WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

  • 2024 '22 '19 '17 '15

    @Elrood said in WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.:

    @captainwalker I forgot to move the 2 Yama Destroyers from SZ84 to SZ85. Can i do that now? China battles do not influence these units.

    I edited it like that. If somebody has an issue with it, I can take it back.

  • 2024 '22 '19 '17 '15

    fyi: Dawg told me he has some technical issues and cannot post games currently…

  • 2024 '22 '19 '17 '15

    @Karl7 UK up


  • @Elrood

    will move today

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - British
            2 Artillerys and 2 Infantrys moved from Wales to 20 Sea Zone
            2 Artillerys and 2 Infantrys moved from 20 Sea Zone to Normandy
            1 Infantry moved from Brittany to Normandy
            1 Transport moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from Aquitaine to 19 Sea Zone
            1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
            1 Infantry moved from Brittany to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Belgium
            2 Fighters moved from 20 Sea Zone to Normandy
            2 Fighters moved from 20 Sea Zone to Belgium
            1 Fighter moved from Wales to Belgium
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Mersa Matruh
            2 Adv.Fighters moved from 56 Sea Zone to N.Saudi Arabia
            3 ArmoredCars moved from W.Iran to N.Saudi Arabia
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to N.Saudi Arabia
            1 Bomber moved from Punjab to N.Saudi Arabia
            1 Infantry moved from Hyderabad to Calcutta
                  British take Calcutta from Thai
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 15 Infantrys, 4 Mech.Infs, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy
                British attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Germans defend with 1 AAGun, 2 Artillerys, 1 Elite and 1 Factory
                    Germans roll AA dice in Normandy : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Battleship in Normandy, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Normandy, round 2 : 5/7 hits, 2.17 expected hits
                    Germans roll dice for 2 Artillerys and 1 Elite in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Normandy
                    1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 1 Elite
            Battle in N.Saudi Arabia
                British attack with 2 Adv.Fighters, 3 ArmoredCars, 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Artillery, 1 Bomber and 1 Infantry in N.Saudi Arabia, round 2 : 2/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in N.Saudi Arabia
                    2 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Artillery and 1 Bomber in N.Saudi Arabia, round 3 : 2/7 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Artillery owned by the British lost in N.Saudi Arabia
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 2 Adv.Fighters, 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Belgium
                British attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Germans defend with 2 Artillerys and 2 Infantrys
                    British roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Belgium, round 2 : 6/7 hits, 2.00 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the British lost in Belgium
                    2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 2 Infantrys
            Battle in Mersa Matruh
                British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            4 ArmoredCars, 5 Artillerys, 3 Elites, 10 Infantrys, 4 Mech.Infs and 19 Tanks moved from Lower Egypt to New Valley
            1 Infantry moved from Italian East Africa to Nubia
            1 ArmoredCar and 2 Tanks moved from Italian East Africa to New Valley
            1 Elite moved from Cairo to Lower Egypt
            2 Artillerys and 6 Infantrys moved from Cairo to Lower Egypt
            1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 56 Sea Zone
            2 Adv.Fighters moved from N.Saudi Arabia to 56 Sea Zone
            1 Bomber moved from N.Saudi Arabia to Bombay
            1 AAGun, 3 Artillerys, 1 Infantry and 1 Tank moved from Delhi to Bihar
            2 Infantrys moved from Punjab to Bihar
            9 Infantrys moved from Hyderabad to Bihar
            2 Artillerys moved from Madras to Hyderabad
            3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry and 1 S.Submarine moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Italian East Africa to Kordofan
            1 Artillery moved from Italian East Africa to 58 Sea Zone
            1 Artillery and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery moved from 57 Sea Zone to Lower Egypt
            3 Infantrys moved from London to Manchester
            2 Fighters moved from Normandy to 20 Sea Zone
            2 Fighters moved from Belgium to 20 Sea Zone
            1 Fighter moved from Belgium to Manchester
            1 Tank moved from Wales to Manchester
            2 Infantrys moved from Wales to Manchester
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Tanks moved from W.Iran to Baluchistan
    
        Place Units - British
            1 Bunker and 4 Infantrys placed in Manchester
            1 ArmoredCar and 4 Tanks placed in Delhi
            1 ArmoredCar and 4 Mech.Infs placed in Madras
            1 Submarine placed in 56 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery and 2 Infantrys placed in W.Iran
            4 Infantrys placed in Cairo
            3 Infantrys placed in Wales
            British undo move 8.
            2 Infantrys placed in London
            2 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans AA : -0.33
    Germans regular : 1.67
    Neutral regular : 1.00
    British regular : 3.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Broome to Townsville
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 2 Fighters, 3 Submarines and 5 Transports moved from 122 Sea Zone to 114 Sea Zone
    
