Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Yugoslavia to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
2 armour moved from Yugoslavia to Greece
2 artilleries and 13 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Norway to Finland
Turn Complete - French
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Rostov, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British lost in Rostov
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Rostov, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rostov
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
24 armour and 21 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Ukraine
1 bomber moved from Rostov to Novgorod
1 bomber moved from Tambov to Novgorod
3 armour and 6 mech_infantrys moved from Poland to Novgorod
10 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Germany to Novgorod
2 armour and 1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
4 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 2 artilleries placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
3 artilleries and 90 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Tambov
5 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 infantry in Tambov, round 2 : 0/7 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 7 infantry in Tambov, round 3 : 2/7 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 98 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 98 infantry in Smolensk, round 2 : 15/101 hits, 17,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 98 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Russians
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Changing ownership of Jehol from Russians to Chinese
EDIT: Turning off Edit Mode
3 aaGuns moved from Russia to Smolensk
3 fighters moved from Bryansk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 3 aaGuns
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 fighter, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 34 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Norway to Denmark
4 fighters moved from 112 Sea Zone to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 bomber moved from India to Yunnan
Combat - Americans
Battle in Denmark
Americans attack with 5 fighters and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 4 infantry in Denmark, round 2 : 5/9 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry, 9 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Java
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Morocco to 91 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to Norway
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Yunnan to India
Place Units - Americans
1 airfield placed in Finland
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
9 artilleries, 1 fighter and 24 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shantung
Chinese attack with 10 artilleries, 1 fighter and 25 infantry
Japanese defend with 3 aaGuns, 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 4 infantry and 8 tactical_bombers
Japanese roll AA dice in Shantung : 1/1 hits, 0,17 expected hits
1 fighter owned by the Chinese lost in Shantung
Chinese roll dice for 10 artilleries and 25 infantry in Shantung, round 2 : 8/35 hits, 9,17 expected hits
Japanese roll dice for 3 aaGuns, 5 armour, 1 artillery, 4 fighters, 4 infantry and 8 tactical_bombers in Shantung, round 2 : 10/22 hits, 10,83 expected hits
10 infantry owned by the Chinese lost in Shantung
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 aaGuns owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries and 15 infantry in Shantung, round 3 : 10/25 hits, 7,50 expected hits
Japanese roll dice for 5 armour, 4 fighters and 8 tactical_bombers in Shantung, round 3 : 11/17 hits, 9,17 expected hits
11 infantry owned by the Chinese lost in Shantung
5 tactical_bombers owned by the Japanese and 5 armour owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries and 4 infantry in Shantung, round 4 : 4/14 hits, 4,67 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in Shantung, round 4 : 4/7 hits, 4,17 expected hits
4 infantry owned by the Chinese lost in Shantung
1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Shantung
Chinese roll dice for 10 artilleries in Shantung, round 5 : 3/10 hits, 3,33 expected hits
Japanese roll dice for 3 fighters in Shantung, round 5 : 2/3 hits, 2,00 expected hits
2 artilleries owned by the Chinese lost in Shantung
3 fighters owned by the Japanese lost in Shantung
Chinese win, taking Yunnan from Japanese, taking Shantung from Japanese with 8 artilleries remaining. Battle score for attacker is 96
Casualties for Chinese: 2 artilleries, 1 fighter and 25 infantry
Casualties for Japanese: 3 aaGuns, 5 armour, 1 artillery, 4 fighters, 4 infantry and 8 tactical_bombers
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Finland to Germany
3 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 marine moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 113 Sea Zone
6 infantry and 1 marine moved from 113 Sea Zone to Germany
3 fighters moved from Egypt to 98 Sea Zone
4 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Northwest Persia to 98 Sea Zone
1 fighter moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
2 infantry moved from Shan State to French Indo China
1 armour and 1 mech_infantry moved from Burma to French Indo China
2 mech_infantrys moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Hunan
1 bomber moved from India to French Indo China
2 mech_infantrys moved from Anhwe to Hunan
Combat - British
Battle in Hunan
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Hunan
1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Hunan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 9 fighters
Italians defend with 2 cruisers and 1 destroyer
British roll dice for 1 destroyer and 9 fighters in 98 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
Italians roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
British win with 8 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 2 cruisers and 1 destroyer
Battle in Rostov
British attack with 1 fighter, 2 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Rostov
British roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 3 : 0/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Rostov
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 4 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 3 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Germany
British attack with 11 fighters, 6 infantry and 1 marine
Germans defend with 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 11 fighters, 6 infantry and 1 marine in Germany, round 2 : 4/18 hits, 6,83 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 1/9 hits, 3,33 expected hits
1 infantry owned by the British lost in Germany
1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Germany
British roll dice for 11 fighters, 5 infantry and 1 marine in Germany, round 3 : 7/17 hits, 6,67 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Germany, round 3 : 2/4 hits, 1,83 expected hits
2 infantry owned by the British lost in Germany
2 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
British captures 56PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 11 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 47
