from Siam to Shan State 2 mech_infantrys moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia 3 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 fighter moved from French Indo China to Yunnan Combat - Japanese Battle in Western Australia Battle in South Australia Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 3 infantry British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC, taking Yunnan from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Java 1 bomber moved from Yunnan to Java 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from French Indo China to Java 3 tactical_bombers moved from French Indo China to Java 1 aaGun moved from Siam to French Indo China 1 mech_infantry moved from Siam to French Indo China 1 fighter moved from Yunnan to French Indo China 3 mech_infantrys moved from Kwangsi to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Anhwe 1 fighter moved from 6 Sea Zone to Japan 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - Japanese 1 airfield placed in Java 3 fighters placed in French Indo China 9 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 4 fighters moved from 22 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Northwest Persia to Volgograd Combat - Americans
Combat Hit Differential Summary :
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will need scramble orders for 112 and 6
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@farmboy No scramble for either seazone.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 4 fighters moved from 22 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Northwest Persia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Denmark Battle in Guam Battle in Korea Battle in Norway Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Americans win, taking Denmark from Germans, taking Guam from Japanese, taking Korea from Japanese, taking Norway from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 3 submarines moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 22 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 bomber moved from Volgograd to Russia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Northwest Persia to India 1 fighter moved from Northwest Persia to Russia 1 fighter moved from 22 Sea Zone to 21 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 3 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 infantry placed in Central United States 1 harbour placed in Marianas 3 infantry placed in Iraq Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Germans AA : -0.17 Germans regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 4 fighters moved from 22 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Northwest Persia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Denmark Battle in Guam Battle in Korea Battle in Norway Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Americans win, taking Denmark from Germans, taking Guam from Japanese, taking Korea from Japanese, taking Norway from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 3 submarines moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 22 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 bomber moved from Volgograd to Russia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Northwest Persia to India 1 fighter moved from Northwest Persia to Russia 1 fighter moved from 22 Sea Zone to 21 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 3 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 infantry placed in Central United States 1 harbour placed in Marianas 3 infantry placed in Iraq Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 2 marines moved from United Kingdom to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 3 aaGuns, 3 artilleries and 23 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery and 2 infantry moved from West India to India 1 bomber moved from India to Russia 1 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 9 infantry moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Iraq 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Northwest Persia to Russia Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 3 infantry placed in Egypt 1 harbour placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 1.83 Germans AA : -0.17 Germans regular : -0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Samara to Timguska Italians take Timguska from Russians 1 artillery and 1 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 bomber moved from Bryansk to Caucasus 7 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Tambov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Bryansk to Caucasus 1 fighter moved from Southern Italy to Caucasus 2 fighters moved from Southern France to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from New Zealand to South Australia 2 fighters moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking 22 Sea Zone from Japanese, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 5 fighters moved from South Australia to Queensland 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 21 Sea Zone 2 submarines moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 55 Sea Zone 2 fighters moved from India to Northwest Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from New Zealand to South Australia 2 fighters moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking 22 Sea Zone from Japanese, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 5 fighters moved from South Australia to Queensland 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 21 Sea Zone 2 submarines moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 55 Sea Zone 2 fighters moved from India to Northwest Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 7 armour moved from Western Germany to Denmark 1 infantry moved from Smolensk to Vologda 1 armour moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Belarus to Smolensk 3 mech_infantrys moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 7 armour, 1 infantry and 3 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Denmark, round 2 : 6/11 hits, 4.17 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 7 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Germans attack with 1 infantry Russians defend with 2 infantry Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Denmark 2 fighters moved from Holland Belgium to Western Germany 2 mech_infantrys moved from France to Denmark 10 mech_infantrys moved from France to Western Germany 1 aaGun moved from France to Western Germany 33 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 22 armour moved from Bryansk to Caucasus 5 artilleries moved from Bryansk to Belarus 15 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 3 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Bryansk to Belarus 3 aaGuns moved from Bryansk to Belarus 1 aaGun moved from Karelia to Novgorod Place Units - Germans 5 bombers placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 47 PUs (2 lost to blockades); end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Tambov 5 infantry moved from Russia to Tambov 5 artilleries moved from Russia to Tambov 17 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 17 infantry moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Russia to Urals 1 armour moved from Russia to Tambov 7 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Tambov Russians attack with 1 armour, 13 artilleries and 48 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 13 artilleries and 48 infantry in Tambov, round 2 : 11/62 hits, 15.00 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 13 artilleries and 48 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals Russians win, taking Urals from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 3 aaGuns moved from Russia to Tambov 19 infantry moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : -1.50 Germans regular : -0.33 Russians regular : -2.83
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one sec. Forgot an nCM
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Tambov 5 infantry moved from Russia to Tambov 5 artilleries moved from Russia to Tambov 17 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 17 infantry moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Russia to Urals 1 armour moved from Russia to Tambov 7 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Tambov Russians attack with 1 armour, 13 artilleries and 48 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 13 artilleries and 48 infantry in Tambov, round 2 : 11/62 hits, 15.00 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 13 artilleries and 48 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals Russians win, taking Urals from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 3 aaGuns moved from Russia to Tambov 19 infantry moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : -1.50 Germans regular : -0.33 Russians regular : -2.83
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 bombers, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 cruisers moved from 61 Sea Zone to 62 Sea Zone 2 battleships moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 3 carriers moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 bombers moved from Java to New South Wales 3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to South Australia 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@cyanight Scramble Orders for 54
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no scramble
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 bombers, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 cruisers moved from 61 Sea Zone to 62 Sea Zone 2 battleships moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 3 carriers moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 bombers moved from Java to New South Wales 3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to South Australia 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 submarines 2 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 62 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New South Wales Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 armour, 1 factory_minor, 1 fighter and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 armour and 1 fighter in New South Wales, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 16PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 fighter Battle in South Australia Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in South Australia, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in South Australia Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from South Australia to Western Australia 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Western Australia 1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 56 Sea Zone to 62 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone 2 bombers moved from New South Wales to Western Australia 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 3 fighters moved from French Indo China to Western Australia 1 fighter moved from 6 Sea Zone to Japan 1 mech_infantry moved from Shensi to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Shan State to French Indo China 2 infantry moved from Yunnan to French Indo China Place Units - Japanese 3 bombers placed in French Indo China Japanese undo move 1. 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 3 bombers and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 11 mech_infantrys EDIT: Adding units owned by Japanese to Hunan: 11 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,3,2,4,6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,5,1,3,1,2 Japanese collect 50 PUs (18 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.50 ANZAC regular : -0.50
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to Sumatra 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 3 submarines moved from 19 Sea Zone to 35 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales 1 bomber moved from Russia to Novgorod 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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will assume no scramble in 6 but posting just in case.