HBG just responded to my question about the 1939 setup on Facebook.
They are done. We are reviewing them do look for them in a couple weeks.
Good news�  :mrgreen:
Awesome news, Munck! :-D
Neutrals questions: Say Spain is attacked by Allies and not defeated… it joins Germany… and has 1 Spain unit left from the battle… does that 1 unit now turn into a German unit? How does this work?
air and naval bases - how do they work? Do you get a bonus move if you take off from an air base and a bonus move also for landing at an air base? Giving a ftr 6 moves and a bmb 8 moves?
Hey, I originally downloaded the map, but I lost it somewhere during my laptop crash :cry: I went to the first page, but the download no longer worked, can you repost the map?
ABattlemap module
www.axisandallies.us/G13.gim.zip <– updated 11/25/2010 Version Final 1.0
Hey, I originally downloaded the map, but I lost it somewhere during my laptop crash :cry: I went to the first page, but the download no longer worked, can you repost the map?
I believe this is the map… I downloaded it long time ago. I uploaded to my site for download: http://www.axisandallies.us/AxisandAlliesGlobalWarMap1Internet.zip
Need playtesters for a new 1939 game using this map but new territories and plent of Roundels, even for Poland. In the next few days we will supply a link to the map and excel spreadsheet for setup.
Hope we have some interested players.
@coachofmany:
Need playtesters for a new 1939 game using this map but new territories and plent of Roundels, even for Poland. In the next few days we will supply a link to the map and excel spreadsheet for setup.
Hope we have some interested players.
Sure! Have got the Abattlemap module of this? I’m getting a playing group over at AAMC.net and they really like the map! Abattlemap is perfect for this game as you don’t have to setup the pieces every game.
Trans Siberian Railway - Has anyone found this to be to powerful of a tool for Japan to reach Moscow to fast? being the fact that the rules state that you can use the rail the same turn taken over and no limit on the number of units that can use it at once? My opponent believes this is too strong for the Axis. Any comments?
Trans Siberian Railway - Has anyone found this to be to powerful of a tool for Japan to reach Moscow to fast? being the fact that the rules state that you can use the rail the same turn taken over and no limit on the number of units that can use it at once? My opponent believes this is too strong for the Axis. Any comments?
We play that we do not allow the Japanese to use the railroad and it works fine.
There is no way a rail system could be used in that capacity……except in France!! The Trans-Siberian rail would be in pieces when the Japanese got to it. I think that as a rule u cannnot use the rail system of a fallen country, or you have to pay an IPC value to repair it. Thats my opinion.
This thread has officially been pinned!
How does China work? The ipc values… who gets the ipc money and how are Chinese units built and how many etc?
where is the map file
where is the map file
I think this is it http://www.axisandallies.us/AxisandAlliesGlobalWarMap1Internet.zip <– this isn’t the map file for print, sorry. There is a new link on the first post of it now.
How does China work? The ipc values… who gets the ipc money and how are Chinese units built and how many etc?
The US Collects it $9 at game start.
Chinese Units are built x2 from the Factory and 1 inf. on the Burma rd.
Thats how we play it.
:-o :-o :-D :evil: :mrgreen:
Wow this thread has been Pinned. Cool
thanks
it was pinned a long time ago, like 4 months
So you got 1942 game (deathheads way), the 1942 with Monroes way with extra varient rules with axis and allies allies, and Coaches 1939 global using Deathheads map. So can I play with all three games using the 1939 global map. Then I would only need to make 1 map for all 3.
Gen Rommel,
I think you should be able to use the 1939 Map with the Monroe variant. It would require some adaptation of the Set Up and Income charts based on the additional and different territory names. I would think you could use DeathsHead version on the 1939 map as well, but same challenges would apply.
I also prepared a variation of the Monroe version which can be used as a 1941 variant using the standard AA40 Global map from WOTC. I have attached an excel file of this variant (v1.9) which includes Set Up charts, National Objectives (pulled relavant NOs from LH’s Alpha+) and several National Advantages. I have not yet playtested this version on the AA40 Global map.
coachofmany’s site is a great addition to the A&A community. I plan to buy the 1939 map at some point (I played the Deathshead Map to death :lol:) and several of his painted armies. This will really help complete the Monroe version (on whatever board its played).
Thanks for info. Maybe I’ll just get both maps. 150.00 total for 2 3 x 6’ maps. Still worth it. Then I can play all 3.
How do airbases work for movement and CAP’s?
1. Example: I have a fighter in Great Britian, Do I get a bonus movement on take off and landing in/from any direction or just in and out to and from z23?
2. How do CAP fighters work? Can you only make a CAP from an airbase and/or in the sz of an airbase?