Surfer Allies -vs- dawgoneit Axis + 10 BM3

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Turning off Edit Mode
                Americans buy 2 carriers, 2 destroyers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Germans defend with 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  3/3 hits
                        3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber and 3 fighters
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 transports moved from 27 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to 54 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 carriers moved from 95 Sea Zone to 99 Sea Zone
                3 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Burma to India
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 infantry placed in Normandy Bordeaux
                Americans undo move 4.
                1 infantry and 1 tactical_bomber placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Changing PUs for Americans from 83 to 85

    triplea_41985_Ame6.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 2 artilleries and 15 infantry moved from Szechwan to Shensi

    Combat - Chinese
                EDIT: Preparing Airbases for Possible Scrambling
                EDIT: Battle in Shensi
                    EDIT: Chinese attack with 2 artilleries and 15 infantry
                    EDIT: Japanese defend with 1 infantry
                        EDIT:  2/17 hits
                        EDIT:  1/1 hits
                    EDIT: 1 infantry owned by the Japanese lost in Shensi
                    EDIT: Chinese takes Shensi from Japanese
                    EDIT: Chinese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
                EDIT: Recording Battle Statistics

    Non Combat Move - Chinese
                EDIT: Cleaning up during movement phase
                EDIT: 1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Kansu
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41985_Chi6.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Turning off Edit Mode
                Americans buy 2 carriers, 2 destroyers, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Germans defend with 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  3/3 hits
                        3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber and 3 fighters
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 transports moved from 27 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to 54 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 carriers moved from 95 Sea Zone to 99 Sea Zone
                3 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Burma to India
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 infantry placed in Normandy Bordeaux
                Americans undo move 4.
                1 infantry and 1 tactical_bomber placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Changing PUs for Americans from 83 to 85

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 2 artilleries and 15 infantry moved from Szechwan to Shensi

    Combat - Chinese
                EDIT: Preparing Airbases for Possible Scrambling
                EDIT: Battle in Shensi
                    EDIT: Chinese attack with 2 artilleries and 15 infantry
                    EDIT: Japanese defend with 1 infantry
                        EDIT:  2/17 hits
                        EDIT:  1/1 hits
                    EDIT: 1 infantry owned by the Japanese lost in Shensi
                    EDIT: Chinese takes Shensi from Japanese
                    EDIT: Chinese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
                EDIT: Recording Battle Statistics

    Non Combat Move - Chinese
                EDIT: Cleaning up during movement phase
                EDIT: 1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Kansu
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 2 infantry moved from Sardinia to 95 Sea Zone
                EDIT: 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                EDIT: 2 infantry moved from 99 Sea Zone to Crete
                EDIT: 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                EDIT: 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                EDIT: British undo move 6.
                EDIT: British undo move 5.
                EDIT: British undo move 3.
                EDIT: 2 infantry moved from 99 Sea Zone to Greece
                EDIT: 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                EDIT: 2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                EDIT: British undo move 7.
                EDIT: 1 infantry moved from United Kingdom to 110 Sea Zone
                EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium
                EDIT: 2 infantry moved from Brazil to 86 Sea Zone

    Combat - British
                EDIT: Battle in Greece
                    EDIT: British takes Greece from Italians
                EDIT: Battle in Crete
                    EDIT: British takes Crete from Italians
                EDIT: Battle in Holland Belgium
                    EDIT: British takes Holland Belgium from Germans
                EDIT: Recording Battle Statistics

    Non Combat Move - British
                EDIT: Cleaning up during movement phase
                EDIT: 1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
                EDIT: 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                EDIT: 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                EDIT: 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                EDIT: 2 infantry moved from Algeria to Tunisia
                EDIT: British undo move 4.
                EDIT: 4 infantry moved from Iraq to Northwest Persia
                EDIT: 1 armour and 1 mech_infantry moved from Iraq to Persia
                EDIT: 1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
                EDIT: 1 armour and 1 mech_infantry moved from Kenya to Egypt
                EDIT: 1 infantry moved from Kenya to Anglo Egyptian Sudan
                EDIT: 1 infantry moved from Italian Somaliland to Ethiopia
                EDIT: 2 infantry moved from Union of South Africa to 71 Sea Zone
                EDIT: 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                EDIT: 1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
                EDIT: 2 aaGuns moved from Szechwan to Shensi

    Place Units - British
                1 armour placed in Union of South Africa
                1 fighter and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                EDIT: Removing units owned by British from Burma: 1 aaGun, 2 artilleries, 23 infantry and 2 mech_infantrys
                EDIT: Adding units owned by British to India: 1 aaGun, 2 artilleries, 23 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 fighter
                EDIT: Adding units owned by British to India: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_41985_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Northern Italy to Holland Belgium
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                2 artilleries and 4 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 armour and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 :  1/8 hits
                        Americans roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,5
                Italians collect 11 PUs; end with 11 PUs