Casualties for British: 3 infantry
Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 fighters moved from Germany to Norway
2 fighters moved from Germany to 112 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Vyborg to Finland
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 fighters moved from 98 Sea Zone to Northwest Persia
6 fighters moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 bomber moved from French Indo China to India
1 armour and 3 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
1 fighter moved from Rostov to Northwest Persia
Place Units - British
1 submarine placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 fighters placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 100 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 103 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 106 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 109 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,5,4,1,2,5,5,4,2,3,5,3,6,1,4,5,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 3,33
Italians regular : 0,67
Japanese regular : 0,83
Japanese AA : 0,83
Germans regular : -3,50
British regular : -4,50
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 13 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Germany
3 fighters moved from Greece to Western Germany
1 bomber moved from Southern Italy to Germany
1 armour moved from Greece to 97 Sea Zone
1 armour moved from Greece to Romania
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Germany
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 13 infantry
British defend with 1 factory_minor, 3 infantry and 1 marine
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 13 infantry in Germany, round 2 : 5/17 hits, 4.33 expected hits
British roll dice for 3 infantry and 1 marine in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Germany
1 marine owned by the British and 3 infantry owned by the British lost in Germany
Italians win, taking Tunisia from British, taking Germany from British with 2 artilleries, 1 bomber, 1 fighter and 12 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry and 1 marine
Non Combat Move - Italians
1 bomber moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
I no it was my turn. I was just thinking on what I wanted to do. either call the game or keep going. I decided to keep going. Lol. its been a real fun game for me. after this one I hope you’ll consider another.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Sumatra to Java
1 infantry moved from New South Wales to Queensland
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 harbour placed in Java
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Sumatra to Java
1 infantry moved from New South Wales to Queensland
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 harbour placed in Java
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
@dawgoneit please play 2nd map with
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
Round: 11
Research Technology - Germans
Combat Move - Germans
10 infantry moved from Western Germany to Denmark
2 bombers moved from Novgorod to Denmark
6 fighters and 6 tactical_bombers moved from Novgorod to 113 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
8 artilleries, 15 infantry and 1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 8 artilleries, 15 infantry and 1 mech_infantry
British defend with 3 mech_infantrys
Germans win, taking Rostov from Russians with 8 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 6 fighters and 6 tactical_bombers
British defend with 1 battleship, 1 cruiser and 3 transports; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 3 transports
Battle in Denmark
Germans attack with 2 bombers and 10 infantry
Americans defend with 4 infantry
Germans win, taking Denmark from Americans with 2 bombers and 8 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
2 bombers moved from Denmark to Germany
2 infantry moved from Holland Belgium to Western Germany
5 fighters and 6 tactical_bombers moved from 113 Sea Zone to Western Germany
4 infantry moved from Poland to Germany
2 armour and 1 mech_infantry moved from Baltic States to Novgorod
10 infantry moved from Eastern Poland to Baltic States
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Anhwe to Jehol
2 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Jehol
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 4 infantry in Jehol, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Western Ukraine
3 infantry owned by the Germans lost in Western Ukraine
3 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
6 infantry moved from Russia to Samara
1 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Russia
3 artilleries and 89 infantry moved from Smolensk to Russia
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Evenkiyskiy to Urals
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 armour moved from Anhwe to Shensi
Place Units - Russians
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Italy made insane income last round. I think I can reduce that next round though.
It’s been an unusual start. The German air attack in the Med has enabled Italy to get great income, but the Eastern front not exactly standard. Be interesting to see how it plays out.
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Soviet Far East
2 aaGuns moved from British Columbia to Alaska
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
3 fighters moved from Malta to Anglo Egyptian Sudan
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 83 Sea Zone to 86 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Persia
1 artillery moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in Persia
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,1,3,1,4,5
British collect 20 PUs (6 lost to blockades); end with 20 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.17
Japanese regular : 0.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 7 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 aaGun, 6 armour, 3 artilleries, 9 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 30 Sea Zone to 47 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Libya to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - ANZAC
Battle in 47 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 3 fighters, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Archangel
2 bombers moved from Western Germany to Archangel
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Germans and 1 armour owned by the Germans lost in Archangel
3 infantry owned by the Russians lost in Archangel
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Archangel to Belarus
1 bomber moved from Archangel to Belarus
1 aaGun moved from Baltic States to Belarus
3 aaGuns, 7 armour, 8 artilleries and 29 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Belarus
1 artillery and 1 infantry moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun and 8 infantry moved from Finland to Vyborg
Place Units - Germans
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
2 carriers, 4 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 carriers, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Queensland to 21 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs