yeah for the record as upset as i get about any given dicing, i wouldn’t have it any other way… low luck is not for me. live by the dice, die by the dice lol
Surfer Allies -vs- dawgoneit Axis + 10 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern France to Greece
1 armour and 2 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Vologda
1 armour moved from Nenetsia to Vologda
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys
British defend with 7 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/11 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/14 hits
Americans roll dice for 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/8 hits
4 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/10 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits
3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 5 : 4/10 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Greece
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 0/3 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 3 : 2/3 hits
British roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Greece to France
1 bomber moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Vologda to BryanskPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
2 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 3.
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,2,6,6,4,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 2 infantry moved from Russia to Vologda
6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 6 armour, 13 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Bryansk : 1/5 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 26/65 hits
Italians roll dice for 2 aaGuns, 21 armour, 9 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 27/50 hits
27 infantry owned by the Russians, 2 aaGuns owned by the Germans, 8 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 13/38 hits
Italians roll dice for 21 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Bryansk, round 3 : 8/26 hits
8 infantry owned by the Russians, 1 artillery owned by the Germans and 12 armour owned by the Germans lost in Bryansk
Russians roll dice for 6 armour, 13 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 12/30 hits
Italians roll dice for 9 armour, 2 fighters and 2 tactical_bombers in Bryansk, round 4 : 8/13 hits
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 9 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bryansk
6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Russia
Italians win with 1 fighter remaining. Battle score for attacker is 112
Casualties for Germans: 2 aaGuns, 21 armour, 9 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 1 artillery, 1 fighter, 40 infantry and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
5 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 3 infantry moved from Siam to Shan State
2 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Shan StatePlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Um, I expected to have you state that you forgot to retreat the German troops. Yea, it was fun killing them, but it does ruin the game. I have edited my moves several times, and consider this just part of the game via email.
If you want, I would suggest redoing the German non combat move. And continue from there
Or press on… your choice.
Cheers,
Jim -
Iv’e screwed up this game pretty good so far.
might as well press on -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in JavaNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
5 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 artilleries and 17 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in JavaNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
5 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 artilleries and 17 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Szechwan, round 2 : 3/19 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
4 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Persia to CaucasusCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Cyprus
Battle in Malta
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits
Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the Germans lost in Greece
British win, taking Cyprus from Italians, taking Malta from Italians, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 9 infantry
Germans defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 : 4/13 hits
Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Normandy Bordeaux, round 2 : 6/9 hits
4 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits
1 artillery owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 0/4 hits
Germans roll dice for 2 armour in Normandy Bordeaux, round 4 : 1/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 1 artillery and 4 mech_infantrys
Casualties for British: 1 artillery and 9 infantry
3 fighters owned by the British retreated
Battle in Bryansk
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter
British roll dice for 2 fighters and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits
Italians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Bryansk
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Caucasus
British attack with 1 armour and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Caucasus to 99 Sea Zone
1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
As you wish… :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Northern Italy to Greece
1 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 2 infantry; French defend with 3 infantry; Americans defend with 1 aaGun and 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits
British roll dice for 1 aaGun and 7 infantry in Algeria, round 2 : 3/7 hits
1 aaGun owned by the Americans, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits
British roll dice for 6 infantry in Algeria, round 3 : 3/6 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Tunisia
British win with 5 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGun
Battle in Greece
Italians attack with 1 fighter
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Greece
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to YugoslaviaPlace Units - Italians
1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3
Italians collect 4 PUs (7 lost to blockades); end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 76 PUs;
Germans buy 3 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Vologda
2 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Normandy Bordeaux to France
1 infantry moved from France to Holland Belgium
2 bombers moved from France to Greece
1 artillery moved from France to Holland Belgium
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Greece
Germans attack with 2 bombers
British defend with 1 artillery
Germans roll dice for 2 bombers in Greece, round 2 : 0/2 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 bomber owned by the Germans lost in Greece
Germans roll dice for 1 bomber in Greece, round 3 : 0/1 hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits
Germans roll dice for 1 bomber in Greece, round 4 : 0/1 hits
British roll dice for 1 artillery in Greece, round 4 : 1/1 hits
1 bomber owned by the Germans lost in Greece
British win with 1 artillery remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombersNon Combat Move - Germans
2 armour moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
2 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 infantry moved from Novgorod to BelarusPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in France
1 mech_infantry placed in Western Germany
2 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Germans undo move 6.
2 infantry placed in Germany
Germans undo move 1.
1 fighter placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 armour moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 7 artilleries and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 7 artilleries and 1 infantry in Tambov, round 2 : 3/10 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 7 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 2 infantry in Samara, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 3 artilleries and 1 infantry in Samara, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 armour, 3 artilleries and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 4 armour, 3 artilleries and 2 infantry in Vologda, round 2 : 4/9 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
4 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from Hopei to Shensi
2 infantry moved from Kwangsi to Yunnan
2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Manchuria to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 artillery
British defend with 2 aaGuns
2 aaGuns owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/23 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 6 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 8 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
2 infantry moved from Algeria to Tunisia
1 fighter moved from 96 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Tunisia, round 2 : 3/7 hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 infantry moved from Eastern United States to 101 Sea Zone
5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Tunisia to 96 Sea Zone
1 fighter moved from Tunisia to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
7 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries and 19 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 19 infantry in Shensi, round 2 : 5/21 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - British
British buy 2 artilleries, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 8 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 armour, 8 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
6 infantry moved from 112 Sea Zone to Norway
1 armour and 3 infantry moved from Caucasus to KazakhstanCombat - British
Battle in Norway
British attack with 1 armour, 2 fighters and 6 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 6 infantry in Norway, round 2 : 2/9 hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 armour, 2 fighters and 5 infantry in Norway, round 3 : 1/8 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Denmark
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 4 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
British roll dice for 1 bomber, 2 fighters and 4 infantry in Denmark, round 2 : 2/7 hits
Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
British roll dice for 1 bomber, 2 fighters and 2 infantry in Denmark, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
British win, taking Denmark from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
British attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British lost in Kazakhstan
British roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern Italy
British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/3 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/8 hits
Italians roll dice for 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/6 hits
1 aaGun owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/4 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern Italy, round 4 : 0/3 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/3 hits
1 artillery owned by the British lost in Southern Italy
Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for British: 1 artillery, 1 fighter and 5 infantry
Casualties for Italians: 1 aaGun and 3 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United KingdomPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries, 5 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Yugoslavia to Greece
Italians take Greece from British
1 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Finland to Norway
5 infantry and 1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Germany to Norway
2 artilleries moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to BryanskCombat - Germans
Battle in Denmark
Germans attack with 5 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 5 infantry and 1 mech_infantry in Denmark, round 2 : 0/6 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 5 infantry and 1 mech_infantry in Denmark, round 3 : 1/6 hits
British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour and 5 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 1/5 hits
British roll dice for 1 armour and 5 infantry in Norway, round 2 : 4/6 hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
retreated to Norway
British win with 1 armour and 4 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 3 artilleries and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 3 artilleries in Bryansk, round 4 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 armour moved from Novgorod to Karelia
1 fighter moved from Norway to Karelia
2 infantry moved from Poland to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour moved from France to Germany
1 artillery and 2 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter and 7 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs