@Entek US is up
1940 Global 2nd edition, 1942 scenario
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Tobruk
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 transport moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 108 Sea Zone
1 battleship moved from 119 Sea Zone to 108 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from Scotland to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
2 aaGuns and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to BurmaPlace Units - British
1 factory_minor placed in Egypt
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Tobruk -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tobruk
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians -
Don’t really know what went wrong there, but anzac is included in the gamesave.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 armour moved from Smolensk to Archangel
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Olgiy to KansuPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Note on EDIT: I forgot to move the Russian sub from Norway to the English Channel. It was a noncombat-move with no effect on bonuses (boni?).
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Hey…
I don’t know why, but when I try to roll dice I encounter some error message…
Any suggestion? Did any of you try any update on Triple A recently?
Cheers
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Umm…it seems this happened in another game as well…perhaps this is a bug…
i will try it again later tonight.
Cheers
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Hi innohob,
I recently upgraded my TripleA to version 1.9. I don’t know if that would cause error messages :-(
I suggest we all upgrade - I could go back to 1.8 but that will just give more problems later on I guess. Let’s see if this helps with the problem. If that doesn’t work we should probably ask for help on the forum, we won’t be the only ones with this problem.
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Afternoon all . Hi again Innohub.
Someone (DOW) said it is a Marti problem.
By the way, we too are playing 1942Global. We are a turn ahead of you. -
Hey Wittmann, thanks for the heads up. I’m usually lost whenever I get an error message in TripleA, I never know how to start solving them…
So we should start throwing dice at home and inform the others how it went :-D
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Good to hear from you Wittmann. Yes, I try to play a bit more on global :-D. Still relatively new to this game and a lot to explore.
Thanks for the info - I will follow Ozy. to upgrade first and see if this is resolved. -
I saw that you were playing. I am glad you have got into it.
Good luck with sorting the problem. -
Hey Wittmann,
I install the latest version but the dice problem persists. Do you know how your teammate resolved this issue?
Inno
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I tried opening our savegame with version 1.9, and I get some additional issues aside from what we already had with MARTI… :-( TripleA’s telling me I can’t open an old savegame with the new version. It suggests some beta-feature which might work, but it doesn’t.
Maybe we should go back to 1.8.x.x…
Anybody experiencing the same problems?
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I just tested by playing the Japanese turn, and everything seems to be working.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from 46 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans, 1 battleship owned by the Americans, 2 submarines owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 41
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from 31 Sea Zone to 32 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
1 fighter moved from Kweichow to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from 43 Sea Zone to Kwangsi
1 armour moved from Kwangsi to Hunan
1 fighter moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Hunan
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 carrier moved from 46 Sea Zone to 32 Sea Zone
1 battleship moved from 46 Sea Zone to 32 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries and 4 infantry
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag
French Indo China : 1 flag, 1 artillery
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 2 infantry
43 Sea Zone : 1 destroyer and 2 transports
32 Sea Zone : 1 battleship, 1 carrier and 2 fighters
31 Sea Zone : 1 destroyer
20 Sea Zone : 2 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 33 / 35
Japanese : 56 / 56
Americans : 52 / 74
Chinese : 7 / 16
Germans : 47 / 54
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 9 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Cool! The problem is fixed :lol: