• I got a question far you Kreighound. What happens to a countries research tokens when their capitol is lost. I assume they keep them as under the section on conquering a capitol it states that a country without a capital cannot conduct research however no where is it clearly spelled out what happens to a countries research tokens in the above situation.


  • @a44bigdog:

    … What happens to a countries research tokens when their capitol is lost. …

    According to the FAQ they are lost.

  • Official Q&A

    P@nther is correct.  They are lost, along with any unmobilized units that you may still have in the Mobilization Zone.  This was an omission in the rules that was corrected in the FAQ.


  • Query if anyone knows the answer. Is it possible to purchase as many AA guns as you want for a territory(say UK)? If you have say 5 AA guns and get the Rockets technology cold you then launch 5 rocket attacks on Germany? It does say under the _shoot down air units _rule that- “If there is more than one antiaircraft gun in a territory, only one can fire” but is this only for attacking planes, not shooting rockets?

    Incubii__

  • Official Q&A

    @incubii:

    Query if anyone knows the answer. Is it possible to purchase as many AA guns as you want for a territory(say UK)? If you have say 5 AA guns and get the Rockets technology cold you then launch 5 rocket attacks on Germany? It does say under the _shoot down air units _rule that- “If there is more than one antiaircraft gun in a territory, only one can fire” but is this only for attacking planes, not shooting rockets?

    Incubii

    It’s true of rocket attacks as well.  Only one AA per territory may fire per turn.  In addition, a given industrial complex may only be targeted by one AA gun per turn.  You can have as many AA guns in a territory as you like, however any beyond one give you no benefit.

    However, if the AA guns belong to different powers and they both have rockets, they can each fire one rocket from the territory on their own turn.__


  • Hello all  :-D

    I came upon an awkward scenario in my last game:

    I played UK and I had taken france and had an IC on it.  I however lost UK from the germans on thier turn… so at this point I surrendered my $$$ to Germany… also I can no longer produce any units according to the rules.  Now on my following turn I could not get my units back to UK so I pushed forward and successfully took Germany.  Now to my understanding he had to surrender all the $$$ he had back to me and could no longer produce units…  So at this point I had $$$ but I was not allowed to produce units even though I had his capital or even an IC in France correct?

    Thanks for any responses!

  • Official Q&A

    You’ve got it.  However, at least you had IPCs to purchase units with on the first turn that you regained your capital, if another country liberated it for you.

  • 2007 AAR League

    If a fleet consists of Surface ships and subs and the attacking force is all air units, can the subs be taken as casualties?


  • @Emperor:

    If a fleet consists of Surface ships and subs and the attacking force is all air units, can the subs be taken as casualties?

    I can’t find it in the rules, but I’m fairly certain the answer is no, the subs cannot be taken as casualties.  Not to mention the fact that even if they could, the subs cannot hit air units and can submerge before the any units fire, so there would be no reason not to submerge.  However, I would like to ask the question, can attacking aircraft hit subs in combats that started with a destroyer, but in combat rounds when the destroyer is no longer alive?  I see most sub combat rule exceptions apply only when an opposing destroyer is on the battle board, but I cannot find this specifically in the rules, and the presence of this statement being iterated in the rules seems to suggest that, in some cases, subs can take hits from aircraft not accompanied by a destroyer: “Whenever a round of combat starts and a
    submarine is in combat with only aircraft, it can submerge (before aircraft fire).”  However, even if the implication is true, the statement is still a little strange according to my understanding that whenever a round of combat starts and a
    submarine is in combat with any variety of units not accompanied by a destroyer, it can submerge (before the units fire).


  • The answer to EM’s question is no and it is clarified in the FAQ.

  • Official Q&A

    @Stoney229:

    However, I would like to ask the question, can attacking aircraft hit subs in combats that started with a destroyer, but in combat rounds when the destroyer is no longer alive?

    Destroyers only cancel subs’ abilities (including not being able to be hit by planes) when they are currently in the battle.  If all opposing destroyers are sunk, the subs’ abilities will be restored in the following combat round.

    @Stoney229:

    I see most sub combat rule exceptions apply only when an opposing destroyer is on the battle board, but I cannot find this specifically in the rules, and the presence of this statement being iterated in the rules seems to suggest that, in some cases, subs can take hits from aircraft not accompanied by a destroyer: “Whenever a round of combat starts and a
    submarine is in combat with only aircraft, it can submerge (before aircraft fire).”  However, even if the implication is true, the statement is still a little strange according to my understanding that whenever a round of combat starts and a
    submarine is in combat with any variety of units not accompanied by a destroyer, it can submerge (before the units fire).

    Yes, the statement is confusing.  You’re right, subs can submerge before anything fires unless there’s an opposing destroyer, regardless of what other unit types are attacking.  However, hits from air units may never be applied to subs without a destroyer present.


  • If America gets long range aircraft, does this apply to the flying tigers?

  • Official Q&A

    No.  The Flying Tigers are a Chinese unit, and powers can’t share technology developments.


  • The Japanese fleet has just killed the India fleet, with a cruiser and a transport left in the indian sea zone. UK produces a Cruiser and a transport in the indian sea zone.

    Can the Japanese retreat one sea zone, pick up troops, return to the indian sea zone (ideally with air support) and launch an amphibious assault? Basically, can the Japanese retreat from the hostile sea zone and return during the same turn?

  • Official Q&A

    Yes, as long as the sea zone being “retreated” into is friendly.


  • If you capture or liberate a territory that has a damaged IC I assume that the IC remains in that damaged condition until whomever the owner is repairs it? correct?


  • many times i have repaired stalingrads factorie as germany. of course i bombed them the turn before :evil:. answer is: yes


  • another small question:

    If japan captures the brit AA in PER and then russia recaptures PER does the aa return to Brit control or is it now RED!


  • i dont think aa guns can be liberated :) 99.9% red  :evil:

  • Official Q&A

    Sorry, Atarihuana, you’re wrong on this one.  The UK gets the AA gun, unless its capital is held by the enemy, in which case the USSR gets both the territory and the AA gun (at least temporarily).

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