TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Gilbert Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans lost in 25 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
1 tactical_bomber moved from 25 Sea Zone to 27 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Gilbert Islands to Johnston Island
1 carrier and 1 fighter moved from 55 Sea Zone to 27 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 carrier and 1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
17 infantry moved from Tsinghai to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 113 Sea Zone
Italians scrambles 1 units out of 100 Sea Zone to defend against the attack in Trans-Jordan
Battle in 113 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 fighter
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
1 fighter owned by the British retreated
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Alexandria
British attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Alexandria
2 tactical_bombers owned by the British and 3 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
3 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from 113 Sea Zone to 115 Sea Zone
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to Egypt
5 fighters moved from Burma to Eastern India
1 fighter moved from Trans-Jordan to 83 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
1 fighter moved from 113 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,1,6,3,5,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,4,6,6,5,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : 0.17
Germans regular : 0.00
British regular : 1.17
strange, but yah you can roll a digital die. I’ve seen people on here do it, but I’m not sure how. If not just roll a die at home. 4 or less you take off 1 infantry. I dont need to see it
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Alexandria to 100 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 marine moved from Syria to 100 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 2 marines moved from 101 Sea Zone to Cyprus
1 bomber moved from France to 107 Sea Zone
1 fighter moved from 100 Sea Zone to Cyprus
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
If you add <=a (where a is hit at value, which in the case under discussion is 1: <=1) immediately after the 6 (no space), dice bot would have indicated “hit” or not hit. In the example under discussion, 1d6: 1 hit.
If you +2 instead of <=a, it will provide SBR damage for a bomber.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 submarines; Americans defend with 1 destroyer, 1 submarine and 2 transports; Russians defend with 1 submarine
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 submarine owned by the Russians and 2 submarines owned by the British submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Kursk
10 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
4 armour, 3 artilleries and 3 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Novgorod to Vologda
1 armour, 1 artillery and 3 infantry moved from Novgorod to Vologda
1 infantry moved from Northern Belarus to Novgorod
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Southern Belarus
1 artillery moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Germany
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer placed in 116 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Leningrad: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Caucasus
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Caucasus
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
2 fighters moved from Rostov to Stalingrad
3 infantry moved from Russia to Samara
1 infantry moved from Stalingrad to Samara
2 fighters moved from Novgorod to Russia
1 fighter moved from Northern Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Samara
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Urals
1 infantry placed in Siberia
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
3 fighters moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from 33 Sea Zone to Kwangsi
1 fighter moved from Korea to 33 Sea Zone
1 aaGun and 5 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 infantry moved from Korea to Manchuria
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
2 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 bombers moved from Jehol to Shensi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Siam
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Szechwan to Yunnan
4 artilleries and 1 infantry moved from Szechwan to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in Siam
Japanese attack with 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Siam, round 2 : 1/2 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 1 marine
British defend with 1 artillery
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 mech_infantry moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Chahar
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Japan
4 fighters moved from Japan to Caroline Islands
2 bombers moved from Shensi to Kweichow
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 armour, 3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,83
UK_Pacific regular : 0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov
2 fighters moved from Persia to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
3 aaGuns, 2 artilleries and 57 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Caroline Islands
2 artilleries and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Southern Persia to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters
Egypt : 1 fighter and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
Normandy Bordeaux : 2 infantry
64 Sea Zone : 1 submarine and 2 transports
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 marine
36 Sea Zone : 1 flag, 1 destroyer