@max334 The Iraqis…ouch
T2 Play Off R1 BM3: oysteilo (Axis +9) vs. majikforce
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Korea to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Combat Move - British
1 fighter moved from Scotland to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone -
Scramble 97?
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full scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits
1 carrier owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/6 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Italians, 1 transport owned by the Italians, 1 fighter owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transportNon Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
1 aaGun moved from India to BurmaPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour, 2 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 1 marine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/3 hits
1 transport owned by the British lost in 93 Sea Zone
Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 transport
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 marine and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 9 PUs (4 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan StateTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUsCombat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Southern France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns, 1 factory_major and 4 infantry
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 2 aaGuns and 4 infantry in Northern Italy, round 2 : 2/4 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Italians win with 2 aaGuns and 4 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to Greece
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 88 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to ScotlandCombat - Germans
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 4/4 hits, 1,33 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 3 armour, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in ScotlandNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour moved from France to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 armour moved from France to Germany
1 aaGun moved from Germany to Poland
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 88 Sea Zone to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 109 Sea Zone to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
1 armour and 5 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 3,83
British : -0,67
French : -0,33
Neutral_Allies : 1,33 -
I took a chance and did not ask for scrambles. In this situation I think it is obvious not to scramble. After all TUV loss is higher with sramble compared to no scramble. I know I should ask, but I am OK without asking if you attack with overwhelming force. Nevertheless I dont know how you feel about it
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I think your assumption will be correct but I will have to look at it tonight when I get home. No worries. I did notice that you only unloaded 1 inf from the transport, by rule you have to unload all units loaded during the combat move phase. So I leave it to you to decide if you just want to bring one inf and edit the other one back off of the transport or land him in Scotland.
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if you are sure I have to offload all units…… then it is your coice. I would then choose to offloAD ONE unit to scotland and leave one in norway
but if you insist on two to scotland I am not worried about it. In any case nice to know how you feel about scrambles. I think this one is ok, but if you want to be asked all the time no matter what I will respect it.
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if you are sure I have to offload all units…… then it is your coice. I would then choose to offloAD ONE unit to scotland and leave one in norway
but if you insist on two to scotland I am not worried about it. In any case nice to know how you feel about scrambles. I think this one is ok, but if you want to be asked all the time no matter what I will respect it.
Just for reference:
Rulebook pg 16
If a transport loads land units during the Combat Move phase, it must offload those units to attack a hostile territory as part of an amphibious assault during the Conduct Combat phase, or it must retreat during the sea combat step of the amphibious assault sequence while attempting to do so.I am fine with you leaving one inf back in Norway. As for scramble orders, I think you are an experienced enough player to know when to ask first or to assume. In this case I think the assumption was correct. It might be take me a couple of days to a week before I can post again. I have some family issues going on right now.
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Please edit my German infantry moves (or I can do it during Japan). I am sorry for this inaccuracy.
You are right, I did not ask becasue I think it is obvious. I am also fine with you doing the same thing as it speeds up play. If however, the other person disagrees it is in most cases pretty easy to resolve afterwards
Finaly, take your time with your move. Family issues always has priority. After all, this is just an unimportant war-game. I am here when you return, no worries!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Sakha to Amur
1 aaGun and 12 infantry moved from Buryatia to Amur
3 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Western UkrainePlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
4 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 6/7 hits, 4,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 36 Sea Zone to Manchuria
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from 34 Sea Zone to Manchuria
1 fighter moved from 33 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : 2,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Malta to 92 Sea Zone
1 fighter moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Iraq, round 2 : 5/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 fighter moved from Scotland to United Kingdom
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,3,3,4,3,3
British collect 23 PUs (10 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,5,3,1,1,5,1,6
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 2,00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Crete from Neutral_Allies, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from British Somaliland to Italian Somaliland
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,00
French : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Shan State to French Indo ChinaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 marine placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French