Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
dawgoneit Axis -VS- entek Allies TRS
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 1 Infantry and 1 Marine moved from Tsingnan to Sikang 1 EarlyFighter moved from Gansu to Sikang 1 Elite and 1 Infantry moved from Gansu to Szechwan 1 EarlyFighter moved from Gansu to Szechwan 2 Infantrys moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shangsi Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Shangsi, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Shangsi, round 4 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Infantry in Shangsi, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese retreated to Gansu Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Marine Yamamoto defend with 1 Artillery Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Sikang, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter and 1 Marine in Sikang, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 1 Marine in Sikang, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Sikang Chinese win, taking Sikang from Yamamoto with 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Tsingnan 1 EarlyFighter moved from Szechwan to Tsingnan 1 AAGun, 2 Infantrys and 4 Tanks moved from Gansu to Tsingnan 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Quyan to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 4 Infantrys, 1 Marine and 1 Tank placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -2.50 Hisaichi regular : -0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 2 Transports moved from sz57 to sz49 2 B.Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 2 Artillerys moved from Calcutta to sz63 2 Marines moved from Calcutta to sz63 4 Artillerys, 2 B.Transports and 2 Marines moved from sz63 to sz64 2 EarlyFighters moved from sz64 to Burma 4 Artillerys and 2 Marines moved from sz64 to Burma 1 Artillery and 1 Infantry moved from Bengal to W.Chunking 4 Artillerys, 4 Infantrys and 3 Mech.Infs moved from Bengal to Burma 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana Purchase Units - British British buy 6 Artillerys, 4 Infantrys, 3 Mech.Infs, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in W.Chunking British win, taking W.Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 8 Artillerys, 2 EarlyFighters, 4 Infantrys, 2 Marines and 3 Mech.Infs Hisaichi defend with 1 Elite and 5 Infantrys; Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tankette British roll dice for 8 Artillerys, 2 EarlyFighters, 4 Infantrys, 2 Marines and 3 Mech.Infs in Burma, round 2 : 3/19 hits, 6.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Tankette in Burma, round 2 : 2/10 hits, 3.17 expected hits 2 Infantrys owned by the British lost in Burma 2 Infantrys owned by the Hisaichi and 1 Tankette owned by the Yamamoto lost in Burma British roll dice for 8 Artillerys, 2 EarlyFighters, 2 Infantrys, 2 Marines and 3 Mech.Infs in Burma, round 3 : 6/17 hits, 6.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Burma, round 3 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the British lost in Burma 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Hisaichi lost in Burma British roll dice for 8 Artillerys, 2 EarlyFighters, 1 Infantry, 2 Marines and 3 Mech.Infs in Burma, round 4 : 6/16 hits, 5.67 expected hits Yamamoto roll dice for 1 Elite in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Burma British win, taking Burma from Yamamoto with 8 Artillerys, 2 EarlyFighters, 1 Infantry, 2 Marines and 3 Mech.Infs remaining. Battle score for attacker is 20 Casualties for British: 3 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tankette Casualties for Hisaichi: 1 Elite and 5 Infantrys Non Combat Move - British 2 EarlyFighters moved from Burma to sz64 1 Fighter moved from Calcutta to Bengal 1 Infantry moved from E.India to Bengal 1 AAGun moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to Bengal 1 Infantry moved from Vancouver to British Columbia 1 Artillery moved from Vancouver to British Columbia Place Units - British 4 Artillerys and 2 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 2 Tankettes placed in Bengal 1 Submarine placed in sz49 1 Artillery and 1 Infantry placed in Moresby 1 Artillery and 1 Infantry placed in Vancouver Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17 British regular : -3.00
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery and 1 Marine moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra Anzac take Sumatra from Yamamoto 1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Marine moved from sz57 to Bali 1 Fighter moved from sz57 to Bali 1 EarlyFighter moved from sz57 to Bali 1 Transport moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Bali 1 Infantry moved from S.W.Australia to W.Australia 2 Artillerys and 1 Marine moved from Darwin to Derby 3 Transports moved from sz57 to sz50 2 Infantrys moved from Melbourne to S.W.Australia 1 Marine moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Infantrys, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 2 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tankette Anzac roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine in Bali, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tankette in Bali, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Bali 2 Infantrys owned by the Yamamoto and 1 Tankette owned by the Yamamoto lost in Bali Anzac roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Marine in Bali, round 3 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in Bali, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Bali 1 Artillery owned by the Yamamoto lost in Bali Anzac win, taking Bali from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Marine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tankette Non Combat Move - Anzac 1 EarlyFighter moved from Bali to sz57 1 Fighter moved from Bali to sz57 Place Units - Anzac 1 Artillery and 2 Infantrys placed in W.Australia 3 Artillerys placed in Darwin 1 S.Sub placed in sz37 1 Marine placed in Melbourne Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00
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@Entek uk & us
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Americans 11 Infantrys and 1 Marine moved from Palana to Magadan 3 Marines moved from Alaska to sz4 1 Elite moved from Alaska to sz4 4 Infantrys moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Lasap to Weno 1 Artillery moved from Lasap to Weno 1 Infantry moved from Lasap to Phonpei Americans take Phonpei from Yamamoto 1 EarlyFighter moved from Ifalk to sz70 2 L.Fighters moved from sz19 to sz70 1 Elite moved from Wake to sz19 1 Marine moved from Wake to sz19 1 Elite, 1 Marine and 2 S.Subs moved from sz19 to sz70 1 Elite and 1 Marine moved from sz70 to Davao 2 EarlyFighters and 3 Fighters moved from sz19 to sz76 1 Battleship and 1 Destroyer moved from sz19 to sz76 1 Marine moved from Wake to sz19 1 Infantry moved from Wake to sz19 2 Cruisers, 1 Infantry and 1 Marine moved from sz19 to sz76 1 Infantry moved from sz76 to Ani Jima 1 Marine moved from sz76 to Bonin 2 Bombers moved from Ostrov to sz76 1 B29 moved from Pearl Harbor to sz76 1 Infantry moved from Taka to sz40 1 Infantry and 1 T.Boat moved from sz40 to sz42 1 Infantry moved from sz42 to Arawa 1 Artillery, 1 Infantry and 1 Tank moved from Wake to sz19 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz19 to sz76 1 Artillery, 1 Infantry and 1 Tank moved from sz76 to Iwo Jima 2 Artillerys and 1 Infantry moved from Wake to sz19 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz19 to sz76 2 Artillerys and 1 Infantry moved from sz76 to Iwo Jima 1 Submarine moved from sz4 to sz7 1 Destroyer moved from sz4 to sz7 1 Elite, 8 Infantrys and 3 Marines moved from sz4 to Palana 2 Infantrys moved from Anchorage to Alaska 1 Marine moved from San Francisco to sz23 1 Marine and 1 S.Sub moved from sz23 to sz11 1 S.Sub moved from sz23 to sz11 1 Marine moved from sz11 to Midway 1 Destroyer and 1 Submarine moved from sz25 to sz20 Purchase Units - Americans Americans buy 1 Battleship, 2 Destroyers, 2 Elites, 8 Infantrys, 1 L.Fighter and 2 S.Subs; Remaining resources: 4 PUs; Combat - Americans Battle in sz76 Americans attack with 2 B.Transports, 1 B29, 1 Battleship, 2 Bombers, 2 Cruisers, 1 Destroyer, 2 EarlyFighters and 3 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter and 1 T.Boat Yamamoto roll dice for 1 Submarine in sz76, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Bombers, 2 Cruisers, 1 Destroyer, 2 EarlyFighters and 3 Fighters in sz76, round 2 : 8/12 hits, 6.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter and 1 T.Boat in sz76, round 2 : 3/8 hits, 3.83 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Americans lost in sz76 1 Carrier owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 Submarine owned by the Hisaichi, 1 EarlyFighter owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz76 Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Bombers, 2 Cruisers, 1 EarlyFighter and 3 Fighters in sz76, round 3 : 6/10 hits, 5.67 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz76, round 3 : 1/2 hits, 1.17 expected hits 1 EarlyFighter owned by the Americans lost in sz76 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz76 Americans win with 2 B.Transports, 1 B29, 1 Battleship, 2 Bombers, 2 Cruisers and 3 Fighters remaining. Battle score for attacker is 61 Casualties for Americans: 1 Destroyer and 2 EarlyFighters Casualties for Yamamoto: 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter and 1 T.Boat Casualties for Hisaichi: 1 Submarine Battle in Bonin Battle in sz7 Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in sz7, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz7 Americans win, taking Bonin from Yamamoto with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Battle in Weno Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Weno, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Weno, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Weno Americans win, taking Weno from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in sz70 Americans attack with 1 EarlyFighter, 2 L.Fighters and 2 S.Subs Yamamoto defend with 1 Destroyer and 2 Transports Americans roll dice for 2 S.Subs in sz70, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 EarlyFighter and 2 L.Fighters in sz70, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 2 : 0/3 hits, 0.83 expected hits 1 Destroyer owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in sz70 Americans win with 1 EarlyFighter, 2 L.Fighters and 2 S.Subs remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Destroyer and 2 Transports Battle in Iwo Jima Americans attack with 3 Artillerys, 2 Infantrys and 1 Tank Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Iwo Jima, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Bunker Battle in Davao Americans attack with 1 Elite and 1 Marine Yamamoto defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tankette Americans roll dice for 1 Elite and 1 Marine in Davao, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Tankette in Davao, round 2 : 1/2 hits, 0.50 expected hits 1 Marine owned by the Americans lost in Davao 1 Tankette owned by the Yamamoto lost in Davao Americans roll dice for 1 Elite in Davao, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Davao, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Elite in Davao, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Davao, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Davao Americans win, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 5 Casualties for Americans: 1 Marine Casualties for Yamamoto: 1 Artillery and 1 Tankette Battle in Ani Jima Non Combat Move - Americans 2 Bombers moved from sz76 to Wake 1 B29 moved from sz76 to Ifalk 1 B.Carrier moved from sz19 to sz76 2 L.Fighters moved from sz70 to sz76 1 Carrier moved from sz19 to sz76 1 EarlyFighter moved from sz70 to sz76 1 Carrier moved from sz19 to sz76 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 3 Infantrys and 1 Marine moved from Seattle to sz6 2 B.Transports, 3 Infantrys and 1 Marine moved from sz6 to sz5 3 Infantrys and 1 Marine moved from sz5 to Alaska 8 Infantrys moved from sz14 to Seattle Place Units - Americans 1 Battleship placed in sz19 2 Destroyers placed in sz4 2 S.Subs placed in sz25 2 Elites placed in Pearl Harbor 8 Infantrys and 1 L.Fighter placed in San Francisco Turn Complete - Americans Americans collect 97 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17 Americans regular : 3.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Russians 2 Artillerys, 1 EarlyFighter, 2 Elites, 23 Infantrys, 10 Mech.Infs and 4 Tanks moved from Tulun to Ulaan Ude Purchase Units - Russians Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 2 Artillerys, 1 EarlyFighter, 2 Elites, 23 Infantrys, 10 Mech.Infs and 4 Tanks Masaharu defend with 10 Artillerys, 1 Elite, 23 Infantrys, 1 Marine and 1 Mech.Inf Russians roll dice for 2 Artillerys, 1 EarlyFighter, 2 Elites, 23 Infantrys, 10 Mech.Infs and 4 Tanks in Ulaan Ude, round 2 : 17/42 hits, 13.17 expected hits Masaharu roll dice for 10 Artillerys, 1 Elite, 23 Infantrys, 1 Marine and 1 Mech.Inf in Ulaan Ude, round 2 : 8/36 hits, 12.00 expected hits 8 Infantrys owned by the Russians lost in Ulaan Ude 17 Infantrys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 2 Artillerys, 1 EarlyFighter, 2 Elites, 15 Infantrys, 10 Mech.Infs and 4 Tanks in Ulaan Ude, round 3 : 16/34 hits, 11.83 expected hits Masaharu roll dice for 10 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 1 Mech.Inf in Ulaan Ude, round 3 : 9/19 hits, 6.33 expected hits 9 Infantrys owned by the Russians lost in Ulaan Ude 1 Marine owned by the Masaharu, 6 Infantrys owned by the Masaharu and 9 Artillerys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 2 Artillerys, 1 EarlyFighter, 2 Elites, 6 Infantrys, 10 Mech.Infs and 4 Tanks in Ulaan Ude, round 4 : 12/25 hits, 9.67 expected hits Masaharu roll dice for 1 Artillery, 1 Elite and 1 Mech.Inf in Ulaan Ude, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ulaan Ude 1 Elite owned by the Masaharu, 1 Artillery owned by the Masaharu and 1 Mech.Inf owned by the Masaharu lost in Ulaan Ude Russians win, taking Ulaan Ude from Masaharu with 2 Artillerys, 1 EarlyFighter, 2 Elites, 4 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 60 Casualties for Russians: 19 Infantrys Casualties for Masaharu: 10 Artillerys, 1 Elite, 23 Infantrys, 1 Marine and 1 Mech.Inf Non Combat Move - Russians 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kaask to Bratsk 1 EarlyFighter moved from Ulaan Ude to Tulun 1 Infantry moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 10.33
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@Entek LOOKS LIKE AN ALLIED VICTORY IN THIS ONE. G.G.
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@dawgoneit GG another, something else?
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@Entek both. Lol
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@dawgoneit Go ahead and get another of these set up, any thoughts on what the other could be?
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@Entek how about 270 BC
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or 1914 any ideas?
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@dawgoneit said in dawgoneit Axis -VS- entek Allies TRS:
@Entek how about 270 BC
Works for me. We used to play this one too didn’t we?
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@Entek quite a while ago