Marshmallow of War (Axis) vs Majikforce (Allies +25)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                4 fighters and 4 tactical_bombers moved from Suiyuyan to Novosibirsk
                3 bombers moved from Suiyuyan to Russia
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Kwangsi to Shensi
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kwangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung

    Combat - Japanese
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Russians defend with 5 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                Battle in Formosa
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from French, taking Formosa from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Hopei
                2 infantry moved from Hopei to Suiyuyan
                4 infantry moved from Hopei to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 tactical_bomber moved from Shensi to Suiyuyan
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from Russia to Western Ukraine
                3 fighters and 3 tactical_bombers moved from Novosibirsk to Kweichow

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                1 bomber and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    triplea_40036_Jap4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Malaya
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                    Americans win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Eastern United States to United Kingdom
                2 bombers moved from Central United States to Hawaiian Islands

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40036_Ame4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Tsinghai to Kansu
                7 infantry moved from Szechwan to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_40036_Chi4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to France
                1 bomber moved from Egypt to France
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Eire to United Kingdom
                1 armour and 1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Italians defend with 1 destroyer
                    British win, taking 93 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                Battle in France
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery
                    British win, taking Southern France from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Shan State
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Burma
                3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from India to Burma
                1 armour moved from Iraq to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from France to Normandy Bordeaux
                1 bomber moved from France to Normandy Bordeaux

    Place Units - British
                1 factory_minor placed in Iraq
                1 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery placed in United Kingdom
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India
                1 harbour placed in Java

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    triplea_40036_UK_4.tsvg

  • '22 '16

    Never seen an air base in suiyuyan before.  I was just wondering what the purpose of it was?  Your bombers cold reach Moscow without it.  Was it to prevent me from moving my calcutta stack to Burma last turn?  If so, nice move for a one time air base use :wink:  It’ll be kinda like my disposable harbor in Java :-D

  • '21 '20 '19 '18 '17 '16

    It’s so that my fighters can do whatever the heck I want from northern China.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the British Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 armour moved from Bulgaria to Yugoslavia
                1 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40036_Ita4.tsvg

  • '22 '16

    Not sure what to do here but I have an issue with the battle in sz 93.  For starters during the first round of combat(MARTI and the history log call it round 2) since you got one hit I would have taken the hit on a sub not my Battleship.  Secondly according to the history log during the 2nd round of combat (3rd round for the log and MARTI) My subs submerged and did not fight even though you still had a cruiser left.  So without disturbing the dice results we already have I propose that starting in the second round of combat we roll one die for my lone sub if it hits your cruiser is dead and loses it hit, your fighter hit damages my BB and my BB hit kills your fighter so it would be my cr, dd, dmg BB vs your bomber and you can decide to retreat or not.  Or if my sub misses your two hits stand i lose the sub and dmg the BB you lose the cruiser from my BB hit and its my cru, dd, dmg BB vs your fig , bomber with your option to continue or retreat.  How does that sound to you?  Hope it’s not to confusing but i think its right.

  • '21 '20 '19 '18 '17 '16

    Specify an order of loss in advance and I’ll rerun the battle completely.

  • '21 '20 '19 '18 '17 '16

    Alternately, specify some days and times when you’ll be available and we can run the battle interactively (I tell you how many hits, you tell me what to take them on).

  • '22 '16

    In these kind of situations I prefer to keep the original dice results as much as possible.  Seems the most fair way to both players.  The whole reason I had the subs in that sz were to be used as causulaties at all costs so I could hopefully damage your air force if you did decide to attack.  I feel my solution in the last post is valid and fair to both of us.  I can understand you thinking to damage the BB first an honest mistake but submerging my subs round 2 seems like a more aggregious error.  So for me changing the damage allocation from round 1 and allowing my sub to fire in round 2 doesn’t upset the apple cart too much.  But if you really don’t feel that way then I guess we wil play it as is.  I don’t want one battle disagreement to taint the flavor of this game.

  • '21 '20 '19 '18 '17 '16

    It doesn’t work quite that way. If you’re going to change the order of losses, I can change my decision to continue to battle based on that order of loss.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the British Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 armour moved from Bulgaria to Yugoslavia
                1 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_40036_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the British Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 armour moved from Bulgaria to Yugoslavia
                1 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40036_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    The game has been reposted with the change to your losses and an Italian retreat after the first round of combat.

    You’re up!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_40036_Fre4.tsvg

  • '22 '16

    @Marshmallow:

    It doesn’t work quite that way. If you’re going to change the order of losses, I can change my decision to continue to battle based on that order of loss.

    I am quite aware of how it works. For future reference if you assume OOL then you accept the risk that your opponent may disagree with you and gets the benefit of the doubt, per league rules.  All that being said I agree with your solution to the battle.  It seems to be the fairest way.  Game on!

  • '22 '16

    Bump

  • '21 '20 '19 '18 '17 '16

    Yeah, working on it. Work has been a gold-plated sob lately.

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    triplea_40036_Ger5.tsvg

Suggested Topics

  • 19
  • 140
  • 62
  • 73
  • 44
  • 101
  • 94
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.5k

Users

40.1k

Topics

1.7m

Posts