just a post to make sure I got everything right. Still deciding on purchase and may not get to everything tonight.
The bid is subs in 106, 91, and 111, a fig in scotland for the allies.
An art in kwangsi and a sub in 20 for Japan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern France to Greece
1 armour and 2 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Vologda
1 armour moved from Nenetsia to Vologda
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Smolensk
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys
British defend with 7 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/11 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/14 hits
Americans roll dice for 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/8 hits
4 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/10 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits
3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 5 : 4/10 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Greece
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 0/3 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 3 : 2/3 hits
British roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Greece to France
1 bomber moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
2 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 3.
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,2,6,6,4,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 2 infantry moved from Russia to Vologda
6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Bryansk : 1/5 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 26/65 hits
Italians roll dice for 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 27/50 hits
27 infantry owned by the Russians, 2 aaGuns owned by the Germans, 8 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 13/38 hits
Italians roll dice for 21 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Bryansk, round 3 : 8/26 hits
8 infantry owned by the Russians, 1 artillery owned by the Germans and 12 armour owned by the Germans lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 12/30 hits
Italians roll dice for 9 armour, 2 fighters and 2 tactical_bombers in Bryansk, round 4 : 8/13 hits
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 9 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bryansk
6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Russia
Italians win with 1 fighter remaining. Battle score for attacker is 112
Casualties for Germans: 2 aaGuns, 21 armour, 9 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 1 artillery, 1 fighter, 40 infantry and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
5 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 3 infantry moved from Siam to Shan State
2 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Shan State
Place Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Um, I expected to have you state that you forgot to retreat the German troops. Yea, it was fun killing them, but it does ruin the game. I have edited my moves several times, and consider this just part of the game via email.
If you want, I would suggest redoing the German non combat move. And continue from there
Or press on… your choice.
Cheers,
Jim
Iv’e screwed up this game pretty good so far.
might as well press on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Java
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 artilleries and 17 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Java
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 artilleries and 17 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
4 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Persia to Caucasus
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Cyprus
Battle in Malta
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits
Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the Germans lost in Greece
British win, taking Cyprus from Italians, taking Malta from Italians, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 9 infantry
Germans defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 : 4/13 hits
Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Normandy Bordeaux, round 2 : 6/9 hits
4 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits
1 artillery owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 0/4 hits
Germans roll dice for 2 armour in Normandy Bordeaux, round 4 : 1/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 1 artillery and 4 mech_infantrys
Casualties for British: 1 artillery and 9 infantry
3 fighters owned by the British retreated
Battle in Bryansk
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter
British roll dice for 2 fighters and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits
Italians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Bryansk
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Caucasus
British attack with 1 armour and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Caucasus to 99 Sea Zone
1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
As you wish… :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Northern Italy to Greece
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 2 infantry; French defend with 3 infantry; Americans defend with 1 aaGun and 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits
British roll dice for 1 aaGun and 7 infantry in Algeria, round 2 : 3/7 hits
1 aaGun owned by the Americans, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits
British roll dice for 6 infantry in Algeria, round 3 : 3/6 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Tunisia
British win with 5 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGun
Battle in Greece
Italians attack with 1 fighter
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Greece
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3
Italians collect 4 PUs (7 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 76 PUs;
Germans buy 3 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Vologda
2 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Normandy Bordeaux to France
1 infantry moved from France to Holland Belgium
2 bombers moved from France to Greece
1 artillery moved from France to Holland Belgium
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Greece
Germans attack with 2 bombers
British defend with 1 artillery
Germans roll dice for 2 bombers in Greece, round 2 : 0/2 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 bomber owned by the Germans lost in Greece
Germans roll dice for 1 bomber in Greece, round 3 : 0/1 hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits
Germans roll dice for 1 bomber in Greece, round 4 : 0/1 hits
British roll dice for 1 artillery in Greece, round 4 : 1/1 hits
1 bomber owned by the Germans lost in Greece
British win with 1 artillery remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Non Combat Move - Germans
2 armour moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
2 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in France
1 mech_infantry placed in Western Germany
2 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Germans undo move 6.
2 infantry placed in Germany
Germans undo move 1.
1 fighter placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 armour moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 7 artilleries and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 7 artilleries and 1 infantry in Tambov, round 2 : 3/10 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 7 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 2 infantry in Samara, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 3 artilleries and 1 infantry in Samara, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 armour, 3 artilleries and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 4 armour, 3 artilleries and 2 infantry in Vologda, round 2 : 4/9 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
4 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from Hopei to Shensi
2 infantry moved from Kwangsi to Yunnan
2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Manchuria to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 artillery
British defend with 2 aaGuns
2 aaGuns owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/23 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 6 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
2 infantry moved from Algeria to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Tunisia, round 2 : 3/7 hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 infantry moved from Eastern United States to 101 Sea Zone
5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Tunisia to 96 Sea Zone
1 fighter moved from Tunisia to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
7 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries and 19 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 19 infantry in Shensi, round 2 : 5/21 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 8 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 armour, 8 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
6 infantry moved from 112 Sea Zone to Norway
1 armour and 3 infantry moved from Caucasus to Kazakhstan
Combat - British
Battle in Norway
British attack with 1 armour, 2 fighters and 6 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 6 infantry in Norway, round 2 : 2/9 hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 armour, 2 fighters and 5 infantry in Norway, round 3 : 1/8 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Denmark
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 4 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
British roll dice for 1 bomber, 2 fighters and 4 infantry in Denmark, round 2 : 2/7 hits
Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
British roll dice for 1 bomber, 2 fighters and 2 infantry in Denmark, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
British win, taking Denmark from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
British attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British lost in Kazakhstan
British roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern Italy
British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/3 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/8 hits
Italians roll dice for 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/6 hits
1 aaGun owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/4 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern Italy, round 4 : 0/3 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/3 hits
1 artillery owned by the British lost in Southern Italy
Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for British: 1 artillery, 1 fighter and 5 infantry
Casualties for Italians: 1 aaGun and 3 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries, 5 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Yugoslavia to Greece
Italians take Greece from British
1 infantry moved from Yugoslavia to Northern Italy
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Finland to Norway
5 infantry and 1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Germany to Norway
2 artilleries moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Germans
Battle in Denmark
Germans attack with 5 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 5 infantry and 1 mech_infantry in Denmark, round 2 : 0/6 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 5 infantry and 1 mech_infantry in Denmark, round 3 : 1/6 hits
British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour and 5 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 1/5 hits
British roll dice for 1 armour and 5 infantry in Norway, round 2 : 4/6 hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
retreated to Norway
British win with 1 armour and 4 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 3 artilleries and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 3 artilleries in Bryansk, round 4 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 armour moved from Novgorod to Karelia
1 fighter moved from Norway to Karelia
2 infantry moved from Poland to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour moved from France to Germany
1 artillery and 2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter and 7 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs