@thrasher1 said in Game 192; Whoops Dave Does it Again:
Guys,
Interesting to read about your experiences with the East Front battle in this version of Axis and Allies (AAZ).
I was wondering: how does the (in-)famous Decoy Card play out here?
You’ll have to remind me. Which one is “Decoy Team?” Is that the one that says something like:
“Select a Territory with Zombies present. Move half of the Zombies from that territory to an adjacent one”
If so, that’s easily the most game-breaking card for the Eastern Front. If the Allies draw it they can have an easier time creating the wall of Zombies I mentioned above (to shepherd the German Spearhead on a longer path to Moscow). On the other hand, if the Axis draw it they’ll be able to either dump Zombies straight into Moscow (seriously damaging its defenses) which also eliminates the only obstacle between 6-10 German Tanks/3+ FTR/BOMB (and accompanying INF) and a (comparatively) lightly defended Moscow.