Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1
-
I wish I could, but that is a long term loser–unless I just got lucky.
-
Smart. It is actually a bad idea to attack. I was hoping you might make a mistake.
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 24 infantry and 1 mech_infantry moved from Burma to India 3 mech_infantrys moved from Yunnan to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 46 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 3 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to India 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 8 artilleries, 3 bombers, 5 fighters, 28 infantry, 4 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 3 artilleries and 31 infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/9 hits, 1.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 8 artilleries, 3 bombers, 5 fighters, 28 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 2 : 20/55 hits, 18.33 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 33 infantry in India, round 2 : 16/36 hits, 12.00 expected hits 16 infantry owned by the Japanese lost in India 3 aaGuns owned by the British and 20 infantry owned by the British lost in India Japanese roll dice for 1 armour, 8 artilleries, 3 bombers, 5 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 3 : 17/39 hits, 15.67 expected hits UK_Pacific roll dice for 3 artilleries and 13 infantry in India, round 3 : 3/16 hits, 5.33 expected hits 3 infantry owned by the Japanese lost in India 2 infantry owned by the ANZAC, 3 artilleries owned by the British and 11 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 69 Casualties for Japanese: 19 infantry Casualties for British: 3 aaGuns, 3 artilleries and 31 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 5 fighters moved from India to 39 Sea Zone 6 tactical_bombers moved from India to 39 Sea Zone 3 bombers moved from India to Yunnan 2 infantry moved from Chahar to Anhwe 2 aaGuns and 13 infantry moved from Shantung to Anhwe 1 fighter moved from 35 Sea Zone to Anhwe 4 fighters moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 8 carriers moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 3 destroyers and 13 submarines moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Anhwe 1 infantry moved from Buyant-Uhaa to Jehol 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 3 bombers moved from Yunnan to Hunan 1 aaGun moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Anhwe to Hunan 1 fighter moved from Japan to Anhwe 1 fighter moved from Anhwe to Hunan Place Units - Japanese 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Shantung 1 carrier and 4 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 3.67 British AA : -1.50 UK_Pacific regular : 1.67
-
@AndrewAAGamer Well, it was nice that India went down with whimper. Curious to see what you do next.
-
Wow - I was NOT expecting that!
-
I didn’t save the game before UK’s Turn and hit Buy too soon so I am going to Edit the Buy at the end of my Turn from 8 INF, 3 ART, FTR to 9 INF, 3 ART, TRN.
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 2 fighters, 5 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 destroyer and 16 fighters moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 42 Sea Zone to 44 Sea Zone Combat - Americans Battle in Borneo Battle in Malaya Battle in 44 Sea Zone Americans attack with 1 destroyer, 16 fighters and 3 submarines Japanese defend with 1 submarine Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 16 fighters in 44 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 16 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 bomber moved from Iraq to Java 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 4 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 3 fighters moved from 44 Sea Zone to Philippines 13 fighters moved from 44 Sea Zone to 37 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters, 2 infantry and 4 tactical_bombers placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Suiyuyan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 artillery and 15 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to Greece 8 fighters moved from Eastern Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - British Battle in Caucasus British attack with 8 fighters and 3 infantry Germans defend with 3 infantry British roll dice for 8 fighters and 3 infantry in Caucasus, round 2 : 5/11 hits, 4.50 expected hits Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Caucasus 3 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Greece British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Greece to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Kazakhstan to Novosibirsk 3 fighters moved from Caucasus to Novosibirsk 5 fighters moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 artilleries and 12 infantry moved from Northwest Persia to Iraq 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 54 Sea Zone to 37 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt British undo move 2. 3 artilleries and 5 infantry placed in United Kingdom British undo move 2. 3 artilleries and 4 infantry placed in United Kingdom 1 fighter and 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.33 Italians regular : -0.33 Japanese regular : 0.50 Germans regular : 0.00 British regular : -0.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 mech_infantrys moved from Southern France to Yugoslavia Place Units - Italians 3 infantry placed in Southern France 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to New Guinea 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser and 6 submarines moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Iraq 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 1.33
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to New Guinea 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser and 6 submarines moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Iraq 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 77 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 4 fighters EDIT: Adding units owned by ANZAC to Malaya: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : 1.33
-
Please use the second file as I forgot to move the fighters to Malaya.
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 bomber moved from Western Germany to Caucasus 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 bombers moved from Caucasus to Bryansk 3 artilleries moved from Ukraine to Bryansk 9 infantry moved from Belarus to Bryansk 7 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 2 infantry placed in Volgograd 3 infantry placed in Ukraine 4 infantry and 2 mech_infantrys placed in Germany 1 bomber and 4 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.83
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 4 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Battle in Archangel Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Samara to Russia 1 aaGun and 5 infantry moved from Novosibirsk to Samara 1 aaGun moved from Russia to Vologda 5 infantry moved from Novosibirsk to Vologda 2 mech_infantrys moved from Northwest Persia to Iraq Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17