America can indeed grow that fast, and the primary reason is the J1. J1 has many advantages, but the downside is that America’s power vs SZ 6 is not in Japan’s favor, at least until some fleets straggle back home and you build some new stuff to supplement it.
I think the objection is that you’re trying your UK strategy on the water. Japan is going to have 10+ planes that can strike Burma, India, etc, so they can also probably blow up/ward off your navy. You could really save a bunch of sea junk from Taranto and gather it all up there, but IMO its actually easier for japan to kill that navy than kill a huge stack of turtle troops supported by planes (esp. b/c were talking J1 and you lost your battleship). No matter what, were not talking about a UK sea force that can step to Japan unless japan is off on some other adventure on the other side of the pacific.
In our games, it has become popular to abandon india, since it is a lost cause, and then attempt to retake it, or at least try to save something of those assets rather than just fortifying up and waiting to die.
once you lose that fleet, that’s where you’ll be at, japan takes Africa too.
"2 ANZAC fighters, plus Ceylon destroyer and cruiser, and Anzac destroyer and cruiser in the sea of Java (S42), or at the port of Singapore (S37) at the end of round 2, is going to give the Japs more of a fight than they can handle. "
Only if they J1 and stretch themselves all over the place. If they wait, the entire fleet/air fleet marshals up, and they can easily kill all that stuff.