@Witt et al: Dawg hasn’t posted in 15 days. What’s the plan? I don’t like the idea of one good player playing both France and UK, as he can coordinate Paris defense seamlessly. Altho, 2 players can also put up a decent defense in Paris. Has anyone heard from Dawg? I don’t want to hold up the game for an indeterminate time period waiting for him.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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@redrum time for Italy
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Infantrys moved from S.Tunisia to S.Algeria 2 Tanks moved from Tunis to S.Algeria 1 Tank moved from S.Tunisia to S.Algeria 1 Infantry moved from Kufra to New Valley 1 Infantry moved from Kordofan to Equatoria Italians take Equatoria from British 1 Artillery and 1 Infantry moved from Kordofan to Equatoria 1 Tank moved from Kordofan to Kufra 2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece 2 Artillerys moved from Provence to Burgundy 1 Tank moved from Provence to Languedoc Italians take Languedoc from French 5 Infantrys moved from Rome to 46 Sea Zone 5 Infantrys and 3 Transports moved from 46 Sea Zone to 43 Sea Zone 1 Tank moved from Provence to 43 Sea Zone 1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone 1 Transport moved from 49 Sea Zone to 50 Sea Zone 1 Elite moved from Rome to 50 Sea Zone 1 Infantry moved from Croatia to 50 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 49 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Tunis to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Infantry moved from Tobruk to 48 Sea Zone 1 Artillery and 5 Infantrys moved from 48 Sea Zone to Greece 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from Lombardy to Provence 1 Infantry moved from Kufra to Mersa Matruh Italians take Mersa Matruh from British 1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys and 1 Tank moved from 43 Sea Zone to Baleares 2 Infantrys moved from 43 Sea Zone to Languedoc Purchase Units - Italians Italians buy 2 Artillerys, 1 Carrier, 10 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Greece, round 2 : 3/14 hits, 4.17 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 3 Infantrys owned by the Italians lost in Greece 3 Infantrys owned by the Neutral lost in Greece Italians roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Greece, round 3 : 4/11 hits, 3.67 expected hits Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Italians lost in Greece 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Italians: 5 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Baleares Italians attack with 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in Baleares, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Italians loses 0 PUs for violating Balearess neutrality. Italians win, taking Baleares from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Campania to 46 Sea Zone 2 Fighters moved from Campania to Tripoli Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 Transports placed in 43 Sea Zone 2 Artillerys placed in Provence 1 Infantry and 1 Mech.Inf placed in Tunis 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral regular : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina 1 Infantry moved from French Somaliland to Italian East Africa Purchase Units - French French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.French Indochina French attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina 1 Infantry owned by the Yamamoto lost in N.French Indochina French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - French 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco 1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy 1 Infantry moved from Orleanais to Normandy Place Units - French 1 Factory placed in French Equatorial Africa 2 Infantrys placed in Syria 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in E.Morocco Turning on Edit Mode EDIT: Removing units owned by French from Churchill: 2 Infantrys EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys EDIT: Turning off Edit Mode 1 Infantry placed in Churchill Turn Complete - French French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 French regular : 1.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina 1 Infantry moved from French Somaliland to Italian East Africa Purchase Units - French French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.French Indochina French attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina 1 Infantry owned by the Yamamoto lost in N.French Indochina French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - French 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco 1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy 1 Infantry moved from Orleanais to Normandy Place Units - French 1 Factory placed in French Equatorial Africa 2 Infantrys placed in Syria 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in E.Morocco Turning on Edit Mode EDIT: Removing units owned by French from Churchill: 2 Infantrys EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys EDIT: Turning off Edit Mode 1 Infantry placed in Churchill Turn Complete - French French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 French regular : 1.17
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Bomber moved from Kwajalein to 117 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Battleship moved from 102 Sea Zone to 107 Sea Zone 2 Infantrys and 3 Tanks moved from Hong Kong to Kiangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Infantrys and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 3 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi 1 Tank moved from Kwangtung to Kwangsi 1 Transport moved from 93 Sea Zone to 94 Sea Zone 1 Infantry moved from Saipan to 94 Sea Zone 1 Tank moved from Saipan to 94 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 2 Artillerys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 117 Sea Zone Yamamoto attack with 1 Bomber British defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 117 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the British lost in 117 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Kiangsi Yamamoto attack with 2 Infantrys and 3 Tanks Chinese defend with 1 Tank Yamamoto roll dice for 2 Infantrys and 3 Tanks in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Kwangsi Yamamoto attack with 3 Infantrys and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 5 Artillerys and 5 Infantrys Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank Yamamoto roll dice for 2 Battleships in Davao, round 2 : 1/2 hits, 1,33 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 2 : 2/10 hits, 3,33 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1,67 expected hits 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 3 : 3/10 hits, 3,33 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Yamamoto lost in Davao 1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Destroyer moved from 108 Sea Zone to 111 Sea Zone 2 Carriers moved from 102 Sea Zone to 107 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 1 Fighter moved from 107 Sea Zone to 111 Sea Zone 1 Fighter moved from Formosa to 111 Sea Zone 1 Fighter moved from 102 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Tokyo to 107 Sea Zone 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 2 Submarines moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer moved from 106 Sea Zone to 111 Sea Zone 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Bomber moved from 117 Sea Zone to Woleai 1 Bomber moved from Formosa to Mindanao 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Kwangtung to Kwangsi Place Units - Yamamoto 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters placed in 85 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Yamamoto regular : -3,00 Americans regular : -1,67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 2 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Infantry moved from Shansi to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Yamamoto 1 Fighter moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 5 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from Yunnan to Kweichow 1 Infantry moved from Shensi to Shansi 1 Artillery and 1 Infantry moved from Shensi to Hupeh 3 Tanks moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from Urumqi to E.Sinkiang 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Hisaichi regular : -2.00
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@captainwalker 3fe91923-8144-416a-96e7-c4cf0f1f804f-his 2.tsvg
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Peking to Chita 1 Tank moved from Khabarovsk to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 2 Tanks moved from Shanghai to Peking 2 Infantrys moved from Shantung to Chahar 1 Tank moved from Shantung to Peking 3 Fighters moved from Shantung to Chahar 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone 1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo 1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin 1 Artillery moved from S.French Indochina to 106 Sea Zone 1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Shantung to Chahar 1 Transport moved from 106 Sea Zone to 110 Sea Zone 2 Transports moved from 106 Sea Zone to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone 2 Submarines moved from 93 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5.50 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3.83 expected hits 3 Infantrys owned by the Hisaichi lost in Banjarmasin 5 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits 1 Artillery owned by the Hisaichi lost in Banjarmasin 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4.50 expected hits Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 24PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Battle in Chahar Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in British Borneo Hisaichi attack with 1 Elite and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in British Borneo Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo 1 Infantry owned by the British lost in British Borneo British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Hisaichi 3 Fighters moved from Chahar to Chita 1 Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 2 Adv.Fighters placed in Changchun 1 Elite and 2 Infantrys placed in Peking 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Dutch AA : 0.67 British regular : 1.67 Dutch regular : -1.00 Hisaichi regular : -5.50
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TripleA Manual Gamesave Post: Hisaichi round 2
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Peking to Chita 1 Tank moved from Khabarovsk to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 2 Tanks moved from Shanghai to Peking 2 Infantrys moved from Shantung to Chahar 1 Tank moved from Shantung to Peking 3 Fighters moved from Shantung to Chahar 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone 1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo 1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin 1 Artillery moved from S.French Indochina to 106 Sea Zone 1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Shantung to Chahar 1 Transport moved from 106 Sea Zone to 110 Sea Zone 2 Transports moved from 106 Sea Zone to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone 2 Submarines moved from 93 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits 3 Infantrys owned by the Hisaichi lost in Banjarmasin 5 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits 1 Artillery owned by the Hisaichi lost in Banjarmasin 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 24PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Battle in Chahar Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in British Borneo Hisaichi attack with 1 Elite and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in British Borneo Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo 1 Infantry owned by the British lost in British Borneo British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Hisaichi 3 Fighters moved from Chahar to Chita 1 Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 2 Adv.Fighters placed in Changchun 1 Elite and 2 Infantrys placed in Peking 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Destroyer EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83 Dutch AA : 0,67 British regular : 1,67 Dutch regular : -1,00 Hisaichi regular : -5,50
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small NC edit of a DD
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TripleA Manual Gamesave Post: Hisaichi round 2
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Peking to Chita 1 Tank moved from Khabarovsk to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Tanks moved from Vladivostok to Heilungchiang 2 Tanks moved from Shanghai to Peking 2 Infantrys moved from Shantung to Chahar 1 Tank moved from Shantung to Peking 3 Fighters moved from Shantung to Chahar 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone 1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo 1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin 1 Artillery moved from S.French Indochina to 106 Sea Zone 1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Shantung to Chahar 1 Transport moved from 106 Sea Zone to 110 Sea Zone 2 Transports moved from 106 Sea Zone to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone 2 Submarines moved from 93 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits 3 Infantrys owned by the Hisaichi lost in Banjarmasin 5 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits 1 Artillery owned by the Hisaichi lost in Banjarmasin 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 24PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Battle in Chahar Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Battle in British Borneo Hisaichi attack with 1 Elite and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in British Borneo Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo 1 Infantry owned by the British lost in British Borneo British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Hisaichi 3 Fighters moved from Chahar to Chita 1 Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 2 Adv.Fighters placed in Changchun 1 Elite and 2 Infantrys placed in Peking 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Vladivostok: 1 Infantry EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83 Dutch AA : 0,67 British regular : 1,67 Dutch regular : -1,00 Hisaichi regular : -5,50
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@Karl7 UK is up
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yup, I will move today as I watch the nation burn in flames
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@Karl7 yep…martial law tomorrow am lol
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@captainwalker @Karl7 @Entek @dawgoneit @redrum good luck all .
We Europeans are thinking of you . -
@Witt because unlike the president of Namibia, this presidency strongly concerns us all 😀
I hope no one gets hurt.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Infantry moved from South Africa to Mozambique 1 ArmoredCar moved from Cape Town to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Kenya to Equatoria 1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria 1 Tank moved from Nubia to Italian East Africa 1 Tank moved from Italian East Africa to Equatoria 1 Infantry moved from Nubia to New Valley 2 Artillerys, 4 Infantrys and 2 Tanks moved from Nubia to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Fighter moved from Nubia to Equatoria 1 Fighter moved from Nubia to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Cruiser and 1 Infantry moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Tank moved from Cairo to New Valley 1 ArmoredCar moved from Cairo to New Valley 2 Infantrys moved from Northern Ireland to Dublin 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Tank moved from Scotland to Dublin 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Munster 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Battleship moved from 20 Sea Zone to 18 Sea Zone 1 Fighter moved from Wales to Dublin 1 Fighter moved from Wales to Munster 1 Fighter moved from Wales to Munster 1 Destroyer and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Normandy to 20 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Tank moved from Northwest USA to 83 Sea Zone 1 Destroyer moved from 83 Sea Zone to 91 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos 1 Infantry moved from Ontario to South Central USA 1 Infantry moved from Yukon to British Columbia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran 1 Artillery, 2 Infantrys and 2 Tanks moved from Baluchistan to E.Iran 1 Destroyer and 3 Transports moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 3 Carriers, 1 Destroyer, 1 Fighter, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Galapagos British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos British loses 0 PUs for violating Galapagoss neutrality. British win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley British attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Germans with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mozambique British attack with 1 ArmoredCar and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in E.Iran British attack with 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 1/7 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in E.Iran British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 1/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 1 Artillery and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 1 Tank in E.Iran, round 6 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Tank in E.Iran, round 7 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 1 Tank in E.Iran, round 8 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 8 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -7 Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Dublin British attack with 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Dublin, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dublin British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dublin 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Mersa Matruh British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Equatoria British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Equatoria 2 Infantrys owned by the Italians lost in Equatoria British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Equatoria, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Equatoria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Darfur British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks Germans defend with 2 Infantrys and 2 Tanks British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Darfur, round 2 : 2/11 hits, 3.67 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the British lost in Darfur 2 Infantrys owned by the Germans lost in Darfur British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Darfur, round 3 : 5/8 hits, 3.17 expected hits Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Darfur 2 Tanks owned by the Germans lost in Darfur British win, taking Darfur from Germans with 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 4 Infantrys Casualties for Germans: 2 Infantrys and 2 Tanks Battle in Munster British attack with 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 2 Fighters moved from Munster to Manchester 1 Fighter moved from Dublin to Wales 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Scotland 1 Tank moved from Scotland to Manchester 1 Tank moved from Scotland to Wales 1 Infantry moved from Dover to Wales 1 Infantry moved from Normandy to Brittany 1 Fighter moved from Gibraltar to 18 Sea Zone 1 Bomber moved from Gibraltar to W.Morocco 1 Fighter moved from New Valley to 56 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Darfur to 56 Sea Zone 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Assam to 60 Sea Zone 1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Bihar to Assam 1 Fighter moved from Equatoria to Italian East Africa Place Units - British 1 Carrier placed in 18 Sea Zone 2 Carriers, 1 Destroyer and 1 Submarine placed in 56 Sea Zone 1 Adv.Fighter placed in 56 Sea Zone 1 Artillery placed in Cairo 4 Infantrys placed in Wales 1 Infantry placed in Manchester 1 Artillery and 2 Infantrys placed in Madras 1 Fighter placed in Delhi Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.00 Neutral regular : -0.50 British regular : -3.00
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from British Borneo: 1 Artillery EDIT: Changing ownership of West Borneo from Hisaichi to Dutch EDIT: Adding units owned by British to West Borneo: 1 Artillery EDIT: Turning off Edit Mode Purchase Units - Anzac Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Western Australia to Broome 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Battleship and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Non Combat Move - Dutch 2 Artillerys and 2 Infantrys moved from Sumatra to Java 1 Infantry moved from Soembawa to Lombok Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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@Witt use this file…I made an ncm edit anzac edit.tsvg