    triplea_41985_Ita6.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41985_ANZ6.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    triplea_41985_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Yugoslavia to Greece
                1 bomber moved from Southern France to Greece
                1 armour and 2 mech_infantrys moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 artillery and 1 infantry moved from Rostov to Tambov
                1 fighter moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Vologda
                1 armour moved from Nenetsia to Vologda
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 tactical_bomber in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys
                    British defend with 7 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 :  3/15 hits
                        Americans roll dice for 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/11 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 :  4/14 hits
                        Americans roll dice for 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  4/8 hits
                        4 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 :  3/10 hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 :  0/4 hits
                        3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 5 :  4/10 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 5 infantry
                    Casualties for British: 7 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in Greece
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 3 :  2/3 hits
                        British roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Greece to France
                1 bomber moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to France
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in France
                2 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 3.
                2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,2,6,6,4,5,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,3
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_41985_Ger7.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 artillery and 2 infantry moved from Russia to Vologda
                6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                        AA fire in Bryansk :  1/5 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  26/65 hits
                        Italians roll dice for 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  27/50 hits
                        27 infantry owned by the Russians, 2 aaGuns owned by the Germans, 8 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 :  13/38 hits
                        Italians roll dice for 21 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Bryansk, round 3 :  8/26 hits
                        8 infantry owned by the Russians, 1 artillery owned by the Germans and 12 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 :  12/30 hits
                        Italians roll dice for 9 armour, 2 fighters and 2 tactical_bombers in Bryansk, round 4 :  8/13 hits
                        2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 9 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bryansk
                    6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Russia
                    Italians win with 1 fighter remaining. Battle score for attacker is 112
                    Casualties for Germans: 2 aaGuns, 21 armour, 9 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 1 artillery, 1 fighter, 40 infantry and 2 mech_infantrys
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                2 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41985_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                5 transports moved from 37 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                4 artilleries and 3 infantry moved from Siam to Shan State
                2 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers moved from French Indo China to Shan State
                1 artillery and 3 infantry moved from Malaya to Shan State
                2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Hunan to Shan State

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41985_Jap7.tsvg

  • 2024 2023 '22 '21 '20

    Um, I expected to have you state that you forgot to retreat the German troops. Yea, it was fun killing them, but it does ruin the game.  I have edited my moves several times, and consider this just part of the game via email.

    If you want, I would suggest redoing the German non combat move. And continue from there

    Or press on… your choice.

    Cheers,
    Jim


  • Iv’e screwed up this game pretty good so far.
    might as well press on

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Java

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 2 infantry moved from Morocco to Algeria
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 99 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter moved from 99 Sea Zone to 91 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to 96 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                5 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41985_Ame7.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                2 artilleries and 17 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 2 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_41985_Chi7.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Java

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 2 infantry moved from Morocco to Algeria
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 99 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter moved from 99 Sea Zone to 91 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to 96 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                5 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                2 artilleries and 17 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 2 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                4 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Persia to Caucasus

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Cyprus
                Battle in Malta
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Greece
                    British win, taking Cyprus from Italians, taking Malta from Italians, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters and 9 infantry
                    Germans defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 :  4/13 hits
                        Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Normandy Bordeaux, round 2 :  6/9 hits
                        4 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 :  3/5 hits
                        1 artillery owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 :  0/4 hits
                        Germans roll dice for 2 armour in Normandy Bordeaux, round 4 :  1/2 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour, 1 artillery and 4 mech_infantrys
                    Casualties for British: 1 artillery and 9 infantry
                    3 fighters owned by the British retreated
                Battle in Bryansk
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter
                        British roll dice for 2 fighters and 1 tactical_bomber in Bryansk, round 2 :  3/3 hits
                        Italians roll dice for 1 fighter in Bryansk, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Bryansk
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter
                Battle in Caucasus
                    British attack with 1 armour and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 4 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Persia to Eastern Persia
                1 fighter moved from Caucasus to 99 Sea Zone
                1 tactical_bomber moved from Caucasus to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41985_UK_7.tsvg

  • 2024 2023 '22 '21 '20

    As you wish… :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 fighter moved from Northern Italy to Greece
                1 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 2 infantry; French defend with 3 infantry; Americans defend with 1 aaGun and 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 :  2/8 hits
                        British roll dice for 1 aaGun and 7 infantry in Algeria, round 2 :  3/7 hits
                        1 aaGun owned by the Americans, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 3 :  1/5 hits
                        British roll dice for 6 infantry in Algeria, round 3 :  3/6 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Tunisia
                    British win with 5 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 aaGun
                Battle in Greece
                    Italians attack with 1 fighter
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter in Greece, round 2 :  1/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  2/2 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Greece
                    British win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3
                Italians collect 4 PUs (7 lost to blockades); end with 5 PUs

    triplea_41985_Ita7.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41985_ANZ7.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    triplea_41985_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 76 PUs;
                Germans buy 3 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Vologda
                2 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                2 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Normandy Bordeaux to France
                1 infantry moved from France to Holland Belgium
                2 bombers moved from France to Greece
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Greece
                    Germans attack with 2 bombers
                    British defend with 1 artillery
                        Germans roll dice for 2 bombers in Greece, round 2 :  0/2 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 bomber owned by the Germans lost in Greece
                        Germans roll dice for 1 bomber in Greece, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Greece, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Greece, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Greece, round 4 :  1/1 hits
                        1 bomber owned by the Germans lost in Greece
                    British win with 1 artillery remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 bombers

    Non Combat Move - Germans
                2 armour moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Poland
                1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                2 infantry placed in France
                1 mech_infantry placed in Western Germany
                2 infantry placed in Western Germany
                3 artilleries and 3 infantry placed in Germany
                Germans undo move 6.
                2 infantry placed in Germany
                Germans undo move 1.
                1 fighter placed in Germany
                Germans undo move 3.
                1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41985_Ger8.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                2 armour moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Novosibirsk to Samara
                2 artilleries moved from Russia to Samara
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 armour moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                2 artilleries moved from Russia to Tambov
                3 artilleries moved from Russia to Tambov
                1 artillery moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 armour, 7 artilleries and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour, 7 artilleries and 1 infantry in Tambov, round 2 :  3/10 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 armour, 7 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 3 artilleries and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 2 infantry in Samara, round 2 :  0/5 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 3 artilleries and 1 infantry in Samara, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 artilleries remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 4 armour, 3 artilleries and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 4 armour, 3 artilleries and 2 infantry in Vologda, round 2 :  4/9 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                4 infantry placed in Russia
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_41985_Rus8.tsvg

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