20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2

  • 2024 '23 '22 '21 '20 '19

    Will take UK turn tomorrow eve or Saturday eve.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Siberia to Sakha
                  Americans take Sakha from Germans
            1 armour moved from Sakha to Siberia
            1 bomber moved from United Kingdom to France
            3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to 99 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            2 fighters moved from French West Africa to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Eastern United States to 123 Sea Zone
            2 fighters moved from 123 Sea Zone to Iceland
            1 fighter moved from Iraq to India
            1 bomber moved from Volgograd to India
            1 bomber moved from Queensland to India
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 3 marines, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 infantry moved from British Columbia to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
            1 fighter moved from Hawaiian Islands to 3 Sea Zone
            1 submarine moved from 81 Sea Zone to 77 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from 99 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Volgograd
            3 fighters moved from French West Africa to Egypt
            2 fighters moved from Eastern United States to French West Africa
            1 transport moved from 68 Sea Zone to 70 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 bomber and 1 fighter placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Volgograd to Rostov
                  British take Rostov from Italians
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 70 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from French West Africa to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 artilleries and 1 infantry moved from Syria to Iraq
            1 aaGun moved from Persia to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Brazil to 85 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.17
    AA fire in France : : -0.17
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Amur to Sakha
                  Italians take Sakha from Americans
            1 armour moved from Sakha to Amur
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            5 fighters and 1 tactical_bomber moved from 96 Sea Zone to Libya
            2 cruisers moved from 96 Sea Zone to 97 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            1 marine moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Tobruk
            Battle in Libya
                Italians attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Tobruk from British, taking Libya from British with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            5 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 84 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tambov: 1 mech_infantry
            EDIT: Removing units owned by British from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry
            EDIT: Changing ownership of Rostov from British to Italians
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 fighter and 1 infantry placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to Caucasus
            2 fighters moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 marine
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Russia to Urals
            2 fighters moved from Samara to Russia
            2 infantry and 3 mech_infantrys moved from Smolensk to Russia
            1 bomber moved from Caucasus to Romania
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 armour moved from Novgorod to Smolensk
            1 fighter moved from Ukraine to Tobruk
            1 fighter moved from Western Germany to Tobruk
            3 fighters moved from Germany to Western Germany
            3 fighters moved from Novgorod to Germany
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 bomber moved from Holland Belgium to Gibraltar
            1 bomber moved from Holland Belgium to Gibraltar
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 fighters, 1 mech_infantry and 3 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4.00
    British : 0.67
    Americans : 0.17
    Russians : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            3 fighters and 1 infantry moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from French Indo China to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to 37 Sea Zone
            1 fighter moved from Japan to Amur
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 fighters moved from Iceland to 124 Sea Zone
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 3 Sea Zone to Amur
            1 bomber moved from Western United States to Amur
            3 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 fighters moved from Iceland to 124 Sea Zone
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 3 Sea Zone to Amur
            1 bomber moved from Western United States to Amur
            3 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Need OOL by country in Amur. I had to repost because didn’t include a DD in first combat move against German sub in sz124 and couldn’t edit after posting.


  • @FMErwinRommel
    Bmr. (G), MI (G), 4MI (I), Tank (G), 2 Tnks (I), F (J).

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 fighters moved from Iceland to 124 Sea Zone
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour, 1 bomber, 3 fighters and 1 infantry moved from Siberia to Amur
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 3 Sea Zone to Amur
            1 bomber moved from Western United States to Amur
            3 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Amur
                Americans attack with 1 armour, 2 bombers, 5 fighters and 3 infantry
                Germans defend with 1 armour, 1 bomber and 1 mech_infantry; Italians defend with 2 armour and 4 mech_infantrys; Japanese defend with 1 fighter
                    Americans roll dice for 1 armour, 2 bombers, 5 fighters and 3 infantry in Amur, round 2 : 9/11 hits, 4.83 expected hits
                    Italians roll dice for 3 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Amur, round 2 : 4/10 hits, 4.00 expected hits
                    4 mech_infantrys owned by the Italians, 1 bomber owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 2 armour owned by the Italians lost in Amur
                    Americans roll dice for 2 bombers and 5 fighters in Amur, round 3 : 4/7 hits, 3.83 expected hits
                    Italians roll dice for 1 fighter in Amur, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 bombers and 4 fighters remaining. Battle score for attacker is 35
                Casualties for Americans: 1 armour, 1 fighter and 3 infantry
                Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
                Casualties for Italians: 2 armour and 4 mech_infantrys
                Casualties for Japanese: 1 fighter
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            1 fighter moved from Iraq to Egypt
            1 fighter moved from India to Iraq
            2 fighters moved from French West Africa to Egypt
            2 fighters moved from 124 Sea Zone to United Kingdom
            6 fighters moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 108 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 108 Sea Zone
            1 bomber moved from Eastern United States to French Equatorial Africa
            2 bombers moved from United Kingdom to French Equatorial Africa
            3 bombers moved from India to Egypt
            2 infantry and 1 transport moved from 85 Sea Zone to 51 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 destroyer moved from 77 Sea Zone to 76 Sea Zone
            2 bombers and 4 fighters moved from Amur to Siberia
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to Central United States
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 14 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 fighter placed in Western United States
            1 bomber, 3 fighters and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by Americans to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Volgograd to Samara
                  British take Samara from Germans
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
            2 infantry moved from Eastern Persia to Turkmenistan
            1 armour and 1 mech_infantry moved from Persia to Turkmenistan
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 110 Sea Zone to 108 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 artillery and 2 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5
            British collect 41 PUs (3 lost to blockades); end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.00
    British : -0.83
    Americans : 4.67
    Chinese : -0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Russia to Rostov
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Russia
            2 mech_infantrys moved from Northern Italy to Romania
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 marine moved from Libya to Tobruk
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern Italy to Tobruk
            1 bomber moved from Southern Italy to Gibraltar
            2 submarines moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 84 Sea Zone to 82 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Western Ukraine
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Iraq to Alexandria
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Alexandria
                ANZAC attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                ANZAC win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.00
    ANZAC : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Yenisey to Kansu
                  Germans take Kansu from Chinese
            1 mech_infantry moved from Urals to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            2 mech_infantrys moved from Tambov to Caucasus
            1 bomber moved from Romania to Caucasus
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            3 bombers moved from Western Germany to 124 Sea Zone
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 124 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 124 Sea Zone
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Southern Italy
            1 fighter moved from Samara to Western Ukraine
            1 fighter moved from Samara to Russia
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Gibraltar to Tobruk
            2 fighters moved from Western Germany to Tobruk
            1 aaGun moved from France to Normandy Bordeaux
            1 artillery and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            5 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            3 bombers moved from 124 Sea Zone to Western Germany
            1 bomber moved from Western Germany to Southern Italy
            2 armour moved from Smolensk to Tambov
            4 artilleries, 3 infantry and 2 mech_infantrys moved from Russia to Tambov
            2 mech_infantrys moved from Romania to Western Ukraine
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Russia
            2 infantry and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.33
    Americans : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Combat Move - Russians
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Italians
            3 fighters and 1 mech_infantry moved from Volgograd to Tsinghai
            7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                Russians win, taking Tsinghai from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys in Caucasus, round 2 : 36/137 hits, 34.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 7 armour, 27 artilleries, 93 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 aaGuns moved from Volgograd to Caucasus
            3 fighters moved from Tsinghai to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 5 Sea Zone
            4 fighters moved from Japan to Iwo Jima
            1 fighter moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            4 fighters moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 35 Sea Zone to Japan
            4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangtung to Korea
            2 fighters moved from 37 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 fighter moved from Malaya to 37 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Malaya to Burma
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Japan
            1 carrier placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 5 Sea Zone
            4 fighters moved from Japan to Iwo Jima
            1 fighter moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            4 fighters moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 35 Sea Zone to Japan
            4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangtung to Korea
            2 fighters moved from 37 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 fighter moved from Malaya to 37 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Malaya to Burma
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Japan
            1 carrier placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 5 Sea Zone
            4 fighters moved from Japan to Iwo Jima
            1 fighter moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            4 fighters moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 35 Sea Zone to Japan
            4 carriers, 7 destroyers, 3 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangtung to Korea
            2 fighters moved from 37 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 fighter moved from Malaya to 37 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Malaya to Burma
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Japan
            1 carrier placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Your last edit is not possible. The sub NCM moved from sz36 >sx37 and then you edited instead to sz6. The original sz36 location doesn’t have a NB, so it can’t reach sz6 from sz36. All your other subs moved from sz35 > sz6. Please let me know what you want to do with that sub.

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