L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            18 artilleries and 36 infantry moved from Northwest Persia to Turkey
            1 tactical_bomber moved from Caucasus to Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Smolensk to Belarus
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Japanese
            2 armour and 7 mech_infantrys moved from Kazakhstan to Turkey
            1 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Turkey
                Russians attack with 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys
                Neutral_True defend with 8 infantry
                    Russians roll dice for 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys in Turkey, round 2 : 14/66 hits, 18.00 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians lost in Turkey
                    8 infantry owned by the Neutral_True lost in Turkey
                Russians win, taking Turkey from Neutral_True with 3 armour, 18 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Ukraine
                Russians attack with 3 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Kazakhstan to Novosibirsk
            2 fighters moved from Persia to Alexandria
            4 infantry moved from Smolensk to Bryansk
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,4,1
            Russians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -3.83
    Neutral_True regular : 1.33
    

    Savegame


  • @axis-dominion this might speed my demise but thought it would make things interesting


  • @farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:

    @axis-dominion this might speed my demise but thought it would make things interesting

    yeah it was obvious to me you’d do that. it will be interesting


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 bomber moved from French Indo China to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            17 infantry moved from Burma to India
            8 artilleries moved from Burma to India
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 8 artilleries and 17 infantry
                British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 8 artilleries and 17 infantry in India, round 2 : 9/25 hits, 6.83 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 marine owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 8 artilleries and 16 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 marine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Yunnan to Sikang
            4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to 33 Sea Zone
            1 bomber moved from 16 Sea Zone to Japan
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from Burma to India
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            1 fighter moved from 38 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from Malaya to 39 Sea Zone
            2 fighters moved from French Indo China to 39 Sea Zone
            2 carriers moved from 36 Sea Zone to 39 Sea Zone
            2 marines moved from French Indo China to 36 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 39 Sea Zone
            2 marines moved from 39 Sea Zone to India
            1 aaGun moved from Burma to India
            3 infantry moved from Shan State to 38 Sea Zone
            3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from 39 Sea Zone to India
            2 fighters moved from French Indo China to Caroline Islands
            2 tactical_bombers moved from French Indo China to 33 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun moved from Hunan to Kweichow
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 submarine moved from 59 Sea Zone to 73 Sea Zone
            1 submarine moved from 61 Sea Zone to 55 Sea Zone
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            1 armour, 2 artilleries and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 fighter moved from Hunan to French Indo China
            1 bomber moved from French Indo China to Caroline Islands
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
            5 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 6.00
    UK_Pacific regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 bomber and 1 fighter moved from Western United States to Venezuela
            1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            2 infantry moved from 91 Sea Zone to Spain
            3 artilleries and 3 infantry moved from Gibraltar to Spain
            7 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            7 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Spain
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Portugal
            3 fighters moved from 110 Sea Zone to Spain
            1 bomber and 2 fighters moved from Queensland to 54 Sea Zone
            1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            6 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 30 Sea Zone
            7 fighters moved from 26 Sea Zone to 30 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer and 10 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Venezuela
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 3 : 0/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 4 : 2/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Venezuela
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Portugal
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 2/7 hits, 3.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 12/28 hits, 9.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 10 artilleries, 3 fighters, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Venezuela to British Guiana
            1 bomber moved from Venezuela to British Guiana
            1 fighter moved from Portugal to 91 Sea Zone
            1 tactical_bomber moved from Portugal to 110 Sea Zone
            3 fighters moved from Portugal to 92 Sea Zone
            3 fighters moved from Spain to 92 Sea Zone
            1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Turkey
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 bomber and 3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to Queensland
            9 fighters moved from 30 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from United Kingdom to Turkey
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            2 artilleries, 2 infantry and 2 marines moved from Persia to 80 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 72 Sea Zone to Mozambique
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in Mozambique
                British attack with 2 artilleries, 2 infantry and 2 marines
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Mozambique, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 2 marines in Mozambique, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Mozambique
                    2 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 armour moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Turkey
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey
            2 armour and 3 mech_infantrys moved from Persia to Turkey
            2 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia
            5 artilleries moved from Persia to Eastern Persia
            4 artilleries and 3 infantry moved from Egypt to Alexandria
            2 carriers, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to Spain
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            3 aaGuns moved from Morocco to 92 Sea Zone
            3 aaGuns, 1 artillery and 4 infantry moved from 92 Sea Zone to Spain
    
        Place Units - British
            1 aaGun and 2 infantry placed in Egypt
            3 infantry placed in Persia
            3 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Adding units owned by British to Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Japanese regular : 0.33
    Neutral_True regular : 2.33
    British regular : -1.17
    

    Savegame


  • @axis-dominion only the US tac is on the UK carrier by the way. The rest are on their own.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Iraq to Alexandria
            1 artillery and 7 infantry moved from Syria to 99 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 7 infantry moved from 98 Sea Zone to Alexandria
            1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 armour and 3 artilleries moved from Iraq to Trans-Jordan
            2 marines moved from Iraq to Trans-Jordan
            1 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Baltic States to Belarus
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to 80 Sea Zone
            3 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Northern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in 80 Sea Zone
                Italians attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 80 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Belarus
                Italians attack with 1 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Belarus, round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                    Italians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 3 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belarus
                    1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
                British defend with 4 artilleries and 4 infantry; Russians defend with 2 fighters
                    Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/12 hits, 4.00 expected hits
                    British roll dice for 4 artilleries, 2 fighters and 4 infantry in Alexandria, round 2 : 5/10 hits, 4.00 expected hits
                    5 infantry owned by the Italians lost in Alexandria
                    3 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 3 : 4/7 hits, 3.17 expected hits
                    British roll dice for 4 artilleries, 2 fighters and 1 infantry in Alexandria, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                    3 artilleries owned by the British and 1 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 4 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 2 fighters in Alexandria, round 4 : 2/3 hits, 1.67 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the Italians lost in Alexandria
                    1 fighter owned by the Russians and 1 artillery owned by the British lost in Alexandria
                    Italians roll dice for 1 fighter and 2 tactical_bombers in Alexandria, round 5 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 fighter in Alexandria, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Italians lost in Alexandria
                    1 fighter owned by the Russians lost in Alexandria
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Casualties for British: 4 artilleries and 4 infantry
                Casualties for Russians: 2 fighters
            Battle in Trans-Jordan
                Italians attack with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 carriers moved from 99 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 infantry moved from Iraq to Saudi Arabia
                  Italians take Saudi Arabia from Neutral_True
            1 aaGun moved from Iraq to Saudi Arabia
            1 aaGun moved from Iraq to Trans-Jordan
            1 fighter moved from 80 Sea Zone to 99 Sea Zone
            2 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Gibraltar to Western Germany
            1 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Germany to Eastern Poland
            6 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4.33
    British AA : -0.17
    Russians regular : 1.00
    British regular : 0.33
    

    Savegame


  • upsetting result in alex… ughh

    but at least my bombing succeeded lol

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Egypt to Persia
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.


  • @farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:

    @axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.

    yes i was very surprised you missed that, super rare for you


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            7 armour and 19 mech_infantrys moved from Iraq to Egypt
            2 artilleries and 3 infantry moved from Syria to 99 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits
                    British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits
                    3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt
                    Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits
                    British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits
                    2 artilleries owned by the Germans lost in Egypt
                    8 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 12 infantry
    
        Non Combat Move - Germans
            2 artilleries and 12 infantry moved from Iraq to Trans-Jordan
            2 aaGuns moved from Iraq to Trans-Jordan
            1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
            1 infantry moved from Archangel to Belarus
            23 mech_infantrys moved from Vyborg to Belarus
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            5 infantry moved from Baltic States to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Romania to Belarus
            1 aaGun moved from Baltic States to Belarus
            5 infantry moved from Poland to Eastern Poland
            9 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 mech_infantry moved from Norway to Vyborg
            6 mech_infantrys moved from Germany to Eastern Poland
            2 submarines moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Burma to India
            3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to Southern Italy
            2 infantry moved from Normandy Bordeaux to France
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            5 tactical_bombers moved from Iraq to Southern Italy
            5 fighters moved from Western Germany to Southern Italy
            4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from France to Southern Italy
            4 tactical_bombers moved from Iraq to Southern Italy
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Kweichow to Sikang
            1 armour moved from Suiyuyan to Sikang
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Novgorod
            Germans undo move 2.
            3 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : -0.67
    

    Savegame


  • hold on a sec


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            7 armour and 19 mech_infantrys moved from Iraq to Egypt
            2 artilleries and 3 infantry moved from Syria to 99 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits
                    British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits
                    3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt
                    Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits
                    British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits
                    2 artilleries owned by the Germans lost in Egypt
                    8 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 12 infantry
    
        Non Combat Move - Germans
            2 artilleries and 12 infantry moved from Iraq to Trans-Jordan
            2 aaGuns moved from Iraq to Trans-Jordan
            1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
            1 infantry moved from Archangel to Belarus
            23 mech_infantrys moved from Vyborg to Belarus
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            5 infantry moved from Baltic States to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Romania to Belarus
            1 aaGun moved from Baltic States to Belarus
            5 infantry moved from Poland to Eastern Poland
            9 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 mech_infantry moved from Norway to Vyborg
            6 mech_infantrys moved from Germany to Eastern Poland
            2 submarines moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Burma to India
            3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to Southern Italy
            2 infantry moved from Normandy Bordeaux to France
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            5 tactical_bombers moved from Iraq to Southern Italy
            5 fighters moved from Western Germany to Southern Italy
            4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from France to Southern Italy
            4 tactical_bombers moved from Iraq to Southern Italy
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Kweichow to Sikang
            1 armour moved from Suiyuyan to Sikang
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Novgorod
            Germans undo move 2.
            3 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
            EDIT: Changing ownership of Switzerland from Neutral_True to Germans
            EDIT: Adding units owned by Germans to Switzerland: 2 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : -0.67
    

    Savegame


  • btw 1 ita fig on the G carrier

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 armour moved from Turkey to Northwest Persia
                  Russians take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Caucasus
            2 infantry and 1 mech_infantry moved from Turkey to Caucasus
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour, 2 infantry and 2 mech_infantrys moved from Novosibirsk to Kansu
            1 tactical_bomber moved from Bryansk to Caucasus
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun and 3 infantry moved from Ukraine to Bryansk
            1 artillery and 3 infantry moved from Western Ukraine to Bryansk
            10 infantry moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            3 infantry moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Turkey to Greece
            1 armour and 7 mech_infantrys moved from Turkey to Kazakhstan
            18 artilleries and 29 infantry moved from Turkey to Greece
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • @axis-dominion I was debating conceding here and almost did. Probably should, but decided to go one more round.


  • @farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:

    @axis-dominion I was debating conceding here and almost did. Probably should, but decided to go one more round.

    understandable. and no worries, we can go on, it’s fun


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 submarine moved from 73 Sea Zone to 72 Sea Zone
            2 marines moved from India to 39 Sea Zone
            5 artilleries and 5 infantry moved from India to 39 Sea Zone
            5 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry, 2 marines, 3 tactical_bombers and 5 transports moved from 39 Sea Zone to 72 Sea Zone
            5 artilleries, 5 infantry and 2 marines moved from 72 Sea Zone to Mozambique
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 bomber moved from Caroline Islands to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from Japan to Iwo Jima
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 5 transports
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports in 72 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
                    British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone
                Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 60
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Casualties for Americans: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in French Madagascar
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking French Madagascar from British, taking Iwo Jima from Americans with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Mozambique
                Japanese attack with 5 artilleries, 5 infantry and 2 marines
                British defend with 2 artilleries, 1 infantry and 2 marines
                    Japanese roll dice for 5 artilleries, 5 infantry and 2 marines in Mozambique, round 2 : 8/12 hits, 4.00 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 2 marines in Mozambique, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese lost in Mozambique
                    2 marines owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Mozambique
                Japanese win, taking Mozambique from British with 5 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 9
                Casualties for Japanese: 4 infantry
                Casualties for British: 2 artilleries, 1 infantry and 2 marines
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
            2 artilleries moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Chahar
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from French Indo China to Kweichow
            1 aaGun moved from Kwangsi to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            3 mech_infantrys moved from Malaya to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from Iwo Jima to 18 Sea Zone
            1 bomber moved from Iwo Jima to Caroline Islands
            1 bomber moved from Iwo Jima to Japan
            3 fighters moved from Japan to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 artilleries placed in India
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 6.33
    British regular : 2.67
    

    Savegame


  • incredible defense in mozambique!

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