No scramble
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 10 armour, 4 artilleries, 21 infantry and 19 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Belarus 2 infantry moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 10 armour, 4 artilleries, 21 infantry and 19 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 10 armour, 4 artilleries, 21 infantry and 19 mech_infantrys in Rostov, round 2 : 10/54 hits, 13,67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 10 armour, 4 artilleries, 20 infantry and 19 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 3 aaGuns moved from Ukraine to Rostov 9 mech_infantrys moved from Eastern Poland to Archangel 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 bomber moved from Belarus to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Southern France 1 infantry moved from France to Southern France 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -4,67 Russians : -1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 11 infantry moved from Manchuria to Jehol Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Jehol Russians attack with 11 infantry Japanese defend with 1 infantry Russians roll dice for 11 infantry in Jehol, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Jehol 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 aaGuns, 2 armour, 1 artillery, 51 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -0.50 Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag Jehol : 2 aaGuns and 11 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 69 infantry, 3 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 artillery and 1 factory_minor Volgograd : 1 factory_minor Caucasus : 1 infantry Samara : 6 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 29 / 40 Japanese : 44 / 58 Americans : 53 / 78 Chinese : 12 / 12 British : 31 / 33 UK_Pacific : 10 / 11 Italians : 20 / 22 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 bombers moved from Kwangsi to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Anhwe to Kweichow 1 infantry moved from 37 Sea Zone to Siam 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Kwangsi to Hunan 2 fighters moved from 41 Sea Zone to Shan State 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Hunan Combat - Japanese Battle in Siam Battle in Dutch New Guinea Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Siam from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 78 Sea Zone 2 battleships and 2 cruisers moved from 37 Sea Zone to 45 Sea Zone 3 carriers moved from 37 Sea Zone to 45 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 45 Sea Zone 1 fighter moved from Kwangsi to 45 Sea Zone 1 fighter moved from Japan to 45 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 destroyers moved from 37 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 2 bombers moved from Shensi to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : 0,33 Japanese : 0,00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 17 Sea Zone to 33 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber 34 Sea Zone : 1 transport 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 destroyer and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Gibraltar : 3 fighters Morocco : 1 flag, 4 infantry and 3 mech_infantrys Tunisia : 1 flag, 1 armour Libya : 1 flag 101 Sea Zone : 1 carrier, 1 submarine and 2 transports 91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 53 / 67 Russians : 29 / 40 Japanese : 50 / 63 Americans : 54 / 90 Chinese : 10 / 12 British : 31 / 33 UK_Pacific : 6 / 11 Italians : 19 / 22 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Kansu to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.00
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 2 artilleries, 1 fighter and 14 infantry Kweichow : 1 artillery and 1 infantry Hunan : 1 infantry Kansu : 1 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 29 / 40 Japanese : 48 / 63 Americans : 54 / 90 Chinese : 12 / 15 British : 31 / 33 UK_Pacific : 6 / 11 Italians : 19 / 22 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@trulpen forgot a usa ncm…put it in during CHI turn. sorry
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 17 Sea Zone to 33 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Kansu to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 bomber moved from Egypt to Tanganyika Territory 3 fighters moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Iraq British take Iraq from Italians 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery and 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter moved from Yunnan to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in Hopei British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei British win, taking 106 Sea Zone from Germans, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 bomber and 3 mech_infantrys in Tanganyika Territory, round 3 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 bomber moved from Tanganyika Territory to Egypt 3 fighters moved from Belgian Congo to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 aaGun and 8 infantry moved from India to Burma 1 aaGun moved from Yunnan to Shan State Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,2,4,2 UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Quebec: 1 armour EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33 Italians : -1.00 Chinese : -0.17 Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Shensi : 1 infantry Yunnan : 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber Kweichow : 1 artillery and 1 infantry Hunan : 1 infantry Kansu : 1 infantry Hopei : 1 mech_infantry Shan State : 1 aaGun, 1 artillery and 1 infantry Burma : 1 aaGun and 8 infantry India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield French Indo China : 1 flag, 1 infantry 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber 36 Sea Zone : 1 destroyer 34 Sea Zone : 1 transport 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 destroyer and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Belgian Congo : 1 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 armour, 1 factory_minor and 1 infantry Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry Tanganyika Territory : 2 mech_infantrys Morocco : 1 flag, 4 infantry and 3 mech_infantrys French Equatorial Africa : 1 infantry French Central Africa : 1 flag Algeria : 1 infantry French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry Libya : 1 flag 106 Sea Zone : 1 flag, 1 transport 99 Sea Zone : 1 flag Iraq : 1 flag, 1 mech_infantry Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 1 submarine and 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 5 transports 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 67 Russians : 29 / 40 Japanese : 44 / 63 Americans : 54 / 90 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 22 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen forgot a usa ncm…put it in during CHI turn. sorry
It’s cool.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Yunnan to Siam 2 fighters moved from India to Siam 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siam ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Siam, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Siam to Yunnan 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.67
Territory Summary for ANZAC :
Yunnan : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 2 fighters Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 submarine Syria : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 28 / 40 Japanese : 40 / 63 Americans : 53 / 90 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Yunnan to Siam 2 fighters moved from India to Siam 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siam ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Siam, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Siam to Yunnan 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.67
