TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 7 infantry moved from Finland to Vyborg
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 9 tactical_bombers moved from Southern Italy to Southern France
2 infantry moved from Western Turkey to Eastern Turkey
3 fighters moved from Western Turkey to Eastern Turkey
2 fighters moved from 101 Sea Zone to Eastern Turkey
8 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 6/11 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Vyborg, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 9 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 9 tactical_bombers in Southern France, round 2 : 4/13 hits, 6.17 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 9 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Eastern Turkey
Germans attack with 5 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Eastern Turkey, round 2 : 5/7 hits, 2.83 expected hits
British roll dice for 1 infantry in Eastern Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Turkey
Germans win, taking Eastern Turkey from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns and 2 infantry moved from Western Turkey to 101 Sea Zone
2 aaGuns, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 aaGuns and 2 infantry moved from 99 Sea Zone to Southern Italy
3 fighters moved from Eastern Turkey to Southern Italy
2 fighters moved from Eastern Turkey to 99 Sea Zone
2 fighters and 9 tactical_bombers moved from Southern France to Southern Italy
1 infantry moved from Western Turkey to Greece
10 infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Leningrad
5 transports moved from 118 Sea Zone to 117 Sea Zone
9 infantry moved from Germany to 117 Sea Zone
9 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
9 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
7 infantry placed in Germany
10 infantry placed in Romania
1 infantry placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 armour and 4 mech_infantrys moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Rostov
1 artillery and 3 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
2 artilleries and 8 infantry moved from Yaroslavl to Novgorod
4 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
4 artilleries and 8 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 7 infantry moved from French Indo China to Shan State
2 fighters moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery and 9 infantry moved from Queensland to 55 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 55 Sea Zone to 132 Sea Zone
1 artillery and 9 infantry moved from 132 Sea Zone to Shan State
1 tactical_bomber moved from Malaya to Kwangsi
1 armour, 2 infantry and 1 marine moved from Malaya to Shan State
Combat - Japanese
Battle in Shantung
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Shantung, round 2 : 2/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 artilleries and 8 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Kiangsi, round 2 : 0/12 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 4 artilleries and 6 infantry in Kiangsi, round 3 : 5/10 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 18 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 18 infantry and 1 marine in Shan State, round 2 : 3/23 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 18 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
1 cruiser moved from 22 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 132 Sea Zone
3 battleships, 3 cruisers and 2 destroyers moved from 55 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
2 carriers moved from 55 Sea Zone to 132 Sea Zone
3 fighters moved from Japan to 132 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to Sumatra
2 carriers moved from 55 Sea Zone to 132 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Guam to French Indo China
1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 carriers and 2 destroyers moved from 22 Sea Zone to 20 Sea Zone
3 aaGuns and 2 infantry moved from Kiangsu to Kiangsi
1 destroyer and 10 submarines moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 harbour placed in Borneo
3 transports placed in 132 Sea Zone
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -2.00
UK_Pacific regular : -0.33
Realized before it was too late the airfields allowed Japan to smother India with air.
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Northern Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Spain to Normandy Bordeaux
1 infantry moved from Northern Spain to Southern France
1 fighter moved from Southern Spain to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to 65 Sea Zone
1 transport moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone
1 cruiser and 1 marine moved from 51 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to New Hebrides
7 fighters and 4 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
1 cruiser, 3 destroyers and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
3 fighters moved from 27 Sea Zone to 65 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 65 Sea Zone
Combat - Americans
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in New Hebrides
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking New Hebrides from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 65 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 65 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers in 65 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 65 Sea Zone
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 7 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 4 carriers, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
3 fighters moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Spain
1 carrier, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
3 infantry moved from Brazil to French Guiana
1 fighter moved from Southern France to Southern Spain
1 fighter moved from Southern France to Northern Spain
1 armour and 1 infantry moved from Southern Spain to Northern Spain
1 fighter moved from Normandy Bordeaux to Southern Spain
1 infantry moved from Trans-Jordan to Iraq
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 65 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to New Zealand
1 bomber moved from 65 Sea Zone to New Zealand
2 carriers moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
1 artillery and 2 fighters placed in Eastern United States
2 transports placed in 104 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Southern Spain
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Spain: 2 fighters
EDIT: Adding units owned by Americans to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 artillery and 1 infantry moved from Shansi to Chahar
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter moved from Anhwe to Szechwan
3 artilleries and 5 infantry moved from Hopei to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
2 artilleries placed in Honan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Eastern Turkey
3 fighters moved from Crete to Eastern Turkey
4 fighters moved from 100 Sea Zone to Eastern Turkey
1 bomber and 1 fighter moved from Egypt to Eastern Turkey
1 infantry moved from Southern Caucasus to Eastern Turkey
Combat - British
Battle in Eastern Turkey
British attack with 1 bomber, 8 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 8 fighters and 2 infantry in Eastern Turkey, round 2 : 6/11 hits, 4.83 expected hits
Germans roll dice for 2 infantry in Eastern Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Turkey
British win, taking Eastern Turkey from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Eastern Turkey to 100 Sea Zone
4 fighters moved from Eastern Turkey to Southern Persia
1 armour and 1 mech_infantry moved from Southern Persia to Central India
1 infantry moved from Southern Persia to Northwest Persia
3 armour, 1 artillery, 3 infantry and 1 marine moved from Crete to 100 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 armour and 1 mech_infantry moved from Burma to Central India
1 aaGun, 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Burma to Yunnan
1 aaGun and 2 artilleries moved from Eastern India to Central India
1 bomber moved from Eastern Turkey to Southern Persia
1 artillery and 2 infantry moved from Southern Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Southern Caucasus to Southern Persia
2 fighters moved from United Kingdom to Southern Spain
Place Units - British
1 submarine placed in 100 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : 3.33
Japanese regular : -0.17
Germans regular : -0.33
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from 99 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
10 infantry moved from Romania to Bessarabia
8 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Leningrad
2 artilleries and 5 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Archangel
5 transports moved from 118 Sea Zone to 117 Sea Zone
10 infantry moved from Germany to 117 Sea Zone
10 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
10 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to Southern Italy
2 carriers moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
10 infantry placed in Romania
3 infantry placed in Germany
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Novgorod to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Novgorod
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
4 infantry moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Kursk
1 artillery and 3 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
4 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Northern Caucasus to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from Stalingrad to Rostov
1 aaGun and 4 infantry moved from Amur to Korea
6 infantry moved from Amur to Siberia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
1 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 40 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from Shan State to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Eastern India
3 artilleries and 13 infantry moved from Shan State to 132 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 132 Sea Zone to 40 Sea Zone
3 artilleries and 15 infantry moved from 40 Sea Zone to Eastern India
2 fighters moved from French Indo China to Eastern India
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
4 infantry moved from Shantung to Anhwe
4 artilleries moved from Kiangsi to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Southern Manchuria
Combat - Japanese
Battle in Ceylon
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Ceylon from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Southern Manchuria
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Southern Manchuria, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Japanese roll dice for 5 infantry in Southern Manchuria, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 3/8 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Eastern India
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 15 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 15 infantry in Eastern India, round 2 : 8/21 hits, 5.50 expected hits
UK_Pacific roll dice for 3 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 3 artilleries, 2 fighters and 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Shan State to 132 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 aaGun and 1 infantry moved from 40 Sea Zone to Eastern India
2 fighters moved from Eastern India to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 aaGun and 1 infantry moved from French Indo China to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 destroyer and 10 submarines moved from 36 Sea Zone to 55 Sea Zone
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
4 carriers and 3 fighters moved from 132 Sea Zone to 55 Sea Zone
