Do not assume casualties in 97, thanks
Marshmallow of War (Axis) vs Majikforce (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 bomber and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from Egypt to IraqCombat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British winItalians win with 1 cruiser, 1 destroyer and 1 submarine remaining, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Malta to Egypt
1 battleship and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Tanganyika Territory to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
1 airfield, 2 artilleries and 1 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern Italy to 93 Sea Zone
2 armour moved from Eastern Poland to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to TobrukCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 infantry
Germans defend with 1 fighter and 1 tactical_bomber
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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Feel free to change your German plane casualty in Alexandria. A small payback for the ridiculous battle in Siam! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 armour and 4 infantry moved from Eastern Poland to Bessarabia
12 armour, 11 artilleries, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Bessarabia
2 fighters moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Karelia to FinlandCombat - Germans
Battle in Bessarabia
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 12 armour, 11 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Western Ukraine from Russians with 12 armour, 11 artilleries, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Karelia to Finland
4 infantry moved from Karelia to VyborgPlace Units - Germans
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
6 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour and 7 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from Suiyuyan to Novosibirsk
3 bombers moved from Suiyuyan to Russia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Kwangsi to Shensi
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery moved from Kwangsi to KwangtungCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 4 fighters and 4 tactical_bombers
Russians defend with 5 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from French, taking Formosa from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Hopei
2 infantry moved from Hopei to Suiyuyan
4 infantry moved from Hopei to Kweichow
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Shensi to Suiyuyan
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Russia to Western Ukraine
3 fighters and 3 tactical_bombers moved from Novosibirsk to KweichowPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 bomber and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Malaya
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 1 transport
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Central United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
7 infantry moved from Szechwan to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to France
1 bomber moved from Egypt to France
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in 93 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Italians defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in France
British attack with 1 bomber and 1 fighter
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery
British win, taking Southern France from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to Burma
3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from India to Burma
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy BordeauxPlace Units - British
1 factory_minor placed in Iraq
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery placed in United Kingdom
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
1 harbour placed in JavaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
Never seen an air base in suiyuyan before. I was just wondering what the purpose of it was? Your bombers cold reach Moscow without it. Was it to prevent me from moving my calcutta stack to Burma last turn? If so, nice move for a one time air base use :wink: It’ll be kinda like my disposable harbor in Java :-D
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It’s so that my fighters can do whatever the heck I want from northern China.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
2 submarines owned by the British Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Not sure what to do here but I have an issue with the battle in sz 93. For starters during the first round of combat(MARTI and the history log call it round 2) since you got one hit I would have taken the hit on a sub not my Battleship. Secondly according to the history log during the 2nd round of combat (3rd round for the log and MARTI) My subs submerged and did not fight even though you still had a cruiser left. So without disturbing the dice results we already have I propose that starting in the second round of combat we roll one die for my lone sub if it hits your cruiser is dead and loses it hit, your fighter hit damages my BB and my BB hit kills your fighter so it would be my cr, dd, dmg BB vs your bomber and you can decide to retreat or not. Or if my sub misses your two hits stand i lose the sub and dmg the BB you lose the cruiser from my BB hit and its my cru, dd, dmg BB vs your fig , bomber with your option to continue or retreat. How does that sound to you? Hope it’s not to confusing but i think its right.
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Specify an order of loss in advance and I’ll rerun the battle completely.
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Alternately, specify some days and times when you’ll be available and we can run the battle interactively (I tell you how many hits, you tell me what to take them on).
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In these kind of situations I prefer to keep the original dice results as much as possible. Seems the most fair way to both players. The whole reason I had the subs in that sz were to be used as causulaties at all costs so I could hopefully damage your air force if you did decide to attack. I feel my solution in the last post is valid and fair to both of us. I can understand you thinking to damage the BB first an honest mistake but submerging my subs round 2 seems like a more aggregious error. So for me changing the damage allocation from round 1 and allowing my sub to fire in round 2 doesn’t upset the apple cart too much. But if you really don’t feel that way then I guess we wil play it as is. I don’t want one battle disagreement to taint the flavor of this game.
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It doesn’t work quite that way. If you’re going to change the order of losses, I can change my decision to continue to battle based on that order of loss.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
2 submarines owned by the British Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
2 submarines owned by the British Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode