LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Burma
            1 fighter moved from Sumatra to Burma
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Burma
            1 fighter moved from Sumatra to Burma
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            3 bombers moved from Southern France to Western Germany
            1 armour moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Germany to Poland
            1 armour moved from Poland to Romania
            2 armour, 3 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
            1 tactical_bomber moved from Poland to Slovakia Hungary
            2 armour moved from Poland to Slovakia Hungary
            2 aaGuns moved from Western Germany to Germany
            2 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @dawgoneit

    Uh oh. It seems our file has been corrupted. I can’t save my turn, I keep getting weird messages and the file won’t upload. Luckily I didn’t do any combat so my turn can be redone.

    However, can you redo your Germany turn? I’m not sure where or how the file got corrupted, but hopefully if you redo your turn that will fix it. Luckily you didn’t do any combat, either.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Western Germany to France
            3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
            2 armour, 1 artillery and 2 mech_infantrys moved from Germany to Poland
            3 bombers moved from Southern France to Western Germany
            2 aaGuns moved from Western Germany to Germany
            2 aaGuns moved from Poland to Slovakia Hungary
            5 infantry moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 artilleries and 2 infantry moved from France to Southern France
            2 tactical_bombers moved from Southern Italy to Southern France
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit i hope that worked

  • '19 '17 '16

    @dawgoneit

    Danm! I’m going to have to make a call out for help. I’ll keep you posted.

  • '19 '17 '16


  • @StuckTojo @dawgoneit

    Please ignore my following test.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo I was able to succesfully load @dawgoneit’s savegame, execute the Russian turn and post to the forum.

    This indicates, that in your case you most likely have not entered your forum credentials correctly into the PBEM setup, that is your forum name and your forum password.

    Please check your settings and retry.

  • '19 '17 '16

    @Panther

    OK, thanks. I’ll try again.

  • '19 '17 '16

    @Panther

    Sorry, Panther. The same thing happens no matter what I do. I’ve tried and re-tried my password + every password I’ve ever had. Nothing works. Funny thing is, no matter what password I try I can always open the game and play it. I just can’t save it.

    Is it possible something’s corrupted with my account? Is there any way I can change my password and try it again?


  • Another test follows:


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @Panther

    Sorry, Panther. The same thing happens no matter what I do. I’ve tried and re-tried my password + every password I’ve ever had. Nothing works. Funny thing is, no matter what password I try I can always open the game and play it. I just can’t save it.

    Is it possible something’s corrupted with my account? Is there any way I can change my password and try it again?

    I am pretty sure it is related to you log-in credentials.

    Just to be sure we talk about the same thing:

    In this part of the setup-screen
    login.PNG
    enter

    StuckTojo

    as Login

    and

    <your forum password>

    as Password.

    I am repeating this because sometimes people add their email-address and email-password instead, which most of the time causes that error.

    I don’t think your forum account is corrupted. You can change your forum password - but you need to remember your current password for doing so.

    In case you don’t remember it correctly you need to execute the Password-Reset-procedure.


  • @Panther Make sure you redo your login also. This happened to me 1 time and that’s what i had to do.


  • '19 '17 '16

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Central Mongolia to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Central Mongolia to Buyant-Uhaa
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Samara to Russia
            1 infantry moved from Russia to Vologda
            1 armour and 1 mech_infantry moved from Smolensk to Belarus
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Eastern Poland
            1 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Bessarabia
            2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

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