        Place Units - Anzac
            1 Bunker and 3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Wellington
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Dutch
            2 ArmoredCars moved from Suriname to Peru
            1 Elite moved from Suriname to 26 Sea Zone
            1 Cruiser and 1 Elite moved from 26 Sea Zone to 100 Sea Zone
            1 Elite moved from 100 Sea Zone to Peru
            2 ArmoredCars and 2 Tanks moved from Argentina to Peru
            1 Tank moved from Bolivia to Peru
    
        Purchase Units - Dutch
            Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 6 PUs; 
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 4 ArmoredCars, 1 Elite and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Cruiser in Peru, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Dutch roll dice for 4 ArmoredCars, 1 Elite and 3 Tanks in Peru, round 2 : 3/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in Peru
                    1 Artillery owned by the Neutral lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 Artillery and 1 Infantry
                Casualties for Dutch: 1 Elite
    
        Non Combat Move - Dutch
            1 Destroyer and 1 Submarine moved from 122 Sea Zone to 114 Sea Zone
    
        Place Units - Dutch
            2 Infantrys placed in Suriname
            1 Transport placed in 26 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.67
    Dutch regular : 0.33
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - Thai
            Thai buy 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            6 Artillerys and 7 Infantrys moved from S.Thailand to Burma
            1 Tank moved from Bangkok to Burma
            4 Infantrys moved from Bangkok to S.Thailand
            1 Carrier, 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Assam to 110 Sea Zone
            1 AAGun, 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks moved from Assam to Yunnan
    
        Place Units - Thai
            1 Factory placed in N.Thailand
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    @Entek US up

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            1 Elite moved from 109 Sea Zone to Ponape
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
                  Americans take Minamitori from Yamamoto
            1 Submarine moved from 88 Sea Zone to 102 Sea Zone
            5 Adv.Fighters moved from Wake to 102 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Elites moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 2 Elites and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 2 Elites and 4 Infantrys moved from 36 Sea Zone to Mauritania
            4 Elites moved from Mauritania to W.Morocco
            1 Tank moved from Rio de Oro to W.Morocco
            2 ArmoredCars moved from Rio de Oro to W.Morocco
            1 Elite moved from Canarians to 31 Sea Zone
            1 Elite moved from 31 Sea Zone to W.Morocco
            1 Tank moved from W.Morocco to Tangier
                  French take Tangier from Germans
            1 Tank moved from Tangier to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Transport moved from 36 Sea Zone to 31 Sea Zone
            1 S.Bomber moved from Pearl Harbor to Ponape
            1 Bomber moved from Pearl Harbor to 102 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Bomber, 2 Destroyers, 2 Elites, 8 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ponape
                Americans attack with 1 Elite and 1 S.Bomber
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Elite and 1 S.Bomber in Ponape, round 2 : 0/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Americans lost in Ponape
                1 S.Bomber owned by the Americans retreated
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Elite
            Battle in 102 Sea Zone
                Americans attack with 5 Adv.Fighters, 1 Bomber and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 Adv.Fighters and 1 Bomber in 102 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 5 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Americans
            1 Bomber moved from 102 Sea Zone to Kusaie
            1 S.Bomber moved from Ponape to Wake
            5 Adv.Fighters moved from 102 Sea Zone to Wake
            1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Artillery and 1 Infantry moved from 89 Sea Zone to Midway
            1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Adv.Fighter moved from Washington to Bahia
            1 Infantry moved from Washington to Northeast USA
    
        Place Units - Americans
            3 Mech.Infs placed in Rio de Oro
            3 Infantrys placed in South Atlantic USA
            1 Bomber placed in Washington
            2 Infantrys placed in Salvador
            2 Infantrys placed in Bahia
            1 Battleship and 1 Destroyer placed in 88 Sea Zone
            1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            1 Elite placed in Pearl Harbor
            1 S.Submarine placed in 83 Sea Zone
            1 Elite placed in San Francisco
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : -1.83
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Russians
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Tank moved from S.Karelia to Vyborg
                  Russians take Vyborg from Finns
            1 Tank moved from Vyborg to Oulu
                  Russians take Oulu from Finns
            1 Infantry moved from S.Karelia to Vyborg
            2 Infantrys moved from S.Karelia to Novgorod
            2 Infantrys moved from Rostov to Kursk
            2 Infantrys moved from Rostov to Donetsk
            2 Bombers moved from Rostov to Donetsk
            2 Adv.Fighters moved from S.Karelia to Kursk
            1 Fighter moved from S.Karelia to Kursk
            3 Adv.Fighters moved from S.Karelia to Novgorod
            3 Adv.Fighters moved from S.Karelia to Lapland
            2 Adv.Fighters moved from S.Karelia to N.Karelia
    
        Purchase Units - Russians
            Russians buy 12 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 Adv.Fighters and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in N.Karelia
                Russians attack with 2 Adv.Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1,33 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 2 Bombers and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Bombers and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1,67 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kursk
                Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Kursk, round 2 : 2/5 hits, 1,67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Kursk, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Kursk
                Russians win, taking Kursk from Romanians with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
            Battle in Lapland
                Russians attack with 3 Adv.Fighters and 2 Infantrys
                Finns defend with 1 Elite
                    Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Lapland, round 2 : 3/5 hits, 1,83 expected hits
                    Finns roll dice for 1 Elite in Lapland, round 2 : 0/1 hits, 0,33 expected hits
                    1 Elite owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Elite
    
        Non Combat Move - Russians
            2 Bombers moved from Donetsk to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Rostov to Tula
            1 Infantry moved from Yaroslavl to S.Karelia
            3 Infantrys moved from Moscow to Yaroslavl
            5 Tanks moved from Moscow to S.Karelia
            2 Adv.Fighters moved from N.Karelia to S.Karelia
            3 Adv.Fighters moved from Lapland to S.Karelia
            3 Adv.Fighters moved from Novgorod to S.Karelia
            2 Adv.Fighters and 1 Fighter moved from Kursk to S.Karelia
            2 Infantrys moved from S.Karelia to Smolensk
            1 Tank moved from Olyokminsk to Krasnoyarsk
            1 AAGun, 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 26 Infantrys and 5 Tanks moved from Olyokminsk to Bratsk
            4 Tanks moved from Sibirsky to Bratsk
            2 Infantrys moved from Khatanga to Evenkia
            1 AAGun moved from Moscow to Tula
            4 Infantrys moved from Rostov to Tula
            4 Infantrys moved from Rostov to Tula
            2 Infantrys moved from Rostov to Tula
    
        Place Units - Russians
            6 Tanks placed in Sibirsky
            5 Tanks placed in Sverdlovsk
            4 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Rostov
            6 Infantrys placed in Moscow
            Russians undo move 5.
            5 Infantrys placed in Stalingrad
            1 Infantry placed in Georgia
    
        Turn Complete - Russians
            Russians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,50
    Finns regular : -0,67
    Germans regular : -0,17
    Russians regular : 0,67
    

    Savegame


  • @Redrum Italians


  • Redrum has too much going on at the moment , so had asked me to do Italy for him.
    I
    Will probably do it tomorrow


  •         2 Infantrys moved from S.Algeria to E.Morocco
            3 Infantrys moved from S.Tunisia to S.Algeria
            4 Artillerys and 16 Infantrys moved from El Agheila to Kufra
            1 Adv.Fighter moved from 48 Sea Zone to E.Morocco
            3 Tanks moved from Hun to S.Tunisia
            1 Elite moved from Darfur to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Elite moved from Darfur to French Equatorial Africa
            1 Elite moved from Darfur to French Equatorial Africa
            8 Tanks moved from Darfur to Kufra
            1 Fighter moved from El Agheila to E.Morocco
            1 Infantry moved from Darfur to French Equatorial Africa
            24 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter moved from 48 Sea Zone to E.Morocco
            1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            4 Artillerys, 3 Infantrys and 2 Tanks moved from Darfur to French Equatorial Africa
            1 Mech.Inf moved from Darfur to Kufra
    
        Purchase Units - Italians
            Italians buy 2 Bunkers, 2 Fighters, 18 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 4 Artillerys, 3 Elites, 5 Infantrys and 2 Tanks
                French defend with 3 Bunkers, 1 Factory and 6 Infantrys
                Units damaged: 3 Bunkers owned by the French
                Italians win, taking French Equatorial Africa from French with 2 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Italians: 2 Artillerys and 5 Infantrys
                Casualties for French: 3 Bunkers and 6 Infantrys
    
        Non Combat Move - Italians
            1 AAGun moved from El Agheila to Kufra
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 AAGun and 6 Infantrys moved from Rome to 46 Sea Zone
            1 AAGun, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Tunis to 47 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to El Agheila
            1 Infantry moved from Greece to 48 Sea Zone
            1 AAGun and 7 Infantrys moved from 48 Sea Zone to El Agheila
            1 Adv.Fighter moved from El Agheila to 48 Sea Zone
            1 AAGun moved from Lombardy to Tuscany
            1 AAGun moved from Provence to Lombardy
    
        Place Units - Italians
            2 Fighters placed in 48 Sea Zone
            2 Infantrys placed in Greece
            1 Bunker placed in Kufra
            3 Infantrys placed in Hun
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Infantrys and 1 Mot.Inf placed in Tunis
            6 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Adv.Fighter
            EDIT: Adding units owned by Italians to Kufra: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Territory Summary for Italians :

