L24 PtV Stucifer (X+11) vs 666 (L)

  • 2024 '23

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Southern Italy to Western Germany
            1 aaGun and 1 infantry moved from Yugoslavia to Albania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,5,6,2,2,2,5,5
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - ANZAC
            ANZAC collect 4 PUs; end with 4 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 40 Sea Zone
            1 fighter moved from 81 Sea Zone to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 2 infantry
    Tobruk : 1 flag
    New South Wales : 1 factory_minor and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    Northwest Persia : 1 fighter and 3 infantry
    79 Sea Zone : 1 cruiser and 1 destroyer
    40 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 52 / 78
    Russians : 34 / 35
    Japanese : 59 / 82
    Americans : 56 / 82
    Chinese : 11 / 14
    British : 38 / 47
    UK_Pacific : 9 / 13
    Italians : 10 / 1
    ANZAC : 4 / 4
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Southern Belarus
            1 fighter moved from Western Germany to Southern Belarus
            3 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
            2 destroyers and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
            24 artilleries and 45 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Tambov to Kursk
            6 artilleries and 11 infantry moved from Ukraine to Kursk
            1 armour moved from Archangel to Northern Belarus
            1 armour moved from Novgorod to Northern Belarus
            3 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from Americans
            2 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Kursk, round 2 : 8/19 hits, 5.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                    Germans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Northern Caucasus
                Germans attack with 24 artilleries and 45 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 24 artilleries and 45 infantry in Northern Caucasus, round 2 : 20/69 hits, 19.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 24 artilleries and 45 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 2 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 infantry in Northern Belarus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern Belarus to Eastern Poland
            1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 9 infantry moved from Romania to Bessarabia
            8 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Rostov to Northern Caucasus
            2 mech_infantrys moved from Rostov to Northern Caucasus
            1 mech_infantry moved from Northern Caucasus to Southern Caucasus
            1 armour moved from Southern Caucasus to Northern Caucasus
            1 aaGun moved from Northern Italy to Southern France
            3 infantry moved from France to Holland Belgium
            1 aaGun and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Germany to 116 Sea Zone
            4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Finland
            2 infantry moved from Vyborg to Finland
            2 infantry moved from Finland to Norway
            1 aaGun moved from Novgorod to Leningrad
            1 infantry moved from Leningrad to Archangel
            2 infantry moved from Vyborg to Finland
            1 fighter moved from 118 Sea Zone to Leningrad
            2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway
            1 fighter moved from Southern Italy to Norway
            1 tactical_bomber moved from Southern Italy to Southern Caucasus
    
        Place Units - Germans
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Southern Caucasus
            3 infantry placed in Ukraine
            1 infantry placed in Normandy Bordeaux
            1 armour, 2 fighters, 5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,4,4,6,4,5,5,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3,5,3,5,3
            Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 4.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Stalingrad
            1 armour moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Stalingrad
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 10 infantry moved from Samara to Stalingrad
            1 artillery moved from Gorky to Samara
            1 artillery moved from Russia to Samara
            2 infantry moved from Samara to Kazakhstan
            8 infantry moved from Russia to Samara
            1 artillery moved from Buryatia to Sakha
            1 bomber moved from Buryatia to Komi
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            3 infantry placed in Siberia
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,4,4
            Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Komi : 1 bomber
    Kazakhstan : 2 infantry
    Nenetsia : 1 infantry
    Siberia : 2 aaGuns, 1 factory_minor and 10 infantry
    Smolensk : 1 infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter, 9 infantry and 1 mech_infantry
    Samara : 1 aaGun, 2 artilleries and 10 infantry
    Buryatia : 1 infantry
    Urals : 1 factory_minor
    Gorky : 2 infantry
    Vologda : 1 infantry
    Sakha : 2 artilleries and 3 infantry
    Novgorod : 1 infantry
    Stalingrad : 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 2 fighters, 74 infantry, 2 mech_infantrys and 1 tactical_bomber
    Northeast Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 75
    Russians : 32 / 32
    Japanese : 59 / 82
    Americans : 51 / 82
    Chinese : 11 / 14
    British : 38 / 47
    UK_Pacific : 9 / 13
    Italians : 10 / 1
    ANZAC : 4 / 4
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 8 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 transport moved from 47 Sea Zone to 50 Sea Zone
            1 infantry moved from Solomon Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 destroyer moved from 47 Sea Zone to 31 Sea Zone
            1 armour, 8 artilleries, 8 infantry and 1 mech_infantry moved from Shan State to French Indo China
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Hopei to Szechwan
            2 bombers moved from Davao to Szechwan
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 fighter moved from Jehol to Hunan
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from Kwangtung to Hunan
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 64 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 64 Sea Zone
                Japanese win, taking Gilbert Islands from UK_Pacific, taking 64 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in New South Wales
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New South Wales
                Japanese destroys 4PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in French Indo China, round 2 : 7/18 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            1 aaGun moved from Kiangsi to Kwangtung
            1 aaGun moved from Hopei to Hunan
            1 artillery moved from Hopei to Tsinghai
            1 artillery and 2 infantry moved from Honan to Tsinghai
            1 artillery and 1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Shansi to Inner Mongolia
            1 aaGun moved from Honan to Tsinghai
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Kyushu to 20 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 2 infantry moved from Korea to Northern Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from Jehol to Shansi
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            2 infantry moved from Shan State to Malaya
            2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            3 battleships, 3 cruisers and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
            1 carrier moved from 55 Sea Zone to 132 Sea Zone
            1 destroyer moved from 55 Sea Zone to 132 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Malaya
            1 fighter moved from 55 Sea Zone to 132 Sea Zone
            1 fighter moved from 55 Sea Zone to 132 Sea Zone
            6 carriers, 1 destroyer, 4 fighters, 12 submarines and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            2 tactical_bombers moved from New Guinea to Caroline Islands
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 21 Sea Zone to Japan
            1 fighter moved from New Guinea to 36 Sea Zone
            1 fighter moved from New Guinea to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 38 Sea Zone
            2 infantry placed in Malaya
            1 factory_minor placed in Queensland
            4 infantry and 2 tactical_bombers placed in Japan
            1 destroyer placed in 21 Sea Zone
            2 infantry placed in Kwangtung
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    UK_Pacific regular : -0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Denmark
            4 infantry moved from Morocco to 93 Sea Zone
            4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from 107 Sea Zone to Normandy Bordeaux
            6 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 27 Sea Zone to 49 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 submarine moved from 27 Sea Zone to 31 Sea Zone
            11 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Stucifer scramble opportunity

  • 2024 '23

    @666 no scramble to Normandy.

    I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    @666 no scramble to Normandy.

    I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units

    The fighters can’t scramble to an open sz.


  • @666 said in L24 PtV Stucifer (X+11) vs 666 (L):

    @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    @666 no scramble to Normandy.

    I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units

    The fighters can’t scramble to an open sz.
    However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.

  • 2024 '23

    @666 that’s only for carriers


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    @666 that’s only for carriers

    I’ve been playing that wrong for years then. SMH. I will redo my US turn, sorry.

  • 2024 '23

    @666
    No worries. Had many a rules question myself. To clarify, you quoted this rule:

    However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.

    I believe that is for being prompted by TripleA concerning airbases/carriers for empty land territories.

    Specifically, you would be correct that I can’t scramble to Denmark. However I can scramble to SZ 115, per the A&A rulebook:

    “They can also be scrambled to resist amphibious assaults from adjacent sea zones, whether or not the territory being assaulted is the territory containing the air base. They may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present.”

    Excerpt from page 16 of A&A Europe rulebook
    46441bed-346f-452e-9d11-f7a0b98b3055-{C5EE4746-FD3D-417B-8D05-B0A6BF0F118D}.png


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    “They can also be scrambled to resist amphibious assaults from adjacent sea zones, whether or not the territory being assaulted is the territory containing the air base. They may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present.”

    where did you find this? I guess this game will be going on a bit longer now.

  • 2024 '23

    @666

    Yep, sorry, can’t give you Berlin that easy! ;) The rule is found on page 16 of the Europe rulebook.

    Think of it this way.

    Japan is amphibiously attacking India and there isn’t any navy there, but UK has 3 fighters and a tactical bomber defending in India. Japan has 3 battleships and 3 cruisers. You can choose to scramble the tactical to block the 6 bombard shots, and most players would. So there you are scrambling against an empty sea zone where there is an amphibious assault taking place.

    The same would hold true if Japan was attack Ceylon, although that is less likely, or if the UK was landing in Yugoslavia or Northern Italy, and sea zone 99 was empty but you have figs/tacs in S. Italy and the airbase is operable. And it holds true if the attacked territory is empty–you are defending the sea zone, not the territory.

    Again, PtV makes this more complicated by also allowing carrier scrambles, but then having slightly different rules for the carrier scrambles. ¯ _(ツ)_/¯


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 107 Sea Zone to Normandy Bordeaux
            5 infantry moved from Morocco to 93 Sea Zone
            5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            7 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 27 Sea Zone to 49 Sea Zone
            13 fighters, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 31 Sea Zone
                Americans attack with 13 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter and 7 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 107 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 128 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            3 carriers moved from 11 Sea Zone to 27 Sea Zone
            13 fighters and 2 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone
            1 fighter moved from 49 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : -0.33
    Germans regular : -0.33
    

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 1 aaGun and 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 4 infantry, 3 marines and 2 tactical_bombers
    United Kingdom : 1 bomber and 1 fighter
    Tunisia : 1 flag
    Morocco : 1 aaGun
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
    99 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 mech_infantry
    128 Sea Zone : 1 submarine
    113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
    31 Sea Zone : 1 destroyer and 1 submarine
    65 Sea Zone : 1 flag
    104 Sea Zone : 1 destroyer and 2 transports
    95 Sea Zone : 2 submarines
    11 Sea Zone : 1 destroyer and 1 transport
    27 Sea Zone : 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 16 fighters, 15 submarines, 2 tactical_bombers and 4 transports
    

    Production/PUs Summary :

    Germans : 57 / 75
    Russians : 32 / 32
    Japanese : 68 / 91
    Americans : 53 / 78
    Chinese : 6 / 14
    British : 38 / 47
    UK_Pacific : 7 / 13
    Italians : 10 / 1
    ANZAC : 2 / 0
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 107 Sea Zone to Normandy Bordeaux
            5 infantry moved from Morocco to 93 Sea Zone
            5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            7 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 27 Sea Zone to 49 Sea Zone
            13 fighters, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 31 Sea Zone
                Americans attack with 13 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter and 7 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 107 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 128 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            3 carriers moved from 11 Sea Zone to 27 Sea Zone
            13 fighters and 2 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone
            1 fighter moved from 49 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Java
    
        Non Combat Move - British
            1 artillery and 1 marine moved from Western India to Eastern India
            2 armour and 1 mech_infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 40 Sea Zone
            1 fighter moved from Northwest Persia to 40 Sea Zone
            1 fighter moved from Stalingrad to Northwest Persia
            1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 107 Sea Zone to 113 Sea Zone
            1 carrier and 2 fighters moved from 106 Sea Zone to 113 Sea Zone
            1 infantry moved from Burma to Eastern India
            1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 105 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 113 Sea Zone to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 6 infantry placed in United Kingdom
            1 fighter placed in 113 Sea Zone
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 40 Sea Zone
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5,2,4,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 artillery and 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 2.50
    Japanese regular : -1.00
    Germans regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Stalingrad : 2 fighters
    Kwangsi : 2 infantry
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 1 aaGun and 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 4 infantry, 3 marines and 2 tactical_bombers
    Yunnan : 2 aaGuns, 3 armour, 3 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys
    Szechwan : 1 artillery and 3 infantry
    Northern Sinkiang : 1 artillery and 1 infantry
    Gibraltar : 1 airfield and 1 harbour
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Egypt : 1 factory_minor and 1 harbour
    Malta : 1 airfield
    Shan State : 1 infantry
    Eastern India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 marine and 1 tactical_bomber
    Burma : 1 aaGun, 4 artilleries and 6 infantry
    Libya : 1 flag
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag
    Algeria : 1 flag
    Morocco : 1 aaGun
    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    99 Sea Zone : 1 flag, 6 submarines
    100 Sea Zone : 1 flag, 1 destroyer
    Northwest Persia : 1 flag, 2 armour, 2 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
    Southern Persia : 1 flag
    Java : 1 flag, 1 infantry
    128 Sea Zone : 1 submarine
    Brazil : 1 flag
    113 Sea Zone : 1 artillery, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 8 transports
    31 Sea Zone : 1 destroyer and 1 submarine
    93 Sea Zone : 1 destroyer
    65 Sea Zone : 1 flag
    Iraq : 1 flag, 1 factory_minor and 4 infantry
    Crete : 1 flag
    104 Sea Zone : 1 destroyer and 2 transports
    40 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
    95 Sea Zone : 2 submarines
    11 Sea Zone : 1 destroyer and 1 transport
    27 Sea Zone : 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 16 fighters, 15 submarines, 2 tactical_bombers and 4 transports
    42 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 57 / 75
    Russians : 32 / 32
    Japanese : 62 / 91
    Americans : 53 / 78
    Chinese : 8 / 13
    British : 38 / 47
    UK_Pacific : 11 / 13
    Italians : 10 / 1
    ANZAC : 2 / 0
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @Stucifer ahh Europe rule book. I never got into those small theatre games. Hopefully I’ll remember this rule, it has probably hurt me not knowing or remembering it.

  • 2024 '23

    @666 Yeah I played Global before playing either Europe or Pacific standalone. I do enjoy the standalone games for face-to-face since they can be completed in less than 8 hours 😂

    All the rules are the same between the theaters, of course–They do have some differences in presentation but the bones are still the same.

    I have both the rulebooks as PDFs just to reference occasionally. You can download them free here if you want: https://axisallies.com/rule-books/

    PtV is a little difficult to keep track of some specific rulings on, because a lot of things reference BM, or change things that BM adds, and there are unique situations the rulebook probably shouldn’t apply to. Example, US boats not necessarily being legal to be in sea zone 33 because it touches a Japanese territory unless they are at war. This is a specific rule from the Pacific rulebook, but in that map there are no islands in the pacific that touch multiple sea zones like they do in PtV.

  • 2024 '23

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun and 3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 2 infantry moved from Albania to Greece
            5 artilleries moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to France
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,3,5,5,6,6,1,4,6
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

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