TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
2 artilleries, 1 bomber and 3 infantry moved from Tunisia to Libya
1 bomber moved from Libya to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Libya
1 armour moved from Alexandria to Libya
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Italians undo move 3.
2 infantry placed in Northern Italy
Italians undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
@Stucifer well, props to you for some crafty play. The bombing of Gibraltar is a pro move and allowed you to garrison Rome with a thin force.
And I only saw your forking move against the vcs at the last minute.
I will also say you were very brave for taking on this challenge. 120 bid is an uphill battle.
Further I would recommend something weird: roll 100 dice in tripleA before you start the battle. I swear my first rolls are always misses. I just had a US turn where the enemy successively rolled 9 hits 17 dice and UK 8h/16 rolls. So I feel your pain.
I would also say that I enjoy keeping the planes out of Moscow so an air raid 8v8 on German front line units is my cup of tea.
I’m neither a great nor an enthusiastic axis player but we can restart and switch sides anytime.
Oh I will say I probably bobbled that plus 75 ipc purchase. I should have upgraded a factory to take advantage of the big money. Still kicking the tires.
@crockett36 no need to restart, having a blast here in this game. And can be the first to try out this unique bid. That’s a big win for me either way! 🤓
I can’t remember for sure if I considered sending another mech to Caucasus or not.
Certainly in hindsight it would have been a good move! 😅
I think you’ve made keeping allies fighters out of Moscow fairly viable for another round or two, in my other OOB games it hasn’t been a factor because I find it very rare to satisfy the other 2 conditions.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
@crockett36 Well some of the mechs and armor in Bryansk I had meant to keep in reserve to reinforce Novgorod. Oops. Accidentally sent them to Volgograd. What shift+clicking gets me haha
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Finland
2 infantry moved from Norway to Finland
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries and 9 infantry moved from Baltic States to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
3 fighters moved from Bessarabia to 97 Sea Zone
1 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 3 fighters
French defend with 1 destroyer
Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 97 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Rostov to Caucasus
3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Belarus to Caucasus
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Finland to Norway
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Western Ukraine to Rostov
2 artilleries moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Tambov to Baltic States
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
3 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Germans
4 mech_infantrys placed in Germany
3 infantry placed in Ukraine
2 bombers, 1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -2.17
Germans regular : -1.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Finland
2 infantry moved from Norway to Finland
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries and 9 infantry moved from Baltic States to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
3 fighters moved from Bessarabia to 97 Sea Zone
1 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 3 fighters
French defend with 1 destroyer
Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 97 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Belarus to Caucasus
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Finland to Norway
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
3 fighters moved from 97 Sea Zone to Southern Italy
2 artilleries moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
EDIT: 1 armour and 2 mech_infantrys moved from Volgograd to Novgorod
2 infantry moved from Rostov to Volgograd
4 infantry moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
Place Units - Germans
4 infantry placed in Western Germany
3 infantry placed in Ukraine
2 bombers, 1 fighter and 4 mech_infantrys placed in Germany
Germans undo move 3.
4 mech_infantrys placed in Germany
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -2.17
Germans regular : -1.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
13 infantry moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 fighter moved from Karelia to Smolensk
6 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Tambov
1 mech_infantry moved from Nenetsia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour and 13 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 13 infantry in Finland, round 2 : 4/14 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys in Tambov, round 2 : 14/51 hits, 12.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Karelia to Finland
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
1 bomber and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Korea to Amur
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Hunan to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
2 fighters moved from Japan to Kiangsu
1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from Java to 37 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Shan State to Malaya
6 infantry moved from Shan State to French Indo China
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 airfield placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -1.67
@Stucifer hey friend, I will be attacking Air rating the season 37. I wonder if you could tell me what your casualties will be if I hit 12 or three units sorry for the dictation errors.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 bombers moved from Queensland to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 3 transports
2 submarines owned by the Japanese submerged
Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
3 bombers owned by the Americans lost in 37 Sea Zone
2 tactical_bombers owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is -14
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 tactical_bombers
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Non Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
4 fighters moved from Western United States to Soviet Far East
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters and 3 infantry placed in Eastern United States
1 bomber and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Manchuria
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
9 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
5 fighters moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
Combat - British
Japanese scrambles 2 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Sumatra
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser and 2 destroyers
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 3 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 6/13 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
2 fighters moved from Japan to Kwangsi
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Okinawa to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 4 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Samara
3 infantry and 1 mech_infantry moved from Stalingrad to Northern Caucasus
Place Units - Russians
3 armour placed in Urals
2 armour placed in Siberia
Turn Complete - Russians
Russians collect 29 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Malta to Caucasus
Place Units - Americans
1 armour, 2 bombers and 1 infantry placed in Western United States
2 armour and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 0/11 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 11 infantry in Shensi, round 3 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
4 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in Persia
Battle in Normandy Bordeaux
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
2 destroyers placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Chahar to Suiyuyan
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Vologda
6 artilleries, 25 infantry and 1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Russia to Tambov
7 artilleries moved from Russia to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
9 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
8 infantry moved from Russia to Samara
7 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
1 infantry moved from Vologda to Nenetsia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from 85 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in French West Africa
Battle in Paulau
Battle in Caroline Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Neutral_Axis, taking Paulau from Japanese, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
1 submarine moved from 35 Sea Zone to 34 Sea Zone
Place Units - Americans
1 cruiser and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
4 infantry placed in Honan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 16 infantry
EDIT: Adding units owned by Chinese to Honan: 16 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Honan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Quebec
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
1 fighter placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.33
Japanese regular : -1.33
Germans AA : -0.17