JWW (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 9 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 6 fighters and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 2 transports in 42 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 6 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            1 fighter moved from Algeria to Egypt
            2 fighters moved from United Kingdom to Scotland
            2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
            1 carrier, 3 destroyers, 2 fighters and 12 submarines moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to Scotland
            3 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns, 3 artilleries and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -1.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
    Midway : 1 airfield
    Java : 1 flag, 1 artillery and 3 infantry
    Sumatra : 1 flag
    42 Sea Zone : 2 transports
    44 Sea Zone : 1 submarine
    26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    54 Sea Zone : 4 carriers, 11 destroyers, 6 fighters and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 9 fighters and 1 harbour
    New Brunswick Nova Scotia : 2 aaGuns, 3 artilleries and 5 infantry
    Egypt : 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
    Scotland : 2 artilleries, 3 fighters and 4 infantry
    United Kingdom : 2 artilleries
    Morocco : 1 infantry
    Tunisia : 1 flag
    Libya : 1 flag
    106 Sea Zone : 1 flag, 5 transports
    109 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 12 submarines and 3 transports
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 62 / 93
    Russians : 0 / 0
    Japanese : 64 / 76
    Americans : 62 / 101
    Chinese : 0 / 5
    British : 27 / 33
    UK_Pacific : 0 / 0
    Italians : 31 / 33
    ANZAC : 11 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 9 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 6 fighters and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 2 transports in 42 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 6 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            1 fighter moved from Algeria to Egypt
            2 fighters moved from United Kingdom to Scotland
            2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
            1 carrier, 3 destroyers, 2 fighters and 12 submarines moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to Scotland
            3 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns, 3 artilleries and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 artilleries
            EDIT: Adding units owned by Americans to Scotland: 2 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 9 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 6 fighters and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 2 transports in 42 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 6 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            1 fighter moved from Algeria to Egypt
            2 fighters moved from United Kingdom to Scotland
            2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
            1 carrier, 3 destroyers, 2 fighters and 12 submarines moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to Scotland
            3 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns, 3 artilleries and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 artilleries
            EDIT: Adding units owned by Americans to Scotland: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 29 PUs; 
            British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Iraq
    
        Combat - British
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
            1 aaGun and 2 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 109 Sea Zone
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from 109 Sea Zone to Scotland
            3 aaGuns, 2 fighters and 4 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            3 infantry placed in Quebec
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: airfield = 6
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    AA fire in Iraq : : -0.17
    Japanese : -1.33
    

    Savegame


  • @simon33, time for the big hurt?

  • '19

    @JWWII did you have any issues with dice server?


  • @ksmckay said in JWW (Allies) vs Simon33 (Axis) BM3:

    @JWWII did you have any issues with dice server?

    not that i am aware

  • '19

    @JWWII

    Seems like most other people on the forum are having issues. you seem to be the only person who has been able to use dice server in the last hour, unless you rolled those dice awhile ago.


  • @ksmckay said in JWW (Allies) vs Simon33 (Axis) BM3:

    @JWWII

    Seems like most other people on the forum are having issues. you seem to be the only person who has been able to use dice server in the last hour, unless you rolled those dice awhile ago.

    18 mins ago…the dice, I think were sent to my email???

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 aaGuns and 2 infantry moved from France to Holland Belgium
            1 armour and 1 mech_infantry moved from Greece to Yugoslavia
            1 armour moved from Caucasus to Iraq
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Greece
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

  • '19 '17 '16

    Dice are working for me too. Perhaps a temporary issue.

    @JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:

    @simon33, time for the big hurt?

    Looks like you’ll be able to reclaim London. That’s a shame. Shouldn’t be too long before Egypt falls though.


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from Sumatra to 39 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 9 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -5.33
    Japanese : -0.67
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Northern Territory : 1 airfield
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    Sumatra : 1 fighter
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag, 1 submarine
    44 Sea Zone : 1 flag, 2 transports
    54 Sea Zone : 1 destroyer, 2 fighters and 2 submarines
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 62 / 93
    Russians : 0 / 0
    Japanese : 61 / 76
    Americans : 62 / 101
    Chinese : 0 / 5
    British : 27 / 33
    UK_Pacific : 0 / 0
    Italians : 31 / 36
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from Sumatra to 39 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Celebes, round 9 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -5.33
    Japanese : -0.67
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Northern Territory : 1 airfield
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    Sumatra : 1 fighter
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag, 1 submarine
    44 Sea Zone : 1 flag, 2 transports
    54 Sea Zone : 1 destroyer, 2 fighters and 2 submarines
    United Kingdom : 2 infantry
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 62 / 93
    Russians : 0 / 0
    Japanese : 61 / 76
    Americans : 62 / 101
    Chinese : 0 / 5
    British : 27 / 33
    UK_Pacific : 0 / 0
    Italians : 31 / 36
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs; 
            Germans buy 3 armour, 1 carrier, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            6 fighters moved from 112 Sea Zone to Scotland
            1 bomber moved from Western Germany to Scotland
            6 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in Scotland
                Germans attacks with 7 units heading to Scotland
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Scotland
                    AA fire in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Scotland causes 6 damage total. 
            Battle in United Kingdom
                Germans attack with 1 artillery, 6 bombers and 1 infantry
                British defend with 1 airfield, 1 factory_major and 1 harbour; French defend with 2 infantry
                    Germans roll dice for 1 artillery, 6 bombers and 1 infantry in United Kingdom, round 2 : 6/8 hits, 4.67 expected hits
                    British roll dice for 2 infantry in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery and 6 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for French: 2 infantry
            Cleaning up after air battles
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            6 bombers moved from United Kingdom to Western Germany
            6 fighters moved from Scotland to 112 Sea Zone
            1 bomber moved from Scotland to Western Germany
            5 artilleries and 5 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            4 artilleries and 1 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Northwest Persia to Iraq
            2 aaGuns moved from Trans-Jordan to Iraq
            2 armour and 6 mech_infantrys moved from Trans-Jordan to Iraq
            2 armour moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            5 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 carrier and 4 submarines placed in 112 Sea Zone
            3 armour placed in Iraq
            2 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,1,6,3,5,4,2,3,5,1,2,4,6,5,3,6,6,1,3,6,4,3,6,5,3,6,5,4,3,1,6,5,1,4,5,6,2,1,3,1,3,4,2,3,6
            Germans collect 62 PUs (6 lost to blockades); end with 95 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 111 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.33
    AA fire in Scotland : : -0.17
    

