L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Romania to Ukraine
            5 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,1,2,6,2
            Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Northwest Persia to Russia
            1 infantry moved from Northwest Persia to Iraq
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun and 3 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Northwest Persia to Iraq
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
            1 tactical_bomber moved from Bryansk to Nenetsia
            3 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 artillery and 6 infantry moved from Finland to Norway
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to Norway
            2 fighters and 1 tactical_bomber moved from Germany to Norway
            2 bombers moved from Bryansk to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
                British defend with 3 aaGuns, 6 fighters and 5 infantry; French defend with 1 fighter; Americans defend with 1 armour and 5 infantry
                    British roll AA dice in Norway : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 4 tactical_bombers in Norway, round 2 : 8/20 hits, 8.17 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 7 fighters and 10 infantry in Norway, round 2 : 3/18 hits, 8.50 expected hits
                    3 infantry owned by the Germans lost in Norway
                    3 aaGuns owned by the British and 5 infantry owned by the British lost in Norway
                    Germans roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Norway, round 3 : 8/17 hits, 7.67 expected hits
                    Americans roll dice for 1 armour, 7 fighters and 5 infantry in Norway, round 3 : 5/13 hits, 6.83 expected hits
                    5 infantry owned by the Germans lost in Norway
                    1 armour owned by the Americans, 5 infantry owned by the Americans and 2 fighters owned by the British lost in Norway
                    Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in Norway, round 4 : 3/12 hits, 6.33 expected hits
                    Americans roll dice for 5 fighters in Norway, round 4 : 4/5 hits, 3.33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    3 fighters owned by the British lost in Norway
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers in Norway, round 5 : 5/8 hits, 4.50 expected hits
                    Americans roll dice for 2 fighters in Norway, round 5 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the French and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 6 fighters and 5 infantry
                Casualties for Americans: 1 armour and 5 infantry
                Casualties for French: 1 fighter
            Battle in Nenetsia
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                    1 mech_infantry owned by the Russians lost in Nenetsia
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
            2 mech_infantrys moved from Volgograd to Novosibirsk
            1 infantry moved from Tambov to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Nenetsia to Archangel
            4 infantry moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 bombers moved from Norway to Finland
            2 fighters and 3 tactical_bombers moved from Norway to Western Germany
            7 infantry moved from Germany to Poland
            3 mech_infantrys moved from Germany to Poland
            3 mech_infantrys moved from Poland to Eastern Poland
            25 infantry moved from Western Germany to Denmark
            2 aaGuns moved from Western Germany to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from French Indo China to Anhwe
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 artillery, 1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -8.00
    British AA : -0.50
    Russians regular : 0.33
    Germans regular : -2.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @AndrewAAGamer They say it’s better to be lucky than good…in a game like this, I would agree.

  • 2025 2024 '23 '22 '21 '20

    Yeah, not quite the result I was expecting, but oh well.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Vologda to Timguska
            1 aaGun and 7 infantry moved from Yenisey to Timguska
            1 tactical_bomber moved from Vologda to Russia
            1 mech_infantry moved from Northwest Persia to Iraq
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @AndrewAAGamer I’ll concede…not that I have much choice. The home island will be invaded and the Germans are completely contained. GG

  • surferS surfer referenced this topic
  • 2025 2024 '23 '22 '21 '20

    Thank you for the game! I thought you played very well. As usual, you were a tough opponent. If it hadn’t been for that disastrous battle in Greece early on, I think you would’ve had a really good chance of knocking out Moscow before I could gain the overall advantage.

  • 2025 2024 '23 '22 '21 '20

    So, I always offer best two out of three, would you like to go again?

  • 2025 2024 '23 '22 '21 '20

    So, I always offer best two out of three. Would you like to play again?


  • @AndrewAAGamer It was a good game. I was interested to see how the Russian /Chinese defense played out. I was able to force the Russian and Chinese back, but I never got any traction in Moscow.

    Greece was a problem, and perhaps, I should have just ignored it until I built more ground forces in the area. However, the bid for Russia supplemented them with enough units that I never had an advantage there regardless of the Greece fiasco. In fact, I felt you had pulled back too quickly and let the Germans gain some territory that could have been more dearly fought over, which counteracted the early loss of material in Greece.

    But that leads to my main “learning point” of this game, a winning strategy for the Allies is just to build up and defend. You never really fought for anything in the Europe side, just built up forces in Normandy and eventually spilled over to Holland. More dramatically, this was followed in the Pacific side, you never even threatened for the DEI or even took back Aleutians until I went for India on T9. Just build carriers and fighters and some transports that just stayed as a single force.

    Normally, I would have thought that was a losing strat against Japan, but because China was so strong, I never established my hegemony over Asia. Sure, at the end, Japan was a land force, but it didn’t matter because the IJN was unable to defend against the US fleet. From T6-T14, the Japanese never spent less than 19 IPCs on land forces except 2 turns, and spent more than 1/3 of the iPCs on land forces + transports on over half the turns. Yet, did not remove the Chinese from the map.

    Equally surprising strat was to ignore Europe with the US for so long. Just buying a small fleet to hold Normandy and 3 inf each turn. I would have thought the Germans would have made more progress since they had a small West force to counter with. But Russia wasn’t falling so nope.

    The bottomline is I don’t see how to defeat this strategy with this bid. There was nowhere to attack at advantage. The NO for Russia does not seem to be stoppable. I tried a couple of times to get the Japanese over but without severely dispersing my forces, that was not going to happen. So Russia will hold, and then it’s just build and wait for the remaining forces.

    Kinda demoralized right now, so I’ll go beat up on some other competition and maybe try again after the scars have healed.

Suggested Topics

  • 7
  • 51
  • 78
  • 44
  • 27
  • 48
  • 190
  • 865
Axis & Allies Boardgaming Custom Painted Miniatures

75

Online

17.5k

Users

40.1k

Topics

1.7m

Posts