Wittmann vs Shin Ji 2nd Playoff FINAL

  • '15

    I find Sealion to be 9/10, a trap.  Even if you win, you lose.  Sure, you take Britain and Egypt, but what then?  At best, you’re holding off Russia.  So you can’t win in the West.  All hope lies with Japan in that scenario.  It was a better option before BM, when the Axis could count on getting more and more money and starving the Allies out.

    That said, I gave it SERIOUS consideration.  You seemed to be inviting it!  My odds were only about 65%, tho, and I wasn’t going to gamble on that.

  • '15

    But the IC buy did make me decide to try to attack Egypt, tho!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Neutral_Axis
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Philippines

    Non Combat Move - Americans
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 90 Sea Zone
                1 fighter moved from Eastern United States to 90 Sea Zone
                1 fighter moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from 90 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer placed in 10 Sea Zone
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
        30 Sea Zone : 1 carrier and 1 fighter
        35 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter
        Egypt : 1 fighter
        Morocco : 1 armour, 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 mech_infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 37 / 47
        Japanese : 56 / 64
        Americans : 55 / 86
        Chinese : 5 / 12
        British : 32 / 38
        UK_Pacific : 7 / 10
        Italians : 12 / 18
        ANZAC : 10 / 16
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 9 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 artillery moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in 98 Sea Zone
                    British attack with 1 cruiser, 2 fighters and 1 submarine
                    Italians defend with 1 cruiser and 1 destroyer
                    British win, taking French Madagascar from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser and 1 submarine
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 aaGun and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,4,1,1,6,6,4,5,2,1,2,4,4,3,3,4,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Algeria : 1 flag
        Tunisia : 1 infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Persia : 1 flag, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 37 / 47
        Japanese : 55 / 64
        Americans : 55 / 86
        Chinese : 6 / 6
        British : 35 / 43
        UK_Pacific : 7 / 9
        Italians : 12 / 18
        ANZAC : 10 / 16
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_UK_3.tsvg


  • I ddi not post China, although there was one combat. I am trying to save file space. You hit me on R!, I missed. Then hit on 2 and you, thankfully, missed.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Baltic States to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Alexandria to Southern Italy
                1 artillery and 1 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_40310_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 fighter and 1 marine
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 36 / 47
        Japanese : 52 / 64
        Americans : 55 / 86
        Chinese : 6 / 6
        British : 35 / 43
        UK_Pacific : 7 / 9
        Italians : 13 / 13
        ANZAC : 13 / 17
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Tunisia : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 36 / 47
        Japanese : 52 / 64
        Americans : 55 / 86
        Chinese : 6 / 6
        British : 35 / 43
        UK_Pacific : 7 / 9
        Italians : 13 / 13
        ANZAC : 13 / 17
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Fre3.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                3 armour and 1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Alexandria to Romania
                2 bombers moved from Alexandria to Bessarabia
                1 fighter moved from Alexandria to Southern Italy
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from 127 Sea Zone to Novgorod
                1 fighter moved from 127 Sea Zone to Novgorod
                1 artillery and 9 infantry moved from Baltic States to Belarus
                8 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                4 artilleries and 3 infantry moved from Eastern Poland to Belarus
                2 fighters moved from Western Germany to Novgorod
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Combat - Germans
                Battle in Archangel
                Battle in Novgorod
                    Germans attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/10 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Romania
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 4 infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Belarus
                1 bomber moved from Romania to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to 127 Sea Zone
                1 tactical_bomber moved from Novgorod to 127 Sea Zone
                2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 aaGun moved from Baltic States to Belarus

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40310_Ger4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                3 armour and 1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Alexandria to Romania
                2 bombers moved from Alexandria to Bessarabia
                1 fighter moved from Alexandria to Southern Italy
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from 127 Sea Zone to Novgorod
                1 fighter moved from 127 Sea Zone to Novgorod
                1 artillery and 9 infantry moved from Baltic States to Belarus
                8 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                4 artilleries and 3 infantry moved from Eastern Poland to Belarus
                2 fighters moved from Western Germany to Novgorod
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Combat - Germans
                Battle in Archangel
                Battle in Novgorod
                    Germans attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/10 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Romania
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 4 infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Belarus
                1 bomber moved from Romania to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to 127 Sea Zone
                1 tactical_bomber moved from Novgorod to 127 Sea Zone
                2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 aaGun moved from Baltic States to Belarus

