WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

  • 2024 '22 '19 '17 '15

    @captainwalker

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            5 Infantrys moved from Shensi to Lanchow
            2 Bombers moved from Peking to Lanchow
            1 Artillery, 1 Elite, 11 Infantrys and 1 Tank moved from Suiyuan to Ningsia
            1 Elite and 6 Tanks moved from Shensi to Ningsia
            7 Artillerys and 13 Infantrys moved from Shensi to Ningsia
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 3 Mech.Infs and 4 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Lanchow
                Yamamoto attack with 2 Bombers and 5 Infantrys
                Chinese defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 2 Bombers and 5 Infantrys in Lanchow, round 2 : 3/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 2 : 3/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Yamamoto lost in Lanchow
                    3 Infantrys owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 2 Bombers and 2 Infantrys in Lanchow, round 3 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 Artillery and 3 Infantrys
            Battle in Ningsia
                Yamamoto attack with 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks in Ningsia, round 2 : 13/41 hits, 12,17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Ningsia, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Ningsia
                Yamamoto win, taking Ningsia from Chinese with 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Lanchow to Shansi
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 AAGun, 6 ArmoredCars and 22 Infantrys moved from Shensi to Ningsia
            5 ArmoredCars moved from Hunan to Shensi
            2 Artillerys and 7 Infantrys moved from Hupeh to Shensi
            1 AAGun moved from Suiyuan to Shansi
            1 ArmoredCar moved from Hunan to Shensi
            6 ArmoredCars moved from Hong Kong to Hunan
            4 Infantrys moved from Mindanao to Davao
            1 Transport moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Carrier and 4 Submarines placed in 85 Sea Zone
            3 Mech.Infs placed in Hupeh
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Yamamoto regular : 2,00
    

    triplea_41305_12Yama.tsvg

  • 2024 '22 '19 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.7.14934, time: 18:03:27
    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            5 Infantrys moved from Shensi to Lanchow
            2 Bombers moved from Peking to Lanchow
            1 Artillery, 1 Elite, 11 Infantrys and 1 Tank moved from Suiyuan to Ningsia
            1 Elite and 6 Tanks moved from Shensi to Ningsia
            7 Artillerys and 13 Infantrys moved from Shensi to Ningsia
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 3 Mech.Infs and 4 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Lanchow
                Yamamoto attack with 2 Bombers and 5 Infantrys
                Chinese defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 2 Bombers and 5 Infantrys in Lanchow, round 2 : 3/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 2 : 3/4 hits, 1,33 expected hits
                    3 Infantrys owned by the Yamamoto lost in Lanchow
                    3 Infantrys owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 2 Bombers and 2 Infantrys in Lanchow, round 3 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 Artillery and 3 Infantrys
            Battle in Ningsia
                Yamamoto attack with 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks in Ningsia, round 2 : 13/41 hits, 12,17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Ningsia, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Ningsia
                Yamamoto win, taking Ningsia from Chinese with 8 Artillerys, 2 Elites, 24 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Lanchow to Shansi
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 AAGun, 6 ArmoredCars and 22 Infantrys moved from Shensi to Ningsia
            5 ArmoredCars moved from Hunan to Shensi
            2 Artillerys and 7 Infantrys moved from Hupeh to Shensi
            1 AAGun moved from Suiyuan to Shansi
            1 ArmoredCar moved from Hunan to Shensi
            6 ArmoredCars moved from Hong Kong to Hunan
            4 Infantrys moved from Mindanao to Davao
            1 Transport moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Carrier and 4 Submarines placed in 85 Sea Zone
            3 Mech.Infs placed in Hupeh
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Yamamoto regular : 2,00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            3 Infantrys moved from Gobi Altai to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
            2 Adv.Fighters and 1 Fighter moved from Rajputana to 67 Sea Zone
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit Hisaichi is up


  • 2024 '22 '19 '17 '15

    @Karl7 UK up

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 2 Adv.Fighters and 2 Fighters
            EDIT: Adding units owned by Hisaichi to Malaya: 2 Adv.Fighters and 2 Fighters
            EDIT: Turning off Edit Mode
            2 Infantrys moved from Assam to Burma
            1 Adv.Fighter and 1 Fighter moved from Assam to Burma
            1 Fighter moved from Madras to Burma
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from New Valley to Mersa Matruh
            3 Infantrys moved from Wales to 20 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery moved from Manchester to 18 Sea Zone
            1 Artillery and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 3 Infantrys moved from 20 Sea Zone to Belgium
            1 Fighter moved from Manchester to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
            1 Bomber moved from Lower Egypt to Mersa Matruh
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 12 Infantrys, 4 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 2/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Belgium
                British attack with 1 Artillery, 5 Fighters and 3 Infantrys
                Germans defend with 2 Artillerys and 3 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 1 Artillery, 5 Fighters and 3 Infantrys in Belgium, round 2 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Belgium
                    British roll dice for 1 Artillery, 5 Fighters and 3 Infantrys in Belgium, round 3 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Artillerys and 3 Infantrys
            Battle in Mersa Matruh
                British attack with 5 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 5 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 5 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from Lower Egypt to New Valley
            1 Artillery moved from Crete to 56 Sea Zone
            1 Artillery moved from 56 Sea Zone to Lower Egypt
            1 AAGun moved from Crete to 56 Sea Zone
            1 AAGun moved from 56 Sea Zone to Lower Egypt
            2 Infantrys moved from Yemen to 57 Sea Zone
            2 Infantrys and 3 S.Submarines moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            2 ArmoredCars moved from Yemen to N.Saudi Arabia
            1 Infantry moved from Iraq to Palestine
            2 Artillerys and 1 Infantry moved from Delhi to Bihar
            3 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Adv.Fighter and 2 Fighters moved from Burma to Assam
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Fighter moved from Belgium to Manchester
            4 Adv.Fighters and 1 Fighter moved from Mersa Matruh to 56 Sea Zone
            1 Adv.Fighter moved from 56 Sea Zone to Lower Egypt
            1 Adv.Fighter moved from Mersa Matruh to New Valley
            1 Adv.Fighter moved from Lower Egypt to New Valley
            1 Bomber moved from Mersa Matruh to Lower Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yemen: 1 Artillery
            EDIT: Adding units owned by British to Lower Egypt: 1 Artillery
            EDIT: Removing units owned by British from N.Saudi Arabia: 1 ArmoredCar
            EDIT: Adding units owned by British to Lower Egypt: 1 ArmoredCar
            EDIT: Turning off Edit Mode
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 56 Sea Zone
            3 S.Submarines placed in 57 Sea Zone
            1 Artillery and 3 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            1 Artillery and 4 Infantrys placed in Delhi
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Thai regular : -0.33
    Germans regular : -1.67
    British regular : 2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    @captainwalker Anzac is up

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
            1 Adv.Fighter and 2 Fighters moved from 67 Sea Zone to Flores
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Flores
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Hisaichi defend with 3 Infantrys
                    Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Infantrys in Lombok, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac lost in Lombok
                    2 Infantrys owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 2 Adv.Fighters and 1 Artillery in Lombok, round 3 : 0/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Adv.Fighters and 1 Artillery in Lombok, round 4 : 0/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Lombok, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                2 Adv.Fighters owned by the Anzac retreated
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 Tank
                Hisaichi defend with 1 ArmoredCar and 4 Infantrys
                    Anzac roll dice for 2 Cruisers in Flores, round 2 : 2/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 Tank in Flores, round 2 : 2/8 hits, 2.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Flores, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    2 Infantrys owned by the Hisaichi lost in Flores
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 Tank in Flores, round 3 : 3/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 ArmoredCar and 4 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 2 Fighters moved from Flores to 67 Sea Zone
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 AAGun and 1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 AAGun, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 AAGun and 3 Infantrys moved from 67 Sea Zone to Soembawa
            4 Infantrys moved from Canberra to New South Wales
            1 AAGun moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Destroyer and 1 Submarine placed in 67 Sea Zone
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Port Moresby: 4 Infantrys
            EDIT: Adding units owned by Anzac to West Papua: 4 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.67
    Hisaichi regular : 2.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Dutch
            2 Infantrys moved from Peru to 100 Sea Zone
            2 Infantrys and 1 Transport moved from 100 Sea Zone to 125 Sea Zone
            1 Cruiser moved from 119 Sea Zone to 125 Sea Zone
            2 Infantrys moved from 125 Sea Zone to S.Chile
            1 ArmoredCar, 2 Infantrys and 3 Tanks moved from N.Chile to S.Chile
            3 ArmoredCars moved from N.Chile to S.Chile
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Destroyer, 1 Marine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in S.Chile
                Dutch attack with 4 ArmoredCars, 4 Infantrys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Dutch roll dice for 1 Cruiser in S.Chile, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in S.Chile
                    Dutch roll dice for 4 ArmoredCars, 4 Infantrys and 3 Tanks in S.Chile, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Dutch lost in S.Chile
                    1 Fighter owned by the Neutral and 1 Infantry owned by the Neutral lost in S.Chile
                Dutch loses 0 PUs for violating S.Chiles neutrality.
                Dutch win, taking S.Chile from Neutral with 4 ArmoredCars, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Fighter and 2 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery and 1 Elite moved from Suriname to 26 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Elite moved from 100 Sea Zone to Peru
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 26 Sea Zone
            1 Marine placed in Suriname
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.17
    Dutch regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Dutch
            2 Infantrys moved from Peru to 100 Sea Zone
            2 Infantrys and 1 Transport moved from 100 Sea Zone to 125 Sea Zone
            1 Cruiser moved from 119 Sea Zone to 125 Sea Zone
            2 Infantrys moved from 125 Sea Zone to S.Chile
            1 ArmoredCar, 2 Infantrys and 3 Tanks moved from N.Chile to S.Chile
            3 ArmoredCars moved from N.Chile to S.Chile
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Destroyer, 1 Marine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in S.Chile
                Dutch attack with 4 ArmoredCars, 4 Infantrys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Dutch roll dice for 1 Cruiser in S.Chile, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in S.Chile
                    Dutch roll dice for 4 ArmoredCars, 4 Infantrys and 3 Tanks in S.Chile, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Dutch lost in S.Chile
                    1 Fighter owned by the Neutral and 1 Infantry owned by the Neutral lost in S.Chile
                Dutch loses 0 PUs for violating S.Chiles neutrality.
                Dutch win, taking S.Chile from Neutral with 4 ArmoredCars, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Fighter and 2 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery and 1 Elite moved from Suriname to 26 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Elite moved from 100 Sea Zone to Peru
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 26 Sea Zone
            1 Marine placed in Suriname
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.17
    Dutch regular : 0.00
    

    Savegame


  • 2024 '22 '19 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.7.14934, time: 08:30:34
    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Thai
            1 Adv.Fighter moved from 110 Sea Zone to Burma
            1 Fighter moved from Malaya to Burma
            2 Infantrys moved from N.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 4 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 2 Infantrys
                    Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Burma, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Thai lost in Burma
                    1 Infantry owned by the British lost in Burma
                1 Adv.Fighter owned by the Thai and 1 Fighter owned by the Thai retreated
                British win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Adv.Fighter moved from Burma to Yunnan
            1 Fighter moved from Burma to Malaya
            5 Infantrys moved from N.Thailand to Yunnan
            2 Tanks moved from Bangkok to N.Thailand
            2 Artillerys and 4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys placed in N.Thailand
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0,17
    British regular : 1,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Entek US Up

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 6 Infantrys, 1 Marine, 3 Mech.Infs and 3 Submarines; Remaining resources: 1 PUs; 
    
        Non Combat Move - Americans
            1 S.Bomber moved from Wake to Suriname
            1 Transport moved from 88 Sea Zone to 104 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            2 Tanks moved from Rio de Oro to W.Morocco
            8 Infantrys moved from Mauritania to W.Morocco
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Marine moved from Salvador to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            6 Infantrys moved from Bahia to 35 Sea Zone
            2 B.Transports, 7 Infantrys and 1 Marine moved from 35 Sea Zone to 36 Sea Zone
            7 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Infantrys moved from South Central USA to South Atlantic USA
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 88 Sea Zone
            3 Submarines placed in 91 Sea Zone
            2 Adv.Fighters placed in San Francisco
            3 Mech.Infs placed in Rio de Oro
            2 Infantrys placed in Bahia
            1 Infantry and 1 Marine placed in Salvador
            3 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Russians
            2 Infantrys moved from S.Karelia to N.Karelia
            2 Infantrys moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Smolensk
            3 Infantrys moved from Yaroslavl to Kursk
            2 Bombers moved from Rostov to Kursk
            2 Adv.Fighters moved from S.Karelia to Smolensk
            3 Adv.Fighters and 1 Fighter moved from S.Karelia to Novgorod
            5 Adv.Fighters moved from S.Karelia to N.Karelia
            1 Infantry moved from Olyokminsk to Khatanga
            1 Infantry moved from Olyokminsk to Zhigansk
            1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Khatanga
            2 Adv.Fighters moved from Olyokminsk to Zhigansk
            1 Fighter moved from Olyokminsk to Khatanga
    
