No scramble
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Yunnan to Siam 2 fighters moved from India to Siam 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siam ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Siam, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Siam to Yunnan 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.67
Territory Summary for ANZAC :
Yunnan : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 2 fighters Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 submarine Syria : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 28 / 40 Japanese : 40 / 63 Americans : 53 / 90 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Yunnan to Siam 2 fighters moved from India to Siam 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siam ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Siam, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Siam to Yunnan 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.67
Territory Summary for ANZAC and French :
Yunnan : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 2 fighters Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 submarine Gibraltar : 1 fighter United Kingdom : 2 infantry Syria : 1 infantry Tunisia : 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 28 / 40 Japanese : 40 / 63 Americans : 53 / 90 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Tambov 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Novgorod to Caucasus 1 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 3 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to Western Germany 9 mech_infantrys moved from Archangel to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 bomber moved from Caucasus to Bryansk 1 aaGun moved from Rostov to Caucasus 15 infantry moved from Rostov to Bryansk 4 artilleries moved from Rostov to Bryansk 5 mech_infantrys moved from Rostov to Volgograd 5 armour moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery and 4 infantry moved from Novgorod to Belarus 1 artillery and 5 infantry moved from Archangel to Belarus 2 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Caucasus 9 mech_infantrys moved from Rostov to Bryansk 3 armour moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : 0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Samara to Tambov 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 4 infantry moved from Jehol to Anhwe 4 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar Combat - Russians Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Chahar, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Chahar, round 4 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.33 Japanese : -1.33
Territory Summary for Russians :
Shantung : 1 infantry Korea : 1 flag Chahar : 1 aaGun and 5 infantry Anhwe : 1 aaGun and 5 infantry Kazakhstan : 1 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 78 infantry, 3 mech_infantrys and 1 tactical_bomber Tambov : 3 infantry Vologda : 1 infantry Samara : 1 infantry
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 36 / 63 Americans : 53 / 90 Chinese : 17 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 bombers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from Kiangsu to Shantung 4 infantry moved from Kiangsu to Anhwe 1 bomber moved from Kwangsi to Shantung 1 bomber moved from Kwangsi to Shantung 4 fighters moved from Japan to Anhwe 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to Anhwe 1 mech_infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shantung Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 7 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 5 infantry AA fire in Anhwe : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 6 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 8/11 hits, 4,33 expected hits Chinese roll dice for 1 aaGun and 5 infantry in Anhwe, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in 36 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 aaGun and 1 infantry moved from Kwangsi to 36 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 20 Sea Zone 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 3 fighters moved from Anhwe to Kiangsu 1 armour and 2 artilleries moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Malaya 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Anhwe to Kwangtung 2 bombers moved from Shantung to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Malaya Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in Malaya 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -1,00 AA fire in Anhwe : : 0,50 UK_Pacific : 0,67 Japanese : 2,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -5.50 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 submarine 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber 26 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 flag 28 Sea Zone : 1 carrier, 2 infantry, 1 submarine and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Gibraltar : 2 fighters and 2 infantry Egypt : 2 fighters Morocco : 1 flag Algeria : 2 infantry Tunisia : 1 flag, 1 armour, 1 fighter and 3 mech_infantrys 92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 3 transports 101 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 42 / 42 Americans : 53 / 88 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 7 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 13 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hunan Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 13 infantry in Hunan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Suiyuyan : 1 infantry Hunan : 5 artilleries and 14 infantry Chahar : 1 fighter Anhwe : 1 artillery
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 38 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 7 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 13 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hunan Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 13 infantry in Hunan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana Combat - British Battle in French Guiana Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Guiana from Neutral_Axis, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 armour and 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 aaGun moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from French Indo China to India 1 aaGun and 5 infantry moved from Burma to India 3 infantry moved from Burma to Yunnan 1 aaGun and 1 artillery moved from Shan State to Yunnan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 carriers placed in 81 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,4,2,4,5,6,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00 Americans : -5.50 Chinese : 1.00 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Kwangsi : 1 infantry Marianas : 1 flag, 1 infantry Siam : 1 flag, 1 infantry Yunnan : 1 aaGun, 1 artillery and 3 infantry Suiyuyan : 1 infantry Hunan : 1 aaGun, 5 artilleries and 14 infantry Szechwan : 1 armour and 4 mech_infantrys Chahar : 1 fighter Anhwe : 1 artillery India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield French Indo China : 1 flag, 2 infantry 44 Sea Zone : 1 submarine 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber 26 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 flag 28 Sea Zone : 1 carrier, 2 infantry, 1 submarine and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 artilleries and 3 infantry Alexandria : 1 infantry Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry Morocco : 1 flag French Central Africa : 1 flag French Guiana : 1 flag, 1 armour and 1 infantry Algeria : 2 infantry French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys Italian Somaliland : 1 flag, 1 mech_infantry 106 Sea Zone : 1 flag 99 Sea Zone : 1 flag Iraq : 1 flag 92 Sea Zone : 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 5 transports Eastern Persia : 1 flag, 1 mech_infantry 101 Sea Zone : 1 destroyer 81 Sea Zone : 2 carriers and 1 destroyer Brazil : 1 flag Persia : 1 flag 88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 35 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 10 / 6 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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Second post, please.