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Romania : 3 infantry
        Germany : 1 armour, 1 factory_major and 9 mech_infantrys
        Southern Italy : 1 fighter
        Belarus : 1 aaGun, 5 artilleries, 3 bombers, 2 fighters and 12 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 8 artilleries, 10 infantry and 9 mech_infantrys
        Bessarabia : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Smolensk : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 47
        Japanese : 52 / 64
        Americans : 55 / 86
        Chinese : 6 / 6
        British : 35 / 43
        UK_Pacific : 7 / 9
        Italians : 13 / 13
        ANZAC : 13 / 17
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.216
            Standard Deviation : 0.465
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.682
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    triplea_40310_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese

    triplea_40310_Jap4.tsvg


  • Sorry, I pressed: Done, by mistake. My finger slipped.
    income 36. One combat, zero TUV, in Smolensk. Failed to take it.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 armour moved from Hopei to Yunnan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour, 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 infantry moved from Hopei to Chahar
                1 bomber moved from Kwangsi to Chahar
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                2 fighters moved from Kwangsi to Philippines
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
                1 fighter moved from 37 Sea Zone to Celebes
                2 tactical_bombers moved from 37 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 destroyers and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 :  4/7 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Celebes, round 2 :  1/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Celebes, round 3 :  4/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Kwangsi
                4 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                2 tactical_bombers moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                3 armour placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 64 to 61
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 flag, 1 bomber, 5 fighters and 6 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 4 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
        Kweichow : 1 flag, 1 aaGun and 1 infantry
        Hunan : 1 flag, 3 mech_infantrys
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 mech_infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 36
        Japanese : 60 / 61
        Americans : 53 / 86
        Chinese : 5 / 6
        British : 35 / 43
        UK_Pacific : 5 / 9
        Italians : 13 / 13
        ANZAC : 10 / 17
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Jap4.tsvg


  • I am done for tonight. Playing a game of 7 Wonders with my 8 year old , then I’ll be sitting up with my wife. Looking forward to seeing what I can do with the Allies.
    Have a good evening.
    Will not be able to play as much tomorrow, as the restaurant opens Tues-Sat. Always lots to do on Tuesday.

  • '15

    I just looked up that game - looks like fun!

    Enjoy your family time, and I look forward to your turn when you have a chance.


  • We have owned it since Christmas and play  modt days. My wife and I used to play A&A, but cannot spare the time any more. We play games we can finish in an hour.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4
                Italians collect 6 PUs (6 lost to blockades); end with 7 PUs total

    triplea_40310_Ita4.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 8 artilleries, 10 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                3 bombers and 2 fighters moved from Belarus to Russia
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                5 infantry moved from Novgorod to Belarus
                3 armour, 2 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to Poland

    triplea_40310_Ger5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 8 artilleries, 10 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                3 bombers and 2 fighters moved from Belarus to Russia
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                5 infantry moved from Novgorod to Belarus
                3 armour, 2 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 4,5,4 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Russia to Belarus
                3 bombers moved from Russia to Novgorod
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                2 armour and 6 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40310_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 infantry moved from Urals to Vologda
                1 infantry moved from Vologda to Russia
                4 infantry moved from Novosibirsk to Samara
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Volgograd to Tambov
                10 infantry moved from Bryansk to Russia
                2 aaGuns, 1 armour, 10 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Tambov

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Territory Summary for Russians :

    Sakha : 2 infantry
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 1 armour, 10 artilleries, 27 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 2 aaGuns and 10 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Samara : 4 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 38
        Japanese : 54 / 61
        Americans : 54 / 79
        Chinese : 6 / 6
        British : 36 / 45
        UK_Pacific : 6 / 9
        Italians : 12 / 7
        ANZAC : 14 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Rus5.tsvg

Suggested Topics

  • 15
  • 5
  • 62
  • 23
  • 85
  • 98
  • 123
  • 150
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.6k

Users

40.1k

Topics

1.7m

Posts