Territory Summary for ANZAC and French :
Yunnan : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 2 fighters Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 submarine Gibraltar : 1 fighter United Kingdom : 2 infantry Syria : 1 infantry Tunisia : 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 67 Russians : 28 / 40 Japanese : 40 / 63 Americans : 53 / 90 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Tambov 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Novgorod to Caucasus 1 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 3 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to Western Germany 9 mech_infantrys moved from Archangel to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 bomber moved from Caucasus to Bryansk 1 aaGun moved from Rostov to Caucasus 15 infantry moved from Rostov to Bryansk 4 artilleries moved from Rostov to Bryansk 5 mech_infantrys moved from Rostov to Volgograd 5 armour moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery and 4 infantry moved from Novgorod to Belarus 1 artillery and 5 infantry moved from Archangel to Belarus 2 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Caucasus 9 mech_infantrys moved from Rostov to Bryansk 3 armour moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : 0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Samara to Tambov 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 4 infantry moved from Jehol to Anhwe 4 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar Combat - Russians Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Chahar, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Chahar, round 4 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.33 Japanese : -1.33
Territory Summary for Russians :
Shantung : 1 infantry Korea : 1 flag Chahar : 1 aaGun and 5 infantry Anhwe : 1 aaGun and 5 infantry Kazakhstan : 1 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 78 infantry, 3 mech_infantrys and 1 tactical_bomber Tambov : 3 infantry Vologda : 1 infantry Samara : 1 infantry
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 36 / 63 Americans : 53 / 90 Chinese : 17 / 15 British : 36 / 36 UK_Pacific : 9 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 bombers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from Kiangsu to Shantung 4 infantry moved from Kiangsu to Anhwe 1 bomber moved from Kwangsi to Shantung 1 bomber moved from Kwangsi to Shantung 4 fighters moved from Japan to Anhwe 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to Anhwe 1 mech_infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shantung Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 7 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 5 infantry AA fire in Anhwe : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 6 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 8/11 hits, 4,33 expected hits Chinese roll dice for 1 aaGun and 5 infantry in Anhwe, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in 36 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 aaGun and 1 infantry moved from Kwangsi to 36 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 20 Sea Zone 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 3 fighters moved from Anhwe to Kiangsu 1 armour and 2 artilleries moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Malaya 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Anhwe to Kwangtung 2 bombers moved from Shantung to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Malaya Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in Malaya 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -1,00 AA fire in Anhwe : : 0,50 UK_Pacific : 0,67 Japanese : 2,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -5.50 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 submarine 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber 26 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 flag 28 Sea Zone : 1 carrier, 2 infantry, 1 submarine and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Gibraltar : 2 fighters and 2 infantry Egypt : 2 fighters Morocco : 1 flag Algeria : 2 infantry Tunisia : 1 flag, 1 armour, 1 fighter and 3 mech_infantrys 92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 3 transports 101 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 42 / 42 Americans : 53 / 88 Chinese : 13 / 15 British : 36 / 36 UK_Pacific : 7 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 13 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hunan Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 13 infantry in Hunan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Suiyuyan : 1 infantry Hunan : 5 artilleries and 14 infantry Chahar : 1 fighter Anhwe : 1 artillery
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 38 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 7 / 9 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 13 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hunan Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 13 infantry in Hunan, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar Place Units - Chinese 3 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana Combat - British Battle in French Guiana Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Guiana from Neutral_Axis, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 armour and 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 aaGun moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from French Indo China to India 1 aaGun and 5 infantry moved from Burma to India 3 infantry moved from Burma to Yunnan 1 aaGun and 1 artillery moved from Shan State to Yunnan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 carriers placed in 81 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,4,2,4,5,6,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00 Americans : -5.50 Chinese : 1.00 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Iwo Jima : 1 flag Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Kwangsi : 1 infantry Marianas : 1 flag, 1 infantry Siam : 1 flag, 1 infantry Yunnan : 1 aaGun, 1 artillery and 3 infantry Suiyuyan : 1 infantry Hunan : 1 aaGun, 5 artilleries and 14 infantry Szechwan : 1 armour and 4 mech_infantrys Chahar : 1 fighter Anhwe : 1 artillery India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield French Indo China : 1 flag, 2 infantry 44 Sea Zone : 1 submarine 33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber 26 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 flag 28 Sea Zone : 1 carrier, 2 infantry, 1 submarine and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 artilleries and 3 infantry Alexandria : 1 infantry Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry Morocco : 1 flag French Central Africa : 1 flag French Guiana : 1 flag, 1 armour and 1 infantry Algeria : 2 infantry French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys Italian Somaliland : 1 flag, 1 mech_infantry 106 Sea Zone : 1 flag 99 Sea Zone : 1 flag Iraq : 1 flag 92 Sea Zone : 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 5 transports Eastern Persia : 1 flag, 1 mech_infantry 101 Sea Zone : 1 destroyer 81 Sea Zone : 2 carriers and 1 destroyer Brazil : 1 flag Persia : 1 flag 88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 60 / 84 Russians : 21 / 36 Japanese : 35 / 42 Americans : 53 / 88 Chinese : 17 / 20 British : 36 / 36 UK_Pacific : 10 / 6 Italians : 14 / 15 ANZAC : 16 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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Second post, please.