18L MrRoboto (Axis+6) vs Dawgoneit (Allies) BM


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    triplea_42263_Ame9.tsvg


  • submerge in sz110?
    ool?

  • '19 '18

    Well you can’t attack the submarines anyway.

    Max defense except for the planes. save them for last. And land them in London, should they survive


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 battleship owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                3 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 armour, 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42263_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    triplea_42263_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 battleship owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                3 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 armour, 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 marine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from India to Burma
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                5 armour moved from Persia to West India
                3 armour moved from Iraq to Northwest Persia
                4 armour moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Java
                Battle in Borneo
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Java from Japanese, taking Borneo from Japanese, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in United Kingdom
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in United Kingdom, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Burma to India

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 1 marine

    triplea_42263_UK_9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians repair damage of 4x factory_major; Remaining resources: 24 PUs;
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 artillery moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_42263_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs

    triplea_42263_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42263_Fre9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour, 1 artillery, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone
                2 bombers moved from Western Germany to Volgograd
                1 infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 infantry moved from Caucasus to Volgograd
                1 bomber moved from Western Germany to Tambov
                1 artillery and 2 infantry moved from Bryansk to Tambov
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 armour and 1 factory_minor
                        Germans roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,83 expected hits
                        Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
                        2 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 armour
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns, 17 armour and 2 artilleries moved from Bryansk to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Ukraine to Rostov
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Tambov to Rostov
                2 bombers moved from Volgograd to Rostov
                10 armour moved from Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 submarine moved from 110 Sea Zone to 123 Sea Zone
                1 bomber moved from 109 Sea Zone to Western Germany
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 infantry placed in Novgorod
                10 armour placed in Germany
                1 mech_infantry placed in France
                1 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Russians : 2,33

    triplea_42263_Ger10.tsvg

  • '19 '18

    Everything fine? You’re usually really fast, that’s why I’m asking


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Samara
                1 fighter moved from Russia to Archangel
                2 mech_infantrys moved from Russia to Archangel

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Timguska
                    Russians attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 4 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_42263_Rus10.tsvg


  • @MrRoboto:

    Everything fine? You’re usually really fast, that’s why I’m asking

    sorry for the delay. i had a dinner party in my yard last night and i took most of the week setting up for it.
    it was a great surf & turf party. i will be quicker this week.
    thank you for asking.

    Wayne

  • '19 '18

    Cool, I hope you had fun!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
                2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 7 artilleries and 2 infantry moved from Shan State to Burma
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 bomber moved from Malaya to Borneo
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                3 armour and 4 mech_infantrys moved from French Indo China to Burma
                3 armour and 3 mech_infantrys moved from Malaya to Burma
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Kansu to Timguska
                1 armour moved from Olgiy to Timguska
                1 armour moved from Ulaanbaatar to Dzavhan
                1 mech_infantry moved from Tsagaan Olom to Dzavhan
                2 armour and 1 artillery moved from Buryatia to Yakut S.S.R.
                1 armour moved from Tsagaan Olom to Dzavhan
                1 armour moved from Tsagaan Olom to Timguska

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Aleutian Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Timguska
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Timguska, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 3 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        Americans roll dice for 3 destroyers in 26 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 destroyers
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 artillery in Yakut S.S.R., round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 7 armour, 7 artilleries, 4 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 7 armour, 7 artilleries, 4 infantry and 7 mech_infantrys in Burma, round 2 : 9/25 hits, 8,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 armour, 7 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Dzavhan
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Dzavhan, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Dzavhan
                    Japanese win, taking Dzavhan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                3 armour moved from Hunan to Burma
                1 aaGun moved from Shan State to Burma
                1 mech_infantry moved from Kweichow to Burma
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Hopei to Hunan
                1 mech_infantry moved from Chahar to Shensi
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Amur to Jehol
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 artillery moved from New Guinea to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Wake Island to Japan

    Place Units - Japanese
                2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
                Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    British : -0,33
        Americans : -0,33
        ANZAC : -1,00
        UK_Pacific : -0,67
        Russians : 1,00
        Japanese : -3,67

    triplea_42263_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 29 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to British Columbia
                1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                3 armour moved from Egypt to Iraq
                1 bomber moved from Tobruk to Northern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 infantry moved from Tunisia to Libya

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in British Columbia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Gibraltar
                    Americans attack with 2 armour, 3 artilleries and 5 infantry
                    Italians defend with 1 aaGun, 1 harbour, 3 infantry and 1 marine
                        Americans roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 :  3/4 hits
                        Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Gibraltar, round 2 :  4/10 hits
                        Italians roll dice for 1 aaGun, 3 infantry and 1 marine in Gibraltar, round 2 :  1/4 hits
                        1 aaGun owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 aaGun, 3 infantry and 1 marine
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Libya
                1 fighter moved from British Columbia to Western United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42263_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_42263_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 29 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to British Columbia
                1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                3 armour moved from Egypt to Iraq
                1 bomber moved from Tobruk to Northern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 infantry moved from Tunisia to Libya

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in British Columbia, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Gibraltar
                    Americans attack with 2 armour, 3 artilleries and 5 infantry
                    Italians defend with 1 aaGun, 1 harbour, 3 infantry and 1 marine
                        Americans roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 :  3/4 hits
                        Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Gibraltar, round 2 :  4/10 hits
                        Italians roll dice for 1 aaGun, 3 infantry and 1 marine in Gibraltar, round 2 :  1/4 hits
                        1 aaGun owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 aaGun, 3 infantry and 1 marine
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Libya
                1 fighter moved from British Columbia to Western United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                4 armour moved from Iraq to Eastern Persia
                1 armour moved from Northwest Persia to Kazakhstan
                      Russians take Kazakhstan from Germans
                4 armour moved from Northwest Persia to Volgograd
                5 armour moved from West India to India

    Combat - British
                Battle in Volgograd
                    British attack with 4 armour
                    Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 armour in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
                        British roll dice for 2 armour in Volgograd, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 2 armour

    Non Combat Move - British

    Place Units - British
                3 armour placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,2
                British collect 35 PUs (2 lost to blockades); end with 36 PUs

    Place Units - UK_Pacific
                3 infantry and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 marine

    triplea_42263_UK_10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 battleship moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 bomber moved from France to Gibraltar
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 bombers, 4 fighters and 3 infantry
                    British defend with 1 harbour; Americans defend with 2 armour, 3 artilleries and 4 infantry
                        Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 infantry in Gibraltar, round 2 : 4/12 hits, 5,33 expected hits
                        British roll dice for 2 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 4/9 hits, 3,33 expected hits
                        4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries, 2 bombers and 4 fighters in Gibraltar, round 3 : 4/8 hits, 4,00 expected hits
                        British roll dice for 2 armour and 2 artilleries in Gibraltar, round 3 : 3/4 hits, 1,67 expected hits
                        2 armour owned by the Americans, 2 artilleries owned by the Americans, 2 fighters owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for Americans: 2 armour, 3 artilleries and 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 carriers moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery placed in Southern France
                1 artillery and 1 infantry placed in Southern France
                1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        British : 2,00

    triplea_42263_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
                ANZAC collect 10 PUs; end with 11 PUs

    triplea_42263_ANZ10.tsvg

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