TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
@dawg You’re up as Russia
@dawgoneit You’re up as Russia
@FMErwinRommel currently aligning with his Allies
@dawgoneit Cousin Nicky, don’t listen to cousin George and Poincare’. They each have ulterior motives. George wants to take Norway and Oslo for himself. Good old cousin Willie has your best interest at heart.
5678ec4f-47ed-4ee9-a26c-902f0432cb40-Russia 7.tsvg
Game History
Round: 7
Research Technology - Russia
Russia spend 5 on tech rolls
Combat Move - Russia
1 conscript, 3 field_guns, 1 heavy_gun and 4 infantry moved from Odessa to Belarus
1 conscript moved from Kiev to Odessa
1 conscript and 1 heavy_gun moved from Kiev to Dnieper
12 conscripts, 1 field_gun, 1 heavy_gun and 6 infantry moved from Lithuania to Belarus
1 conscript moved from Kazakhstan to Ryazan
1 conscript, 1 field_gun and 1 infantry moved from Moscow to Ryazan
3 field_guns moved from Belarus to Don
3 infantry moved from Belarus to Don
1 conscript moved from Minsk to Don
1 conscript moved from Minsk to Don
1 conscript moved from Belarus to Don
1 heavy_gun moved from Minsk to Don
2 conscripts moved from Belarus to Don
1 late_fighter moved from St. Petersburg to Don
1 infantry moved from Tver to Pskov
1 heavy_gun and 1 infantry moved from Novgorod to Pskov
5 conscripts and 3 infantry moved from St. Petersburg to Pskov
1 cavalry moved from Sweden to St. Petersburg
2 tanks moved from Sweden to St. Petersburg
1 infantry moved from Norway to Murmansk
1 infantry moved from Finland to Sweden
1 field_gun moved from Sweden to Finland
1 infantry moved from Finland to St. Petersburg
1 conscript moved from Western Siberian Lowlands to Vologda
Russia take Vologda from Communists
1 conscript moved from Omsk to Kazan
1 tank moved from Omsk to Kazan
1 conscript moved from Perm to Western Siberian Lowlands
3 conscripts moved from Irkutsk to Bratsk
1 conscript moved from Khabarovsk to Amur
Russia take Amur from Communists
1 conscript moved from Chukotka to Sakhe
1 conscript moved from Magadan to Sakhe
1 conscript moved from Khabarovsk to Aldan
1 field_gun and 2 infantry moved from Khabarovsk to Sakhe
1 field_gun and 1 heavy_gun moved from Aldan to Bratsk
2 field_guns, 1 heavy_gun and 1 infantry moved from Aldan to Sakhe
1 conscript moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 6 cavalrys, 6 conscripts, 7 field_guns, 3 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Bratsk
Russia attack with 3 conscripts, 1 field_gun and 1 heavy_gun
Communists defend with 2 conscripts and 1 field_gun
Russia win, taking Bratsk from Communists with 2 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 6
Casualties for Russia: 1 conscript
Casualties for Communists: 2 conscripts and 1 field_gun
Battle in Kazan
Russia attack with 1 conscript and 1 tank
Communists defend with 1 cavalry
Russia win, taking Kazan from Communists with 1 conscript and 1 tank remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Sakhe
Russia attack with 2 conscripts, 3 field_guns, 1 heavy_gun and 3 infantry
Communists defend with 1 conscript
Russia win, taking Sakhe from Communists with 2 conscripts, 3 field_guns, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - Russia
Place Units - Russia
2 field_guns placed in Omsk
3 cavalrys placed in Minsk
3 cavalrys placed in Moscow
2 heavy_guns placed in Kiev
1 conscript placed in Kiev
1 conscript, 1 field_gun and 1 heavy_gun placed in Irkutsk
1 field_gun and 1 infantry placed in Khabarovsk
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
3 conscripts, 2 field_guns and 1 infantry placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 85 PUs; end with 85 PUs
please let my allies look at things before you go,
Thank you.
@dawgoneit I have suggested a couple of non-com edits
@dawgoneit Wow, bold adjustments, I’m impressed Dawg by your decisive action to consolidate on the eastern front and confront the T threat on your southern front. Well done.
We’ll wait for you to consider PP’s suggested edits.
if you could please Private-Panic, would you make the adjustments we discussed.
@Private-Panic auch love in Entente
thank you Private-Panic
@dawgoneit in San Francisco at the office today so I won’t be able to do it until tomorrow
@Entek said in NML 1914 team game 15:
@dawgoneit in San Francisco at the office today so I won’t be able to do it until tomorrow
is fine as long as commies do not have ambitions to go to San francisco!! :-D
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 2,6 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover bunkers
Combat Move - Communists
1 field_gun moved from Norilsk to Tiksi
1 conscript moved from Tiksi to Norilsk
Purchase Units - Communists
Communists buy 8 conscripts, 1 field_gun, 1 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Communists
Place Units - Communists
8 conscripts, 1 field_gun, 1 infantry and 1 trench placed in Yakutsk
Activate Technology - Communists
Communists activating bunkers
Turn Complete - Communists
Communists collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
@Elrood You’re up as USA. Commies are still deciding between San Francisco and San Diego. Surfer girls and beach blanket bingo have my vote.
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Research Technology - USA
USA spend 10 on tech rolls
USA roll 2,1,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover mustardGas
Combat Move - USA
4 field_guns and 2 infantry moved from Guadalahara to Veracruz
3 field_guns and 6 infantry moved from Morocco to Sea Zone 53 Mid Atlantic
3 field_guns, 6 infantry and 5 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
3 field_guns and 6 infantry moved from Sea Zone 56 Gulf of Lyon to Catalonia
1 battlecruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
2 field_guns and 4 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Andalusia
2 battlecruisers moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
Purchase Units - USA
USA buy 1 Factory, 4 cavalrys, 1 cruiser, 1 destroyer, 1 field_gun, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Catalonia
USA attack with 3 field_guns and 6 infantry
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 battlecruisers in Catalonia, round 2 : 1/2 hits, 1,33 expected hits
USA roll dice for 3 field_guns and 6 infantry in Catalonia, round 2 : 3/9 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the USA lost in Catalonia
3 infantry owned by the Neutral and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 3 field_guns and 4 infantry remaining. Battle score for attacker is 7
Casualties for USA: 2 infantry
Casualties for Neutral: 1 field_gun and 3 infantry
Battle in Andalusia
USA attack with 2 field_guns and 4 infantry
Neutral defend with 6 infantry
USA roll dice for 2 battlecruisers in Andalusia, round 2 : 2/2 hits, 1,33 expected hits
USA roll dice for 2 field_guns and 4 infantry in Andalusia, round 2 : 2/6 hits, 1,67 expected hits
Neutral roll dice for 6 infantry in Andalusia, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the USA lost in Andalusia
4 infantry owned by the Neutral lost in Andalusia
USA roll dice for 2 field_guns in Andalusia, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Andalusia, round 3 : 1/2 hits, 0,67 expected hits
1 field_gun owned by the USA lost in Andalusia
1 infantry owned by the Neutral lost in Andalusia
USA roll dice for 1 field_gun in Andalusia, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Andalusia, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Andalusia, round 5 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Andalusia, round 5 : 1/1 hits, 0,33 expected hits
1 field_gun owned by the USA lost in Andalusia
Neutral win with 1 infantry remaining. Battle score for attacker is -5
Casualties for USA: 2 field_guns and 4 infantry
Casualties for Neutral: 5 infantry
Battle in Veracruz
USA attack with 4 field_guns and 2 infantry
Neutral defend with 4 infantry
USA roll dice for 4 field_guns and 2 infantry in Veracruz, round 2 : 2/6 hits, 2,00 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the USA lost in Veracruz
2 infantry owned by the Neutral lost in Veracruz
USA roll dice for 4 field_guns and 1 infantry in Veracruz, round 3 : 3/5 hits, 1,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 2/2 hits, 0,67 expected hits
1 field_gun owned by the USA and 1 infantry owned by the USA lost in Veracruz
2 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 3 field_guns remaining. Battle score for attacker is 2
Casualties for USA: 1 field_gun and 2 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
2 field_guns and 2 infantry moved from Mexico City to Guadalahara
1 field_gun moved from Puerto Vallarta to Guadalahara
3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 battlecruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
3 field_guns and 3 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 49 Mid Atlantic
1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 48 Mid Atlantic
1 battlecruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic
Place Units - USA
1 Factory placed in Morocco
2 transports placed in Sea Zone 30 Mid Atlantic
1 cruiser and 1 destroyer placed in Sea Zone 147 Gulf of California
4 cavalrys placed in Mexico City
1 field_gun and 3 infantry placed in Washington D.C.
Activate Technology - USA
USA activating mustardGas
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 85 PUs; end with 85 PUs
USA collect 7 PUs from War Bonds; end with 92 PUs
Combat Hit Differential Summary :
USA regular : 2,17
Neutral regular : 4,33
@FMErwinRommel Ger up
just lost a 100% battle in spain… crazy
@Elrood Yay for the Andalusians. Too bad your unprovoked attack doesn’t activate the other Spanish provinces.
I’ll be outside enjoying the pleasantly warm sunshine day by celebrating last evening’s Yankee beat up on the Dodgers with a trip to the outdoor ice cream shop. It may be my last chance to celebrate if they don’t win again tonight.
The GB, Rus and USA moves really changed my plans for G. Will have to think about this for a while.
@Witt triplea_41183_Ger 8.tsvg
Round: 8
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 6,6,3 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover merchantmarine
Combat Move - Germany
2 fighters and 2 infantry moved from Rhine to Belgium
2 infantry moved from Wurttemburg to Alsace
2 fighters moved from Rhine to Alsace
4 cavalrys moved from Eastern Poland to Bessarabia
3 field_guns, 2 heavy_guns and 5 infantry moved from East Prussia to Lithuania
4 field_guns, 9 heavy_guns and 11 infantry moved from Eastern Poland to Lithuania
3 field_guns and 2 infantry moved from Stockholm to Sweden
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea
2 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
2 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea
1 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 field_gun and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns and 4 infantry moved from Sea Zone 12 Baltic Sea to Sweden
2 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 cruiser and 1 destroyer moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
Purchase Units - Germany
Germany buy 1 Factory, 3 cavalrys, 2 cruisers, 2 field_guns, 4 heavy_guns, 5 infantry, 2 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Lithuania
Germany attack with 7 field_guns, 11 heavy_guns and 16 infantry
Russia defend with 1 heavy_gun and 7 trenchs
Germany roll dice for 7 field_guns, 11 heavy_guns and 16 infantry in Lithuania, round 2 : 15/34 hits, 11.33 expected hits
Russia roll dice for 1 heavy_gun and 7 trenchs in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Lithuania
7 trenchs owned by the Russia and 1 heavy_gun owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 7 field_guns, 11 heavy_guns and 15 infantry remaining. Battle score for attacker is 23
Casualties for Germany: 1 infantry
Casualties for Russia: 1 heavy_gun and 7 trenchs
Battle in Sweden
Germany attack with 5 field_guns and 6 infantry
Russia defend with 1 infantry and 4 trenchs
Germany roll dice for 2 battlecruisers and 2 battleships in Sweden, round 2 : 2/4 hits, 2.67 expected hits
Units damaged: 2 trenchs owned by the Russia
Germany roll dice for 5 field_guns and 6 infantry in Sweden, round 2 : 3/11 hits, 3.50 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 infantry and 4 trenchs in Sweden, round 2 : 0/1 hits, 0.33 expected hits
1 trench owned by the Russia lost in Sweden
Germany roll dice for 5 field_guns and 6 infantry in Sweden, round 3 : 1/11 hits, 3.50 expected hits
Russia roll dice for 1 infantry and 3 trenchs in Sweden, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Sweden
1 trench owned by the Russia lost in Sweden
Germany roll dice for 5 field_guns and 5 infantry in Sweden, round 4 : 4/10 hits, 3.33 expected hits
