zarhunter (Allies+19) vs Simon33 (Axis) BM Game II


  • TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Tambov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 fighter owned by the Russians retreated
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            6 aaGuns, 9 armour, 5 artilleries, 71 infantry and 4 mech_infantrys moved from Tambov to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            13 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from Tsinghai to Novosibirsk
            2 bombers moved from Szechwan to Novosibirsk
    
        Combat - Japanese
            Battle in Western Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                    1 infantry owned by the ANZAC lost in Western Australia
                Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 3 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 3 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from 5 Sea Zone to 33 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shan State
            1 aaGun, 11 artilleries and 7 infantry moved from Burma to Shan State
            2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Szechwan to Shan State
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Timguska
            2 bombers moved from Novosibirsk to Szechwan
            3 fighters moved from Japan to 33 Sea Zone
            2 tactical_bombers moved from 5 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 carriers moved from 5 Sea Zone to 19 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 4 infantry moved from Korea to Manchuria
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour and 4 fighters placed in Japan
            3 infantry placed in Korea
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery placed in Japan
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 factory_minor placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Korea
            1 armour, 1 artillery and 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • going back
    will assume no scramble

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  • TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 10 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            2 battleships and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            8 carriers, 13 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            7 destroyers moved from 26 Sea Zone to 6 Sea Zone
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
            7 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 artillery and 4 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            9 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
            10 submarines moved from 10 Sea Zone to 15 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            10 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs; 
            UK_Pacific buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns, 23 armour, 5 artilleries, 4 infantry and 3 mech_infantrys moved from India to Burma
            5 infantry moved from Iraq to Persia
            2 aaGuns, 1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 80 Sea Zone to Persia
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            3 mech_infantrys moved from Trans-Jordan to Iraq
            2 tactical_bombers moved from Persia to India
    
        Place Units - British
            3 armour placed in Egypt
            3 artilleries placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 destroyer; Americans defend with 2 submarines
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 93 Sea Zone
                    2 submarines owned by the Americans lost in 93 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the British lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer and 2 fighters
                Casualties for Americans: 2 submarines
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            4 infantry moved from Denmark to Western Germany
            1 armour moved from Bessarabia to Romania
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: French round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 7 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from New South Wales to Western Australia
            1 mech_infantry moved from New South Wales to Western Australia
            1 mech_infantry moved from New South Wales to Western Australia
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 2 mech_infantrys in Western Australia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the ANZAC lost in Western Australia
                    1 artillery owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,6,5,5
            ANZAC collect 5 PUs (3 lost to blockades); end with 9 PUs
    
        Combat Move - French
            1 fighter moved from Russia to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Tsinghai to Timguska
                  Germans take Novosibirsk from Russians
            1 artillery moved from Kazakhstan to Samara
            1 bomber moved from Novgorod to Samara
            1 infantry moved from Archangel to Vologda
            1 bomber and 1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            8 artilleries and 5 infantry moved from Caucasus to Volgograd
            18 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
            2 fighters and 1 tactical_bomber moved from Greece to Ukraine
            1 mech_infantry moved from Urals to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Samara, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Germans attack with 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys in Volgograd, round 2 : 13/49 hits, 16.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Novgorod
            1 bomber and 1 tactical_bomber moved from Vologda to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
            1 armour, 1 infantry and 7 mech_infantrys moved from Archangel to Novgorod
            20 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            21 artilleries and 11 infantry moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 artilleries and 2 infantry moved from Germany to Poland
            1 fighter moved from Greece to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Finland to Karelia
            1 artillery moved from Kazakhstan to Volgograd
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            2 artilleries and 3 infantry placed in Western Germany
            3 artilleries placed in Novgorod
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -7.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Russia to Ukraine
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Rostov to Russia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 6 artilleries
            EDIT: Adding units owned by Russians to Bryansk: 6 artilleries
            EDIT: Turning off Edit Mode
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -3.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 fighters, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Szechwan to India
            1 artillery and 4 infantry moved from Manchuria to Korea
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            4 fighters moved from Japan to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 cruiser moved from 33 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Aleutian Islands
            Battle in Western Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour and 1 mech_infantry in Western Australia, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Australia
                    1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Western Australia
                ANZAC win, taking Aleutian Islands from Americans with no units remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 armour and 1 mech_infantry
            Battle in 22 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 10 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 10 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 7/16 hits, 9.00 expected hits
                    ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 1 artillery, 4 fighters and 4 infantry
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 4 infantry in Korea, round 2 : 3/9 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    3 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Korea, round 3 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Caroline Islands to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 aaGun, 1 armour, 15 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Shan State to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from India to French Indo China
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 artilleries moved from Anhwe to Hunan
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            4 fighters moved from Korea to 19 Sea Zone
            6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 2 destroyers and 14 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            4 fighters moved from 23 Sea Zone to Japan
            6 fighters and 6 tactical_bombers moved from 23 Sea Zone to 19 Sea Zone
            1 fighter moved from Soviet Far East to Japan
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from Timguska to Yenisey
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 19 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,2,1,5,5,6,6,5,5,2,4,3,5,2,3,3,4,3,2,2,6,2,5,5,6,3,2,4,3,6,6,5,2,5,6,6,2,6,3,2,2,4,5,4,3,6,3,6,1,4,1,4,1,1,2,5,1,1,5,5
            Japanese collect 56 PUs (11 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -1.67
    UK_Pacific AA : -0.17
    ANZAC regular : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 8 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 15 Sea Zone to 8 Sea Zone
            3 armour moved from Sakha to Soviet Far East
            2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            4 transports moved from 92 Sea Zone to 89 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
            Battle in Soviet Far East
                Americans attack with 3 armour and 2 tactical_bombers
                Japanese defend with 2 artilleries and 1 harbour
                    Americans roll dice for 3 armour and 2 tactical_bombers in Soviet Far East, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Americans lost in Soviet Far East
                    2 artilleries owned by the Japanese lost in Soviet Far East
                Americans win, taking Southern France from Italians, taking Soviet Far East from Japanese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 armour
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Soviet Far East to Sakha
            2 battleships, 8 carriers, 2 cruisers, 17 destroyers, 13 fighters, 5 submarines and 3 transports moved from 6 Sea Zone to 15 Sea Zone
            4 destroyers moved from 10 Sea Zone to 30 Sea Zone
            6 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Central United States
            2 destroyers placed in 101 Sea Zone
            6 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_minor; Remaining resources: 7 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Caucasus
                  British take Northwest Persia from Germans
                  Russians take Caucasus from Italians
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Shan State
            1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Northwest Persia
            3 armour moved from Egypt to Iraq
            5 mech_infantrys moved from Persia to Eastern Persia
            9 armour moved from Persia to Eastern Persia
            9 artilleries moved from Persia to Eastern Persia
            10 infantry moved from Persia to Northwest Persia
            2 aaGuns moved from Persia to Northwest Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            3 mech_infantrys moved from Burma to India
            3 infantry moved from India to Burma
            1 tactical_bomber moved from Shan State to India
            1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
            British collect 32 PUs (2 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.33
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 5 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 6 Sea Zone to 15 Sea Zone
            3 fighters moved from Hawaiian Islands to 15 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,3,5
            ANZAC collect 5 PUs (3 lost to blockades); end with 14 PUs
    
        Combat Move - French
            1 fighter moved from Persia to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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