Actually we are still in configuration mode and sleep gives me a fresh idea:
Two new concepts:
Idea #1
- Strategic Redeployment costs 1 IPC per movement point and can be never greater in total than your capital home territory ( so for Germany its 10 maximum). You just buy these points and during NCM you can move any unit or combination up to your total point allowance. This can be bombed by enemy bombers during SBR if he chooses. If you want to move a unit that moved in Combat you pay DOUBLE ( 2 points allocated to move any piece one space)
Now this only applies to Land and Air units, but for naval your only allowed to move a naval unit from one Sea Zone to a Sea Zone adjacent to a Land Territory you control since the start of your turn. This last idea would be in place if ports are not being played otherwise its from one port to another.
Examples: the UK ships south of Australia are no longer useless ships if UK allocates them to move to India using SR points.
Germany send in tanks in Caucasus in combat and all infantry get lost and none can reinforce, so Germany spends 8 SR to move 2 tanks back 2 spaces.
Idea #2
2)Trucks: cost 3 IPC each and defend at 1 and can be placed in any area and moved to any area as long as its connected to your home (capital) territory.
Since trucks no longer really seem to fit the idea in item 1 you can alternatively buy trucks for 3 IPC each and you place these in areas you control and any LAND units moving into this area can boost movement by one space. Example: infantry in Germany move into Poland, except Poland has a truck…so the infantry enters Poland and can move one more space to any territory adjacent to Poland. Each truck can only be used for one land unit, so if you got a ‘chain’ of three trucks ( one each) over three spaces, you can shuck a man 3 spaces.
now players will establish chains of these logistical (red ball express) and the enemy will try to kill these chains by attacking point in the middle and since they defend at 1, they will have to be protected by AA guns or other units.
This models the real war in the most easy way possible and is much superior than my last idea.