TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 31 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
4 fighters moved from 16 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters moved from Eastern United States to Gibraltar
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in Western United States
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 11 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 0/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 3 : 4/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Gibraltar to Bryansk
3 fighters and 2 tactical_bombers moved from Persia to Bryansk
2 aaGuns and 13 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
Japanese regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
1 artillery moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Greece to Bulgaria
1 armour moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Persia
3 fighters moved from New South Wales to New Zealand
1 cruiser and 1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 armour, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat Hit Differential Summary :
intercept over Moscow?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 armour, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
2 aaGuns, 5 artilleries, 11 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
7 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun and 6 infantry moved from Eastern Poland to Bessarabia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun and 1 artillery moved from France to Western Germany
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Western Germany
2 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,17
Germans regular : -1,67
Russians AA : -0,33