Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Yugoslavia to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
2 armour moved from Yugoslavia to Greece
2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Norway to Finland
Turn Complete - French
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Rostov, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British lost in Rostov
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Rostov, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rostov
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
24 armour and 21 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Ukraine
1 bomber moved from Rostov to Novgorod
1 bomber moved from Tambov to Novgorod
3 armour and 6 mech_infantrys moved from Poland to Novgorod
10 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Germany to Novgorod
2 armour and 1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
4 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 2 artilleries placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
3 artilleries and 90 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Tambov
5 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 infantry in Tambov, round 2 : 0/7 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 7 infantry in Tambov, round 3 : 2/7 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 98 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 98 infantry in Smolensk, round 2 : 15/101 hits, 17,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 98 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Russians
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Changing ownership of Jehol from Russians to Chinese
EDIT: Turning off Edit Mode
3 aaGuns moved from Russia to Smolensk
3 fighters moved from Bryansk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 3 aaGuns
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 fighter, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 34 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Norway to Denmark
4 fighters moved from 112 Sea Zone to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 bomber moved from India to Yunnan
Combat - Americans
Battle in Denmark
Americans attack with 5 fighters and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 4 infantry in Denmark, round 2 : 5/9 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry, 9 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Java
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Morocco to 91 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to Norway
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Yunnan to India
Place Units - Americans
1 airfield placed in Finland
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
9 artilleries, 1 fighter and 24 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shantung
Chinese attack with 10 artilleries, 1 fighter and 25 infantry
Japanese defend with 3 aaGuns, 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 4 infantry and 8 tactical_bombers
Japanese roll AA dice in Shantung : 1/1 hits, 0,17 expected hits
1 fighter owned by the Chinese lost in Shantung
Chinese roll dice for 10 artilleries and 25 infantry in Shantung, round 2 : 8/35 hits, 9,17 expected hits
Japanese roll dice for 3 aaGuns, 5 armour, 1 artillery, 4 fighters, 4 infantry and 8 tactical_bombers in Shantung, round 2 : 10/22 hits, 10,83 expected hits
10 infantry owned by the Chinese lost in Shantung
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 aaGuns owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries and 15 infantry in Shantung, round 3 : 10/25 hits, 7,50 expected hits
Japanese roll dice for 5 armour, 4 fighters and 8 tactical_bombers in Shantung, round 3 : 11/17 hits, 9,17 expected hits
11 infantry owned by the Chinese lost in Shantung
5 tactical_bombers owned by the Japanese and 5 armour owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries and 4 infantry in Shantung, round 4 : 4/14 hits, 4,67 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in Shantung, round 4 : 4/7 hits, 4,17 expected hits
4 infantry owned by the Chinese lost in Shantung
1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries in Shantung, round 5 : 3/10 hits, 3,33 expected hits
Japanese roll dice for 3 fighters in Shantung, round 5 : 2/3 hits, 2,00 expected hits
2 artilleries owned by the Chinese lost in Shantung
3 fighters owned by the Japanese lost in Shantung
Chinese win, taking Yunnan from Japanese, taking Shantung from Japanese with 8 artilleries remaining. Battle score for attacker is 96
Casualties for Chinese: 2 artilleries, 1 fighter and 25 infantry
Casualties for Japanese: 3 aaGuns, 5 armour, 1 artillery, 4 fighters, 4 infantry and 8 tactical_bombers
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Finland to Germany
3 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 marine moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 113 Sea Zone
6 infantry and 1 marine moved from 113 Sea Zone to Germany
3 fighters moved from Egypt to 98 Sea Zone
4 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Northwest Persia to 98 Sea Zone
1 fighter moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
2 infantry moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from Burma to French Indo China
2 mech_infantrys moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Hunan
1 bomber moved from India to French Indo China
2 mech_infantrys moved from Anhwe to Hunan
Combat - British
Battle in Hunan
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Hunan
1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Hunan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 9 fighters
Italians defend with 2 cruisers and 1 destroyer
British roll dice for 1 destroyer and 9 fighters in 98 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
Italians roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
British win with 8 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 2 cruisers and 1 destroyer
Battle in Rostov
British attack with 1 fighter, 2 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Rostov
British roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 3 : 0/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Rostov
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 4 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 3 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Germany
British attack with 11 fighters, 6 infantry and 1 marine
Germans defend with 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 11 fighters, 6 infantry and 1 marine in Germany, round 2 : 4/18 hits, 6,83 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 1/9 hits, 3,33 expected hits
1 infantry owned by the British lost in Germany
1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Germany
British roll dice for 11 fighters, 5 infantry and 1 marine in Germany, round 3 : 7/17 hits, 6,67 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Germany, round 3 : 2/4 hits, 1,83 expected hits
2 infantry owned by the British lost in Germany
2 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
British captures 56PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 11 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 47
Casualties for British: 3 infantry
Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 fighters moved from Germany to Norway
2 fighters moved from Germany to 112 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Vyborg to Finland
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 fighters moved from 98 Sea Zone to Northwest Persia
6 fighters moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 bomber moved from French Indo China to India
1 armour and 3 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 fighter moved from Rostov to Northwest Persia
Place Units - British
1 submarine placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 fighters placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 100 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 103 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 106 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 109 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,5,4,1,2,5,5,4,2,3,5,3,6,1,4,5,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 3,33
Italians regular : 0,67
Japanese regular : 0,83
Japanese AA : 0,83
Germans regular : -3,50
British regular : -4,50
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 13 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Germany
3 fighters moved from Greece to Western Germany
1 bomber moved from Southern Italy to Germany
1 armour moved from Greece to 97 Sea Zone
1 armour moved from Greece to Romania
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Germany
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 13 infantry
British defend with 1 factory_minor, 3 infantry and 1 marine
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 13 infantry in Germany, round 2 : 5/17 hits, 4.33 expected hits
British roll dice for 3 infantry and 1 marine in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Germany
1 marine owned by the British and 3 infantry owned by the British lost in Germany
Italians win, taking Tunisia from British, taking Germany from British with 2 artilleries, 1 bomber, 1 fighter and 12 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry and 1 marine
Non Combat Move - Italians
1 bomber moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
I no it was my turn. I was just thinking on what I wanted to do. either call the game or keep going. I decided to keep going. Lol. its been a real fun game for me. after this one I hope you’ll consider another.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Sumatra to Java
1 infantry moved from New South Wales to Queensland
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 harbour placed in Java
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Sumatra to Java
1 infantry moved from New South Wales to Queensland
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 harbour placed in Java
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
@dawgoneit please play 2nd map with
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
Round: 11
Research Technology - Germans
Combat Move - Germans
10 infantry moved from Western Germany to Denmark
2 bombers moved from Novgorod to Denmark
6 fighters and 6 tactical_bombers moved from Novgorod to 113 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
8 artilleries, 15 infantry and 1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 8 artilleries, 15 infantry and 1 mech_infantry
British defend with 3 mech_infantrys
Germans win, taking Rostov from Russians with 8 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 6 fighters and 6 tactical_bombers
British defend with 1 battleship, 1 cruiser and 3 transports; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 3 transports
Battle in Denmark
Germans attack with 2 bombers and 10 infantry
Americans defend with 4 infantry
Germans win, taking Denmark from Americans with 2 bombers and 8 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
2 bombers moved from Denmark to Germany
2 infantry moved from Holland Belgium to Western Germany
5 fighters and 6 tactical_bombers moved from 113 Sea Zone to Western Germany
4 infantry moved from Poland to Germany
2 armour and 1 mech_infantry moved from Baltic States to Novgorod
10 infantry moved from Eastern Poland to Baltic States
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Anhwe to Jehol
2 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Jehol
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 4 infantry in Jehol, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Western Ukraine
3 infantry owned by the Germans lost in Western Ukraine
3 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
6 infantry moved from Russia to Samara
1 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Russia
3 artilleries and 89 infantry moved from Smolensk to Russia
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Evenkiyskiy to Urals
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 armour moved from Anhwe to Shensi
Place Units - Russians
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
Combat - Russians
Battle in Finland
Russians attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Finland, round 2 : 8/20 hits, 5.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 2 artilleries and 13 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 marine placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 2/7 hits, 3.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : 0.67
British regular : -3.17
Round: 6
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,1 and gets 1 hit
Japanese discover Rockets Advance
Activate Technology - Japanese
Japanese activating Rockets Advance
Purchase Units - Japanese
Japanese buy 1 bomber, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from French Indo China to Russia
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to South Africa Sea Zone
1 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
1 fighter moved from French Indo China to Kazakh S.S.R.
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 4 PUs to rocket attack by Japanese
Rockets roll: 4
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from French Indo China to Japan Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone
4 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from China to Sinkiang
1 bomber moved from Russia to French Indo China
1 fighter moved from Kazakh S.S.R. to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 submarines placed in Japan Sea Zone
1 bomber and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Russians regular : -0,33
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French