    Savegame


  • @simon33 japan is up


  • @simon33 I should have taken ireland last turn as use?!?! lots of mistakes, as usual

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Borneo to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            1 bomber moved from Shan State to 41 Sea Zone
            1 destroyer, 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from Borneo to 44 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 2 transports
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    2 transports owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 2 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Shan State
            1 artillery moved from Shan State to French Indo China
            1 fighter moved from 42 Sea Zone to Borneo
            2 fighters moved from 44 Sea Zone to Borneo
            2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 36 Sea Zone
            2 destroyers and 2 fighters placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 fighters, 1 harbour, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in United Kingdom
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 6 fighters and 1 infantry in United Kingdom, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 41 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 41 Sea Zone to 42 Sea Zone
            4 carriers, 11 destroyers, 2 fighters and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from Scotland to Eire
                  Americans take Eire from Neutral_Allies
            2 infantry moved from 109 Sea Zone to Scotland
            6 fighters moved from United Kingdom to Scotland
            1 fighter moved from 110 Sea Zone to Scotland
            8 fighters moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Eastern United States to New Brunswick Nova Scotia
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
            3 transports moved from 109 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Java
            3 artilleries and 5 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            2 armour and 2 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.17
    Japanese : 0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 fighters, 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
    Sumatra : 1 flag
    42 Sea Zone : 4 carriers, 11 destroyers, 5 fighters and 1 transport
    63 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    Central United States : 2 armour, 1 factory_major and 2 infantry
    Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    New Brunswick Nova Scotia : 1 aaGun and 1 fighter
    Egypt : 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
    Scotland : 1 aaGun, 7 artilleries, 7 fighters and 7 infantry
    United Kingdom : 1 infantry
    Morocco : 1 infantry
    Tunisia : 1 flag
    Libya : 1 flag
    106 Sea Zone : 1 flag
    Eire : 1 flag, 1 infantry
    109 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 8 fighters, 12 submarines and 5 transports
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    107 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 62 / 131
    Russians : 0 / 0
    Japanese : 61 / 69
    Americans : 62 / 97
    Chinese : 0 / 5
    British : 27 / 0
    UK_Pacific : 0 / 0
    Italians : 31 / 36
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 fighters, 1 harbour, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in United Kingdom
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 6 fighters and 1 infantry in United Kingdom, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 41 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 41 Sea Zone to 42 Sea Zone
            4 carriers, 11 destroyers, 2 fighters and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from Scotland to Eire
                  Americans take Eire from Neutral_Allies
            2 infantry moved from 109 Sea Zone to Scotland
            6 fighters moved from United Kingdom to Scotland
            1 fighter moved from 110 Sea Zone to Scotland
            8 fighters moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Eastern United States to New Brunswick Nova Scotia
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
            3 transports moved from 109 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Java
            3 artilleries and 5 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            2 armour and 2 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Quebec to 106 Sea Zone
            3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 infantry moved from 109 Sea Zone to Scotland
            2 transports moved from 109 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 bomber moved from Egypt to French West Africa
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.17
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 fighters, 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
    Sumatra : 1 flag
    42 Sea Zone : 4 carriers, 11 destroyers, 5 fighters and 1 transport
    63 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    Central United States : 2 armour, 1 factory_major and 2 infantry
    Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Belgian Congo : 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 aaGun, 1 fighter and 1 harbour
    Egypt : 3 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 33 infantry, 2 marines and 10 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 5 aaGuns, 1 airfield, 7 artilleries, 9 fighters and 16 infantry
    United Kingdom : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Morocco : 1 infantry
    French West Africa : 1 bomber
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    119 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag
    Eire : 1 flag, 1 infantry
    Crete : 1 flag
    109 Sea Zone : 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 13 submarines and 9 transports
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    107 Sea Zone : 5 transports
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 62 / 131
    Russians : 0 / 0
    Japanese : 61 / 69
    Americans : 62 / 97
    Chinese : 0 / 5
    British : 27 / 33
    UK_Pacific : 0 / 0
    Italians : 31 / 36
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    @JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:

    @simon33 japan is up

    Japan is done - I didn’t forget.

    I did forget to take Celebes! Bummer.


  • @simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:

    @JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:

    @simon33 japan is up

    Japan is done - I didn’t forget.

    I did forget to take Celebes! Bummer.

    no need to be greedy…I will beat you someday Simon

Suggested Topics

  • 73
  • 16
  • 36
  • 78
  • 68
  • 69
  • 73
  • 78
Axis & Allies Boardgaming Custom Painted Miniatures

139

Online

17.2k

Users

39.5k

Topics

1.7m

Posts