Those card images just gave me a thought. Both of them are divided into a “desperate times” (spawns a Zombie(s)) and a “desperate measures” (provides some other bonus to the turn player). I wonder if we’ll get differently named cards…
Additionally, one of the cards mentions something about a “Infantry Reward” for “liberating a Zombie controlled territory.” Interested to know more details on that.
And another point. If a Territory is “Zombie-controlled,” does that mean neither player collects IPCs from it?
Side-note: I thought of an even more devious use of the Zombies’ spawning conditions.
Scenario: My Soviet Stack is next to my opponent’s Nazi Stack. At least one of our stacks is heavy in INF.
1. I attack the Nazi Stack.
2. After I’ve either lost all my INF or have dealt sufficient damage to the Germans, I withdraw the Soviets.
3. Zombies spawn in the territory where the battle took place.
4. I pass turn.
5. The rest of the Nazi Stack is wiped out by Zombies.
Might totally change the dynamics of when it’s considered “safe” to have your stack adjacent to an enemy stack.