france and yugo went really well for you
L24 OOB Stucifer (X) v Crockett36 (L+120)
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-5 hits from average on the opening salvo brought the odds down to 14%, I almost pulled it out of the bag, but MARTI had other ideas
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 battleships, 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Dutch New Guinea 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@crockett36 scramble?
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Cancel that if you don’t mind.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland Combat - Americans Battle in Celebes Battle in Java Battle in Dutch New Guinea Americans attack with 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 5 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 5 infantry placed in Jehol Chinese undo move 3. 5 infantry placed in Chahar Chinese undo move 3. 5 infantry placed in Kweichow Chinese undo move 3. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland Combat - Americans Battle in Celebes Battle in Java Battle in Dutch New Guinea Americans attack with 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 5 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 5 infantry placed in Jehol Chinese undo move 3. 5 infantry placed in Chahar Chinese undo move 3. 5 infantry placed in Kweichow Chinese undo move 3. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 34 PUs; British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Caucasus 4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus 2 fighters moved from India to Caucasus 2 submarines moved from 71 Sea Zone to 80 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Eastern Persia to Iraq 1 mech_infantry moved from West India to India 1 fighter moved from Ethiopia to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Union of South Africa to India 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from India to Burma 3 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 infantry moved from Eastern Persia to Persia 2 fighters moved from United Kingdom to Gibraltar 1 artillery moved from India to Burma Combat - British Battle in Ceylon Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 125 Sea Zone British win, taking Ceylon from Japanese, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Caucasus British attack with 1 bomber, 6 fighters and 1 tactical_bomber Germans defend with 4 armour and 4 mech_infantrys British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Caucasus, round 2 : 6/8 hits, 4.33 expected hits Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3.33 expected hits 2 fighters owned by the British lost in Caucasus 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the British lost in Caucasus 2 armour owned by the Germans lost in Caucasus British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 3 fighters Casualties for Germans: 4 armour and 4 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Cleaning up during movement phase 3 fighters moved from Caucasus to Iraq 1 bomber moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Iraq Place Units - British EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Kazakhstan: 1 bomber EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Italians regular : -0.17 Japanese regular : 0.67 Germans regular : -1.33 British regular : 2.33
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Sorry about all the edits. I was on the phone with Hyundai, complaining about an early transmission failure and got sloppy. Forgot about Kamis, took that back. contemplated a wild-eyed invasion of Rome and forgot to undo that. Decided I should take the bomber as the last casualty in Caucasus. And forgot to drop my Tommys in Africa. Let me know if anything irks you too much.
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@crockett36 Your luck has been quite good this game in a few key battles. Still impressed by the Korea attack back in round 4. Then followed it up with a +30 IPC gain vs expected in Caucasus and a huge swing in that 54 battle. Not sure if the Axis will have any steam left, might have to switch to sails and oars!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 artilleries, 1 bomber and 3 infantry moved from Tunisia to Libya 1 bomber moved from Libya to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Libya 1 armour moved from Alexandria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Italians undo move 3. 2 infantry placed in Northern Italy Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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@Stucifer well, props to you for some crafty play. The bombing of Gibraltar is a pro move and allowed you to garrison Rome with a thin force.
And I only saw your forking move against the vcs at the last minute.
I will also say you were very brave for taking on this challenge. 120 bid is an uphill battle.
Further I would recommend something weird: roll 100 dice in tripleA before you start the battle. I swear my first rolls are always misses. I just had a US turn where the enemy successively rolled 9 hits 17 dice and UK 8h/16 rolls. So I feel your pain.
I would also say that I enjoy keeping the planes out of Moscow so an air raid 8v8 on German front line units is my cup of tea.
I’m neither a great nor an enthusiastic axis player but we can restart and switch sides anytime.
Oh I will say I probably bobbled that plus 75 ipc purchase. I should have upgraded a factory to take advantage of the big money. Still kicking the tires.
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@crockett36 no need to restart, having a blast here in this game. And can be the first to try out this unique bid. That’s a big win for me either way! 🤓
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I can’t remember for sure if I considered sending another mech to Caucasus or not.
Certainly in hindsight it would have been a good move! 😅I think you’ve made keeping allies fighters out of Moscow fairly viable for another round or two, in my other OOB games it hasn’t been a factor because I find it very rare to satisfy the other 2 conditions.
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@Stucifer said in L24 OOB Stucifer (X) v Crockett36 (L+120):
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Bumping in case you missed my move
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@crockett36 Well some of the mechs and armor in Bryansk I had meant to keep in reserve to reinforce Novgorod. Oops. Accidentally sent them to Volgograd. What shift+clicking gets me haha
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Rostov to Caucasus 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 2 artilleries moved from Poland to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Tambov to Baltic States 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy Place Units - Germans 4 mech_infantrys placed in Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00
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Posting a second set of NCM if you’re feeling generous ;)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland EDIT: 1 armour and 2 mech_infantrys moved from Volgograd to Novgorod 2 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Tambov to Caucasus Place Units - Germans 4 infantry placed in Western Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 mech_infantrys placed in Germany Germans undo move 3. 4 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 13 infantry moved from Karelia to Finland 1 armour moved from Karelia to Finland 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 fighter moved from Karelia to Smolensk 6 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Nenetsia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour and 13 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 13 infantry in Finland, round 2 : 4/14 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys in Tambov, round 2 : 14/51 hits, 12.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Karelia to Finland 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 1 bomber and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 Russians regular : 1.67