strange, but yah you can roll a digital die. I’ve seen people on here do it, but I’m not sure how. If not just roll a die at home. 4 or less you take off 1 infantry. I dont need to see it
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Alexandria to 100 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 marine moved from Syria to 100 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 2 marines moved from 101 Sea Zone to Cyprus
1 bomber moved from France to 107 Sea Zone
1 fighter moved from 100 Sea Zone to Cyprus
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
If you add <=a (where a is hit at value, which in the case under discussion is 1: <=1) immediately after the 6 (no space), dice bot would have indicated “hit” or not hit. In the example under discussion, 1d6: 1 hit.
If you +2 instead of <=a, it will provide SBR damage for a bomber.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 submarines; Americans defend with 1 destroyer, 1 submarine and 2 transports; Russians defend with 1 submarine
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 submarine owned by the Russians and 2 submarines owned by the British submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Kursk
10 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
4 armour, 3 artilleries and 3 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Novgorod to Vologda
1 armour, 1 artillery and 3 infantry moved from Novgorod to Vologda
1 infantry moved from Northern Belarus to Novgorod
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Southern Belarus
1 artillery moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Germany
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer placed in 116 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Leningrad: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Caucasus
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Caucasus
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
2 fighters moved from Rostov to Stalingrad
3 infantry moved from Russia to Samara
1 infantry moved from Stalingrad to Samara
2 fighters moved from Novgorod to Russia
1 fighter moved from Northern Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Samara
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Urals
1 infantry placed in Siberia
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
3 fighters moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
3 fighters moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 5 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese killed by AA in Eastern India
Bombing raid in Eastern India causes 0 damage total.
Battle in Alaska
Battle in 27 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers and 1 transport in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers and 1 transport in 27 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 carrier and 1 transport in 27 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 transport in 27 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 27 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 27 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits
1 transport owned by the Americans lost in 27 Sea Zone
Americans and Japanese reach a stalemate
, taking Alaska from Americans. Battle score for attacker is 38
Casualties for Americans: 2 carriers and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Cleaning up after air battles
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 marine moved from Ceylon to 40 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Southern Persia
2 fighters moved from 56 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 marine moved from 36 Sea Zone to Davao
1 artillery moved from Manilla to Davao
1 fighter moved from Java to 36 Sea Zone
1 bomber moved from 56 Sea Zone to Shan State
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Jehol to Shantung
1 artillery and 2 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
1 submarine moved from 76 Sea Zone to 60 Sea Zone
3 fighters moved from Eastern India to 82 Sea Zone
1 fighter moved from Eastern India to Yunnan
1 tactical_bomber moved from Malaya to Davao
1 tactical_bomber moved from 56 Sea Zone to Caroline Islands
1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Davao
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Southern Manchuria
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Baluchistan: 1 artillery, 1 infantry and 1 marine
EDIT: Removing units owned by Japanese from Southern Persia: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 1.67
UK_Pacific AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 battleship moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 carriers moved from 26 Sea Zone to 27 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Johnston Island to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 11 Sea Zone to Western United States
Combat - Americans
Battle in Greece
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Greece from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 27 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 destroyers and 3 submarines
Japanese defend with 2 submarines
Americans roll dice for 3 submarines in 27 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 submarines owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 56 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 56 Sea Zone to Queensland
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
3 destroyers placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 transports placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,1,3,3,5,3,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Anhwe
2 infantry moved from Honan to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Honan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Honan
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 carrier and 1 submarine moved from 83 Sea Zone to 101 Sea Zone
British take 100 Sea Zone from Italians
1 fighter moved from 83 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 101 Sea Zone
4 fighters moved from Egypt to 101 Sea Zone
3 tactical_bombers moved from Egypt to 101 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
Combat - British
Battle in 113 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 101 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 carrier, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 101 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
2 submarines owned by the British and 1 carrier owned by the British lost in 101 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the Italians lost in 101 Sea Zone
British roll dice for 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 101 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 destroyer owned by the British lost in 101 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
1 transport owned by the Italians lost in 101 Sea Zone
British win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 60
Casualties for British: 1 carrier, 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Casualties for Germans: 1 fighter
Battle in Crete
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Crete from Italians, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Albania, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Southern France to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
