@BlueIguana:
Hmm… getting an error
“Exception while parsing_Global_40HouseRules_Turn_Order (2).7z not in GZIP format”
What do I do to get around that?
Thanks
Well I zipped it up with that compression program called 7zip, instead of WinZip since it was free. The contents need to first be extracted and then moved to the mapdownloads folder. Most of the files you get from the download button inside tripleA will be zipped up, but this one should just be a regular folder, when it goes in your mapdownloads. I’m not very tech savvy myself. Maybe Barney or someone at the tripleA site would have a better handle on it. I suppose if I can make the All Axis all Allies one, we might as well make them for every desirable HR turn order. I’ll ask Barney, maybe he can help me figure out how to do it real quick, and we’ll post the xml files for others to use with the various orders described.
Make a few different xml gamefiles for use in TripleA, to match the proposed HR turn orders discussed in this thread.
This one first…
Where you just move Japan ahead of Russia, and otherwise preserve OOB sequence.
@Young:
G40 Russia goes 3rd.
A change to the order of play for quicker game rounds…
I’ve always wanted to put Russia in the 3rd spot in my G40 games to allow 2 players playing at the same time.
1st Block = Germany (1) / Japan (2)
2nd Block = Russia (3) / USA (4)
3rd Block = China (5) / UK (6)
4th Block = Italy (6) / ANZAC (7)
Last Block = France
However, for Russia to give up that kind of initiative advantage, some compensation to the setup is needed for the far east forces… I suggest splitting up the 6 infantry in Amur and dividing them between the remaining stacks, and also giving each territory their own AAA.
Of course… this only works in group games with 4 or more players, and it would be perfect for my up coming tournament to try and speed up games.
Their nation assignments would have to be as follows…
4 Player Games
Player 1. Germany / Italy
Player 2. Japan
Player 3. Soviet Union / United Kingdom / France
Player 4. United States / China / ANZAC
6 Player Games
Player 1. Germany
Player 2. Italy
Player 3. Japan
Player 4. Soviet Union / China
Player 5. United States / ANZAC
Player 6. United Kingdom / France
Then the All Axis vs All Allies one I linked above…
G, J, I vs USA, CHN, UKE/UKP, ITA, ANZ, FRA
And the one I described earlier for the 4 block PBEM exchange.
1. GER
2. RUS, FRA, USA, CHN
3. JPN
4. UKE, UKP, ANZ
5/1. ITA
Any other sequences you want to do?