@fasthard I usually play a few times thru the day.
L24 OOB Stucifer (X) v Crockett36 (L+120)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 artilleries, 1 bomber and 3 infantry moved from Tunisia to Libya 1 bomber moved from Libya to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Libya 1 armour moved from Alexandria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Italians undo move 3. 2 infantry placed in Northern Italy Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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@Stucifer well, props to you for some crafty play. The bombing of Gibraltar is a pro move and allowed you to garrison Rome with a thin force.
And I only saw your forking move against the vcs at the last minute.
I will also say you were very brave for taking on this challenge. 120 bid is an uphill battle.
Further I would recommend something weird: roll 100 dice in tripleA before you start the battle. I swear my first rolls are always misses. I just had a US turn where the enemy successively rolled 9 hits 17 dice and UK 8h/16 rolls. So I feel your pain.
I would also say that I enjoy keeping the planes out of Moscow so an air raid 8v8 on German front line units is my cup of tea.
I’m neither a great nor an enthusiastic axis player but we can restart and switch sides anytime.
Oh I will say I probably bobbled that plus 75 ipc purchase. I should have upgraded a factory to take advantage of the big money. Still kicking the tires.
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@crockett36 no need to restart, having a blast here in this game. And can be the first to try out this unique bid. That’s a big win for me either way! 🤓
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I can’t remember for sure if I considered sending another mech to Caucasus or not.
Certainly in hindsight it would have been a good move! 😅I think you’ve made keeping allies fighters out of Moscow fairly viable for another round or two, in my other OOB games it hasn’t been a factor because I find it very rare to satisfy the other 2 conditions.
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@Stucifer said in L24 OOB Stucifer (X) v Crockett36 (L+120):
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Bumping in case you missed my move
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@crockett36 Well some of the mechs and armor in Bryansk I had meant to keep in reserve to reinforce Novgorod. Oops. Accidentally sent them to Volgograd. What shift+clicking gets me haha
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Rostov to Caucasus 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 2 artilleries moved from Poland to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Tambov to Baltic States 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy Place Units - Germans 4 mech_infantrys placed in Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00
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Posting a second set of NCM if you’re feeling generous ;)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland EDIT: 1 armour and 2 mech_infantrys moved from Volgograd to Novgorod 2 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Tambov to Caucasus Place Units - Germans 4 infantry placed in Western Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 mech_infantrys placed in Germany Germans undo move 3. 4 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 13 infantry moved from Karelia to Finland 1 armour moved from Karelia to Finland 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 fighter moved from Karelia to Smolensk 6 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Nenetsia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour and 13 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 13 infantry in Finland, round 2 : 4/14 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys in Tambov, round 2 : 14/51 hits, 12.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Karelia to Finland 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 1 bomber and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 3 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Korea to Amur 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Hunan to Kiangsu 1 artillery and 1 infantry moved from Shantung to Kiangsu 2 fighters moved from Japan to Kiangsu 1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from Java to 37 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Shan State to Malaya 6 infantry moved from Shan State to French Indo China Place Units - Japanese 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 airfield placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -1.67
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@Stucifer hey friend, I will be attacking Air rating the season 37. I wonder if you could tell me what your casualties will be if I hit 12 or three units sorry for the dictation errors.
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@crockett36 I will be attacking with the three bombers American bombers
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@crockett36
1 hit - tactical
2 hits - 2 tacticals
3 hits - carrier + tactical -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 bombers moved from Queensland to 37 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in 37 Sea Zone Americans attack with 3 bombers Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 3 transports 2 submarines owned by the Japanese submerged Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 3 bombers owned by the Americans lost in 37 Sea Zone 2 tactical_bombers owned by the Japanese lost in 37 Sea Zone Japanese win with 1 carrier, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is -14 Casualties for Americans: 3 bombers Casualties for Japanese: 2 tactical_bombers Battle in Algeria Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Non Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 battleships, 2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 4 fighters moved from Western United States to Soviet Far East Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters and 3 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Manchuria Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Morocco to Algeria 2 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from India to 37 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 9 infantry moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 5 fighters moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia Combat - British Japanese scrambles 2 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Sumatra Battle in 37 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 2 destroyers Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 3 transports British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
British regular : -0.50
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Hey, I did assume you wanted to scramble? ool.
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@crockett36 I can fix it if you don’t want to