    El Agheila : 1 AAGun and 11 Infantrys
    Rome : 1 Factory and 6 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Infantry
    Kufra : 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 43 Infantrys, 1 Mech.Inf and 8 Tanks
    Tuscany : 1 AAGun
    Hun : 1 Factory and 3 Infantrys
    Corsica : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 Factory
    French Equatorial Africa : 1 flag, 2 Artillerys, 3 Elites, 1 Factory and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 26 Infantrys and 2 Tanks
    S.Algeria : 3 Infantrys
    S.Tunisia : 1 flag, 3 Tanks
    Tunis : 1 flag, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Darfur : 1 flag, 1 Infantry
    Croatia : 1 flag
    Baleares : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
    Serbia : 1 flag
    48 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 7 Transports
    

    Production/PUs Summary :

    Germans : 124 / 131
    Russians : 83 / 83
    Italians : 70 / 70
    French : 13 / 20
    Yamamoto : 72 / 74
    Chinese : 22 / 28
    Hisaichi : 75 / 75
    British : 107 / 110
    Anzac : 36 / 36
    Dutch : 18 / 24
    Finns : 9 / 15
    Romanians : 16 / 23
    Thai : 26 / 26
    Americans : 109 / 109
    

    Italy 10 WittRon.tsvg Italy 10 WittRon.tsvg


  • 2024 '22 '19 '17 '15

    @Karl7 France

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry and 1 Tank moved from New Valley to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Germans
    
        Purchase Units - French
            French buy 1 Elite, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Darfur
                French attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    French roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Darfur, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 Tanks moved from Lower Egypt to New Valley
    
        Place Units - French
            2 Tanks placed in Syria
            1 Transport placed in 1 Sea Zone
            1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -1.50
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            2 Battleships moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters moved from 85 Sea Zone to Minamitori
            3 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry moved from Ponape to Truk
                  Yamamoto take Truk from Americans
            1 Elite and 12 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Lanchow
            1 Bomber moved from Shensi to Suiyuan
            1 Bomber moved from Shensi to Lanchow
            3 Destroyers moved from 85 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 B.Carrier, 2 Battleships, 3 Destroyers, 1 Submarine and 1 Transport
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 B.Carrier, 2 Battleships, 3 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 102 Sea Zone
                Yamamoto attack with 4 Adv.Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 4 Adv.Fighters in 102 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    1 Submarine owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 95 Sea Zone
                Yamamoto attack with 4 Adv.Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 4 Adv.Fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                1 S.Submarine owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Shansi
                Yamamoto attack with 1 Elite and 12 Infantrys
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Elite and 12 Infantrys in Shansi, round 2 : 0/13 hits, 2,33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Elite and 12 Infantrys in Shansi, round 3 : 1/13 hits, 2,33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 Elite and 12 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Minamitori
                Yamamoto attack with 3 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Adv.Fighters and 2 Infantrys in Minamitori, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Lanchow
                Yamamoto attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Yamamoto attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Suiyuan to Shensi
            1 Bomber moved from Lanchow to Shensi
            9 Infantrys moved from Hupeh to Shensi
            6 Infantrys moved from Hunan to Hupeh
            6 Infantrys moved from Kiangsi to Hunan
            6 ArmoredCars moved from Hong Kong to Hunan
            2 Transports moved from 84 Sea Zone to 93 Sea Zone
            4 Infantrys moved from Mindanao to 93 Sea Zone
            4 Infantrys and 2 Transports moved from 93 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 AAGun moved from Shantung to Shansi
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Iwo Jima
            4 Carriers moved from 85 Sea Zone to 86 Sea Zone
            3 Transports moved from 84 Sea Zone to 86 Sea Zone
            4 Adv.Fighters moved from 102 Sea Zone to 86 Sea Zone
            4 Adv.Fighters moved from 95 Sea Zone to 86 Sea Zone
            3 Adv.Fighters moved from Minamitori to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            Yamamoto undo move 2.
            Yamamoto undo move 1.
            1 Carrier placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            2 Artillerys and 1 Elite placed in Hupeh
            Yamamoto undo move 3.
            3 Artillerys placed in Hupeh
            6 ArmoredCars placed in Hong Kong
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Shantung: 6 Infantrys
            EDIT: Adding units owned by Yamamoto to Tokyo: 6 Infantrys
            EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 3 Transports
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 2 Adv.Fighters and 1 Carrier
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 2 Adv.Fighters and 1 Carrier
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Yamamoto regular : -4,50
    Americans regular : 0,33
    

    Savegame

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