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New Guinea to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter Hunan : 1 fighter India : 2 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 43 Sea Zone : 1 submarine 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 transport Trans-Jordan : 1 infantry Anglo Egyptian Sudan : 1 infantry Syria : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 35 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 10 / 6 Italians : 14 / 14 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New Guinea to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Hunan : 1 fighter India : 2 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 43 Sea Zone : 1 submarine 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 transport Trans-Jordan : 1 infantry Gibraltar : 1 fighter United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Tunisia : 1 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 35 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 10 / 6 Italians : 14 / 14 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 mech_infantrys moved from Bryansk to Vologda 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Samara 3 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Samara 1 bomber moved from Western Germany to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Caucasus to Persia Germans take Northwest Persia from Neutral_Allies Germans take Persia from British 2 artilleries and 9 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Tambov Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Scotland from British, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Samara to Caucasus 1 bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Greece 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Novosibirsk 1 armour moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 3 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Yugoslavia to Bessarabia 1 fighter moved from Western Germany to Greece 4 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 carriers moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Western Germany to Southern Italy EDIT: 1 transport moved from 97 Sea Zone to 99 Sea Zone EDIT: 1 infantry moved from Cyprus to 99 Sea Zone EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from 97 Sea Zone to Southern Italy EDIT: Germans undo move 26. EDIT: Germans undo move 25. EDIT: Germans undo move 24. EDIT: Germans undo move 23. EDIT: 2 infantry moved from Greece to 97 Sea Zone EDIT: 2 infantry moved from 97 Sea Zone to Southern Italy EDIT: 1 transport moved from 97 Sea Zone to 99 Sea Zone EDIT: Germans undo move 25. EDIT: Germans undo move 24. EDIT: Germans undo move 23. EDIT: 1 transport moved from 97 Sea Zone to 99 Sea Zone EDIT: 1 infantry moved from Cyprus to 99 Sea Zone EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 1 carrier and 2 transports placed in 112 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : 0,33
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Saw that I could take one of the italian inf to Greece from Cyprus. Hope you’re ok with that edit.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Chahar: 3 infantry EDIT: Adding units owned by Russians to Suiyuyan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 3 infantry EDIT: Adding units owned by Russians to Chahar: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.17
Territory Summary for Russians :
Korea : 1 flag Chahar : 1 aaGun and 5 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 75 infantry, 3 mech_infantrys and 1 tactical_bomber Vologda : 1 infantry Samara : 1 infantry
Production/PUs Summary :
Germans : 68 / 96 Russians : 17 / 20 Japanese : 35 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 32 / 36 UK_Pacific : 10 / 6 Italians : 14 / 14 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Malaya to Java 1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam 2 bombers moved from Japan to Anhwe 1 bomber moved from Japan to Kwangsi 1 bomber moved from Kwangtung to Anhwe 1 bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Siam 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 2 fighters moved from 20 Sea Zone to 44 Sea Zone 2 fighters moved from 20 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Manchuria Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Manchuria from Chinese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Siam Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 4 bombers and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 4 bombers and 1 infantry in Anhwe, round 2 : 3/5 hits, 2,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 20 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from Siam to 37 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 fighters moved from Kiangsu to Japan EDIT: 1 infantry moved from Manchuria to Kwangtung EDIT: 1 transport moved from 19 Sea Zone to 6 Sea Zone EDIT: 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Anhwe to Japan 3 bombers moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 78 Sea Zone to 74 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 carrier and 1 destroyer placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,17 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 3 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Tunisia to Egypt 1 bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 marines moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 marines moved from 54 Sea Zone to Queensland 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 mech_infantrys moved from Tunisia to Morocco Place Units - Americans 1 destroyer placed in 101 Sea Zone 4 fighters placed in Eastern United States 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 3 fighters placed in Eastern United States Americans undo move 3. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 1 artillery, 1 infantry and 2 marines Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 26 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 3 transports 22 Sea Zone : 1 flag 54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major, 8 fighters and 1 harbour Trans-Jordan : 1 armour, 2 infantry and 1 mech_infantry Gibraltar : 1 bomber, 1 fighter and 2 infantry Egypt : 3 fighters Morocco : 1 flag, 2 mech_infantrys Tunisia : 1 flag 104 Sea Zone : 1 destroyer 101 Sea Zone : 1 destroyer 81 Sea Zone : 1 fighter 98 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 68 / 96 Russians : 17 / 20 Japanese : 47 / 52 Americans : 53 / 88 Chinese : 11 / 20 British : 32 / 36 UK_Pacific : 8 / 6 Italians : 14 / 14 ANZAC : 12 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 3 infantry placed in Chahar 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33
Territory Summary for Chinese :
Kwangsi : 1 artillery Hunan : 4 artilleries, 1 fighter and 13 infantry Kansu : 1 infantry Tsinghai : 1 infantry Chahar : 3 infantry Sikang : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 68 / 96 Russians : 17 / 20 Japanese : 45 / 52 Americans : 53 / 88 Chinese : 13 / 18 British : 32 / 36 UK_Pacific : 8 / 6 Italians : 14 / 14 ANZAC : 12 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0