5 fighters and 3 tactical_bombers moved from 101 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from 113 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 95 Sea Zone
5 fighters moved from Burma to Eastern India
Place Units - British
1 armour and 1 infantry placed in Egypt
1 fighter placed in Egypt
1 tactical_bomber placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 1.67
Italians regular : -0.00
Japanese regular : -0.17
Germans regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,4,6,1,6,6,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to New Guinea
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from New Guinea to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers and 10 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Holland Belgium to 93 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Southern Persia to Western India
Germans take Western India from UK_Pacific
1 artillery and 2 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Vologda to Northern Belarus
2 artilleries and 2 infantry moved from Norway to 116 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 116 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from 114 Sea Zone to Scotland
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
Combat - Germans
Battle in Scotland
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Northern Belarus
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Kirov to Archangel
2 mech_infantrys moved from Kirov to Archangel
1 infantry moved from Vologda to Novgorod
1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Kursk to Bessarabia
1 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 armour moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
1 mech_infantry moved from Kursk to Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Kursk to Ukraine
3 armour moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
4 artilleries moved from Kursk to Ukraine
3 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Germany to Western Germany
1 infantry moved from Austria to Yugoslavia
1 aaGun moved from France to Normandy Bordeaux
3 artilleries and 4 infantry moved from France to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Austria to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 114 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 transport placed in 116 Sea Zone
1 destroyer and 9 transports placed in 115 Sea Zone
1 artillery placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,1,3,3,4,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,4,6
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 6 infantry moved from Buryatia to Northern Manchuria
2 artilleries and 6 infantry moved from Amur to Northern Manchuria
1 armour moved from Siberia to Northern Manchuria
1 armour moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to Southern Caucasus
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 infantry moved from Smolensk to Novgorod
3 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour, 3 artilleries and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 3/16 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
3 fighters moved from Novgorod to Russia
6 artilleries and 26 infantry moved from Russia to Bryansk
2 artilleries moved from Samara to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Urals to Samara
1 infantry moved from Stalingrad to Samara
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Samara to Gorky
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
Place Units - Russians
1 tactical_bomber placed in Russia
2 infantry placed in Stalingrad
1 infantry placed in Stalingrad
2 artilleries placed in Russia
3 infantry placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2
Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 marine moved from Baluchistan to 82 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 submarine moved from 60 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Shan State to Anhwe
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Leningrad to Ukraine
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry
Siberia : 2 aaGuns, 1 factory_minor and 15 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Russia : 1 airfield and 1 factory_major
Archangel : 2 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Urals : 1 factory_minor
Northern Belarus : 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Sakha : 3 infantry
Northern Caucasus : 2 infantry
Stalingrad : 1 factory_minor and 3 infantry
117 Sea Zone : 1 cruiser
128 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the British lost in Kiangsi
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Buyant-Uhaa to Chahar
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.50
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 39 PUs;
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Rostov to Bryansk
Russians take Kursk from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 artilleries and 3 infantry moved from Nenetsia to Gorky
1 aaGun, 5 artilleries and 15 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
2 aaGuns, 3 artilleries and 27 infantry moved from Rostov to Stalingrad
1 artillery and 6 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Russia
1 armour and 1 mech_infantry moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Samara to Russia
4 infantry moved from Urals to Kazakhstan
1 aaGun and 3 infantry moved from Timguska to Urals
3 infantry moved from Amur to Buryatia
1 aaGun and 2 infantry moved from Amur to Siberia
1 infantry moved from Russia to Gorky
2 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Russia
2 infantry moved from Samara to Stalingrad
Place Units - Russians
1 artillery, 1 fighter and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Java to Yunnan
1 fighter moved from Java to India
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Northern Territory to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 1/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs;
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
6 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 bombers moved from Volgograd to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
5 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 6 armour and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 6 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/9 hits, 3,50 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Belarus
Germans attack with 13 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 infantry and 25 mech_infantrys in Belarus, round 2 : 7/38 hits, 6,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Volgograd
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
11 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Eastern Persia to Volgograd
4 fighters moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Egypt
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 armour and 1 fighter placed in Volgograd
Germans undo move 3.
2 armour and 1 mech_infantry placed in Novgorod
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
Germans undo move 3.
Germans undo move 5.
Germans undo move 3.
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs