Its at HBG.
General 6 Stars 1941 WW2 Game
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@AAGamer said in SS GEN's 1941 Global War Game:
@SS-GEN No I was hoping a 4X8 but the room is 12X15 or so… it would be a tight fit. May have to consider the smaller map ??
Hi Gamer
It’d be tight, 4 feet on the sides and 3 1/2 on the ends. Might work unless you got added tray space and stuff or if it’s total. You could always lay it out on the floor, blue masking tape or blue chalk if an unfinished slab. Give you a visual on what would work.
Just a thought :)
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@barnee Yeah Barnee I think you are right… Well… back to the drawing board!!!
Thanks
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3 x 6 map with trays on all sides give you what Barnee said 4’ sides 3’ 3" ends.
With dice boxes being 16" wide instead of 20". -
Thanks Ray!!
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Well map is done. Not perfect but better than old map. Pic of 2 maps side by side.
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@SS-GEN
Islands in SZ have clean blue water instead of a fuzzy haze around.
Seems a deeper blue on the new map? -
Yes. Better looking. It’s like nite and day. The pieces will stand out more. Got to see what setup looks like
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Pacific setup
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Looking good Ray!!!
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@SS-GEN
Bet that was a lot of fun setting it up :)
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@barnee said in SS GEN's 1941 Global War Game:
@SS-GEN
Bet that was a lot of fun setting it up :)
Ya now I have to look where due to territory name and sz changes. Lol
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Haha – you’re getting old!! You don’t have it all memorized by now!! Even with the map changes… haha… Just kidding… It looks awesome Ray–great job!!
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Hey easy ! Lol. Here’s Europe setup if anybody cares to look at.
If you click on picture you’ll get a better look.
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@SS-GEN
There is plenty of units, and now more spaces in occupied SZ. Cool.I wonder if, from a USA point of view, a Naval Base should have been place in Panama canal to service both sides of the canal. So to allow a faster fleet displacement, in yet, 2 moves (of 3 NCM SZs) from East Coast to West Coast (or Hawaii) and vice-versa.
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@baron-Münchhausen said in SS GEN's 1941 Global War Game:
@SS-GEN
There is plenty of units, and now more spaces in occupied SZ. Cool.I wonder if, from a USA point of view, a Naval Base should have been place in Panama canal to service both sides of the canal. So to allow a faster fleet displacement, in yet, 2 moves from East Coast to West Coast (or Hawaii) and vice-versa.
We can look at that.
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@SS-GEN
Just for the initial historical feel. What about moving Canadian TcB (dive bomber? M5?) into Newfoundland, is there too much impact?
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@baron-Münchhausen said in SS GEN's 1941 Global War Game:
@SS-GEN
Just for the initial historical feel. What about moving Canadian TcB (dive bomber? M5?) into Newfoundland, is there too much impact?
We can do that. Makes sense.
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@SS-GEN
Just curious, can the UK fleet in NA-7 can be placed in NA-2 or NA-8 instead?
Is it positioned so none of the other fleet can help the other because it is 3 SZs away?
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@baron-Münchhausen said in SS GEN's 1941 Global War Game:
@SS-GEN
Just curious, can the UK fleet in NA-7 can be placed in NA-2 or NA-8 instead?
Is it positioned so none of the other fleet can help the other because it is 3 SZs away?
Probably not. If subs don’t hit that fleet then US can help send ships to that fleet for defense and to protect there Transports. Plus with 2 fleets together can go to gib
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I looked at the UK fleet to NA-8. It would definitely change Germany turn 1 combat.
Remember 1 ship only blocks 3 ships.
It would force Germany to send more ship that way and probably a few figs because UK would scramble 3 figs.
NA-2 probably out of question there. Give Germany to much advantage.
I’ll have to play out the scenarios.
Idea from the start of game is if Germany attacks NA-7 fleet they can get FS shots and have the upper hand and also based on die rolls. Or if Germany gets sub Interdiction now they may abandon that fleet and attack with all subs in convoy boxes. But now UK has a good starting fleet to make up for money lost in convoy raids with US sending help right away and UK can buy ships right away but with those Germany subs out there best to buy 2 Tacs turn 1 for UK.Granted if fleet is in NA-8 and no attacks it can always move back NA-7 or attack Germany fleet in sz NA-4 after Germany turn. Depends on there combat moves.
That UK fleet in NA-4 can get 8 plane bonus kills on turn one and that forces other side to bring planes too for the counter.
It help Russia turn one a bit with Germany planes going towards fleets but Germany can usually do fine turn 1 with limited planes.It definitely would change turn 1 also based on UK could land in Normandy and now you are forcing Germany to hit that fleet.
Question is it gonna make Germany to weak early and allies land to soon in game.
I just feel then Moscow will never fall. The Germans should have a chance to get it while going all out but then make allies get Paris turn 3 and not turn 2.Then Russia has chance to take back Moscow and Germany needs to defend at home and try to get Paris back or hold it so they don’t lose the 6 victory points ( Moscow 3. Paris 3 ) and keep at least one of those city’s and make Japan win the game.