Russia roll dice for 1 infantry and 2 trenchs in Sweden, round 4 : 0/1 hits, 0.33 expected hits
2 trenchs owned by the Russia and 1 infantry owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 5 field_guns and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russia: 1 infantry and 4 trenchs
Casualties for Germany: 1 infantry
Battle in Belgium
Germany attack with 2 fighters and 2 infantry
Britain defend with 1 Factory; France defend with 1 infantry
Germany roll dice for 2 fighters and 2 infantry in Belgium, round 2 : 2/4 hits, 1.33 expected hits
Britain roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Belgium
Germany win, taking Belgium from Britain with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Bessarabia
Germany attack with 4 cavalrys
Russia defend with 1 conscript
Germany roll dice for 4 cavalrys in Bessarabia, round 2 : 1/4 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Bessarabia, round 2 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Bessarabia
1 conscript owned by the Russia lost in Bessarabia
Germany win, taking Bessarabia from Russia with 3 cavalrys remaining. Battle score for attacker is -2
Casualties for Germany: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Alsace
Germany attack with 2 fighters and 2 infantry
France defend with 1 infantry
Germany roll dice for 2 fighters and 2 infantry in Alsace, round 2 : 2/4 hits, 1.33 expected hits
France roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Alsace
1 infantry owned by the France lost in Alsace
Germany win, taking Alsace from France with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Non Combat Move - Germany
1 infantry moved from West Prussia to East Prussia
2 fighters moved from Belgium to Rhine
2 fighters moved from Alsace to Rhine
4 infantry moved from Wurttemburg to Rhine
6 gass moved from Bavaria to Saxony
1 submarine moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
2 heavy_guns and 3 stormtruppens moved from Berlin to Mecklenburg
1 field_gun and 1 infantry moved from Mecklenburg to Holstein
1 infantry moved from Mecklenburg to Hanover
2 cavalrys moved from Berlin to Hanover
1 cavalry moved from Berlin to West Prussia
1 infantry moved from Warsaw to Eastern Poland
Place Units - Germany
1 Factory placed in Stockholm
1 trench placed in Rhine
2 trenchs placed in Holstein
1 trench placed in Dar es Salaam
2 field_guns and 4 heavy_guns placed in Wurttemburg
2 cruisers and 2 submarines placed in Sea Zone 12 Baltic Sea
3 cavalrys placed in Bavaria
Germany undo move 5.
4 heavy_guns and 2 infantry placed in Wurttemburg
2 field_guns and 1 infantry placed in West Prussia
2 infantry placed in Warsaw
Activate Technology - Germany
Germany activating merchantmarine
Turn Complete - Germany
Germany collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germany regular : 2.33
France regular : 0.67
Russia regular : 1.17
Britain regular : -0.33
I wanted to just strafe Lithuania for 1 round to destroy half its trenches. I didn’t have gas to kill off its only HG defender. But, I rolled 15 hits, 1/3 more than the expected 11 hits, and bought it. 14 hits would have been nice, to leave just the HG. This will really shake up the E Front.
For 6 turns, I couldn’t get land offense tech. I switched to naval tech to try to save my fleet as it retreats to Baltic. So, I finally got a tech. But instead of defense, I got a useless tech to move 3 spaces. Now, I still don’t have land offense tech. So, instead of building techless land units, I built ships.