        Purchase Units - Russians
            Russians repair damage of 6x Factory; Remaining resources: 73 PUs; 
            Russians buy 1 Bunker, 13 Infantrys and 8 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Khatanga
                Russians attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Khatanga, round 2 : 1/4 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Khatanga, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                    1 Infantry owned by the Hisaichi lost in Khatanga
                Russians win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 5 Adv.Fighters and 2 Infantrys
                Finns defend with 3 Infantrys
                    Russians roll dice for 5 Adv.Fighters and 2 Infantrys in N.Karelia, round 2 : 2/7 hits, 2,83 expected hits
                    Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    2 Infantrys owned by the Finns lost in N.Karelia
                    Russians roll dice for 5 Adv.Fighters and 1 Infantry in N.Karelia, round 3 : 3/6 hits, 2,67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 5 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 3 Infantrys
            Battle in Zhigansk
                Russians attack with 2 Adv.Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters and 1 Infantry in Zhigansk, round 2 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win with 2 Adv.Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kursk
                Russians attack with 2 Bombers and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Bombers and 3 Infantrys in Kursk, round 2 : 4/5 hits, 1,83 expected hits
                    Germans roll dice for 2 Infantrys in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Smolensk
                Russians attack with 2 Adv.Fighters and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 2 Adv.Fighters and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 Tank in Smolensk, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                2 Adv.Fighters owned by the Russians retreated
                Germans win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            2 Adv.Fighters moved from Smolensk to S.Karelia
            2 Bombers moved from Kursk to Rostov
            3 Adv.Fighters and 1 Fighter moved from Novgorod to S.Karelia
            5 Adv.Fighters moved from N.Karelia to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Tanks moved from Moscow to Yaroslavl
            2 Infantrys moved from Tula to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Yaroslavl to Tula
            1 Adv.Fighter and 2 Fighters moved from Khatanga to Bratsk
            2 Adv.Fighters moved from Zhigansk to Bratsk
            1 AAGun, 3 Artillerys, 22 Infantrys and 20 Tanks moved from Olyokminsk to Bratsk
            1 Infantry moved from Irkutsk to Bratsk
            4 Infantrys moved from Yaroslavl to S.Karelia
            6 Tanks moved from Sibirsky to Bratsk
            9 Tanks moved from Yaroslavl to Rostov
            2 Tanks moved from Yaroslavl to S.Karelia
            1 Infantry moved from S.Karelia to Yaroslavl
            1 AAGun moved from Yaroslavl to Moscow
    
        Place Units - Russians
            1 Bunker and 2 Infantrys placed in Rostov
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            6 Tanks placed in Sibirsky
            3 Infantrys and 1 Tank placed in Arkhangelsk
            1 Tank placed in Moscow
            Russians undo move 1.
            Russians undo move 5.
            1 Bunker and 2 Infantrys placed in Rostov
            1 Tank placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Arkhangelsk: 2 Infantrys
            EDIT: Removing units owned by Russians from Arkhangelsk: 1 Tank
            EDIT: Adding units owned by Russians to Moscow: 2 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 71 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0,33
    Germans regular : -0,83
    Russians regular : -0,17
    Hisaichi regular : 1,33
    

    Savegame


  • @Karl7

        Combat Move - Italians
            3 Infantrys moved from N.Algeria to E.Morocco
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from El Agheila to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
            1 Adv.Fighter and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Infantry moved from Hun to Kufra
            1 Infantry moved from Kufra to Mersa Matruh
            1 Adv.Fighter moved from 48 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 1 Fighter and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 Transport
                French defend with 1 Submarine
                Italians win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Infantry and 1 Transport
                Casualties for French: 1 Submarine
            Battle in Mersa Matruh
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Infantry
                Italians win, taking Mersa Matruh from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Mersa Matruh to 48 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 48 Sea Zone to E.Morocco
            1 Infantry moved from El Agheila to Tobruk
            4 Infantrys moved from El Agheila to Kufra
            1 AAGun moved from El Agheila to Tripoli
    
        Place Units - Italians
            1 Adv.Fighter, 1 Destroyer and 1 Fighter placed in 48 Sea Zone
            1 Infantry placed in Greece
            3 Infantrys placed in Hun
            1 Bunker and 4 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Factory and 6 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Infantry
    Kufra : 1 AAGun, 1 Artillery, 1 Bunker, 65 Infantrys and 8 Tanks
    Tripoli : 1 AAGun
    Hun : 1 Factory and 3 Infantrys
    Corsica : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 Factory
    E.Morocco : 1 flag, 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 6 Bunkers, 1 Factory, 3 Fighters, 43 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 5 Tanks
    Tangier : 1 flag
    S.Tunisia : 1 flag
    Tunis : 1 flag, 1 Factory and 4 Infantrys
    Mersa Matruh : 1 flag, 2 Infantrys
    Croatia : 1 flag
    Baleares : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 9 Infantrys
    Serbia : 1 flag
    51 Sea Zone : 1 Destroyer
    48 Sea Zone : 3 Adv.Fighters, 4 Carriers, 1 Destroyer, 3 Fighters, 3 Submarines and 6 Transports
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 71 / 72
    Italians : 66 / 66
    French : 17 / 17
    Yamamoto : 80 / 81
    Chinese : 16 / 17
    Hisaichi : 77 / 78
    British : 116 / 120
    Anzac : 36 / 36
    Dutch : 26 / 27
    Finns : 14 / 16
    Romanians : 20 / 21
    Thai : 21 / 21
    Americans : 106 / 107
    

    Lost at sea I13.tsvg

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