3 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 38 Sea Zone to 55 Sea Zone
3 fighters moved from Sumatra to South Australia
5 fighters moved from French Indo China to 55 Sea Zone
2 tactical_bombers moved from French Indo China to 55 Sea Zone
1 fighter and 4 tactical_bombers moved from Sumatra to Queensland
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
2 carriers and 3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 aaGuns moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
4 infantry moved from Japan to Kyushu
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Malaya
Place Units - Japanese
1 carrier placed in 55 Sea Zone
1 destroyer placed in 64 Sea Zone
1 aaGun and 1 infantry placed in New South Wales
1 airfield placed in South Australia
1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Queensland
4 infantry placed in Japan
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 1.50
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 40 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from Shan State to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Eastern India
3 artilleries and 13 infantry moved from Shan State to 132 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 132 Sea Zone to 40 Sea Zone
3 artilleries and 15 infantry moved from 40 Sea Zone to Eastern India
2 fighters moved from French Indo China to Eastern India
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
4 infantry moved from Shantung to Anhwe
4 artilleries moved from Kiangsi to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Southern Manchuria
Combat - Japanese
Battle in Ceylon
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Ceylon from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Southern Manchuria
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Southern Manchuria, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Japanese roll dice for 5 infantry in Southern Manchuria, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Anhwe, round 2 : 3/8 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Eastern India
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 15 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 15 infantry in Eastern India, round 2 : 8/21 hits, 5.50 expected hits
UK_Pacific roll dice for 3 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 3 artilleries, 2 fighters and 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Shan State to 132 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 aaGun and 1 infantry moved from 40 Sea Zone to Eastern India
2 fighters moved from Eastern India to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 aaGun and 1 infantry moved from French Indo China to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 destroyer and 10 submarines moved from 36 Sea Zone to 55 Sea Zone
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
4 carriers and 3 fighters moved from 132 Sea Zone to 55 Sea Zone
3 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 38 Sea Zone to 55 Sea Zone
3 fighters moved from Sumatra to South Australia
5 fighters moved from French Indo China to 55 Sea Zone
2 tactical_bombers moved from French Indo China to 55 Sea Zone
1 fighter and 4 tactical_bombers moved from Sumatra to Queensland
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
2 carriers and 3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 aaGuns moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
4 infantry moved from Japan to Kyushu
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Malaya
Place Units - Japanese
1 carrier placed in 55 Sea Zone
1 destroyer placed in 64 Sea Zone
1 aaGun and 1 infantry placed in New South Wales
1 airfield placed in South Australia
1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Queensland
4 infantry placed in Japan
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 2 tactical_bombers
EDIT: Removing units owned by Japanese from 55 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 1.50
UK_Pacific regular : 0.00
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour and 7 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 7 infantry in Sinkiang, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
2 artilleries and 13 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 13 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 13 infantry in Northern Italy, round 2 : 0/15 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 13 infantry in Northern Italy, round 3 : 2/15 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
French defend with 4 infantry; ANZAC defend with 2 infantry
Italians roll dice for 4 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/12 hits, 5.17 expected hits
British roll dice for 6 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Italians lost in Trans-Jordan
1 infantry owned by the ANZAC and 3 infantry owned by the French lost in Trans-Jordan
Italians roll dice for 4 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 4/10 hits, 4.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 3 mech_infantrys
Casualties for French: 4 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
6 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 1 infantry moved from Rostov to Volgograd
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,5,2,4,5,3,4,6,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Albania to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Northern Italy to Algeria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 infantry and 1 mech_infantry; French defend with 1 infantry
Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Central America
1 fighter moved from Central America to Western United States
1 fighter moved from New South Wales to New Zealand
1 cruiser and 1 destroyer moved from 63 Sea Zone to 28 Sea Zone
EDIT: 1 destroyer moved from 11 Sea Zone to 25 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
3 artilleries moved from Russia to Tambov
50 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
6 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 52 infantry in Tambov, round 2 : 8/55 hits, 10,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 52 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns and 16 infantry moved from Timguska to Urals
1 armour moved from Tsinghai to Urals
2 infantry moved from Samara to Russia
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Russia to Tambov
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
5 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 29 PUs;
British buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 bomber moved from Gibraltar to Alexandria
1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
2 artilleries moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
2 transports moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery, 2 fighters and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 4/9 hits, 4.00 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 5/5 hits, 2.33 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in Alexandria
1 fighter owned by the Italians lost in Alexandria
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 artillery, 2 fighters and 2 infantry
Battle in Iraq
British attack with 4 artilleries and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 4 artilleries and 5 infantry in Iraq, round 2 : 3/9 hits, 2.83 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the British lost in Iraq
3 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Trans-Jordan to Egypt
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 4 artilleries