Was a boo boo not to attack z93 but I was pretty tired, not much sleep last night and feeling it.
20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2
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Will take UK turn tomorrow eve or Saturday eve.
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 2 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Siberia to Sakha Americans take Sakha from Germans 1 armour moved from Sakha to Siberia 1 bomber moved from United Kingdom to France 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from French West Africa to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from Eastern United States to 123 Sea Zone 2 fighters moved from 123 Sea Zone to Iceland 1 fighter moved from Iraq to India 1 bomber moved from Volgograd to India 1 bomber moved from Queensland to India 1 infantry moved from Hawaiian Islands to 26 Sea Zone 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 3 marines, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 infantry moved from British Columbia to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 fighter moved from Hawaiian Islands to 3 Sea Zone 1 submarine moved from 81 Sea Zone to 77 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 99 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Volgograd 3 fighters moved from French West Africa to Egypt 2 fighters moved from Eastern United States to French West Africa 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 bomber and 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Volgograd to Rostov British take Rostov from Italians 1 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus Combat - British Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 70 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from French West Africa to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 artilleries and 1 infantry moved from Syria to Iraq 1 aaGun moved from Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Brazil to 85 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 AA fire in France : : -0.17 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Amur to Sakha Italians take Sakha from Americans 1 armour moved from Sakha to Amur 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 5 fighters and 1 tactical_bomber moved from 96 Sea Zone to Libya 2 cruisers moved from 96 Sea Zone to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 marine moved from 96 Sea Zone to Libya Combat - Italians Battle in Tobruk Battle in Libya Italians attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Tobruk from British, taking Libya from British with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 5 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 84 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Romania to Ukraine Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 1 mech_infantry EDIT: Removing units owned by British from Rostov: 1 mech_infantry EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry EDIT: Changing ownership of Rostov from British to Italians EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.67
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from India to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Western Germany to Caucasus 2 fighters moved from Russia to Samara 2 infantry moved from Russia to Samara 1 destroyer moved from 127 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 2 bombers moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Russia to Urals 2 fighters moved from Samara to Russia 2 infantry and 3 mech_infantrys moved from Smolensk to Russia 1 bomber moved from Caucasus to Romania 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Novgorod to Smolensk 1 fighter moved from Ukraine to Tobruk 1 fighter moved from Western Germany to Tobruk 3 fighters moved from Germany to Western Germany 3 fighters moved from Novgorod to Germany 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from Holland Belgium to Gibraltar 1 bomber moved from Holland Belgium to Gibraltar 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 fighters, 1 mech_infantry and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.00 British : 0.67 Americans : 0.17 Russians : 0.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 3 fighters and 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from Japan to Amur Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Iceland to 124 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 3 Sea Zone to Amur 1 bomber moved from Western United States to Amur 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island
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TripleA Move Summary: Americans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Iceland to 124 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 3 Sea Zone to Amur 1 bomber moved from Western United States to Amur 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island
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Need OOL by country in Amur. I had to repost because didn’t include a DD in first combat move against German sub in sz124 and couldn’t edit after posting.
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@FMErwinRommel
Bmr. (G), MI (G), 4MI (I), Tank (G), 2 Tnks (I), F (J). -
TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Iceland to 124 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 3 Sea Zone to Amur 1 bomber moved from Western United States to Amur 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marianas Battle in Amur Americans attack with 1 armour, 2 bombers, 5 fighters and 3 infantry Germans defend with 1 armour, 1 bomber and 1 mech_infantry; Italians defend with 2 armour and 4 mech_infantrys; Japanese defend with 1 fighter Americans roll dice for 1 armour, 2 bombers, 5 fighters and 3 infantry in Amur, round 2 : 9/11 hits, 4.83 expected hits Italians roll dice for 3 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Amur, round 2 : 4/10 hits, 4.00 expected hits 4 mech_infantrys owned by the Italians, 1 bomber owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 2 armour owned by the Italians lost in Amur Americans roll dice for 2 bombers and 5 fighters in Amur, round 3 : 4/7 hits, 3.83 expected hits Italians roll dice for 1 fighter in Amur, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Amur Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 bombers and 4 fighters remaining. Battle score for attacker is 35 Casualties for Americans: 1 armour, 1 fighter and 3 infantry Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry Casualties for Italians: 2 armour and 4 mech_infantrys Casualties for Japanese: 1 fighter Battle in 124 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter moved from Iraq to Egypt 1 fighter moved from India to Iraq 2 fighters moved from French West Africa to Egypt 2 fighters moved from 124 Sea Zone to United Kingdom 6 fighters moved from 110 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 108 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Eastern United States to 108 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 2 bombers moved from United Kingdom to French Equatorial Africa 3 bombers moved from India to Egypt 2 infantry and 1 transport moved from 85 Sea Zone to 51 Sea Zone 1 submarine moved from 77 Sea Zone to 81 Sea Zone 1 destroyer moved from 77 Sea Zone to 76 Sea Zone 2 bombers and 4 fighters moved from Amur to Siberia 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to Central United States 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 14 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 fighter placed in Western United States 1 bomber, 3 fighters and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Volgograd to Samara British take Samara from Germans 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov Combat - British Battle in Rostov British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 2 infantry moved from Eastern Persia to Turkmenistan 1 armour and 1 mech_infantry moved from Persia to Turkmenistan 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 110 Sea Zone to 108 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 artillery and 2 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5 British collect 41 PUs (3 lost to blockades); end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 British : -0.83 Americans : 4.67 Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 bomber and 1 fighter moved from Russia to Rostov 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Rostov to Russia 2 mech_infantrys moved from Northern Italy to Romania 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 marine moved from Libya to Tobruk 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to Tobruk 1 bomber moved from Southern Italy to Gibraltar 2 submarines moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 84 Sea Zone to 82 Sea Zone Place Units - Italians 1 factory_minor placed in Western Ukraine 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Egypt to Alexandria 1 fighter moved from Iraq to Alexandria Combat - ANZAC Battle in Iwo Jima Battle in Alexandria ANZAC attack with 1 fighter and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Alexandria to Egypt Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -1.00
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Yenisey to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 mech_infantrys moved from Tambov to Caucasus 1 bomber moved from Romania to Caucasus 1 submarine moved from 113 Sea Zone to 124 Sea Zone 3 bombers moved from Western Germany to 124 Sea Zone Combat - Germans Battle in 124 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 124 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 2 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Samara to Western Ukraine 1 fighter moved from Samara to Russia 1 fighter moved from Russia to Ukraine 1 fighter moved from Gibraltar to Tobruk 2 fighters moved from Western Germany to Tobruk 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 5 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from 124 Sea Zone to Western Germany 1 bomber moved from Western Germany to Southern Italy 2 armour moved from Smolensk to Tambov 4 artilleries, 3 infantry and 2 mech_infantrys moved from Russia to Tambov 2 mech_infantrys moved from Romania to Western Ukraine 2 infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Russia 2 infantry and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 Americans : -0.33
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Russians 1 infantry moved from Siberia to Amur Russians take Amur from Italians 3 fighters and 1 mech_infantry moved from Volgograd to Tsinghai 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys moved from Volgograd to Caucasus Combat - Russians Battle in Tsinghai Russians attack with 3 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys in Caucasus, round 2 : 36/137 hits, 34.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 aaGuns moved from Volgograd to Caucasus 3 fighters moved from Tsinghai to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : 2.17
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 5 Sea Zone 4 fighters moved from Japan to Iwo Jima 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to 6 Sea Zone 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 35 Sea Zone to Japan 4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Korea 2 fighters moved from 37 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 fighter moved from Malaya to 37 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma Place Units - Japanese 2 armour and 1 mech_infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 5 Sea Zone 4 fighters moved from Japan to Iwo Jima 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to 6 Sea Zone 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 35 Sea Zone to Japan 4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Korea 2 fighters moved from 37 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 fighter moved from Malaya to 37 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma Place Units - Japanese 2 armour and 1 mech_infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 5 Sea Zone 4 fighters moved from Japan to Iwo Jima 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to 6 Sea Zone 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 35 Sea Zone to Japan 4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Korea 2 fighters moved from 37 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 fighter moved from Malaya to 37 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma Place Units - Japanese 2 armour and 1 mech_infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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